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Xufeng Zhao

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2 published item(s)

preprint2026arXiv

StateVLM: A State-Aware Vision-Language Model for Robotic Affordance Reasoning

Vision-language models (VLMs) have shown remarkable performance in various robotic tasks, as they can perceive visual information and understand natural language instructions. However, when applied to robotics, VLMs remain subject to a fundamental limitation inherent in large language models (LLMs): they struggle with numerical reasoning, particularly in object detection and object-state localization. To explore numerical reasoning as a regression task in VLMs, we propose a novel training strategy to adapt VLMs for object detection and object-state localization. This approach leverages box decoder outputs to compute an Auxiliary Regression Loss (ARL) during fine-tuning, while preserving standard sequence prediction at inference. We leverage this training strategy to develop StateVLM (State-aware Vision-Language Model), a novel model designed to perceive and learn fine-grained object representations, including precise localization of objects and their states, as well as graspable regions. Due to the lack of a benchmark for object-state affordance reasoning, we introduce an open-source benchmark, Object State Affordance Reasoning (OSAR), which contains 1,172 scenes with 7,746 individual objects and corresponding bounding boxes. Comparative experiments on adapted benchmarks (RefCOCO, RefCOCO+, and \mbox{RefCOCOg}) demonstrate that ARL improves model performance by an average of 1.6\% compared to models without ARL. Experiments on the OSAR benchmark further support this finding, showing that StateVLM with ARL achieves an average of 5.2\% higher performance than models without ARL. In particular, ARL is also important for the complex task of affordance reasoning in OSAR, where it enhances the consistency of model outputs.

preprint2022arXiv

Impact Makes a Sound and Sound Makes an Impact: Sound Guides Representations and Explorations

Sound is one of the most informative and abundant modalities in the real world while being robust to sense without contacts by small and cheap sensors that can be placed on mobile devices. Although deep learning is capable of extracting information from multiple sensory inputs, there has been little use of sound for the control and learning of robotic actions. For unsupervised reinforcement learning, an agent is expected to actively collect experiences and jointly learn representations and policies in a self-supervised way. We build realistic robotic manipulation scenarios with physics-based sound simulation and propose the Intrinsic Sound Curiosity Module (ISCM). The ISCM provides feedback to a reinforcement learner to learn robust representations and to reward a more efficient exploration behavior. We perform experiments with sound enabled during pre-training and disabled during adaptation, and show that representations learned by ISCM outperform the ones by vision-only baselines and pre-trained policies can accelerate the learning process when applied to downstream tasks.