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Yongdong Zhang

Yongdong Zhang contributes to research discovery and scholarly infrastructure.

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Published work

25 published item(s)

preprint2026arXiv

GASim: A Graph-Accelerated Hybrid Framework for Social Simulation

Large-scale social simulators are essential for studying complex social patterns. Prior work explores hybrid methods to scale up simulations, combining large language models (LLM)-based agents with numerical agent-based models (ABM). However, this incurs high latency due to expensive memory retrieval and sequential ABM execution. To address this challenge, we propose GASim, a graph-accelerated hybrid multi-agent framework for large-scale social simulations. For core agents driven by LLM, GASim introduces Graph-Optimized Memory (GOM) to replace intensive LLM-based retrieval pipelines with lightweight propagation over a sparse memory graph. For the majority of ordinary agents, GASim employs Graph Message Passing (GMP), substituting sequential ABM execution with parallel updates by fine-grained feature aggregation and Graph Attention Network. We further introduce Entropy-Driven Grouping (EDG) that coordinates this hybrid partitioning, leveraging information entropy to dynamically identify emergent core agents situated in information-diverse neighborhoods. Extensive experiments show that GASim not only delivers a substantial 9.94-fold end-to-end speedup over the traditional hybrid framework but also consumes less than 20% of baseline tokens, significantly reducing costs while preserving strong alignment with real-world public opinion trends. Our code is available at https://github.com/Jasmine0201/GASim.

preprint2026arXiv

Lance: Unified Multimodal Modeling by Multi-Task Synergy

We present Lance, a lightweight native unified model supporting multimodal understanding, generation, and editing for both images and videos. Rather than relying on model capacity scaling or text-image-dominant designs, Lance explores a practical paradigm for unified multimodal modeling via collaborative multi-task training. It is grounded in two core principles: unified context modeling and decoupled capability pathways. Specifically, Lance is trained from scratch and employs a dual-stream mixture-of-experts architecture on shared interleaved multimodal sequences, enabling joint context learning while decoupling the pathways for understanding and generation. We further introduce modality-aware rotary positional encoding to mitigate interference among heterogeneous visual tokens and boost cross-task alignment. During training, Lance adopts a staged multi-task training paradigm with capability-oriented objectives and adaptive data scheduling to strengthen both semantic comprehension and visual generation performance. Experimental results demonstrate that Lance substantially outperforms existing open-source unified models in image and video generation, while retaining strong multimodal understanding capabilities. The homepage is available at https://lance-project.github.io.

preprint2026arXiv

RumorSphere: A Framework for Million-scale Agent-based Dynamic Simulation of Rumor Propagation

Rumor propagation modeling is critical for understanding and mitigating misinformation. Existing approaches combining rule-based regular agents with LLM-driven core agents provide a promising paradigm for large-scale rumor simulation. However, overlooking the dynamic nature of core agents and the importance of network topology on rumor spread significantly undermines the simulation performance. To address these issues, we present RumorSphere, a dynamic and hierarchical resonance framework for effective rumor simulation at the million-agent scale. Considering the dynamic role of core agents in rumor evolution, we propose a multi-agent dynamic interaction strategy based on the information cocoon theory, which adaptively identifies and activates critical core agents at conflict boundaries using LLMs, effectively supporting simulations with millions of agents. In addition, we design a hierarchical resonance network that integrates opinion leaders and localized community structures, enabling more realistic modeling of explosive rumor spread in real-world scenarios. Experiments on real-world datasets show that RumorSphere outperforms state-of-the-art methods, reducing simulation bias by an average of 26.5%.

preprint2026arXiv

Stream-R1: Reliability-Perplexity Aware Reward Distillation for Streaming Video Generation

Distillation-based acceleration has become foundational for making autoregressive streaming video diffusion models practical, with distribution matching distillation (DMD) as the de facto choice. Existing methods, however, train the student to match the teacher's output indiscriminately, treating every rollout, frame, and pixel as equally reliable supervision. We argue that this caps distilled quality, since it overlooks two complementary axes of variance in DMD supervision: Inter-Reliability across student rollouts whose supervision varies in reliability, and Intra-Perplexity across spatial regions and temporal frames that contribute unequally to where quality can still be improved. The objective thus conflates two questions under a uniform weight: whether to learn from each rollout, and where to concentrate optimization within it. To address this, we propose Stream-R1, a Reliability-Perplexity Aware Reward Distillation framework that adaptively reweights the distillation objective at both rollout and spatiotemporal-element levels through a single shared reward-guided mechanism. At the Inter-Reliability level, Stream-R1 rescales each rollout's loss by an exponential of a pretrained video reward score, so that rollouts with reliable supervision dominate optimization. At the Intra-Perplexity level, it back-propagates the same reward model to extract per-pixel gradient saliency, which is factored into spatial and temporal weights that concentrate optimization pressure on regions and frames where refinement yields the largest expected gain. An adaptive balancing mechanism prevents any single quality axis from dominating across visual quality, motion quality, and text alignment. Stream-R1 attains consistent improvements on all three dimensions over distillation baselines on standard streaming video generation benchmarks, without architectural modification or additional inference cost.

preprint2026arXiv

Uncertainty-Aware Exploratory Direct Preference Optimization for Multimodal Large Language Models

Direct Preference Optimization (DPO) has proven to be an effective solution for mitigating hallucination in Multimodal Large Language Models (MLLMs) by learning from preference pairs. One of its key challenges lies in how to transfer the sequence-level preference into fine-grained supervision on visual fidelity. To safeguard vision-related tokens that are prone to hallucination, existing methods typically allocate training emphasis according to the model's self-assessed visual sensitivity signals. However, such sensitivity, estimated by a model still under training, introduces self-referential bias: reinforcing already well-learned visual cues while neglecting hard-to-perceive but critical details, thereby limiting deeper alignment. In this work, we propose an Uncertainty-aware Exploratory Direct Preference Optimization (UE-DPO) method for MLLMs, which enables the model to uncover its cognitive deficiencies and actively explore for self-correction, guided by token-level epistemic uncertainty. Specifically, we first quantify the uncertainty from the model's failure to ground token predictions in the given image. Then, based on an uncertainty-aware exploration intensity, we encourage more learning pressure on visually deficient tokens in preferred samples, and alleviate the over-penalization of beneficial knowledge in dispreferred samples. Further, we provide a theoretical justification for our method, and extensive experiments demonstrate its effectiveness and robustness.

preprint2024arXiv

Frequency Domain Modality-invariant Feature Learning for Visible-infrared Person Re-Identification

Visible-infrared person re-identification (VI-ReID) is challenging due to the significant cross-modality discrepancies between visible and infrared images. While existing methods have focused on designing complex network architectures or using metric learning constraints to learn modality-invariant features, they often overlook which specific component of the image causes the modality discrepancy problem. In this paper, we first reveal that the difference in the amplitude component of visible and infrared images is the primary factor that causes the modality discrepancy and further propose a novel Frequency Domain modality-invariant feature learning framework (FDMNet) to reduce modality discrepancy from the frequency domain perspective. Our framework introduces two novel modules, namely the Instance-Adaptive Amplitude Filter (IAF) module and the Phrase-Preserving Normalization (PPNorm) module, to enhance the modality-invariant amplitude component and suppress the modality-specific component at both the image- and feature-levels. Extensive experimental results on two standard benchmarks, SYSU-MM01 and RegDB, demonstrate the superior performance of our FDMNet against state-of-the-art methods.

preprint2022arXiv

Addressing Confounding Feature Issue for Causal Recommendation

In recommender system, some feature directly affects whether an interaction would happen, making the happened interactions not necessarily indicate user preference. For instance, short videos are objectively easier to be finished even though the user does not like the video. We term such feature as confounding feature, and video length is a confounding feature in video recommendation. If we fit a model on such interaction data, just as done by most data-driven recommender systems, the model will be biased to recommend short videos more, and deviate from user actual requirement. This work formulates and addresses the problem from the causal perspective. Assuming there are some factors affecting both the confounding feature and other item features, e.g., the video creator, we find the confounding feature opens a backdoor path behind user item matching and introduces spurious correlation. To remove the effect of backdoor path, we propose a framework named Deconfounding Causal Recommendation (DCR), which performs intervened inference with do-calculus. Nevertheless, evaluating do calculus requires to sum over the prediction on all possible values of confounding feature, significantly increasing the time cost. To address the efficiency challenge, we further propose a mixture-of experts (MoE) model architecture, modeling each value of confounding feature with a separate expert module. Through this way, we retain the model expressiveness with few additional costs. We demonstrate DCR on the backbone model of neural factorization machine (NFM), showing that DCR leads to more accurate prediction of user preference with small inference time cost.

preprint2022arXiv

Bridging the Gap Between Vision Transformers and Convolutional Neural Networks on Small Datasets

There still remains an extreme performance gap between Vision Transformers (ViTs) and Convolutional Neural Networks (CNNs) when training from scratch on small datasets, which is concluded to the lack of inductive bias. In this paper, we further consider this problem and point out two weaknesses of ViTs in inductive biases, that is, the spatial relevance and diverse channel representation. First, on spatial aspect, objects are locally compact and relevant, thus fine-grained feature needs to be extracted from a token and its neighbors. While the lack of data hinders ViTs to attend the spatial relevance. Second, on channel aspect, representation exhibits diversity on different channels. But the scarce data can not enable ViTs to learn strong enough representation for accurate recognition. To this end, we propose Dynamic Hybrid Vision Transformer (DHVT) as the solution to enhance the two inductive biases. On spatial aspect, we adopt a hybrid structure, in which convolution is integrated into patch embedding and multi-layer perceptron module, forcing the model to capture the token features as well as their neighboring features. On channel aspect, we introduce a dynamic feature aggregation module in MLP and a brand new "head token" design in multi-head self-attention module to help re-calibrate channel representation and make different channel group representation interacts with each other. The fusion of weak channel representation forms a strong enough representation for classification. With this design, we successfully eliminate the performance gap between CNNs and ViTs, and our DHVT achieves a series of state-of-the-art performance with a lightweight model, 85.68% on CIFAR-100 with 22.8M parameters, 82.3% on ImageNet-1K with 24.0M parameters. Code is available at https://github.com/ArieSeirack/DHVT.

preprint2022arXiv

CatGCN: Graph Convolutional Networks with Categorical Node Features

Recent studies on Graph Convolutional Networks (GCNs) reveal that the initial node representations (i.e., the node representations before the first-time graph convolution) largely affect the final model performance. However, when learning the initial representation for a node, most existing work linearly combines the embeddings of node features, without considering the interactions among the features (or feature embeddings). We argue that when the node features are categorical, e.g., in many real-world applications like user profiling and recommender system, feature interactions usually carry important signals for predictive analytics. Ignoring them will result in suboptimal initial node representation and thus weaken the effectiveness of the follow-up graph convolution. In this paper, we propose a new GCN model named CatGCN, which is tailored for graph learning when the node features are categorical. Specifically, we integrate two ways of explicit interaction modeling into the learning of initial node representation, i.e., local interaction modeling on each pair of node features and global interaction modeling on an artificial feature graph. We then refine the enhanced initial node representations with the neighborhood aggregation-based graph convolution. We train CatGCN in an end-to-end fashion and demonstrate it on semi-supervised node classification. Extensive experiments on three tasks of user profiling (the prediction of user age, city, and purchase level) from Tencent and Alibaba datasets validate the effectiveness of CatGCN, especially the positive effect of performing feature interaction modeling before graph convolution.

preprint2022arXiv

Causal Incremental Graph Convolution for Recommender System Retraining

Real-world recommender system needs to be regularly retrained to keep with the new data. In this work, we consider how to efficiently retrain graph convolution network (GCN) based recommender models, which are state-of-the-art techniques for collaborative recommendation. To pursue high efficiency, we set the target as using only new data for model updating, meanwhile not sacrificing the recommendation accuracy compared with full model retraining. This is non-trivial to achieve, since the interaction data participates in both the graph structure for model construction and the loss function for model learning, whereas the old graph structure is not allowed to use in model updating. Towards the goal, we propose a \textit{Causal Incremental Graph Convolution} approach, which consists of two new operators named \textit{Incremental Graph Convolution} (IGC) and \textit{Colliding Effect Distillation} (CED) to estimate the output of full graph convolution. In particular, we devise simple and effective modules for IGC to ingeniously combine the old representations and the incremental graph and effectively fuse the long-term and short-term preference signals. CED aims to avoid the out-of-date issue of inactive nodes that are not in the incremental graph, which connects the new data with inactive nodes through causal inference. In particular, CED estimates the causal effect of new data on the representation of inactive nodes through the control of their collider. Extensive experiments on three real-world datasets demonstrate both accuracy gains and significant speed-ups over the existing retraining mechanism.

preprint2022arXiv

Explainable Sparse Knowledge Graph Completion via High-order Graph Reasoning Network

Knowledge Graphs (KGs) are becoming increasingly essential infrastructures in many applications while suffering from incompleteness issues. The KG completion task (KGC) automatically predicts missing facts based on an incomplete KG. However, existing methods perform unsatisfactorily in real-world scenarios. On the one hand, their performance will dramatically degrade along with the increasing sparsity of KGs. On the other hand, the inference procedure for prediction is an untrustworthy black box. This paper proposes a novel explainable model for sparse KGC, compositing high-order reasoning into a graph convolutional network, namely HoGRN. It can not only improve the generalization ability to mitigate the information insufficiency issue but also provide interpretability while maintaining the model's effectiveness and efficiency. There are two main components that are seamlessly integrated for joint optimization. First, the high-order reasoning component learns high-quality relation representations by capturing endogenous correlation among relations. This can reflect logical rules to justify a broader of missing facts. Second, the entity updating component leverages a weight-free Graph Convolutional Network (GCN) to efficiently model KG structures with interpretability. Unlike conventional methods, we conduct entity aggregation and design composition-based attention in the relational space without additional parameters. The lightweight design makes HoGRN better suitable for sparse settings. For evaluation, we have conducted extensive experiments-the results of HoGRN on several sparse KGs present impressive improvements (9% MRR gain on average). Further ablation and case studies demonstrate the effectiveness of the main components. Our codes will be released upon acceptance.

preprint2022arXiv

Learning Hierarchy-Aware Knowledge Graph Embeddings for Link Prediction

Knowledge graph embedding, which aims to represent entities and relations as low dimensional vectors (or matrices, tensors, etc.), has been shown to be a powerful technique for predicting missing links in knowledge graphs. Existing knowledge graph embedding models mainly focus on modeling relation patterns such as symmetry/antisymmetry, inversion, and composition. However, many existing approaches fail to model semantic hierarchies, which are common in real-world applications. To address this challenge, we propose a novel knowledge graph embedding model -- namely, Hierarchy-Aware Knowledge Graph Embedding (HAKE) -- which maps entities into the polar coordinate system. HAKE is inspired by the fact that concentric circles in the polar coordinate system can naturally reflect the hierarchy. Specifically, the radial coordinate aims to model entities at different levels of the hierarchy, and entities with smaller radii are expected to be at higher levels; the angular coordinate aims to distinguish entities at the same level of the hierarchy, and these entities are expected to have roughly the same radii but different angles. Experiments demonstrate that HAKE can effectively model the semantic hierarchies in knowledge graphs, and significantly outperforms existing state-of-the-art methods on benchmark datasets for the link prediction task.

preprint2022arXiv

MAPLE: Masked Pseudo-Labeling autoEncoder for Semi-supervised Point Cloud Action Recognition

Recognizing human actions from point cloud videos has attracted tremendous attention from both academia and industry due to its wide applications like automatic driving, robotics, and so on. However, current methods for point cloud action recognition usually require a huge amount of data with manual annotations and a complex backbone network with high computation costs, which makes it impractical for real-world applications. Therefore, this paper considers the task of semi-supervised point cloud action recognition. We propose a Masked Pseudo-Labeling autoEncoder (\textbf{MAPLE}) framework to learn effective representations with much fewer annotations for point cloud action recognition. In particular, we design a novel and efficient \textbf{De}coupled \textbf{s}patial-\textbf{t}emporal Trans\textbf{Former} (\textbf{DestFormer}) as the backbone of MAPLE. In DestFormer, the spatial and temporal dimensions of the 4D point cloud videos are decoupled to achieve efficient self-attention for learning both long-term and short-term features. Moreover, to learn discriminative features from fewer annotations, we design a masked pseudo-labeling autoencoder structure to guide the DestFormer to reconstruct features of masked frames from the available frames. More importantly, for unlabeled data, we exploit the pseudo-labels from the classification head as the supervision signal for the reconstruction of features from the masked frames. Finally, comprehensive experiments demonstrate that MAPLE achieves superior results on three public benchmarks and outperforms the state-of-the-art method by 8.08\% accuracy on the MSR-Action3D dataset.

preprint2022arXiv

Part-level Action Parsing via a Pose-guided Coarse-to-Fine Framework

Action recognition from videos, i.e., classifying a video into one of the pre-defined action types, has been a popular topic in the communities of artificial intelligence, multimedia, and signal processing. However, existing methods usually consider an input video as a whole and learn models, e.g., Convolutional Neural Networks (CNNs), with coarse video-level class labels. These methods can only output an action class for the video, but cannot provide fine-grained and explainable cues to answer why the video shows a specific action. Therefore, researchers start to focus on a new task, Part-level Action Parsing (PAP), which aims to not only predict the video-level action but also recognize the frame-level fine-grained actions or interactions of body parts for each person in the video. To this end, we propose a coarse-to-fine framework for this challenging task. In particular, our framework first predicts the video-level class of the input video, then localizes the body parts and predicts the part-level action. Moreover, to balance the accuracy and computation in part-level action parsing, we propose to recognize the part-level actions by segment-level features. Furthermore, to overcome the ambiguity of body parts, we propose a pose-guided positional embedding method to accurately localize body parts. Through comprehensive experiments on a large-scale dataset, i.e., Kinetics-TPS, our framework achieves state-of-the-art performance and outperforms existing methods over a 31.10% ROC score.

preprint2022arXiv

REMOT: A Region-to-Whole Framework for Realistic Human Motion Transfer

Human Video Motion Transfer (HVMT) aims to, given an image of a source person, generate his/her video that imitates the motion of the driving person. Existing methods for HVMT mainly exploit Generative Adversarial Networks (GANs) to perform the warping operation based on the flow estimated from the source person image and each driving video frame. However, these methods always generate obvious artifacts due to the dramatic differences in poses, scales, and shifts between the source person and the driving person. To overcome these challenges, this paper presents a novel REgionto-whole human MOtion Transfer (REMOT) framework based on GANs. To generate realistic motions, the REMOT adopts a progressive generation paradigm: it first generates each body part in the driving pose without flow-based warping, then composites all parts into a complete person of the driving motion. Moreover, to preserve the natural global appearance, we design a Global Alignment Module to align the scale and position of the source person with those of the driving person based on their layouts. Furthermore, we propose a Texture Alignment Module to keep each part of the person aligned according to the similarity of the texture. Finally, through extensive quantitative and qualitative experiments, our REMOT achieves state-of-the-art results on two public benchmarks.

preprint2022arXiv

Rumor Detection with Self-supervised Learning on Texts and Social Graph

Rumor detection has become an emerging and active research field in recent years. At the core is to model the rumor characteristics inherent in rich information, such as propagation patterns in social network and semantic patterns in post content, and differentiate them from the truth. However, existing works on rumor detection fall short in modeling heterogeneous information, either using one single information source only (e.g. social network, or post content) or ignoring the relations among multiple sources (e.g. fusing social and content features via simple concatenation). Therefore, they possibly have drawbacks in comprehensively understanding the rumors, and detecting them accurately. In this work, we explore contrastive self-supervised learning on heterogeneous information sources, so as to reveal their relations and characterize rumors better. Technically, we supplement the main supervised task of detection with an auxiliary self-supervised task, which enriches post representations via post self-discrimination. Specifically, given two heterogeneous views of a post (i.e. representations encoding social patterns and semantic patterns), the discrimination is done by maximizing the mutual information between different views of the same post compared to that of other posts. We devise cluster-wise and instance-wise approaches to generate the views and conduct the discrimination, considering different relations of information sources. We term this framework as Self-supervised Rumor Detection (SRD). Extensive experiments on three real-world datasets validate the effectiveness of SRD for automatic rumor detection on social media.

preprint2020arXiv

Attribute-Induced Bias Eliminating for Transductive Zero-Shot Learning

Transductive Zero-shot learning (ZSL) targets to recognize the unseen categories by aligning the visual and semantic information in a joint embedding space. There exist four kinds of domain biases in Transductive ZSL, i.e., visual bias and semantic bias between two domains and two visual-semantic biases in respective seen and unseen domains, but existing work only focuses on the part of them, which leads to severe semantic ambiguity during the knowledge transfer. To solve the above problem, we propose a novel Attribute-Induced Bias Eliminating (AIBE) module for Transductive ZSL. Specifically, for the visual bias between two domains, the Mean-Teacher module is first leveraged to bridge the visual representation discrepancy between two domains with unsupervised learning and unlabelled images. Then, an attentional graph attribute embedding is proposed to reduce the semantic bias between seen and unseen categories, which utilizes the graph operation to capture the semantic relationship between categories. Besides, to reduce the semantic-visual bias in the seen domain, we align the visual center of each category, instead of the individual visual data point, with the corresponding semantic attributes, which further preserves the semantic relationship in the embedding space. Finally, for the semantic-visual bias in the unseen domain, an unseen semantic alignment constraint is designed to align visual and semantic space in an unsupervised manner. The evaluations on several benchmarks demonstrate the effectiveness of the proposed method, e.g., obtaining the 82.8%/75.5%, 97.1%/82.5%, and 73.2%/52.1% for Conventional/Generalized ZSL settings for CUB, AwA2, and SUN datasets, respectively.

preprint2020arXiv

Bilinear Graph Neural Network with Neighbor Interactions

Graph Neural Network (GNN) is a powerful model to learn representations and make predictions on graph data. Existing efforts on GNN have largely defined the graph convolution as a weighted sum of the features of the connected nodes to form the representation of the target node. Nevertheless, the operation of weighted sum assumes the neighbor nodes are independent of each other, and ignores the possible interactions between them. When such interactions exist, such as the co-occurrence of two neighbor nodes is a strong signal of the target node's characteristics, existing GNN models may fail to capture the signal. In this work, we argue the importance of modeling the interactions between neighbor nodes in GNN. We propose a new graph convolution operator, which augments the weighted sum with pairwise interactions of the representations of neighbor nodes. We term this framework as Bilinear Graph Neural Network (BGNN), which improves GNN representation ability with bilinear interactions between neighbor nodes. In particular, we specify two BGNN models named BGCN and BGAT, based on the well-known GCN and GAT, respectively. Empirical results on three public benchmarks of semi-supervised node classification verify the effectiveness of BGNN -- BGCN (BGAT) outperforms GCN (GAT) by 1.6% (1.5%) in classification accuracy.Codes are available at: https://github.com/zhuhm1996/bgnn.

preprint2020arXiv

ContourNet: Taking a Further Step toward Accurate Arbitrary-shaped Scene Text Detection

Scene text detection has witnessed rapid development in recent years. However, there still exists two main challenges: 1) many methods suffer from false positives in their text representations; 2) the large scale variance of scene texts makes it hard for network to learn samples. In this paper, we propose the ContourNet, which effectively handles these two problems taking a further step toward accurate arbitrary-shaped text detection. At first, a scale-insensitive Adaptive Region Proposal Network (Adaptive-RPN) is proposed to generate text proposals by only focusing on the Intersection over Union (IoU) values between predicted and ground-truth bounding boxes. Then a novel Local Orthogonal Texture-aware Module (LOTM) models the local texture information of proposal features in two orthogonal directions and represents text region with a set of contour points. Considering that the strong unidirectional or weakly orthogonal activation is usually caused by the monotonous texture characteristic of false-positive patterns (e.g. streaks.), our method effectively suppresses these false positives by only outputting predictions with high response value in both orthogonal directions. This gives more accurate description of text regions. Extensive experiments on three challenging datasets (Total-Text, CTW1500 and ICDAR2015) verify that our method achieves the state-of-the-art performance. Code is available at https://github.com/wangyuxin87/ContourNet.

preprint2020arXiv

Depth image denoising using nuclear norm and learning graph model

The depth images denoising are increasingly becoming the hot research topic nowadays because they reflect the three-dimensional (3D) scene and can be applied in various fields of computer vision. But the depth images obtained from depth camera usually contain stains such as noise, which greatly impairs the performance of depth related applications. In this paper, considering that group-based image restoration methods are more effective in gathering the similarity among patches, a group based nuclear norm and learning graph (GNNLG) model was proposed. For each patch, we find and group the most similar patches within a searching window. The intrinsic low-rank property of the grouped patches is exploited in our model. In addition, we studied the manifold learning method and devised an effective optimized learning strategy to obtain the graph Laplacian matrix, which reflects the topological structure of image, to further impose the smoothing priors to the denoised depth image. To achieve fast speed and high convergence, the alternating direction method of multipliers (ADMM) is proposed to solve our GNNLG. The experimental results show that the proposed method is superior to other current state-of-the-art denoising methods in both subjective and objective criterion.

preprint2020arXiv

Domain-aware Visual Bias Eliminating for Generalized Zero-Shot Learning

Recent methods focus on learning a unified semantic-aligned visual representation to transfer knowledge between two domains, while ignoring the effect of semantic-free visual representation in alleviating the biased recognition problem. In this paper, we propose a novel Domain-aware Visual Bias Eliminating (DVBE) network that constructs two complementary visual representations, i.e., semantic-free and semantic-aligned, to treat seen and unseen domains separately. Specifically, we explore cross-attentive second-order visual statistics to compact the semantic-free representation, and design an adaptive margin Softmax to maximize inter-class divergences. Thus, the semantic-free representation becomes discriminative enough to not only predict seen class accurately but also filter out unseen images, i.e., domain detection, based on the predicted class entropy. For unseen images, we automatically search an optimal semantic-visual alignment architecture, rather than manual designs, to predict unseen classes. With accurate domain detection, the biased recognition problem towards the seen domain is significantly reduced. Experiments on five benchmarks for classification and segmentation show that DVBE outperforms existing methods by averaged 5.7% improvement.

preprint2020arXiv

Graph Structured Network for Image-Text Matching

Image-text matching has received growing interest since it bridges vision and language. The key challenge lies in how to learn correspondence between image and text. Existing works learn coarse correspondence based on object co-occurrence statistics, while failing to learn fine-grained phrase correspondence. In this paper, we present a novel Graph Structured Matching Network (GSMN) to learn fine-grained correspondence. The GSMN explicitly models object, relation and attribute as a structured phrase, which not only allows to learn correspondence of object, relation and attribute separately, but also benefits to learn fine-grained correspondence of structured phrase. This is achieved by node-level matching and structure-level matching. The node-level matching associates each node with its relevant nodes from another modality, where the node can be object, relation or attribute. The associated nodes then jointly infer fine-grained correspondence by fusing neighborhood associations at structure-level matching. Comprehensive experiments show that GSMN outperforms state-of-the-art methods on benchmarks, with relative Recall@1 improvements of nearly 7% and 2% on Flickr30K and MSCOCO, respectively. Code will be released at: https://github.com/CrossmodalGroup/GSMN.

preprint2020arXiv

How to Retrain Recommender System? A Sequential Meta-Learning Method

Practical recommender systems need be periodically retrained to refresh the model with new interaction data. To pursue high model fidelity, it is usually desirable to retrain the model on both historical and new data, since it can account for both long-term and short-term user preference. However, a full model retraining could be very time-consuming and memory-costly, especially when the scale of historical data is large. In this work, we study the model retraining mechanism for recommender systems, a topic of high practical values but has been relatively little explored in the research community. Our first belief is that retraining the model on historical data is unnecessary, since the model has been trained on it before. Nevertheless, normal training on new data only may easily cause overfitting and forgetting issues, since the new data is of a smaller scale and contains fewer information on long-term user preference. To address this dilemma, we propose a new training method, aiming to abandon the historical data during retraining through learning to transfer the past training experience. Specifically, we design a neural network-based transfer component, which transforms the old model to a new model that is tailored for future recommendations. To learn the transfer component well, we optimize the "future performance" -- i.e., the recommendation accuracy evaluated in the next time period. Our Sequential Meta-Learning(SML) method offers a general training paradigm that is applicable to any differentiable model. We demonstrate SML on matrix factorization and conduct experiments on two real-world datasets. Empirical results show that SML not only achieves significant speed-up, but also outperforms the full model retraining in recommendation accuracy, validating the effectiveness of our proposals. We release our codes at: https://github.com/zyang1580/SML.

preprint2020arXiv

LightGCN: Simplifying and Powering Graph Convolution Network for Recommendation

Graph Convolution Network (GCN) has become new state-of-the-art for collaborative filtering. Nevertheless, the reasons of its effectiveness for recommendation are not well understood. Existing work that adapts GCN to recommendation lacks thorough ablation analyses on GCN, which is originally designed for graph classification tasks and equipped with many neural network operations. However, we empirically find that the two most common designs in GCNs -- feature transformation and nonlinear activation -- contribute little to the performance of collaborative filtering. Even worse, including them adds to the difficulty of training and degrades recommendation performance. In this work, we aim to simplify the design of GCN to make it more concise and appropriate for recommendation. We propose a new model named LightGCN, including only the most essential component in GCN -- neighborhood aggregation -- for collaborative filtering. Specifically, LightGCN learns user and item embeddings by linearly propagating them on the user-item interaction graph, and uses the weighted sum of the embeddings learned at all layers as the final embedding. Such simple, linear, and neat model is much easier to implement and train, exhibiting substantial improvements (about 16.0\% relative improvement on average) over Neural Graph Collaborative Filtering (NGCF) -- a state-of-the-art GCN-based recommender model -- under exactly the same experimental setting. Further analyses are provided towards the rationality of the simple LightGCN from both analytical and empirical perspectives.

preprint2020arXiv

Multi-Objective Matrix Normalization for Fine-grained Visual Recognition

Bilinear pooling achieves great success in fine-grained visual recognition (FGVC). Recent methods have shown that the matrix power normalization can stabilize the second-order information in bilinear features, but some problems, e.g., redundant information and over-fitting, remain to be resolved. In this paper, we propose an efficient Multi-Objective Matrix Normalization (MOMN) method that can simultaneously normalize a bilinear representation in terms of square-root, low-rank, and sparsity. These three regularizers can not only stabilize the second-order information, but also compact the bilinear features and promote model generalization. In MOMN, a core challenge is how to jointly optimize three non-smooth regularizers of different convex properties. To this end, MOMN first formulates them into an augmented Lagrange formula with approximated regularizer constraints. Then, auxiliary variables are introduced to relax different constraints, which allow each regularizer to be solved alternately. Finally, several updating strategies based on gradient descent are designed to obtain consistent convergence and efficient implementation. Consequently, MOMN is implemented with only matrix multiplication, which is well-compatible with GPU acceleration, and the normalized bilinear features are stabilized and discriminative. Experiments on five public benchmarks for FGVC demonstrate that the proposed MOMN is superior to existing normalization-based methods in terms of both accuracy and efficiency. The code is available: https://github.com/mboboGO/MOMN.