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Matthias Kerzel

Matthias Kerzel contributes to research discovery and scholarly infrastructure.

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Published work

8 published item(s)

preprint2026arXiv

StateVLM: A State-Aware Vision-Language Model for Robotic Affordance Reasoning

Vision-language models (VLMs) have shown remarkable performance in various robotic tasks, as they can perceive visual information and understand natural language instructions. However, when applied to robotics, VLMs remain subject to a fundamental limitation inherent in large language models (LLMs): they struggle with numerical reasoning, particularly in object detection and object-state localization. To explore numerical reasoning as a regression task in VLMs, we propose a novel training strategy to adapt VLMs for object detection and object-state localization. This approach leverages box decoder outputs to compute an Auxiliary Regression Loss (ARL) during fine-tuning, while preserving standard sequence prediction at inference. We leverage this training strategy to develop StateVLM (State-aware Vision-Language Model), a novel model designed to perceive and learn fine-grained object representations, including precise localization of objects and their states, as well as graspable regions. Due to the lack of a benchmark for object-state affordance reasoning, we introduce an open-source benchmark, Object State Affordance Reasoning (OSAR), which contains 1,172 scenes with 7,746 individual objects and corresponding bounding boxes. Comparative experiments on adapted benchmarks (RefCOCO, RefCOCO+, and \mbox{RefCOCOg}) demonstrate that ARL improves model performance by an average of 1.6\% compared to models without ARL. Experiments on the OSAR benchmark further support this finding, showing that StateVLM with ARL achieves an average of 5.2\% higher performance than models without ARL. In particular, ARL is also important for the complex task of affordance reasoning in OSAR, where it enhances the consistency of model outputs.

preprint2023arXiv

Neuro-Symbolic Spatio-Temporal Reasoning

Knowledge about space and time is necessary to solve problems in the physical world: An AI agent situated in the physical world and interacting with objects often needs to reason about positions of and relations between objects; and as soon as the agent plans its actions to solve a task, it needs to consider the temporal aspect (e.g., what actions to perform over time). Spatio-temporal knowledge, however, is required beyond interacting with the physical world, and is also often transferred to the abstract world of concepts through analogies and metaphors (e.g., "a threat that is hanging over our heads"). As spatial and temporal reasoning is ubiquitous, different attempts have been made to integrate this into AI systems. In the area of knowledge representation, spatial and temporal reasoning has been largely limited to modeling objects and relations and developing reasoning methods to verify statements about objects and relations. On the other hand, neural network researchers have tried to teach models to learn spatial relations from data with limited reasoning capabilities. Bridging the gap between these two approaches in a mutually beneficial way could allow us to tackle many complex real-world problems, such as natural language processing, visual question answering, and semantic image segmentation. In this chapter, we view this integration problem from the perspective of Neuro-Symbolic AI. Specifically, we propose a synergy between logical reasoning and machine learning that will be grounded on spatial and temporal knowledge. Describing some successful applications, remaining challenges, and evaluation datasets pertaining to this direction is the main topic of this contribution.

preprint2022arXiv

Hierarchical principles of embodied reinforcement learning: A review

Cognitive Psychology and related disciplines have identified several critical mechanisms that enable intelligent biological agents to learn to solve complex problems. There exists pressing evidence that the cognitive mechanisms that enable problem-solving skills in these species build on hierarchical mental representations. Among the most promising computational approaches to provide comparable learning-based problem-solving abilities for artificial agents and robots is hierarchical reinforcement learning. However, so far the existing computational approaches have not been able to equip artificial agents with problem-solving abilities that are comparable to intelligent animals, including human and non-human primates, crows, or octopuses. Here, we first survey the literature in Cognitive Psychology, and related disciplines, and find that many important mental mechanisms involve compositional abstraction, curiosity, and forward models. We then relate these insights with contemporary hierarchical reinforcement learning methods, and identify the key machine intelligence approaches that realise these mechanisms. As our main result, we show that all important cognitive mechanisms have been implemented independently in isolated computational architectures, and there is simply a lack of approaches that integrate them appropriately. We expect our results to guide the development of more sophisticated cognitively inspired hierarchical methods, so that future artificial agents achieve a problem-solving performance on the level of intelligent animals.

preprint2022arXiv

Intelligent problem-solving as integrated hierarchical reinforcement learning

According to cognitive psychology and related disciplines, the development of complex problem-solving behaviour in biological agents depends on hierarchical cognitive mechanisms. Hierarchical reinforcement learning is a promising computational approach that may eventually yield comparable problem-solving behaviour in artificial agents and robots. However, to date the problem-solving abilities of many human and non-human animals are clearly superior to those of artificial systems. Here, we propose steps to integrate biologically inspired hierarchical mechanisms to enable advanced problem-solving skills in artificial agents. Therefore, we first review the literature in cognitive psychology to highlight the importance of compositional abstraction and predictive processing. Then we relate the gained insights with contemporary hierarchical reinforcement learning methods. Interestingly, our results suggest that all identified cognitive mechanisms have been implemented individually in isolated computational architectures, raising the question of why there exists no single unifying architecture that integrates them. As our final contribution, we address this question by providing an integrative perspective on the computational challenges to develop such a unifying architecture. We expect our results to guide the development of more sophisticated cognitively inspired hierarchical machine learning architectures.

preprint2022arXiv

Knowing Earlier what Right Means to You: A Comprehensive VQA Dataset for Grounding Relative Directions via Multi-Task Learning

Spatial reasoning poses a particular challenge for intelligent agents and is at the same time a prerequisite for their successful interaction and communication in the physical world. One such reasoning task is to describe the position of a target object with respect to the intrinsic orientation of some reference object via relative directions. In this paper, we introduce GRiD-A-3D, a novel diagnostic visual question-answering (VQA) dataset based on abstract objects. Our dataset allows for a fine-grained analysis of end-to-end VQA models' capabilities to ground relative directions. At the same time, model training requires considerably fewer computational resources compared with existing datasets, yet yields a comparable or even higher performance. Along with the new dataset, we provide a thorough evaluation based on two widely known end-to-end VQA architectures trained on GRiD-A-3D. We demonstrate that within a few epochs, the subtasks required to reason over relative directions, such as recognizing and locating objects in a scene and estimating their intrinsic orientations, are learned in the order in which relative directions are intuitively processed.

preprint2022arXiv

Learning Flexible Translation between Robot Actions and Language Descriptions

Handling various robot action-language translation tasks flexibly is an essential requirement for natural interaction between a robot and a human. Previous approaches require change in the configuration of the model architecture per task during inference, which undermines the premise of multi-task learning. In this work, we propose the paired gated autoencoders (PGAE) for flexible translation between robot actions and language descriptions in a tabletop object manipulation scenario. We train our model in an end-to-end fashion by pairing each action with appropriate descriptions that contain a signal informing about the translation direction. During inference, our model can flexibly translate from action to language and vice versa according to the given language signal. Moreover, with the option to use a pretrained language model as the language encoder, our model has the potential to recognise unseen natural language input. Another capability of our model is that it can recognise and imitate actions of another agent by utilising robot demonstrations. The experiment results highlight the flexible bidirectional translation capabilities of our approach alongside with the ability to generalise to the actions of the opposite-sitting agent.

preprint2022arXiv

What is Right for Me is Not Yet Right for You: A Dataset for Grounding Relative Directions via Multi-Task Learning

Understanding spatial relations is essential for intelligent agents to act and communicate in the physical world. Relative directions are spatial relations that describe the relative positions of target objects with regard to the intrinsic orientation of reference objects. Grounding relative directions is more difficult than grounding absolute directions because it not only requires a model to detect objects in the image and to identify spatial relation based on this information, but it also needs to recognize the orientation of objects and integrate this information into the reasoning process. We investigate the challenging problem of grounding relative directions with end-to-end neural networks. To this end, we provide GRiD-3D, a novel dataset that features relative directions and complements existing visual question answering (VQA) datasets, such as CLEVR, that involve only absolute directions. We also provide baselines for the dataset with two established end-to-end VQA models. Experimental evaluations show that answering questions on relative directions is feasible when questions in the dataset simulate the necessary subtasks for grounding relative directions. We discover that those subtasks are learned in an order that reflects the steps of an intuitive pipeline for processing relative directions.

preprint2021arXiv

Continual Learning from Synthetic Data for a Humanoid Exercise Robot

In order to detect and correct physical exercises, a Grow-When-Required Network (GWR) with recurrent connections, episodic memory and a novel subnode mechanism is developed in order to learn spatiotemporal relationships of body movements and poses. Once an exercise is performed, the information of pose and movement per frame is stored in the GWR. For every frame, the current pose and motion pair is compared against a predicted output of the GWR, allowing for feedback not only on the pose but also on the velocity of the motion. In a practical scenario, a physical exercise is performed by an expert like a physiotherapist and then used as a reference for a humanoid robot like Pepper to give feedback on a patient's execution of the same exercise. This approach, however, comes with two challenges. First, the distance from the humanoid robot and the position of the user in the camera's view of the humanoid robot have to be considered by the GWR as well, requiring a robustness against the user's positioning in the field of view of the humanoid robot. Second, since both the pose and motion are dependent on the body measurements of the original performer, the expert's exercise cannot be easily used as a reference. This paper tackles the first challenge by designing an architecture that allows for tolerances in translation and rotations regarding the center of the field of view. For the second challenge, we allow the GWR to grow online on incremental data. For evaluation, we created a novel exercise dataset with virtual avatars called the Virtual-Squat dataset. Overall, we claim that our novel architecture based on the GWR can use a learned exercise reference for different body variations through continual online learning, while preventing catastrophic forgetting, enabling for an engaging long-term human-robot interaction with a humanoid robot.