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Published work

37 published item(s)

preprint2026arXiv

A Pattern Language for Resilient Visual Agents

Integrating multimodal foundation models into enterprise ecosystems presents a fundamental software architecture challenge. Architects must balance competing quality attributes: the high latency and non-determinism of vision language action (VLA) models versus the strict determinism and real-time performance required by enterprise control loops. In this study, we propose an architectural pattern language for visual agents that separates fast, deterministic reflexes from slow, probabilistic supervision. It consists of four architectural design patterns: (1) Hybrid Affordance Integration, (2) Adaptive Visual Anchoring, (3) Visual Hierarchy Synthesis, and (4) Semantic Scene Graph.

preprint2026arXiv

GenAI-Driven Approach to RISC-V Supply Chain Exploration

This paper presents an LLM-empowered workflow for RISC-V supply chain analysis, integrating Vision-Language Models (VLMs) and Model-Driven Engineering (MDE) to enable comprehensive, multimodal data-driven insights. The proposed approach addresses the challenges of heterogeneous and unstructured supply chain data by leveraging LLMs for textual understanding and VLMs for extracting information from visual artifacts such as diagrams, tables, and scanned documents. These models collaboratively identify key entities and relationships, which are then organized into a knowledge graph representing supply chain components and their interdependencies. For analytical reasoning, the workflow incorporates MDE techniques and constraint-based modeling to enable formal validation of dependencies, detection of bottlenecks, and assessment of risks. The synergy between LLM- and VLM-based semantic understanding and MDE-based formal analysis supports both exploratory and systematic evaluation of supply chain resilience. A human-in-the-loop mechanism further enables interactive querying and expert validation. The approach is evaluated in RISC-V ecosystem scenarios, demonstrating its effectiveness in generating actionable insights, enhancing transparency, and supporting decision-making in complex semiconductor supply chains.

preprint2026arXiv

LLM-Empowered Functional Safety and Security by Design in Automotive Systems

This paper presents LLM-empowered workflow to support Software Defined Vehicle (SDV) software development, covering the aspects of security-aware system topology design, as well as event-driven decision-making code analysis. For code analysis we adopt event chains model which provides formal foundations to systematic validation of functional safety, taking into account the semantic validity of messages exchanged between key components, including both CAN and Vehicle Signal Specification (VSS). Analysis of security aspects for topology relies on synergy with Model-Driven Engineering (MDE) approach and Object Constraint Language (OCL) rules. Both locally deployable and proprietary solution are taken into account for evaluation within Advanced Driver-Assistance Systems (ADAS)-related scenarios.

preprint2026arXiv

Multimodal Graph-based Classification of Esophageal Motility Disorders

Diagnosing esophageal motility disorders pose significant challenges due to the complexity of high-resolution impedance manometry (HRIM) data and variability in clinical interpretation. This work explores the feasibility of a multimodal Machine Learning (ML)-based classification approach that combines HRIM recordings with patient-specific information and incorporates a graph-based modeling of esophageal physiology. We analyze HRIM recordings with corresponding patient information from 104 patients with esophageal motility disorders. Patient data includes demographic, clinical, and symptom information extracted from structured questionnaires and free-text notes using keyword detection and large language model-based processing. HRIM data is represented as spatio-temporal graphs, where nodes correspond to pressure values along the esophagus and edges encode spatial adjacency and impedance dynamics. A graph neural network (GNN) is applied to learn physiologically meaningful representations, which are fused with patient embeddings for multi-category, multi-class classification of swallow events. The impact of patient features and graph-based modeling is evaluated by ablation studies and comparison to vision-based classifier baselines. The proposed multimodal approach indicates improvements over models that rely solely on HRIM-derived features across all classification categories. Additionally, the graph-based modeling provides gains compared to vision-based baselines. Our experiments systematically assess the complementary contribution of multiple modalities, as well as demonstrate the feasibility of our proposed graph-based approach. Our initial findings demonstrate that integrating patient-level data with graph-based representations of HRIM signals appears to be a promising direction for more accurate classification of esophageal motility disorders.

preprint2022arXiv

3D Object Detection with a Self-supervised Lidar Scene Flow Backbone

State-of-the-art lidar-based 3D object detection methods rely on supervised learning and large labeled datasets. However, annotating lidar data is resource-consuming, and depending only on supervised learning limits the applicability of trained models. Self-supervised training strategies can alleviate these issues by learning a general point cloud backbone model for downstream 3D vision tasks. Against this backdrop, we show the relationship between self-supervised multi-frame flow representations and single-frame 3D detection hypotheses. Our main contribution leverages learned flow and motion representations and combines a self-supervised backbone with a supervised 3D detection head. First, a self-supervised scene flow estimation model is trained with cycle consistency. Then, the point cloud encoder of this model is used as the backbone of a single-frame 3D object detection head model. This second 3D object detection model learns to utilize motion representations to distinguish dynamic objects exhibiting different movement patterns. Experiments on KITTI and nuScenes benchmarks show that the proposed self-supervised pre-training increases 3D detection performance significantly. https://github.com/emecercelik/ssl-3d-detection.git

preprint2022arXiv

A Survey of Robust 3D Object Detection Methods in Point Clouds

The purpose of this work is to review the state-of-the-art LiDAR-based 3D object detection methods, datasets, and challenges. We describe novel data augmentation methods, sampling strategies, activation functions, attention mechanisms, and regularization methods. Furthermore, we list recently introduced normalization methods, learning rate schedules and loss functions. Moreover, we also cover advantages and limitations of 10 novel autonomous driving datasets. We evaluate novel 3D object detectors on the KITTI, nuScenes, and Waymo dataset and show their accuracy, speed, and robustness. Finally, we mention the current challenges in 3D object detection in LiDAR point clouds and list some open issues.

preprint2022arXiv

A9-Dataset: Multi-Sensor Infrastructure-Based Dataset for Mobility Research

Data-intensive machine learning based techniques increasingly play a prominent role in the development of future mobility solutions - from driver assistance and automation functions in vehicles, to real-time traffic management systems realized through dedicated infrastructure. The availability of high quality real-world data is often an important prerequisite for the development and reliable deployment of such systems in large scale. Towards this endeavour, we present the A9-Dataset based on roadside sensor infrastructure from the 3 km long Providentia++ test field near Munich in Germany. The dataset includes anonymized and precision-timestamped multi-modal sensor and object data in high resolution, covering a variety of traffic situations. As part of the first set of data, which we describe in this paper, we provide camera and LiDAR frames from two overhead gantry bridges on the A9 autobahn with the corresponding objects labeled with 3D bounding boxes. The first set includes in total more than 1000 sensor frames and 14000 traffic objects. The dataset is available for download at https://a9-dataset.com.

preprint2022arXiv

Accurate and Real-time Pseudo Lidar Detection: Is Stereo Neural Network Really Necessary?

The proposal of Pseudo-Lidar representation has significantly narrowed the gap between visual-based and active Lidar-based 3D object detection. However, current researches exclusively focus on pushing the accuracy improvement of Pseudo-Lidar by taking the advantage of complex and time-consuming neural networks. Seldom explore the profound characteristics of Pseudo-Lidar representation to obtain the promoting opportunities. In this paper, we dive deep into the pseudo Lidar representation and argue that the performance of 3D object detection is not fully dependent on the high precision stereo depth estimation. We demonstrate that even for the unreliable depth estimation, with proper data processing and refining, it can achieve comparable 3D object detection accuracy. With this finding, we further show the possibility that utilizing fast but inaccurate stereo matching algorithms in the Pseudo-Lidar system to achieve low latency responsiveness. In the experiments, we develop a system with a less powerful stereo matching predictor and adopt the proposed refinement schemes to improve the accuracy. The evaluation on the KITTI benchmark shows that the presented system achieves competitive accuracy to the state-of-the-art approaches with only 23 ms computing, showing it is a suitable candidate for deploying to real car-hold applications.

preprint2022arXiv

Autonomous Driving Simulator based on Neurorobotics Platform

There are many artificial intelligence algorithms for autonomous driving, but directly installing these algorithms on vehicles is unrealistic and expensive. At the same time, many of these algorithms need an environment to train and optimize. Simulation is a valuable and meaningful solution with training and testing functions, and it can say that simulation is a critical link in the autonomous driving world. There are also many different applications or systems of simulation from companies or academies such as SVL and Carla. These simulators flaunt that they have the closest real-world simulation, but their environment objects, such as pedestrians and other vehicles around the agent-vehicle, are already fixed programmed. They can only move along the pre-setting trajectory, or random numbers determine their movements. What is the situation when all environmental objects are also installed by Artificial Intelligence, or their behaviors are like real people or natural reactions of other drivers? This problem is a blind spot for most of the simulation applications, or these applications cannot be easy to solve this problem. The Neurorobotics Platform from the TUM team of Prof. Alois Knoll has the idea about "Engines" and "Transceiver Functions" to solve the multi-agents problem. This report will start with a little research on the Neurorobotics Platform and analyze the potential and possibility of developing a new simulator to achieve the true real-world simulation goal. Then based on the NRP-Core Platform, this initial development aims to construct an initial demo experiment. The consist of this report starts with the basic knowledge of NRP-Core and its installation, then focus on the explanation of the necessary components for a simulation experiment, at last, about the details of constructions for the autonomous driving system, which is integrated object detection and autonomous control.

preprint2022arXiv

Edge-Aided Sensor Data Sharing in Vehicular Communication Networks

Sensor data sharing in vehicular networks can significantly improve the range and accuracy of environmental perception for connected automated vehicles. Different concepts and schemes for dissemination and fusion of sensor data have been developed. It is common to these schemes that measurement errors of the sensors impair the perception quality and can result in road traffic accidents. Specifically, when the measurement error from the sensors (also referred as measurement noise) is unknown and time varying, the performance of the data fusion process is restricted, which represents a major challenge in the calibration of sensors. In this paper, we consider sensor data sharing and fusion in a vehicular network with both, vehicle-to-infrastructure and vehicle-to-vehicle communication. We propose a method, named Bidirectional Feedback Noise Estimation (BiFNoE), in which an edge server collects and caches sensor measurement data from vehicles. The edge estimates the noise and the targets alternately in double dynamic sliding time windows and enhances the distributed cooperative environment sensing at each vehicle with low communication costs. We evaluate the proposed algorithm and data dissemination strategy in an application scenario by simulation and show that the perception accuracy is on average improved by around 80 % with only 12 kbps uplink and 28 kbps downlink bandwidth.

preprint2022arXiv

Evaluating Muscle Synergies with EMG Data and Physics Simulation in the Neurorobotics Platform

Although we can measure muscle activity and analyze their activation patterns, we understand little about how individual muscles affect the joint torque generated. It is known that they are controlled by circuits in the spinal cord, a system much less well understood than the cortex. Knowing the contribution of the muscles towards a joint torque would improve our understanding of human limb control. We present a novel framework to examine the control of biomechanics using physics simulations informed by electromyography (EMG) data. These signals drive a virtual musculoskeletal model in the Neurorobotics Platform (NRP), which we then use to evaluate resulting joint torques. We use our framework to analyze raw EMG data collected during an isometric knee extension study to identify synergies that drive a musculoskeletal lower limb model. The resulting knee torques are used as a reference for genetic algorithms (GA) to generate new simulated activation patterns. On the platform the GA finds solutions that generate torques matching those observed. Possible solutions include synergies that are similar to those extracted from the human study. In addition, the GA finds activation patterns that are different from the the biological ones while still producing the same knee torque. The NRP forms a highly modular integrated simulation platform allowing these in silico experiments. We argue that our framework allows for research of the neurobiomechanical control of muscles during tasks, which would otherwise not be possible.

preprint2022arXiv

Federated Learning Framework Coping with Hierarchical Heterogeneity in Cooperative ITS

Deep learning is a key approach for the environment perception function of Cooperative Intelligent Transportation Systems (C-ITS) with autonomous vehicles and smart traffic infrastructure. In today's C-ITS, smart traffic participants are capable of timely generating and transmitting a large amount of data. However, these data can not be used for model training directly due to privacy constraints. In this paper, we introduce a federated learning framework coping with Hierarchical Heterogeneity (H2-Fed), which can notably enhance the conventional pre-trained deep learning model. The framework exploits data from connected public traffic agents in vehicular networks without affecting user data privacy. By coordinating existing traffic infrastructure, including roadside units and road traffic clouds, the model parameters are efficiently disseminated by vehicular communications and hierarchically aggregated. Considering the individual heterogeneity of data distribution, computational and communication capabilities across traffic agents and roadside units, we employ a novel method that addresses the heterogeneity of different aggregation layers of the framework architecture, i.e., aggregation in layers of roadside units and cloud. The experiment results indicate that our method can well balance the learning accuracy and stability according to the knowledge of heterogeneity in current communication networks. Comparing to other baseline approaches, the evaluation on federated datasets shows that our framework is more general and capable especially in application scenarios with low communication quality. Even when 90% of the agents are timely disconnected, the pre-trained deep learning model can still be forced to converge stably, and its accuracy can be enhanced from 68% to over 90% after convergence.

preprint2022arXiv

Graph Neural Networks for Relational Inductive Bias in Vision-based Deep Reinforcement Learning of Robot Control

State-of-the-art reinforcement learning algorithms predominantly learn a policy from either a numerical state vector or images. Both approaches generally do not take structural knowledge of the task into account, which is especially prevalent in robotic applications and can benefit learning if exploited. This work introduces a neural network architecture that combines relational inductive bias and visual feedback to learn an efficient position control policy for robotic manipulation. We derive a graph representation that models the physical structure of the manipulator and combines the robot's internal state with a low-dimensional description of the visual scene generated by an image encoding network. On this basis, a graph neural network trained with reinforcement learning predicts joint velocities to control the robot. We further introduce an asymmetric approach of training the image encoder separately from the policy using supervised learning. Experimental results demonstrate that, for a 2-DoF planar robot in a geometrically simplistic 2D environment, a learned representation of the visual scene can replace access to the explicit coordinates of the reaching target without compromising on the quality and sample efficiency of the policy. We further show the ability of the model to improve sample efficiency for a 6-DoF robot arm in a visually realistic 3D environment.

preprint2022arXiv

Hardware faults that matter: Understanding and Estimating the safety impact of hardware faults on object detection DNNs

Object detection neural network models need to perform reliably in highly dynamic and safety-critical environments like automated driving or robotics. Therefore, it is paramount to verify the robustness of the detection under unexpected hardware faults like soft errors that can impact a systems perception module. Standard metrics based on average precision produce model vulnerability estimates at the object level rather than at an image level. As we show in this paper, this does not provide an intuitive or representative indicator of the safety-related impact of silent data corruption caused by bit flips in the underlying memory but can lead to an over- or underestimation of typical fault-induced hazards. With an eye towards safety-related real-time applications, we propose a new metric IVMOD (Image-wise Vulnerability Metric for Object Detection) to quantify vulnerability based on an incorrect image-wise object detection due to false positive (FPs) or false negative (FNs) objects, combined with a severity analysis. The evaluation of several representative object detection models shows that even a single bit flip can lead to a severe silent data corruption event with potentially critical safety implications, with e.g., up to (much greater than) 100 FPs generated, or up to approx. 90% of true positives (TPs) are lost in an image. Furthermore, with a single stuck-at-1 fault, an entire sequence of images can be affected, causing temporally persistent ghost detections that can be mistaken for actual objects (covering up to approx. 83% of the image). Furthermore, actual objects in the scene are continuously missed (up to approx. 64% of TPs are lost). Our work establishes a detailed understanding of the safety-related vulnerability of such critical workloads against hardware faults.

preprint2022arXiv

Meta-Reinforcement Learning in Broad and Non-Parametric Environments

Recent state-of-the-art artificial agents lack the ability to adapt rapidly to new tasks, as they are trained exclusively for specific objectives and require massive amounts of interaction to learn new skills. Meta-reinforcement learning (meta-RL) addresses this challenge by leveraging knowledge learned from training tasks to perform well in previously unseen tasks. However, current meta-RL approaches limit themselves to narrow parametric task distributions, ignoring qualitative differences between tasks that occur in the real world. In this paper, we introduce TIGR, a Task-Inference-based meta-RL algorithm using Gaussian mixture models (GMM) and gated Recurrent units, designed for tasks in non-parametric environments. We employ a generative model involving a GMM to capture the multi-modality of the tasks. We decouple the policy training from the task-inference learning and efficiently train the inference mechanism on the basis of an unsupervised reconstruction objective. We provide a benchmark with qualitatively distinct tasks based on the half-cheetah environment and demonstrate the superior performance of TIGR compared to state-of-the-art meta-RL approaches in terms of sample efficiency (3-10 times faster), asymptotic performance, and applicability in non-parametric environments with zero-shot adaptation.

preprint2022arXiv

Multi-Agent Constrained Policy Optimisation

Developing reinforcement learning algorithms that satisfy safety constraints is becoming increasingly important in real-world applications. In multi-agent reinforcement learning (MARL) settings, policy optimisation with safety awareness is particularly challenging because each individual agent has to not only meet its own safety constraints, but also consider those of others so that their joint behaviour can be guaranteed safe. Despite its importance, the problem of safe multi-agent learning has not been rigorously studied; very few solutions have been proposed, nor a sharable testing environment or benchmarks. To fill these gaps, in this work, we formulate the safe MARL problem as a constrained Markov game and solve it with policy optimisation methods. Our solutions -- Multi-Agent Constrained Policy Optimisation (MACPO) and MAPPO-Lagrangian -- leverage the theories from both constrained policy optimisation and multi-agent trust region learning. Crucially, our methods enjoy theoretical guarantees of both monotonic improvement in reward and satisfaction of safety constraints at every iteration. To examine the effectiveness of our methods, we develop the benchmark suite of Safe Multi-Agent MuJoCo that involves a variety of MARL baselines. Experimental results justify that MACPO/MAPPO-Lagrangian can consistently satisfy safety constraints, meanwhile achieving comparable performance to strong baselines.

preprint2022arXiv

Spatiotemporal motion planning with combinatorial reasoning for autonomous driving

Motion planning for urban environments with numerous moving agents can be viewed as a combinatorial problem. With passing an obstacle before, after, right or left, there are multiple options an autonomous vehicle could choose to execute. These combinatorial aspects need to be taken into account in the planning framework. We address this problem by proposing a novel planning approach that combines trajectory planning and maneuver reasoning. We define a classification for dynamic obstacles along a reference curve that allows us to extract tactical decision sequences. We separate longitudinal and lateral movement to speed up the optimization-based trajectory planning. To map the set of obtained trajectories to maneuver variants, we define a semantic language to describe them. This allows us to choose an optimal trajectory while also ensuring maneuver consistency over time. We demonstrate the capabilities of our approach for a scenario that is still widely considered to be challenging.

preprint2022arXiv

Time-coded Spiking Fourier Transform in Neuromorphic Hardware

After several decades of continuously optimizing computing systems, the Moore's law is reaching itsend. However, there is an increasing demand for fast and efficient processing systems that can handlelarge streams of data while decreasing system footprints. Neuromorphic computing answers thisneed by creating decentralized architectures that communicate with binary events over time. Despiteits rapid growth in the last few years, novel algorithms are needed that can leverage the potential ofthis emerging computing paradigm and can stimulate the design of advanced neuromorphic chips.In this work, we propose a time-based spiking neural network that is mathematically equivalent tothe Fourier transform. We implemented the network in the neuromorphic chip Loihi and conductedexperiments on five different real scenarios with an automotive frequency modulated continuouswave radar. Experimental results validate the algorithm, and we hope they prompt the design of adhoc neuromorphic chips that can improve the efficiency of state-of-the-art digital signal processorsand encourage research on neuromorphic computing for signal processing.

preprint2021arXiv

A Spiking Central Pattern Generator for the control of a simulated lamprey robot running on SpiNNaker and Loihi neuromorphic boards

Central Pattern Generators (CPGs) models have been long used to investigate both the neural mechanisms that underlie animal locomotion as well as a tool for robotic research. In this work we propose a spiking CPG neural network and its implementation on neuromorphic hardware as a means to control a simulated lamprey model. To construct our CPG model, we employ the naturally emerging dynamical systems that arise through the use of recurrent neural populations in the Neural Engineering Framework (NEF). We define the mathematical formulation behind our model, which consists of a system of coupled abstract oscillators modulated by high-level signals, capable of producing a variety of output gaits. We show that with this mathematical formulation of the Central Pattern Generator model, the model can be turned into a Spiking Neural Network (SNN) that can be easily simulated with Nengo, an SNN simulator. The spiking CPG model is then used to produce the swimming gaits of a simulated lamprey robot model in various scenarios. We show that by modifying the input to the network, which can be provided by sensory information, the robot can be controlled dynamically in direction and pace. The proposed methodology can be generalized to other types of CPGs suitable for both engineering applications and scientific research. We test our system on two neuromorphic platforms, SpiNNaker and Loihi. Finally, we show that this category of spiking algorithms shows a promising potential to exploit the theoretical advantages of neuromorphic hardware in terms of energy efficiency and computational speed.

preprint2021arXiv

Addressing Inherent Uncertainty: Risk-Sensitive Behavior Generation for Automated Driving using Distributional Reinforcement Learning

For highly automated driving above SAE level~3, behavior generation algorithms must reliably consider the inherent uncertainties of the traffic environment, e.g. arising from the variety of human driving styles. Such uncertainties can generate ambiguous decisions, requiring the algorithm to appropriately balance low-probability hazardous events, e.g. collisions, and high-probability beneficial events, e.g. quickly crossing the intersection. State-of-the-art behavior generation algorithms lack a distributional treatment of decision outcome. This impedes a proper risk evaluation in ambiguous situations, often encouraging either unsafe or conservative behavior. Thus, we propose a two-step approach for risk-sensitive behavior generation combining offline distribution learning with online risk assessment. Specifically, we first learn an optimal policy in an uncertain environment with Deep Distributional Reinforcement Learning. During execution, the optimal risk-sensitive action is selected by applying established risk criteria, such as the Conditional Value at Risk, to the learned state-action return distributions. In intersection crossing scenarios, we evaluate different risk criteria and demonstrate that our approach increases safety, while maintaining an active driving style. Our approach shall encourage further studies about the benefits of risk-sensitive approaches for self-driving vehicles.

preprint2021arXiv

Design and Control of a Highly Redundant Rigid-Flexible Coupling Robot to Assist the COVID-19 Oropharyngeal-Swab Sampling

The outbreak of novel coronavirus pneumonia (COVID-19) has caused mortality and morbidity worldwide. Oropharyngeal-swab (OP-swab) sampling is widely used for the diagnosis of COVID-19 in the world. To avoid the clinical staff from being affected by the virus, we developed a 9-degree-of-freedom (DOF) rigid-flexible coupling (RFC) robot to assist the COVID-19 OP-swab sampling. This robot is composed of a visual system, UR5 robot arm, micro-pneumatic actuator and force-sensing system. The robot is expected to reduce risk and free up the clinical staff from the long-term repetitive sampling work. Compared with a rigid sampling robot, the developed force-sensing RFC robot can facilitate OP-swab sampling procedures in a safer and softer way. In addition, a varying-parameter zeroing neural network-based optimization method is also proposed for motion planning of the 9-DOF redundant manipulator. The developed robot system is validated by OP-swab sampling on both oral cavity phantoms and volunteers.

preprint2021arXiv

Experience-Based Heuristic Search: Robust Motion Planning with Deep Q-Learning

Interaction-aware planning for autonomous driving requires an exploration of a combinatorial solution space when using conventional search- or optimization-based motion planners. With Deep Reinforcement Learning, optimal driving strategies for such problems can be derived also for higher-dimensional problems. However, these methods guarantee optimality of the resulting policy only in a statistical sense, which impedes their usage in safety critical systems, such as autonomous vehicles. Thus, we propose the Experience-Based-Heuristic-Search algorithm, which overcomes the statistical failure rate of a Deep-reinforcement-learning-based planner and still benefits computationally from the pre-learned optimal policy. Specifically, we show how experiences in the form of a Deep Q-Network can be integrated as heuristic into a heuristic search algorithm. We benchmark our algorithm in the field of path planning in semi-structured valet parking scenarios. There, we analyze the accuracy of such estimates and demonstrate the computational advantages and robustness of our method. Our method may encourage further investigation of the applicability of reinforcement-learning-based planning in the field of self-driving vehicles.

preprint2021arXiv

Gaussian Process-Based Model Predictive Control for Overtaking

This paper proposes a novel framework for addressing the challenge of autonomous overtaking and obstacle avoidance, which incorporates the overtaking path planning into Gaussian Process-based model predictive control (GPMPC). Compared with the conventional control strategies, this approach has two main advantages. Firstly, combining Gaussian Process (GP) regression with a nominal model allows for learning from model mismatch and unmodeled dynamics, which enhances a simple model and delivers significantly better results. Due to the approximation for propagating uncertainties, we can furthermore satisfy the constraints and thereby safety of the vehicle is ensured. Secondly, we convert the geometric relationship between the ego vehicle and other obstacle vehicles into the constraints. Without relying on a higherlevel path planner, this approach substantially reduces the computational burden. In addition, we transform the state constraints under the model predictive control (MPC) framework into a soft constraint and incorporate it as relaxed barrier function into the cost function, which makes the optimizer more efficient. Simulation results reveal the usefulness of the proposed approach.

preprint2021arXiv

Lightweight Convolutional Neural Network with Gaussian-based Grasping Representation for Robotic Grasping Detection

The method of deep learning has achieved excellent results in improving the performance of robotic grasping detection. However, the deep learning methods used in general object detection are not suitable for robotic grasping detection. Current modern object detectors are difficult to strike a balance between high accuracy and fast inference speed. In this paper, we present an efficient and robust fully convolutional neural network model to perform robotic grasping pose estimation from an n-channel input image of the real grasping scene. The proposed network is a lightweight generative architecture for grasping detection in one stage. Specifically, a grasping representation based on Gaussian kernel is introduced to encode training samples, which embodies the principle of maximum central point grasping confidence. Meanwhile, to extract multi-scale information and enhance the feature discriminability, a receptive field block (RFB) is assembled to the bottleneck of our grasping detection architecture. Besides, pixel attention and channel attention are combined to automatically learn to focus on fusing context information of varying shapes and sizes by suppressing the noise feature and highlighting the grasping object feature. Extensive experiments on two public grasping datasets, Cornell and Jacquard demonstrate the state-of-the-art performance of our method in balancing accuracy and inference speed. The network is an order of magnitude smaller than other excellent algorithms while achieving better performance with an accuracy of 98.9$\%$ and 95.6$\%$ on the Cornell and Jacquard datasets, respectively.

preprint2021arXiv

Optimal Behavior Planning for Autonomous Driving: A Generic Mixed-Integer Formulation

Mixed-Integer Quadratic Programming (MIQP) has been identified as a suitable approach for finding an optimal solution to the behavior planning problem with low runtimes. Logical constraints and continuous equations are optimized alongside. However, it has only been formulated for a straight road, omitting common situations such as taking turns at intersections. This has prevented the model from being used in reality so far. Based on a triple integrator model formulation, we compute the orientation of the vehicle and model it in a disjunctive manner. That allows us to formulate linear constraints to account for the non-holonomy and collision avoidance. These constraints are approximations, for which we introduce the theory. We show the applicability in two benchmark scenarios and prove the feasibility by solving the same models using nonlinear optimization. This new model will allow researchers to leverage the benefits of MIQP, such as logical constraints, or global optimality.

preprint2021arXiv

Risk-Constrained Interactive Safety under Behavior Uncertainty for Autonomous Driving

Balancing safety and efficiency when planning in dense traffic is challenging. Interactive behavior planners incorporate prediction uncertainty and interactivity inherent to these traffic situations. Yet, their use of single-objective optimality impedes interpretability of the resulting safety goal. Safety envelopes which restrict the allowed planning region yield interpretable safety under the presence of behavior uncertainty, yet, they sacrifice efficiency in dense traffic due to conservative driving. Studies show that humans balance safety and efficiency in dense traffic by accepting a probabilistic risk of violating the safety envelope. In this work, we adopt this safety objective for interactive planning. Specifically, we formalize this safety objective, present the Risk-Constrained Robust Stochastic Bayesian Game modeling interactive decisions satisfying a maximum risk of violating a safety envelope under uncertainty of other traffic participants' behavior and solve it using our variant of Multi-Agent Monte Carlo Tree Search. We demonstrate in simulation that our approach outperforms baselines approaches, and by reaching the specified violation risk level over driven simulation time, provides an interpretable and tunable safety objective for interactive planning.

preprint2020arXiv

AerialMPTNet: Multi-Pedestrian Tracking in Aerial Imagery Using Temporal and Graphical Features

Multi-pedestrian tracking in aerial imagery has several applications such as large-scale event monitoring, disaster management, search-and-rescue missions, and as input into predictive crowd dynamic models. Due to the challenges such as the large number and the tiny size of the pedestrians (e.g., 4 x 4 pixels) with their similar appearances as well as different scales and atmospheric conditions of the images with their extremely low frame rates (e.g., 2 fps), current state-of-the-art algorithms including the deep learning-based ones are unable to perform well. In this paper, we propose AerialMPTNet, a novel approach for multi-pedestrian tracking in geo-referenced aerial imagery by fusing appearance features from a Siamese Neural Network, movement predictions from a Long Short-Term Memory, and pedestrian interconnections from a GraphCNN. In addition, to address the lack of diverse aerial pedestrian tracking datasets, we introduce the Aerial Multi-Pedestrian Tracking (AerialMPT) dataset consisting of 307 frames and 44,740 pedestrians annotated. We believe that AerialMPT is the largest and most diverse dataset to this date and will be released publicly. We evaluate AerialMPTNet on AerialMPT and KIT AIS, and benchmark with several state-of-the-art tracking methods. Results indicate that AerialMPTNet significantly outperforms other methods on accuracy and time-efficiency.

preprint2020arXiv

Center-of-Mass-based Robust Grasp Planning for Unknown Objects Using Tactile-Visual Sensors

An unstable grasp pose can lead to slip, thus an unstable grasp pose can be predicted by slip detection. A regrasp is required afterwards to correct the grasp pose in order to finish the task. In this work, we propose a novel regrasp planner with multi-sensor modules to plan grasp adjustments with the feedback from a slip detector. Then a regrasp planner is trained to estimate the location of center of mass, which helps robots find an optimal grasp pose. The dataset in this work consists of 1 025 slip experiments and 1 347 regrasps collected by one pair of tactile sensors, an RGB-D camera and one Franka Emika robot arm equipped with joint force/torque sensors. We show that our algorithm can successfully detect and classify the slip for 5 unknown test objects with an accuracy of 76.88% and a regrasp planner increases the grasp success rate by 31.0% compared to the state-of-the-art vision-based grasping algorithm.

preprint2020arXiv

Complex Robotic Manipulation via Graph-Based Hindsight Goal Generation

Reinforcement learning algorithms such as hindsight experience replay (HER) and hindsight goal generation (HGG) have been able to solve challenging robotic manipulation tasks in multi-goal settings with sparse rewards. HER achieves its training success through hindsight replays of past experience with heuristic goals, but under-performs in challenging tasks in which goals are difficult to explore. HGG enhances HER by selecting intermediate goals that are easy to achieve in the short term and promising to lead to target goals in the long term. This guided exploration makes HGG applicable to tasks in which target goals are far away from the object's initial position. However, HGG is not applicable to manipulation tasks with obstacles because the euclidean metric used for HGG is not an accurate distance metric in such environments. In this paper, we propose graph-based hindsight goal generation (G-HGG), an extension of HGG selecting hindsight goals based on shortest distances in an obstacle-avoiding graph, which is a discrete representation of the environment. We evaluated G-HGG on four challenging manipulation tasks with obstacles, where significant enhancements in both sample efficiency and overall success rate are shown over HGG and HER. Videos can be viewed at https://sites.google.com/view/demos-g-hgg/.

preprint2020arXiv

Formalizing Traffic Rules for Machine Interpretability

Autonomous vehicles need to be designed to abide by the same rules that humans follow. This is challenging, because traffic rules are fuzzy and not well defined, making them incomprehensible to machines. Satisfaction cannot be incorporated in a planning component without proper formalization, nor can it be monitored and verified during simulation or testing. However, no research work has provided a consistent set of machine-interpretable traffic rules for a given operational driving domain. In this paper, we propose a methodology for the legal study and formalization of traffic rules in a formal language. We use Linear Temporal Logic as a formal specification language to describe temporal behaviors, capable of capturing a wide range of traffic rules. We contribute a formalized set of traffic rules for dual carriageways and evaluate the effectiveness of our formalized rules on a public dataset.

preprint2020arXiv

Graph Neural Networks and Reinforcement Learning for Behavior Generation in Semantic Environments

Most reinforcement learning approaches used in behavior generation utilize vectorial information as input. However, this requires the network to have a pre-defined input-size -- in semantic environments this means assuming the maximum number of vehicles. Additionally, this vectorial representation is not invariant to the order and number of vehicles. To mitigate the above-stated disadvantages, we propose combining graph neural networks with actor-critic reinforcement learning. As graph neural networks apply the same network to every vehicle and aggregate incoming edge information, they are invariant to the number and order of vehicles. This makes them ideal candidates to be used as networks in semantic environments -- environments consisting of objects lists. Graph neural networks exhibit some other advantages that make them favorable to be used in semantic environments. The relational information is explicitly given and does not have to be inferred. Moreover, graph neural networks propagate information through the network and can gather higher-degree information. We demonstrate our approach using a highway lane-change scenario and compare the performance of graph neural networks to conventional ones. We show that graph neural networks are capable of handling scenarios with a varying number and order of vehicles during training and application.

preprint2020arXiv

Identity Recognition in Intelligent Cars with Behavioral Data and LSTM-ResNet Classifier

Identity recognition in a car cabin is a critical task nowadays and offers a great field of applications ranging from personalizing intelligent cars to suit drivers physical and behavioral needs to increasing safety and security. However, the performance and applicability of published approaches are still not suitable for use in series cars and need to be improved. In this paper, we investigate Human Identity Recognition in a car cabin with Time Series Classification (TSC) and deep neural networks. We use gas and brake pedal pressure as input to our models. This data is easily collectable during driving in everyday situations. Since our classifiers have very little memory requirements and do not require any input data preproccesing, we were able to train on one Intel i5-3210M processor only. Our classification approach is based on a combination of LSTM and ResNet. The network trained on a subset of NUDrive outperforms the ResNet and LSTM models trained solely by 35.9 % and 53.85 % accuracy respectively. We reach a final accuracy of 79.49 % on a 10-drivers subset of NUDrive and 96.90 % on a 5-drivers subset of UTDrive.

preprint2020arXiv

Indirect and Direct Training of Spiking Neural Networks for End-to-End Control of a Lane-Keeping Vehicle

Building spiking neural networks (SNNs) based on biological synaptic plasticities holds a promising potential for accomplishing fast and energy-efficient computing, which is beneficial to mobile robotic applications. However, the implementations of SNNs in robotic fields are limited due to the lack of practical training methods. In this paper, we therefore introduce both indirect and direct end-to-end training methods of SNNs for a lane-keeping vehicle. First, we adopt a policy learned using the \textcolor{black}{Deep Q-Learning} (DQN) algorithm and then subsequently transfer it to an SNN using supervised learning. Second, we adopt the reward-modulated spike-timing-dependent plasticity (R-STDP) for training SNNs directly, since it combines the advantages of both reinforcement learning and the well-known spike-timing-dependent plasticity (STDP). We examine the proposed approaches in three scenarios in which a robot is controlled to keep within lane markings by using an event-based neuromorphic vision sensor. We further demonstrate the advantages of the R-STDP approach in terms of the lateral localization accuracy and training time steps by comparing them with other three algorithms presented in this paper.

preprint2020arXiv

Robust Stochastic Bayesian Games for Behavior Space Coverage

A key challenge in multi-agent systems is the design of intelligent agents solving real-world tasks in close interaction with other agents (e.g. humans), thereby being confronted with a variety of behavioral variations and limited knowledge about the true behaviors of observed agents. The practicability of existing works addressing this challenge is being limited due to using finite sets of hypothesis for behavior prediction, the lack of a hypothesis design process ensuring coverage over all behavioral variations and sample-inefficiency when modeling continuous behavioral variations. In this work, we present an approach to this challenge based on a new framework of Robust Stochastic Bayesian Games (RSBGs). An RSBG defines hypothesis sets by partitioning the physically feasible, continuous behavior space of the other agents. It combines the optimality criteria of the Robust Markov Decision Process (RMDP) and the Stochastic Bayesian Game (SBG) to exponentially reduce the sample complexity for planning with hypothesis sets defined over continuous behavior spaces. Our approach outperforms the baseline algorithms in two experiments modeling time-varying intents and large multidimensional behavior spaces, while achieving the same performance as a planner with knowledge of the true behaviors of other agents.

preprint2020arXiv

Task-Independent Spiking Central Pattern Generator: A Learning-Based Approach

Legged locomotion is a challenging task in the field of robotics but a rather simple one in nature. This motivates the use of biological methodologies as solutions to this problem. Central pattern generators are neural networks that are thought to be responsible for locomotion in humans and some animal species. As for robotics, many attempts were made to reproduce such systems and use them for a similar goal. One interesting design model is based on spiking neural networks. This model is the main focus of this work, as its contribution is not limited to engineering but also applicable to neuroscience. This paper introduces a new general framework for building central pattern generators that are task-independent, biologically plausible, and rely on learning methods. The abilities and properties of the presented approach are not only evaluated in simulation but also in a robotic experiment. The results are very promising as the used robot was able to perform stable walking at different speeds and to change speed within the same gait cycle.

preprint2020arXiv

What the Constant Velocity Model Can Teach Us About Pedestrian Motion Prediction

Pedestrian motion prediction is a fundamental task for autonomous robots and vehicles to operate safely. In recent years many complex approaches based on neural networks have been proposed to address this problem. In this work we show that - surprisingly - a simple Constant Velocity Model can outperform even state-of-the-art neural models. This indicates that either neural networks are not able to make use of the additional information they are provided with, or that this information is not as relevant as commonly believed. Therefore, we analyze how neural networks process their input and how it impacts their predictions. Our analysis reveals pitfalls in training neural networks for pedestrian motion prediction and clarifies false assumptions about the problem itself. In particular, neural networks implicitly learn environmental priors that negatively impact their generalization capability, the motion history of pedestrians is irrelevant and interactions are too complex to predict. Our work shows how neural networks for pedestrian motion prediction can be thoroughly evaluated and our results indicate which research directions for neural motion prediction are promising in future.

preprint2019arXiv

Copy and Paste: A Simple But Effective Initialization Method for Black-Box Adversarial Attacks

Many optimization methods for generating black-box adversarial examples have been proposed, but the aspect of initializing said optimizers has not been considered in much detail. We show that the choice of starting points is indeed crucial, and that the performance of state-of-the-art attacks depends on it. First, we discuss desirable properties of starting points for attacking image classifiers, and how they can be chosen to increase query efficiency. Notably, we find that simply copying small patches from other images is a valid strategy. We then present an evaluation on ImageNet that clearly demonstrates the effectiveness of this method: Our initialization scheme reduces the number of queries required for a state-of-the-art Boundary Attack by 81%, significantly outperforming previous results reported for targeted black-box adversarial examples.