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Xiangnan He

Xiangnan He contributes to research discovery and scholarly infrastructure.

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Published work

58 published item(s)

preprint2026arXiv

AgentEconomist: An End-to-end Agentic System Translating Economic Intuitions into Executable Computational Experiments

A long-standing challenge in economics lies not in the lack of intuition, but in the difficulty of translating intuitive insights into verifiable research. To address this challenge, we introduce AgentEconomist, an end-to-end interactive system designed to translate abstract intuitions into executable computational experiments. Grounded in a domain-specific knowledge base covering over 13,000 high-quality academic papers, the system employs a modular multi-stage architecture. Specifically, the Idea Development Stage generates literature-grounded hypotheses, the Experimental Design Stage configures simulator-aligned experimental parameters and protocols, and the Experimental Execution Stage runs experiments and returns structured analyses. Together, these stages form a human-in-the-loop, iterative workflow that translates economic intuitions into executable computational experiments. Through extensive experiments involving human expert evaluation and large language models (LLMs) as judges, we show that the system generates research ideas with stronger literature grounding and higher novelty and insight than state-of-the-art generic LLMs. Overall, AgentEconomist adopts a human-AI collaboration paradigm that enables researchers to focus on high-level intuitions, while delegating the labor-intensive processes of translation and computational execution to agents.

preprint2026arXiv

Beyond Static Best-of-N: Bayesian List-wise Alignment for LLM-based Recommendation

Large Language Models have revolutionized recommender systems (LLM4Rec) by leveraging their generative capabilities to model complex user preferences. However, existing LLM4Rec methods primarily rely on token-level objectives, making it difficult to optimize list-level and non-differentiable metrics (e.g., NDCG, fairness) that define actual recommendation quality. While Best-of-N (BoN) directly optimizes these metrics during inference, its high computational cost hinders real-world deployment. To address this, BoN Alignment aims to distill the search capability into the model itself, yet current approaches suffer from two critical limitations: (1) Indiscriminate Supervision, where the static reference fails to distinguish the relative quality of candidates exceeding its empirical range, leading to a loss of ranking guidance; and (2) Gradient Decay, where the effective supervision signal rapidly diminishes as the evolving policy improves, resulting in inefficient optimization. To overcome these challenges, we propose BLADE (Bayesian List-wise Alignment via Dynamic Estimation). Unlike static approaches, BLADE introduces a Bayesian framework that continuously updates the target distribution by fusing historical priors with dynamic evidence from the model's current rollouts. This mechanism constructs a self-evolving target that adapts to the model's growing capabilities, ensuring the training signal remains informative throughout the learning process. Extensive experiments on three real-world datasets demonstrate that BLADE significantly outperforms state-of-the-art baselines. Crucially, it breaks the static performance upper bound, achieving sustained gains in both ranking accuracy (Recall, NDCG) and complex list-wise metrics (Fairness, Diversity). The code is available via https://github.com/RegionCh/BLADE.

preprint2026arXiv

Position-Aware Drafting for Inference Acceleration in LLM-Based Generative List-Wise Recommendation

Large language model (LLM)-based generative list-wise recommendation has advanced rapidly, but decoding remains sequential and thus latency-prone. To accelerate inference without changing the target distribution, speculative decoding (SD) uses a small draft model to propose several next tokens at once and a target LLM to verify and accept the longest prefix, skipping multiple steps per round. In generative recommendation, however, each item is represented by multiple semantic-ID tokens, often with separators, and current drafts typically treat these tokens uniformly. This overlooks two practical facts: (i) a token's semantics depend on its within-item slot, and (ii) uncertainty tends to increase with speculation depth. Without modeling these effects, SD's speedups can be limited. We introduce PAD-Rec, Position-Aware Drafting for generative Recommendation, a lightweight module that augments the draft model with two complementary signals. Item position embeddings explicitly encode the within-item slot of each token, strengthening structural awareness. Step position embeddings encode the draft step, allowing the model to adapt to depth-dependent uncertainty and improve proposal quality. To harmonize these signals with base features, we add simple gates: a learnable coefficient for item slots and a context-driven gate for draft steps. The module is trainable, easy to integrate with standard draft models, and adds negligible inference overhead. Extensive experiments on four real-world datasets show up to 3.1x wall-clock speedup and about 5% average wall-clock speedup gain over strong SD baselines, while largely preserving recommendation quality.

preprint2026arXiv

R^2-Mem: Reflective Experience for Memory Search

Deep search has recently emerged as a promising paradigm for enabling agents to retrieve fine-grained historical information without heavy memory pre-managed. However, existing deep search agents for memory system repeat past error behaviors because they fail to learn from the prior high- and low-quality search trajectories. To address this limitation, we propose R^2-Mem, a reflective experience framework for memory search systems. In the offline stage, a Rubric-guided Evaluator scores low- and high-quality steps in historical trajectories, and a self-Reflection Learner distills the corresponding abstract experience. During the online inference, the retrieved experience will guide future search actions to avoid repeated mistakes and maintain high-quality behaviors. Extensive experiments demonstrate that R^2-Mem consistently improves both effectiveness and efficiency over strong baselines, improving F1 scores by up to 22.6%, while reducing token consumption by 12.9% and search iterations by 20.2%. These results verify that R^2-Mem provides a RL-free and low-cost solution for self-improving LLM agents.

preprint2026arXiv

UniVLR: Unifying Text and Vision in Visual Latent Reasoning for Multimodal LLMs

Multimodal large language models are increasingly expected to perform thinking with images, yet existing visual latent reasoning methods still rely on explicit textual chain-of-thought interleaved with visual latent tokens. This interleaved design limits efficiency and keeps reasoning fragmented across separate text and vision channels. We propose UniVLR, a unified visual latent reasoning framework that treats textual reasoning and auxiliary visual evidence as a shared visual workspace. Instead of preserving text CoT as an independent inference-time path, UniVLR renders reasoning traces together with auxiliary images and learns to compress this unified representation into compact visual latent tokens. At inference time, the model reasons only through visual latents and directly decodes the final answer, avoiding both external tool calls and verbose text reasoning. Experiments on real-world perception and visual reasoning tasks show that UniVLR outperforms prior visual latent reasoning methods while using substantially fewer generated reasoning tokens, suggesting a more unified and efficient paradigm for visual thinking in MLLMs.

preprint2023arXiv

A Survey of Graph Neural Networks for Recommender Systems: Challenges, Methods, and Directions

Recommender system is one of the most important information services on today's Internet. Recently, graph neural networks have become the new state-of-the-art approach to recommender systems. In this survey, we conduct a comprehensive review of the literature on graph neural network-based recommender systems. We first introduce the background and the history of the development of both recommender systems and graph neural networks. For recommender systems, in general, there are four aspects for categorizing existing works: stage, scenario, objective, and application. For graph neural networks, the existing methods consist of two categories, spectral models and spatial ones. We then discuss the motivation of applying graph neural networks into recommender systems, mainly consisting of the high-order connectivity, the structural property of data, and the enhanced supervision signal. We then systematically analyze the challenges in graph construction, embedding propagation/aggregation, model optimization, and computation efficiency. Afterward and primarily, we provide a comprehensive overview of a multitude of existing works of graph neural network-based recommender systems, following the taxonomy above. Finally, we raise discussions on the open problems and promising future directions in this area. We summarize the representative papers along with their code repositories in \url{https://github.com/tsinghua-fib-lab/GNN-Recommender-Systems}.

preprint2022arXiv

A Survey of Adversarial Learning on Graphs

Deep learning models on graphs have achieved remarkable performance in various graph analysis tasks, e.g., node classification, link prediction, and graph clustering. However, they expose uncertainty and unreliability against the well-designed inputs, i.e., adversarial examples. Accordingly, a line of studies has emerged for both attack and defense addressed in different graph analysis tasks, leading to the arms race in graph adversarial learning. Despite the booming works, there still lacks a unified problem definition and a comprehensive review. To bridge this gap, we investigate and summarize the existing works on graph adversarial learning tasks systemically. Specifically, we survey and unify the existing works w.r.t. attack and defense in graph analysis tasks, and give appropriate definitions and taxonomies at the same time. Besides, we emphasize the importance of related evaluation metrics, investigate and summarize them comprehensively. Hopefully, our works can provide a comprehensive overview and offer insights for the relevant researchers. Latest advances in graph adversarial learning are summarized in our GitHub repository https://github.com/EdisonLeeeee/Graph-Adversarial-Learning.

preprint2022arXiv

Addressing Confounding Feature Issue for Causal Recommendation

In recommender system, some feature directly affects whether an interaction would happen, making the happened interactions not necessarily indicate user preference. For instance, short videos are objectively easier to be finished even though the user does not like the video. We term such feature as confounding feature, and video length is a confounding feature in video recommendation. If we fit a model on such interaction data, just as done by most data-driven recommender systems, the model will be biased to recommend short videos more, and deviate from user actual requirement. This work formulates and addresses the problem from the causal perspective. Assuming there are some factors affecting both the confounding feature and other item features, e.g., the video creator, we find the confounding feature opens a backdoor path behind user item matching and introduces spurious correlation. To remove the effect of backdoor path, we propose a framework named Deconfounding Causal Recommendation (DCR), which performs intervened inference with do-calculus. Nevertheless, evaluating do calculus requires to sum over the prediction on all possible values of confounding feature, significantly increasing the time cost. To address the efficiency challenge, we further propose a mixture-of experts (MoE) model architecture, modeling each value of confounding feature with a separate expert module. Through this way, we retain the model expressiveness with few additional costs. We demonstrate DCR on the backbone model of neural factorization machine (NFM), showing that DCR leads to more accurate prediction of user preference with small inference time cost.

preprint2022arXiv

Analytic Investigation for Spatio-temporal Patterns Propagation in Spiking Neural Networks

Based upon the moment closure approach, a Gaussian random field is constructed to quantitatively and analytically characterize the dynamics of a random point field. The approach provides us with a theoretical tool to investigate synchronized spike propagation in a feedforward or recurrent spiking neural network. We show that the balance between the excitation and inhibition postsynaptic potentials is required for the occurrence of synfire chains. In particular, with a balanced network, the critical packet size of invasion and annihilation is observed. We also derive a sufficient analytic condition for the synchronization propagation in an asynchronous environment, which further allows us to disclose the possibility of spatial synaptic structure to sustain a stable synfire chain. Our findings are in good agreement with simulations and help us understand the propagation of spatio-temporal patterns in a random point flied.

preprint2022arXiv

Attention in Attention: Modeling Context Correlation for Efficient Video Classification

Attention mechanisms have significantly boosted the performance of video classification neural networks thanks to the utilization of perspective contexts. However, the current research on video attention generally focuses on adopting a specific aspect of contexts (e.g., channel, spatial/temporal, or global context) to refine the features and neglects their underlying correlation when computing attentions. This leads to incomplete context utilization and hence bears the weakness of limited performance improvement. To tackle the problem, this paper proposes an efficient attention-in-attention (AIA) method for element-wise feature refinement, which investigates the feasibility of inserting the channel context into the spatio-temporal attention learning module, referred to as CinST, and also its reverse variant, referred to as STinC. Specifically, we instantiate the video feature contexts as dynamics aggregated along a specific axis with global average and max pooling operations. The workflow of an AIA module is that the first attention block uses one kind of context information to guide the gating weights calculation of the second attention that targets at the other context. Moreover, all the computational operations in attention units act on the pooled dimension, which results in quite few computational cost increase ($<$0.02\%). To verify our method, we densely integrate it into two classical video network backbones and conduct extensive experiments on several standard video classification benchmarks. The source code of our AIA is available at \url{https://github.com/haoyanbin918/Attention-in-Attention}.

preprint2022arXiv

CatGCN: Graph Convolutional Networks with Categorical Node Features

Recent studies on Graph Convolutional Networks (GCNs) reveal that the initial node representations (i.e., the node representations before the first-time graph convolution) largely affect the final model performance. However, when learning the initial representation for a node, most existing work linearly combines the embeddings of node features, without considering the interactions among the features (or feature embeddings). We argue that when the node features are categorical, e.g., in many real-world applications like user profiling and recommender system, feature interactions usually carry important signals for predictive analytics. Ignoring them will result in suboptimal initial node representation and thus weaken the effectiveness of the follow-up graph convolution. In this paper, we propose a new GCN model named CatGCN, which is tailored for graph learning when the node features are categorical. Specifically, we integrate two ways of explicit interaction modeling into the learning of initial node representation, i.e., local interaction modeling on each pair of node features and global interaction modeling on an artificial feature graph. We then refine the enhanced initial node representations with the neighborhood aggregation-based graph convolution. We train CatGCN in an end-to-end fashion and demonstrate it on semi-supervised node classification. Extensive experiments on three tasks of user profiling (the prediction of user age, city, and purchase level) from Tencent and Alibaba datasets validate the effectiveness of CatGCN, especially the positive effect of performing feature interaction modeling before graph convolution.

preprint2022arXiv

Causal Attention for Interpretable and Generalizable Graph Classification

In graph classification, attention and pooling-based graph neural networks (GNNs) prevail to extract the critical features from the input graph and support the prediction. They mostly follow the paradigm of learning to attend, which maximizes the mutual information between the attended graph and the ground-truth label. However, this paradigm makes GNN classifiers recklessly absorb all the statistical correlations between input features and labels in the training data, without distinguishing the causal and noncausal effects of features. Instead of underscoring the causal features, the attended graphs are prone to visit the noncausal features as the shortcut to predictions. Such shortcut features might easily change outside the training distribution, thereby making the GNN classifiers suffer from poor generalization. In this work, we take a causal look at the GNN modeling for graph classification. With our causal assumption, the shortcut feature serves as a confounder between the causal feature and prediction. It tricks the classifier to learn spurious correlations that facilitate the prediction in in-distribution (ID) test evaluation, while causing the performance drop in out-of-distribution (OOD) test data. To endow the classifier with better interpretation and generalization, we propose the Causal Attention Learning (CAL) strategy, which discovers the causal patterns and mitigates the confounding effect of shortcuts. Specifically, we employ attention modules to estimate the causal and shortcut features of the input graph. We then parameterize the backdoor adjustment of causal theory -- combine each causal feature with various shortcut features. It encourages the stable relationships between the causal estimation and prediction, regardless of the changes in shortcut parts and distributions. Extensive experiments on synthetic and real-world datasets demonstrate the effectiveness of CAL.

preprint2022arXiv

Causal Incremental Graph Convolution for Recommender System Retraining

Real-world recommender system needs to be regularly retrained to keep with the new data. In this work, we consider how to efficiently retrain graph convolution network (GCN) based recommender models, which are state-of-the-art techniques for collaborative recommendation. To pursue high efficiency, we set the target as using only new data for model updating, meanwhile not sacrificing the recommendation accuracy compared with full model retraining. This is non-trivial to achieve, since the interaction data participates in both the graph structure for model construction and the loss function for model learning, whereas the old graph structure is not allowed to use in model updating. Towards the goal, we propose a \textit{Causal Incremental Graph Convolution} approach, which consists of two new operators named \textit{Incremental Graph Convolution} (IGC) and \textit{Colliding Effect Distillation} (CED) to estimate the output of full graph convolution. In particular, we devise simple and effective modules for IGC to ingeniously combine the old representations and the incremental graph and effectively fuse the long-term and short-term preference signals. CED aims to avoid the out-of-date issue of inactive nodes that are not in the incremental graph, which connects the new data with inactive nodes through causal inference. In particular, CED estimates the causal effect of new data on the representation of inactive nodes through the control of their collider. Extensive experiments on three real-world datasets demonstrate both accuracy gains and significant speed-ups over the existing retraining mechanism.

preprint2022arXiv

Cross Pairwise Ranking for Unbiased Item Recommendation

Most recommender systems optimize the model on observed interaction data, which is affected by the previous exposure mechanism and exhibits many biases like popularity bias. The loss functions, such as the mostly used pointwise Binary Cross-Entropy and pairwise Bayesian Personalized Ranking, are not designed to consider the biases in observed data. As a result, the model optimized on the loss would inherit the data biases, or even worse, amplify the biases. For example, a few popular items take up more and more exposure opportunities, severely hurting the recommendation quality on niche items -- known as the notorious Mathew effect. In this work, we develop a new learning paradigm named Cross Pairwise Ranking (CPR) that achieves unbiased recommendation without knowing the exposure mechanism. Distinct from inverse propensity scoring (IPS), we change the loss term of a sample -- we innovatively sample multiple observed interactions once and form the loss as the combination of their predictions. We prove in theory that this way offsets the influence of user/item propensity on the learning, removing the influence of data biases caused by the exposure mechanism. Advantageous to IPS, our proposed CPR ensures unbiased learning for each training instance without the need of setting the propensity scores. Experimental results demonstrate the superiority of CPR over state-of-the-art debiasing solutions in both model generalization and training efficiency. The codes are available at https://github.com/Qcactus/CPR.

preprint2022arXiv

Deconfounding to Explanation Evaluation in Graph Neural Networks

Explainability of graph neural networks (GNNs) aims to answer &#34;Why the GNN made a certain prediction?&#34;, which is crucial to interpret the model prediction. The feature attribution framework distributes a GNN&#39;s prediction to its input features (e.g., edges), identifying an influential subgraph as the explanation. When evaluating the explanation (i.e., subgraph importance), a standard way is to audit the model prediction based on the subgraph solely. However, we argue that a distribution shift exists between the full graph and the subgraph, causing the out-of-distribution problem. Furthermore, with an in-depth causal analysis, we find the OOD effect acts as the confounder, which brings spurious associations between the subgraph importance and model prediction, making the evaluation less reliable. In this work, we propose Deconfounded Subgraph Evaluation (DSE) which assesses the causal effect of an explanatory subgraph on the model prediction. While the distribution shift is generally intractable, we employ the front-door adjustment and introduce a surrogate variable of the subgraphs. Specifically, we devise a generative model to generate the plausible surrogates that conform to the data distribution, thus approaching the unbiased estimation of subgraph importance. Empirical results demonstrate the effectiveness of DSE in terms of explanation fidelity.

preprint2022arXiv

Discovering Invariant Rationales for Graph Neural Networks

Intrinsic interpretability of graph neural networks (GNNs) is to find a small subset of the input graph&#39;s features -- rationale -- which guides the model prediction. Unfortunately, the leading rationalization models often rely on data biases, especially shortcut features, to compose rationales and make predictions without probing the critical and causal patterns. Moreover, such data biases easily change outside the training distribution. As a result, these models suffer from a huge drop in interpretability and predictive performance on out-of-distribution data. In this work, we propose a new strategy of discovering invariant rationale (DIR) to construct intrinsically interpretable GNNs. It conducts interventions on the training distribution to create multiple interventional distributions. Then it approaches the causal rationales that are invariant across different distributions while filtering out the spurious patterns that are unstable. Experiments on both synthetic and real-world datasets validate the superiority of our DIR in terms of interpretability and generalization ability on graph classification over the leading baselines. Code and datasets are available at https://github.com/Wuyxin/DIR-GNN.

preprint2022arXiv

Explainable Sparse Knowledge Graph Completion via High-order Graph Reasoning Network

Knowledge Graphs (KGs) are becoming increasingly essential infrastructures in many applications while suffering from incompleteness issues. The KG completion task (KGC) automatically predicts missing facts based on an incomplete KG. However, existing methods perform unsatisfactorily in real-world scenarios. On the one hand, their performance will dramatically degrade along with the increasing sparsity of KGs. On the other hand, the inference procedure for prediction is an untrustworthy black box. This paper proposes a novel explainable model for sparse KGC, compositing high-order reasoning into a graph convolutional network, namely HoGRN. It can not only improve the generalization ability to mitigate the information insufficiency issue but also provide interpretability while maintaining the model&#39;s effectiveness and efficiency. There are two main components that are seamlessly integrated for joint optimization. First, the high-order reasoning component learns high-quality relation representations by capturing endogenous correlation among relations. This can reflect logical rules to justify a broader of missing facts. Second, the entity updating component leverages a weight-free Graph Convolutional Network (GCN) to efficiently model KG structures with interpretability. Unlike conventional methods, we conduct entity aggregation and design composition-based attention in the relational space without additional parameters. The lightweight design makes HoGRN better suitable for sparse settings. For evaluation, we have conducted extensive experiments-the results of HoGRN on several sparse KGs present impressive improvements (9% MRR gain on average). Further ablation and case studies demonstrate the effectiveness of the main components. Our codes will be released upon acceptance.

preprint2022arXiv

Exploring Lottery Ticket Hypothesis in Media Recommender Systems

Media recommender systems aim to capture users&#39; preferences and provide precise personalized recommendation of media content. There are two critical components in the common paradigm of modern recommender models: (1) representation learning, which generates an embedding for each user and item; and (2) interaction modeling, which fits user preferences towards items based on their representations. In spite of great success, when a great amount of users and items exist, it usually needs to create, store, and optimize a huge embedding table, where the scale of model parameters easily reach millions or even larger. Hence, it naturally raises questions about the heavy recommender models: Do we really need such large-scale parameters? We get inspirations from the recently proposed lottery ticket hypothesis (LTH), which argues that the dense and over-parameterized model contains a much smaller and sparser sub-model that can reach comparable performance to the full model. In this paper, we extend LTH to media recommender systems, aiming to find the winning tickets in deep recommender models. To the best of our knowledge, this is the first work to study LTH in media recommender systems. With MF and LightGCN as the backbone models, we found that there widely exist winning tickets in recommender models. On three media convergence datasets -- Yelp2018, TikTok and Kwai, the winning tickets can achieve comparable recommendation performance with only 29%~48%, 7%~10% and 3%~17% of parameters, respectively.

preprint2022arXiv

GDSRec: Graph-Based Decentralized Collaborative Filtering for Social Recommendation

Generating recommendations based on user-item interactions and user-user social relations is a common use case in web-based systems. These connections can be naturally represented as graph-structured data and thus utilizing graph neural networks (GNNs) for social recommendation has become a promising research direction. However, existing graph-based methods fails to consider the bias offsets of users (items). For example, a low rating from a fastidious user may not imply a negative attitude toward this item because the user tends to assign low ratings in common cases. Such statistics should be considered into the graph modeling procedure. While some past work considers the biases, we argue that these proposed methods only treat them as scalars and can not capture the complete bias information hidden in data. Besides, social connections between users should also be differentiable so that users with similar item preference would have more influence on each other. To this end, we propose Graph-Based Decentralized Collaborative Filtering for Social Recommendation (GDSRec). GDSRec treats the biases as vectors and fuses them into the process of learning user and item representations. The statistical bias offsets are captured by decentralized neighborhood aggregation while the social connection strength is defined according to the preference similarity and then incorporated into the model design. We conduct extensive experiments on two benchmark datasets to verify the effectiveness of the proposed model. Experimental results show that the proposed GDSRec achieves superior performance compared with state-of-the-art related baselines. Our implementations are available in \url{https://github.com/MEICRS/GDSRec}.

preprint2022arXiv

Group Contextualization for Video Recognition

Learning discriminative representation from the complex spatio-temporal dynamic space is essential for video recognition. On top of those stylized spatio-temporal computational units, further refining the learnt feature with axial contexts is demonstrated to be promising in achieving this goal. However, previous works generally focus on utilizing a single kind of contexts to calibrate entire feature channels and could hardly apply to deal with diverse video activities. The problem can be tackled by using pair-wise spatio-temporal attentions to recompute feature response with cross-axis contexts at the expense of heavy computations. In this paper, we propose an efficient feature refinement method that decomposes the feature channels into several groups and separately refines them with different axial contexts in parallel. We refer this lightweight feature calibration as group contextualization (GC). Specifically, we design a family of efficient element-wise calibrators, i.e., ECal-G/S/T/L, where their axial contexts are information dynamics aggregated from other axes either globally or locally, to contextualize feature channel groups. The GC module can be densely plugged into each residual layer of the off-the-shelf video networks. With little computational overhead, consistent improvement is observed when plugging in GC on different networks. By utilizing calibrators to embed feature with four different kinds of contexts in parallel, the learnt representation is expected to be more resilient to diverse types of activities. On videos with rich temporal variations, empirically GC can boost the performance of 2D-CNN (e.g., TSN and TSM) to a level comparable to the state-of-the-art video networks. Code is available at https://github.com/haoyanbin918/Group-Contextualization.

preprint2022arXiv

IHGNN: Interactive Hypergraph Neural Network for Personalized Product Search

A good personalized product search (PPS) system should not only focus on retrieving relevant products, but also consider user personalized preference. Recent work on PPS mainly adopts the representation learning paradigm, e.g., learning representations for each entity (including user, product and query) from historical user behaviors (aka. user-product-query interactions). However, we argue that existing methods do not sufficiently exploit the crucial collaborative signal, which is latent in historical interactions to reveal the affinity between the entities. Collaborative signal is quite helpful for generating high-quality representation, exploiting which would benefit the representation learning of one node from its connected nodes. To tackle this limitation, in this work, we propose a new model IHGNN for personalized product search. IHGNN resorts to a hypergraph constructed from the historical user-product-query interactions, which could completely preserve ternary relations and express collaborative signal based on the topological structure. On this basis, we develop a specific interactive hypergraph neural network to explicitly encode the structure information (i.e., collaborative signal) into the embedding process. It collects the information from the hypergraph neighbors and explicitly models neighbor feature interaction to enhance the representation of the target entity. Extensive experiments on three real-world datasets validate the superiority of our proposal over the state-of-the-arts.

preprint2022arXiv

KuaiRand: An Unbiased Sequential Recommendation Dataset with Randomly Exposed Videos

Recommender systems deployed in real-world applications can have inherent exposure bias, which leads to the biased logged data plaguing the researchers. A fundamental way to address this thorny problem is to collect users&#39; interactions on randomly expose items, i.e., the missing-at-random data. A few works have asked certain users to rate or select randomly recommended items, e.g., Yahoo!, Coat, and OpenBandit. However, these datasets are either too small in size or lack key information, such as unique user ID or the features of users/items. In this work, we present KuaiRand, an unbiased sequential recommendation dataset containing millions of intervened interactions on randomly exposed videos, collected from the video-sharing mobile App, Kuaishou. Different from existing datasets, KuaiRand records 12 kinds of user feedback signals (e.g., click, like, and view time) on randomly exposed videos inserted in the recommendation feeds in two weeks. To facilitate model learning, we further collect rich features of users and items as well as users&#39; behavior history. By releasing this dataset, we enable the research of advanced debiasing large-scale recommendation scenarios for the first time. Also, with its distinctive features, KuaiRand can support various other research directions such as interactive recommendation, long sequential behavior modeling, and multi-task learning. The dataset and its news will be available at https://kuairand.com.

preprint2022arXiv

KuaiRec: A Fully-observed Dataset and Insights for Evaluating Recommender Systems

The progress of recommender systems is hampered mainly by evaluation as it requires real-time interactions between humans and systems, which is too laborious and expensive. This issue is usually approached by utilizing the interaction history to conduct offline evaluation. However, existing datasets of user-item interactions are partially observed, leaving it unclear how and to what extent the missing interactions will influence the evaluation. To answer this question, we collect a fully-observed dataset from Kuaishou&#39;s online environment, where almost all 1,411 users have been exposed to all 3,327 items. To the best of our knowledge, this is the first real-world fully-observed data with millions of user-item interactions. With this unique dataset, we conduct a preliminary analysis of how the two factors - data density and exposure bias - affect the evaluation results of multi-round conversational recommendation. Our main discoveries are that the performance ranking of different methods varies with the two factors, and this effect can only be alleviated in certain cases by estimating missing interactions for user simulation. This demonstrates the necessity of the fully-observed dataset. We release the dataset and the pipeline implementation for evaluation at https://kuairec.com

preprint2022arXiv

Learning Robust Recommenders through Cross-Model Agreement

Learning from implicit feedback is one of the most common cases in the application of recommender systems. Generally speaking, interacted examples are considered as positive while negative examples are sampled from uninteracted ones. However, noisy examples are prevalent in real-world implicit feedback. A noisy positive example could be interacted but it actually leads to negative user preference. A noisy negative example which is uninteracted because of unawareness of the user could also denote potential positive user preference. Conventional training methods overlook these noisy examples, leading to sub-optimal recommendations. In this work, we propose a novel framework to learn robust recommenders from implicit feedback. Through an empirical study, we find that different models make relatively similar predictions on clean examples which denote the real user preference, while the predictions on noisy examples vary much more across different models. Motivated by this observation, we propose denoising with cross-model agreement(DeCA) which aims to minimize the KL-divergence between the real user preference distributions parameterized by two recommendation models while maximizing the likelihood of data observation. We employ the proposed DeCA on four state-of-the-art recommendation models and conduct experiments on four datasets. Experimental results demonstrate that DeCA significantly improves recommendation performance compared with normal training and other denoising methods. Codes will be open-sourced.

preprint2022arXiv

Let Invariant Rationale Discovery Inspire Graph Contrastive Learning

Leading graph contrastive learning (GCL) methods perform graph augmentations in two fashions: (1) randomly corrupting the anchor graph, which could cause the loss of semantic information, or (2) using domain knowledge to maintain salient features, which undermines the generalization to other domains. Taking an invariance look at GCL, we argue that a high-performing augmentation should preserve the salient semantics of anchor graphs regarding instance-discrimination. To this end, we relate GCL with invariant rationale discovery, and propose a new framework, Rationale-aware Graph Contrastive Learning (RGCL). Specifically, without supervision signals, RGCL uses a rationale generator to reveal salient features about graph instance-discrimination as the rationale, and then creates rationale-aware views for contrastive learning. This rationale-aware pre-training scheme endows the backbone model with the powerful representation ability, further facilitating the fine-tuning on downstream tasks. On MNIST-Superpixel and MUTAG datasets, visual inspections on the discovered rationales showcase that the rationale generator successfully captures the salient features (i.e. distinguishing semantic nodes in graphs). On biochemical molecule and social network benchmark datasets, the state-of-the-art performance of RGCL demonstrates the effectiveness of rationale-aware views for contrastive learning. Our codes are available at https://github.com/lsh0520/RGCL.

preprint2022arXiv

Parameterization of Cross-Token Relations with Relative Positional Encoding for Vision MLP

Vision multi-layer perceptrons (MLPs) have shown promising performance in computer vision tasks, and become the main competitor of CNNs and vision Transformers. They use token-mixing layers to capture cross-token interactions, as opposed to the multi-head self-attention mechanism used by Transformers. However, the heavily parameterized token-mixing layers naturally lack mechanisms to capture local information and multi-granular non-local relations, thus their discriminative power is restrained. To tackle this issue, we propose a new positional spacial gating unit (PoSGU). It exploits the attention formulations used in the classical relative positional encoding (RPE), to efficiently encode the cross-token relations for token mixing. It can successfully reduce the current quadratic parameter complexity $O(N^2)$ of vision MLPs to $O(N)$ and $O(1)$. We experiment with two RPE mechanisms, and further propose a group-wise extension to improve their expressive power with the accomplishment of multi-granular contexts. These then serve as the key building blocks of a new type of vision MLP, referred to as PosMLP. We evaluate the effectiveness of the proposed approach by conducting thorough experiments, demonstrating an improved or comparable performance with reduced parameter complexity. For instance, for a model trained on ImageNet1K, we achieve a performance improvement from 72.14\% to 74.02\% and a learnable parameter reduction from $19.4M$ to $18.2M$. Code could be found at https://github.com/Zhicaiwww/PosMLP.

preprint2022arXiv

Reinforced Causal Explainer for Graph Neural Networks

Explainability is crucial for probing graph neural networks (GNNs), answering questions like &#34;Why the GNN model makes a certain prediction?&#34;. Feature attribution is a prevalent technique of highlighting the explanatory subgraph in the input graph, which plausibly leads the GNN model to make its prediction. Various attribution methods exploit gradient-like or attention scores as the attributions of edges, then select the salient edges with top attribution scores as the explanation. However, most of these works make an untenable assumption - the selected edges are linearly independent - thus leaving the dependencies among edges largely unexplored, especially their coalition effect. We demonstrate unambiguous drawbacks of this assumption - making the explanatory subgraph unfaithful and verbose. To address this challenge, we propose a reinforcement learning agent, Reinforced Causal Explainer (RC-Explainer). It frames the explanation task as a sequential decision process - an explanatory subgraph is successively constructed by adding a salient edge to connect the previously selected subgraph. Technically, its policy network predicts the action of edge addition, and gets a reward that quantifies the action&#39;s causal effect on the prediction. Such reward accounts for the dependency of the newly-added edge and the previously-added edges, thus reflecting whether they collaborate together and form a coalition to pursue better explanations. As such, RC-Explainer is able to generate faithful and concise explanations, and has a better generalization power to unseen graphs. When explaining different GNNs on three graph classification datasets, RC-Explainer achieves better or comparable performance to SOTA approaches w.r.t. predictive accuracy and contrastivity, and safely passes sanity checks and visual inspections. Codes are available at https://github.com/xiangwang1223/reinforced_causal_explainer.

preprint2022arXiv

Rumor Detection with Self-supervised Learning on Texts and Social Graph

Rumor detection has become an emerging and active research field in recent years. At the core is to model the rumor characteristics inherent in rich information, such as propagation patterns in social network and semantic patterns in post content, and differentiate them from the truth. However, existing works on rumor detection fall short in modeling heterogeneous information, either using one single information source only (e.g. social network, or post content) or ignoring the relations among multiple sources (e.g. fusing social and content features via simple concatenation). Therefore, they possibly have drawbacks in comprehensively understanding the rumors, and detecting them accurately. In this work, we explore contrastive self-supervised learning on heterogeneous information sources, so as to reveal their relations and characterize rumors better. Technically, we supplement the main supervised task of detection with an auxiliary self-supervised task, which enriches post representations via post self-discrimination. Specifically, given two heterogeneous views of a post (i.e. representations encoding social patterns and semantic patterns), the discrimination is done by maximizing the mutual information between different views of the same post compared to that of other posts. We devise cluster-wise and instance-wise approaches to generate the views and conduct the discrimination, considering different relations of information sources. We term this framework as Self-supervised Rumor Detection (SRD). Extensive experiments on three real-world datasets validate the effectiveness of SRD for automatic rumor detection on social media.

preprint2022arXiv

Time-aware Path Reasoning on Knowledge Graph for Recommendation

Reasoning on knowledge graph (KG) has been studied for explainable recommendation due to it&#39;s ability of providing explicit explanations. However, current KG-based explainable recommendation methods unfortunately ignore the temporal information (such as purchase time, recommend time, etc.), which may result in unsuitable explanations. In this work, we propose a novel Time-aware Path reasoning for Recommendation (TPRec for short) method, which leverages the potential of temporal information to offer better recommendation with plausible explanations. First, we present an efficient time-aware interaction relation extraction component to construct collaborative knowledge graph with time-aware interactions (TCKG for short), and then introduce a novel time-aware path reasoning method for recommendation. We conduct extensive experiments on three real-world datasets. The results demonstrate that the proposed TPRec could successfully employ TCKG to achieve substantial gains and improve the quality of explainable recommendation.

preprint2021arXiv

A Survey on Accuracy-oriented Neural Recommendation: From Collaborative Filtering to Information-rich Recommendation

Influenced by the great success of deep learning in computer vision and language understanding, research in recommendation has shifted to inventing new recommender models based on neural networks. In recent years, we have witnessed significant progress in developing neural recommender models, which generalize and surpass traditional recommender models owing to the strong representation power of neural networks. In this survey paper, we conduct a systematic review on neural recommender models from the perspective of recommendation modeling with the accuracy goal, aiming to summarize this field to facilitate researchers and practitioners working on recommender systems. Specifically, based on the data usage during recommendation modeling, we divide the work into collaborative filtering and information-rich recommendation: 1) collaborative filtering, which leverages the key source of user-item interaction data; 2) content enriched recommendation, which additionally utilizes the side information associated with users and items, like user profile and item knowledge graph; and 3) temporal/sequential recommendation, which accounts for the contextual information associated with an interaction, such as time, location, and the past interactions. After reviewing representative work for each type, we finally discuss some promising directions in this field.

preprint2021arXiv

Denoising Implicit Feedback for Recommendation

The ubiquity of implicit feedback makes them the default choice to build online recommender systems. While the large volume of implicit feedback alleviates the data sparsity issue, the downside is that they are not as clean in reflecting the actual satisfaction of users. For example, in E-commerce, a large portion of clicks do not translate to purchases, and many purchases end up with negative reviews. As such, it is of critical importance to account for the inevitable noises in implicit feedback for recommender training. However, little work on recommendation has taken the noisy nature of implicit feedback into consideration. In this work, we explore the central theme of denoising implicit feedback for recommender training. We find serious negative impacts of noisy implicit feedback,i.e., fitting the noisy data prevents the recommender from learning the actual user preference. Our target is to identify and prune noisy interactions, so as to improve the quality of recommender training. By observing the process of normal recommender training, we find that noisy feedback typically has large loss values in the early stages. Inspired by this observation, we propose a new training strategy namedAdaptive Denoising Training(ADT), which adaptively prunes noisy interactions during training. Specifically, we devise two paradigms for adaptive loss formulation: Truncated Loss that discards the large-loss samples with a dynamic threshold in each iteration; and reweighted Loss that adaptively lowers the weight of large-loss samples. We instantiate the two paradigms on the widely used binary cross-entropy loss and test the proposed ADT strategies on three representative recommenders. Extensive experiments on three benchmarks demonstrate that ADT significantly improves the quality of recommendation over normal training.

preprint2021arXiv

Disentangling User Interest and Conformity for Recommendation with Causal Embedding

Recommendation models are usually trained on observational interaction data. However, observational interaction data could result from users&#39; conformity towards popular items, which entangles users&#39; real interest. Existing methods tracks this problem as eliminating popularity bias, e.g., by re-weighting training samples or leveraging a small fraction of unbiased data. However, the variety of user conformity is ignored by these approaches, and different causes of an interaction are bundled together as unified representations, hence robustness and interpretability are not guaranteed when underlying causes are changing. In this paper, we present DICE, a general framework that learns representations where interest and conformity are structurally disentangled, and various backbone recommendation models could be smoothly integrated. We assign users and items with separate embeddings for interest and conformity, and make each embedding capture only one cause by training with cause-specific data which is obtained according to the colliding effect of causal inference. Our proposed methodology outperforms state-of-the-art baselines with remarkable improvements on two real-world datasets on top of various backbone models. We further demonstrate that the learned embeddings successfully capture the desired causes, and show that DICE guarantees the robustness and interpretability of recommendation.

preprint2021arXiv

Graph Convolution Machine for Context-aware Recommender System

The latest advance in recommendation shows that better user and item representations can be learned via performing graph convolutions on the user-item interaction graph. However, such finding is mostly restricted to the collaborative filtering (CF) scenario, where the interaction contexts are not available. In this work, we extend the advantages of graph convolutions to context-aware recommender system (CARS, which represents a generic type of models that can handle various side information). We propose \textit{Graph Convolution Machine} (GCM), an end-to-end framework that consists of three components: an encoder, graph convolution (GC) layers, and a decoder. The encoder projects users, items, and contexts into embedding vectors, which are passed to the GC layers that refine user and item embeddings with context-aware graph convolutions on user-item graph. The decoder digests the refined embeddings to output the prediction score by considering the interactions among user, item, and context embeddings. We conduct experiments on three real-world datasets from Yelp and Amazon, validating the effectiveness of GCM and the benefits of performing graph convolutions for CARS. Our implementations are available at \url{https://github.com/wujcan/GCM}.

preprint2021arXiv

Learning Intents behind Interactions with Knowledge Graph for Recommendation

Knowledge graph (KG) plays an increasingly important role in recommender systems. A recent technical trend is to develop end-to-end models founded on graph neural networks (GNNs). However, existing GNN-based models are coarse-grained in relational modeling, failing to (1) identify user-item relation at a fine-grained level of intents, and (2) exploit relation dependencies to preserve the semantics of long-range connectivity. In this study, we explore intents behind a user-item interaction by using auxiliary item knowledge, and propose a new model, Knowledge Graph-based Intent Network (KGIN). Technically, we model each intent as an attentive combination of KG relations, encouraging the independence of different intents for better model capability and interpretability. Furthermore, we devise a new information aggregation scheme for GNN, which recursively integrates the relation sequences of long-range connectivity (i.e., relational paths). This scheme allows us to distill useful information about user intents and encode them into the representations of users and items. Experimental results on three benchmark datasets show that, KGIN achieves significant improvements over the state-of-the-art methods like KGAT, KGNN-LS, and CKAN. Further analyses show that KGIN offers interpretable explanations for predictions by identifying influential intents and relational paths. The implementations are available at https://github.com/huangtinglin/Knowledge_Graph_based_Intent_Network.

preprint2021arXiv

On the Equivalence of Decoupled Graph Convolution Network and Label Propagation

The original design of Graph Convolution Network (GCN) couples feature transformation and neighborhood aggregation for node representation learning. Recently, some work shows that coupling is inferior to decoupling, which supports deep graph propagation better and has become the latest paradigm of GCN (e.g., APPNP and SGCN). Despite effectiveness, the working mechanisms of the decoupled GCN are not well understood. In this paper, we explore the decoupled GCN for semi-supervised node classification from a novel and fundamental perspective -- label propagation. We conduct thorough theoretical analyses, proving that the decoupled GCN is essentially the same as the two-step label propagation: first, propagating the known labels along the graph to generate pseudo-labels for the unlabeled nodes, and second, training normal neural network classifiers on the augmented pseudo-labeled data. More interestingly, we reveal the effectiveness of decoupled GCN: going beyond the conventional label propagation, it could automatically assign structure- and model- aware weights to the pseudo-label data. This explains why the decoupled GCN is relatively robust to the structure noise and over-smoothing, but sensitive to the label noise and model initialization. Based on this insight, we propose a new label propagation method named Propagation then Training Adaptively (PTA), which overcomes the flaws of the decoupled GCN with a dynamic and adaptive weighting strategy. Our PTA is simple yet more effective and robust than decoupled GCN. We empirically validate our findings on four benchmark datasets, demonstrating the advantages of our method. The code is available at https://github.com/DongHande/PT_propagation_then_training.

preprint2021arXiv

Visually-aware Recommendation with Aesthetic Features

Visual information plays a critical role in human decision-making process. While recent developments on visually-aware recommender systems have taken the product image into account, none of them has considered the aesthetic aspect. We argue that the aesthetic factor is very important in modeling and predicting users&#39; preferences, especially for some fashion-related domains like clothing and jewelry. This work addresses the need of modeling aesthetic information in visually-aware recommender systems. Technically speaking, we make three key contributions in leveraging deep aesthetic features: (1) To describe the aesthetics of products, we introduce the aesthetic features extracted from product images by a deep aesthetic network. We incorporate these features into recommender system to model users&#39; preferences in the aesthetic aspect. (2) Since in clothing recommendation, time is very important for users to make decision, we design a new tensor decomposition model for implicit feedback data. The aesthetic features are then injected to the basic tensor model to capture the temporal dynamics of aesthetic preferences (e.g., seasonal patterns). (3) We also use the aesthetic features to optimize the learning strategy on implicit feedback data. We enrich the pairwise training samples by considering the similarity among items in the visual space and graph space; the key idea is that a user may likely have similar perception on similar items. We perform extensive experiments on several real-world datasets and demonstrate the usefulness of aesthetic features and the effectiveness of our proposed methods.

preprint2020arXiv

A Survey on Large-scale Machine Learning

Machine learning can provide deep insights into data, allowing machines to make high-quality predictions and having been widely used in real-world applications, such as text mining, visual classification, and recommender systems. However, most sophisticated machine learning approaches suffer from huge time costs when operating on large-scale data. This issue calls for the need of {Large-scale Machine Learning} (LML), which aims to learn patterns from big data with comparable performance efficiently. In this paper, we offer a systematic survey on existing LML methods to provide a blueprint for the future developments of this area. We first divide these LML methods according to the ways of improving the scalability: 1) model simplification on computational complexities, 2) optimization approximation on computational efficiency, and 3) computation parallelism on computational capabilities. Then we categorize the methods in each perspective according to their targeted scenarios and introduce representative methods in line with intrinsic strategies. Lastly, we analyze their limitations and discuss potential directions as well as open issues that are promising to address in the future.

preprint2020arXiv

Bilinear Graph Neural Network with Neighbor Interactions

Graph Neural Network (GNN) is a powerful model to learn representations and make predictions on graph data. Existing efforts on GNN have largely defined the graph convolution as a weighted sum of the features of the connected nodes to form the representation of the target node. Nevertheless, the operation of weighted sum assumes the neighbor nodes are independent of each other, and ignores the possible interactions between them. When such interactions exist, such as the co-occurrence of two neighbor nodes is a strong signal of the target node&#39;s characteristics, existing GNN models may fail to capture the signal. In this work, we argue the importance of modeling the interactions between neighbor nodes in GNN. We propose a new graph convolution operator, which augments the weighted sum with pairwise interactions of the representations of neighbor nodes. We term this framework as Bilinear Graph Neural Network (BGNN), which improves GNN representation ability with bilinear interactions between neighbor nodes. In particular, we specify two BGNN models named BGCN and BGAT, based on the well-known GCN and GAT, respectively. Empirical results on three public benchmarks of semi-supervised node classification verify the effectiveness of BGNN -- BGCN (BGAT) outperforms GCN (GAT) by 1.6% (1.5%) in classification accuracy.Codes are available at: https://github.com/zhuhm1996/bgnn.

preprint2020arXiv

Bundle Recommendation with Graph Convolutional Networks

Bundle recommendation aims to recommend a bundle of items for a user to consume as a whole. Existing solutions integrate user-item interaction modeling into bundle recommendation by sharing model parameters or learning in a multi-task manner, which cannot explicitly model the affiliation between items and bundles, and fail to explore the decision-making when a user chooses bundles. In this work, we propose a graph neural network model named BGCN (short for \textit{\textBF{B}undle \textBF{G}raph \textBF{C}onvolutional \textBF{N}etwork}) for bundle recommendation. BGCN unifies user-item interaction, user-bundle interaction and bundle-item affiliation into a heterogeneous graph. With item nodes as the bridge, graph convolutional propagation between user and bundle nodes makes the learned representations capture the item level semantics. Through training based on hard-negative sampler, the user&#39;s fine-grained preferences for similar bundles are further distinguished. Empirical results on two real-world datasets demonstrate the strong performance gains of BGCN, which outperforms the state-of-the-art baselines by 10.77\% to 23.18\%.

preprint2020arXiv

Cross-GCN: Enhancing Graph Convolutional Network with $k$-Order Feature Interactions

Graph Convolutional Network (GCN) is an emerging technique that performs learning and reasoning on graph data. It operates feature learning on the graph structure, through aggregating the features of the neighbor nodes to obtain the embedding of each target node. Owing to the strong representation power, recent research shows that GCN achieves state-of-the-art performance on several tasks such as recommendation and linked document classification. Despite its effectiveness, we argue that existing designs of GCN forgo modeling cross features, making GCN less effective for tasks or data where cross features are important. Although neural network can approximate any continuous function, including the multiplication operator for modeling feature crosses, it can be rather inefficient to do so (i.e., wasting many parameters at the risk of overfitting) if there is no explicit design. To this end, we design a new operator named Cross-feature Graph Convolution, which explicitly models the arbitrary-order cross features with complexity linear to feature dimension and order size. We term our proposed architecture as Cross-GCN, and conduct experiments on three graphs to validate its effectiveness. Extensive analysis validates the utility of explicitly modeling cross features in GCN, especially for feature learning at lower layers.

preprint2020arXiv

Data Augmentation View on Graph Convolutional Network and the Proposal of Monte Carlo Graph Learning

Today, there are two major understandings for graph convolutional networks, i.e., in the spectral and spatial domain. But both lack transparency. In this work, we introduce a new understanding for it -- data augmentation, which is more transparent than the previous understandings. Inspired by it, we propose a new graph learning paradigm -- Monte Carlo Graph Learning (MCGL). The core idea of MCGL contains: (1) Data augmentation: propagate the labels of the training set through the graph structure and expand the training set; (2) Model training: use the expanded training set to train traditional classifiers. We use synthetic datasets to compare the strengths of MCGL and graph convolutional operation on clean graphs. In addition, we show that MCGL&#39;s tolerance to graph structure noise is weaker than GCN on noisy graphs (four real-world datasets). Moreover, inspired by MCGL, we re-analyze the reasons why the performance of GCN becomes worse when deepened too much: rather than the mainstream view of over-smoothing, we argue that the main reason is the graph structure noise, and experimentally verify our view. The code is available at https://github.com/DongHande/MCGL.

preprint2020arXiv

Disentangled Graph Collaborative Filtering

Learning informative representations of users and items from the interaction data is of crucial importance to collaborative filtering (CF). Present embedding functions exploit user-item relationships to enrich the representations, evolving from a single user-item instance to the holistic interaction graph. Nevertheless, they largely model the relationships in a uniform manner, while neglecting the diversity of user intents on adopting the items, which could be to pass time, for interest, or shopping for others like families. Such uniform approach to model user interests easily results in suboptimal representations, failing to model diverse relationships and disentangle user intents in representations. In this work, we pay special attention to user-item relationships at the finer granularity of user intents. We hence devise a new model, Disentangled Graph Collaborative Filtering (DGCF), to disentangle these factors and yield disentangled representations. Specifically, by modeling a distribution over intents for each user-item interaction, we iteratively refine the intent-aware interaction graphs and representations. Meanwhile, we encourage independence of different intents. This leads to disentangled representations, effectively distilling information pertinent to each intent. We conduct extensive experiments on three benchmark datasets, and DGCF achieves significant improvements over several state-of-the-art models like NGCF, DisenGCN, and MacridVAE. Further analyses offer insights into the advantages of DGCF on the disentanglement of user intents and interpretability of representations. Our codes are available in https://github.com/xiangwang1223/disentangled_graph_collaborative_filtering.

preprint2020arXiv

Estimation-Action-Reflection: Towards Deep Interaction Between Conversational and Recommender Systems

Recommender systems are embracing conversational technologies to obtain user preferences dynamically, and to overcome inherent limitations of their static models. A successful Conversational Recommender System (CRS) requires proper handling of interactions between conversation and recommendation. We argue that three fundamental problems need to be solved: 1) what questions to ask regarding item attributes, 2) when to recommend items, and 3) how to adapt to the users&#39; online feedback. To the best of our knowledge, there lacks a unified framework that addresses these problems. In this work, we fill this missing interaction framework gap by proposing a new CRS framework named Estimation-Action-Reflection, or EAR, which consists of three stages to better converse with users. (1) Estimation, which builds predictive models to estimate user preference on both items and item attributes; (2) Action, which learns a dialogue policy to determine whether to ask attributes or recommend items, based on Estimation stage and conversation history; and (3) Reflection, which updates the recommender model when a user rejects the recommendations made by the Action stage. We present two conversation scenarios on binary and enumerated questions, and conduct extensive experiments on two datasets from Yelp and LastFM, for each scenario, respectively. Our experiments demonstrate significant improvements over the state-of-the-art method CRM [32], corresponding to fewer conversation turns and a higher level of recommendation hits.

preprint2020arXiv

Future Data Helps Training: Modeling Future Contexts for Session-based Recommendation

Session-based recommender systems have attracted much attention recently. To capture the sequential dependencies, existing methods resort either to data augmentation techniques or left-to-right style autoregressive training.Since these methods are aimed to model the sequential nature of user behaviors, they ignore the future data of a target interaction when constructing the prediction model for it. However, we argue that the future interactions after a target interaction, which are also available during training, provide valuable signal on user preference and can be used to enhance the recommendation quality. Properly integrating future data into model training, however, is non-trivial to achieve, since it disobeys machine learning principles and can easily cause data leakage. To this end, we propose a new encoder-decoder framework named Gap-filling based Recommender (GRec), which trains the encoder and decoder by a gap-filling mechanism. Specifically, the encoder takes a partially-complete session sequence (where some items are masked by purpose) as input, and the decoder predicts these masked items conditioned on the encoded representation. We instantiate the general GRec framework using convolutional neural network with sparse kernels, giving consideration to both accuracy and efficiency. We conduct experiments on two real-world datasets covering short-, medium-, and long-range user sessions, showing that GRec significantly outperforms the state-of-the-art sequential recommendation methods. More empirical studies verify the high utility of modeling future contexts under our GRec framework.

preprint2020arXiv

Graph Learning Approaches to Recommender Systems: A Review

Recent years have witnessed the fast development of the emerging topic of Graph Learning based Recommender Systems (GLRS). GLRS mainly employ the advanced graph learning approaches to model users&#39; preferences and intentions as well as items&#39; characteristics and popularity for Recommender Systems (RS). Differently from conventional RS, including content based filtering and collaborative filtering, GLRS are built on simple or complex graphs where various objects, e.g., users, items, and attributes, are explicitly or implicitly connected. With the rapid development of graph learning, exploring and exploiting homogeneous or heterogeneous relations in graphs is a promising direction for building advanced RS. In this paper, we provide a systematic review of GLRS, on how they obtain the knowledge from graphs to improve the accuracy, reliability and explainability for recommendations. First, we characterize and formalize GLRS, and then summarize and categorize the key challenges in this new research area. Then, we survey the most recent and important developments in the area. Finally, we share some new research directions in this vibrant area.

preprint2020arXiv

Hierarchical Fashion Graph Network for Personalized Outfit Recommendation

Fashion outfit recommendation has attracted increasing attentions from online shopping services and fashion communities.Distinct from other scenarios (e.g., social networking or content sharing) which recommend a single item (e.g., a friend or picture) to a user, outfit recommendation predicts user preference on a set of well-matched fashion items.Hence, performing high-quality personalized outfit recommendation should satisfy two requirements -- 1) the nice compatibility of fashion items and 2) the consistence with user preference. However, present works focus mainly on one of the requirements and only consider either user-outfit or outfit-item relationships, thereby easily leading to suboptimal representations and limiting the performance. In this work, we unify two tasks, fashion compatibility modeling and personalized outfit recommendation. Towards this end, we develop a new framework, Hierarchical Fashion Graph Network(HFGN), to model relationships among users, items, and outfits simultaneously. In particular, we construct a hierarchical structure upon user-outfit interactions and outfit-item mappings. We then get inspirations from recent graph neural networks, and employ the embedding propagation on such hierarchical graph, so as to aggregate item information into an outfit representation, and then refine a user&#39;s representation via his/her historical outfits. Furthermore, we jointly train these two tasks to optimize these representations. To demonstrate the effectiveness of HFGN, we conduct extensive experiments on a benchmark dataset, and HFGN achieves significant improvements over the state-of-the-art compatibility matching models like NGNN and outfit recommenders like FHN.

preprint2020arXiv

How to Retrain Recommender System? A Sequential Meta-Learning Method

Practical recommender systems need be periodically retrained to refresh the model with new interaction data. To pursue high model fidelity, it is usually desirable to retrain the model on both historical and new data, since it can account for both long-term and short-term user preference. However, a full model retraining could be very time-consuming and memory-costly, especially when the scale of historical data is large. In this work, we study the model retraining mechanism for recommender systems, a topic of high practical values but has been relatively little explored in the research community. Our first belief is that retraining the model on historical data is unnecessary, since the model has been trained on it before. Nevertheless, normal training on new data only may easily cause overfitting and forgetting issues, since the new data is of a smaller scale and contains fewer information on long-term user preference. To address this dilemma, we propose a new training method, aiming to abandon the historical data during retraining through learning to transfer the past training experience. Specifically, we design a neural network-based transfer component, which transforms the old model to a new model that is tailored for future recommendations. To learn the transfer component well, we optimize the &#34;future performance&#34; -- i.e., the recommendation accuracy evaluated in the next time period. Our Sequential Meta-Learning(SML) method offers a general training paradigm that is applicable to any differentiable model. We demonstrate SML on matrix factorization and conduct experiments on two real-world datasets. Empirical results show that SML not only achieves significant speed-up, but also outperforms the full model retraining in recommendation accuracy, validating the effectiveness of our proposals. We release our codes at: https://github.com/zyang1580/SML.

preprint2020arXiv

Interactive Path Reasoning on Graph for Conversational Recommendation

Traditional recommendation systems estimate user preference on items from past interaction history, thus suffering from the limitations of obtaining fine-grained and dynamic user preference. Conversational recommendation system (CRS) brings revolutions to those limitations by enabling the system to directly ask users about their preferred attributes on items. However, existing CRS methods do not make full use of such advantage -- they only use the attribute feedback in rather implicit ways such as updating the latent user representation. In this paper, we propose Conversational Path Reasoning (CPR), a generic framework that models conversational recommendation as an interactive path reasoning problem on a graph. It walks through the attribute vertices by following user feedback, utilizing the user preferred attributes in an explicit way. By leveraging on the graph structure, CPR is able to prune off many irrelevant candidate attributes, leading to better chance of hitting user preferred attributes. To demonstrate how CPR works, we propose a simple yet effective instantiation named SCPR (Simple CPR). We perform empirical studies on the multi-round conversational recommendation scenario, the most realistic CRS setting so far that considers multiple rounds of asking attributes and recommending items. Through extensive experiments on two datasets Yelp and LastFM, we validate the effectiveness of our SCPR, which significantly outperforms the state-of-the-art CRS methods EAR (arXiv:2002.09102) and CRM (arXiv:1806.03277). In particular, we find that the more attributes there are, the more advantages our method can achieve.

preprint2020arXiv

Learning to Recommend with Multiple Cascading Behaviors

Most existing recommender systems leverage user behavior data of one type only, such as the purchase behavior in E-commerce that is directly related to the business KPI (Key Performance Indicator) of conversion rate. Besides the key behavioral data, we argue that other forms of user behaviors also provide valuable signal, such as views, clicks, adding a product to shop carts and so on. They should be taken into account properly to provide quality recommendation for users. In this work, we contribute a new solution named NMTR (short for Neural Multi-Task Recommendation) for learning recommender systems from user multi-behavior data. We develop a neural network model to capture the complicated and multi-type interactions between users and items. In particular, our model accounts for the cascading relationship among different types of behaviors (e.g., a user must click on a product before purchasing it). To fully exploit the signal in the data of multiple types of behaviors, we perform a joint optimization based on the multi-task learning framework, where the optimization on a behavior is treated as a task. Extensive experiments on two real-world datasets demonstrate that NMTR significantly outperforms state-of-the-art recommender systems that are designed to learn from both single-behavior data and multi-behavior data. Further analysis shows that modeling multiple behaviors is particularly useful for providing recommendation for sparse users that have very few interactions.

preprint2020arXiv

Learning Vertex Representations for Bipartite Networks

Recent years have witnessed a widespread increase of interest in network representation learning (NRL). By far most research efforts have focused on NRL for homogeneous networks like social networks where vertices are of the same type, or heterogeneous networks like knowledge graphs where vertices (and/or edges) are of different types. There has been relatively little research dedicated to NRL for bipartite networks. Arguably, generic network embedding methods like node2vec and LINE can also be applied to learn vertex embeddings for bipartite networks by ignoring the vertex type information. However, these methods are suboptimal in doing so, since real-world bipartite networks concern the relationship between two types of entities, which usually exhibit different properties and patterns from other types of network data. For example, E-Commerce recommender systems need to capture the collaborative filtering patterns between customers and products, and search engines need to consider the matching signals between queries and webpages.

preprint2020arXiv

LightGCN: Simplifying and Powering Graph Convolution Network for Recommendation

Graph Convolution Network (GCN) has become new state-of-the-art for collaborative filtering. Nevertheless, the reasons of its effectiveness for recommendation are not well understood. Existing work that adapts GCN to recommendation lacks thorough ablation analyses on GCN, which is originally designed for graph classification tasks and equipped with many neural network operations. However, we empirically find that the two most common designs in GCNs -- feature transformation and nonlinear activation -- contribute little to the performance of collaborative filtering. Even worse, including them adds to the difficulty of training and degrades recommendation performance. In this work, we aim to simplify the design of GCN to make it more concise and appropriate for recommendation. We propose a new model named LightGCN, including only the most essential component in GCN -- neighborhood aggregation -- for collaborative filtering. Specifically, LightGCN learns user and item embeddings by linearly propagating them on the user-item interaction graph, and uses the weighted sum of the embeddings learned at all layers as the final embedding. Such simple, linear, and neat model is much easier to implement and train, exhibiting substantial improvements (about 16.0\% relative improvement on average) over Neural Graph Collaborative Filtering (NGCF) -- a state-of-the-art GCN-based recommender model -- under exactly the same experimental setting. Further analyses are provided towards the rationality of the simple LightGCN from both analytical and empirical perspectives.

preprint2020arXiv

Modeling Personalized Item Frequency Information for Next-basket Recommendation

Next-basket recommendation (NBR) is prevalent in e-commerce and retail industry. In this scenario, a user purchases a set of items (a basket) at a time. NBR performs sequential modeling and recommendation based on a sequence of baskets. NBR is in general more complex than the widely studied sequential (session-based) recommendation which recommends the next item based on a sequence of items. Recurrent neural network (RNN) has proved to be very effective for sequential modeling and thus been adapted for NBR. However, we argue that existing RNNs cannot directly capture item frequency information in the recommendation scenario. Through careful analysis of real-world datasets, we find that {\em personalized item frequency} (PIF) information (which records the number of times that each item is purchased by a user) provides two critical signals for NBR. But, this has been largely ignored by existing methods. Even though existing methods such as RNN based methods have strong representation ability, our empirical results show that they fail to learn and capture PIF. As a result, existing methods cannot fully exploit the critical signals contained in PIF. Given this inherent limitation of RNNs, we propose a simple item frequency based k-nearest neighbors (kNN) method to directly utilize these critical signals. We evaluate our method on four public real-world datasets. Despite its relative simplicity, our method frequently outperforms the state-of-the-art NBR methods -- including deep learning based methods using RNNs -- when patterns associated with PIF play an important role in the data.

preprint2020arXiv

Modelling High-Order Social Relations for Item Recommendation

The prevalence of online social network makes it compulsory to study how social relations affect user choice. However, most existing methods leverage only first-order social relations, that is, the direct neighbors that are connected to the target user. The high-order social relations, e.g., the friends of friends, which very informative to reveal user preference, have been largely ignored. In this work, we focus on modeling the indirect influence from the high-order neighbors in social networks to improve the performance of item recommendation. Distinct from mainstream social recommenders that regularize the model learning with social relations, we instead propose to directly factor social relations in the predictive model, aiming at learning better user embeddings to improve recommendation. To address the challenge that high-order neighbors increase dramatically with the order size, we propose to recursively &#34;propagate&#34; embeddings along the social network, effectively injecting the influence of high-order neighbors into user representation. We conduct experiments on two real datasets of Yelp and Douban to verify our High-Order Social Recommender (HOSR) model. Empirical results show that our HOSR significantly outperforms recent graph regularization-based recommenders NSCR and IF-BPR+, and graph convolutional network-based social influence prediction model DeepInf, achieving new state-of-the-arts of the task.

preprint2020arXiv

Neural Graph Collaborative Filtering

Learning vector representations (aka. embeddings) of users and items lies at the core of modern recommender systems. Ranging from early matrix factorization to recently emerged deep learning based methods, existing efforts typically obtain a user&#39;s (or an item&#39;s) embedding by mapping from pre-existing features that describe the user (or the item), such as ID and attributes. We argue that an inherent drawback of such methods is that, the collaborative signal, which is latent in user-item interactions, is not encoded in the embedding process. As such, the resultant embeddings may not be sufficient to capture the collaborative filtering effect. In this work, we propose to integrate the user-item interactions -- more specifically the bipartite graph structure -- into the embedding process. We develop a new recommendation framework Neural Graph Collaborative Filtering (NGCF), which exploits the user-item graph structure by propagating embeddings on it. This leads to the expressive modeling of high-order connectivity in user-item graph, effectively injecting the collaborative signal into the embedding process in an explicit manner. We conduct extensive experiments on three public benchmarks, demonstrating significant improvements over several state-of-the-art models like HOP-Rec and Collaborative Memory Network. Further analysis verifies the importance of embedding propagation for learning better user and item representations, justifying the rationality and effectiveness of NGCF. Codes are available at https://github.com/xiangwang1223/neural_graph_collaborative_filtering.

preprint2020arXiv

Parameter-Efficient Transfer from Sequential Behaviors for User Modeling and Recommendation

Inductive transfer learning has had a big impact on computer vision and NLP domains but has not been used in the area of recommender systems. Even though there has been a large body of research on generating recommendations based on modeling user-item interaction sequences, few of them attempt to represent and transfer these models for serving downstream tasks where only limited data exists. In this paper, we delve on the task of effectively learning a single user representation that can be applied to a diversity of tasks, from cross-domain recommendations to user profile predictions. Fine-tuning a large pre-trained network and adapting it to downstream tasks is an effective way to solve such tasks. However, fine-tuning is parameter inefficient considering that an entire model needs to be re-trained for every new task. To overcome this issue, we develop a parameter efficient transfer learning architecture, termed as PeterRec, which can be configured on-the-fly to various downstream tasks. Specifically, PeterRec allows the pre-trained parameters to remain unaltered during fine-tuning by injecting a series of re-learned neural networks, which are small but as expressive as learning the entire network. We perform extensive experimental ablation to show the effectiveness of the learned user representation in five downstream tasks. Moreover, we show that PeterRec performs efficient transfer learning in multiple domains, where it achieves comparable or sometimes better performance relative to fine-tuning the entire model parameters. Codes and datasets are available at https://github.com/fajieyuan/sigir2020_peterrec.

preprint2020arXiv

Price-aware Recommendation with Graph Convolutional Networks

In recent years, much research effort on recommendation has been devoted to mining user behaviors, i.e., collaborative filtering, along with the general information which describes users or items, e.g., textual attributes, categorical demographics, product images, and so on. Price, an important factor in marketing --- which determines whether a user will make the final purchase decision on an item --- surprisingly, has received relatively little scrutiny. In this work, we aim at developing an effective method to predict user purchase intention with the focus on the price factor in recommender systems. The main difficulties are two-fold: 1) the preference and sensitivity of a user on item price are unknown, which are only implicitly reflected in the items that the user has purchased, and 2) how the item price affects a user&#39;s intention depends largely on the product category, that is, the perception and affordability of a user on item price could vary significantly across categories. Towards the first difficulty, we propose to model the transitive relationship between user-to-item and item-to-price, taking the inspiration from the recently developed Graph Convolution Networks (GCN). The key idea is to propagate the influence of price on users with items as the bridge, so as to make the learned user representations be price-aware. For the second difficulty, we further integrate item categories into the propagation progress and model the possible pairwise interactions for predicting user-item interactions. We conduct extensive experiments on two real-world datasets, demonstrating the effectiveness of our GCN-based method in learning the price-aware preference of users. Further analysis reveals that modeling the price awareness is particularly useful for predicting user preference on items of unexplored categories.

preprint2020arXiv

Reinforced Negative Sampling over Knowledge Graph for Recommendation

Properly handling missing data is a fundamental challenge in recommendation. Most present works perform negative sampling from unobserved data to supply the training of recommender models with negative signals. Nevertheless, existing negative sampling strategies, either static or adaptive ones, are insufficient to yield high-quality negative samples --- both informative to model training and reflective of user real needs. In this work, we hypothesize that item knowledge graph (KG), which provides rich relations among items and KG entities, could be useful to infer informative and factual negative samples. Towards this end, we develop a new negative sampling model, Knowledge Graph Policy Network (KGPolicy), which works as a reinforcement learning agent to explore high-quality negatives. Specifically, by conducting our designed exploration operations, it navigates from the target positive interaction, adaptively receives knowledge-aware negative signals, and ultimately yields a potential negative item to train the recommender. We tested on a matrix factorization (MF) model equipped with KGPolicy, and it achieves significant improvements over both state-of-the-art sampling methods like DNS and IRGAN, and KG-enhanced recommender models like KGAT. Further analyses from different angles provide insights of knowledge-aware sampling. We release the codes and datasets at https://github.com/xiangwang1223/kgpolicy.

preprint2020arXiv

Syndrome-aware Herb Recommendation with Multi-Graph Convolution Network

Herb recommendation plays a crucial role in the therapeutic process of Traditional Chinese Medicine(TCM), which aims to recommend a set of herbs to treat the symptoms of a patient. While several machine learning methods have been developed for herb recommendation, they are limited in modeling only the interactions between herbs and symptoms, and ignoring the intermediate process of syndrome induction. When performing TCM diagnostics, an experienced doctor typically induces syndromes from the patient&#39;s symptoms and then suggests herbs based on the induced syndromes. As such, we believe the induction of syndromes, an overall description of the symptoms, is important for herb recommendation and should be properly handled. However, due to the ambiguity and complexity of syndrome induction, most prescriptions lack the explicit ground truth of syndromes. In this paper, we propose a new method that takes the implicit syndrome induction process into account for herb recommendation. Given a set of symptoms to treat, we aim to generate an overall syndrome representation by effectively fusing the embeddings of all the symptoms in the set, to mimic how a doctor induces the syndromes. Towards symptom embedding learning, we additionally construct a symptom-symptom graph from the input prescriptions for capturing the relations between symptoms; we then build graph convolution networks(GCNs) on both symptom-symptom and symptom-herb graphs to learn symptom embedding. Similarly, we construct a herb-herb graph and build GCNs on both herb-herb and symptom-herb graphs to learn herb embedding, which is finally interacted with the syndrome representation to predict the scores of herbs. In this way, more comprehensive representations can be obtained. We conduct extensive experiments on a public TCM dataset, showing significant improvements over state-of-the-art herb recommendation methods.