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Published work

55 published item(s)

preprint2026arXiv

A Flow Matching Algorithm for Many-Shot Adaptation to Unseen Distributions

While generative modeling has achieved remarkable success on tasks like natural language-conditioned image generation, enabling model adaptation from example data points remains a relatively underexplored and challenging problem. To this end, we propose Function Projection for Flow Matching (FP-FM), an algorithm that directly conditions generation on samples from the target distribution. FP-FM learns basis functions to span the velocity fields corresponding to a set of training distributions, and adapts to new distributions by computing a simple least-squares projection onto this basis. This enables efficient generation of samples from diverse target distributions without additional training at inference time. We further introduce multiple variants of FP-FM that provide a trade-off in expressivity and compute by enriching the coefficient calculation, e.g., by making the coefficients dependent on time. FP-FM achieves greatly improved precision and recall relative to baselines across synthetic and image-based datasets, with especially strong gains on unseen distributions.

preprint2026arXiv

A Survey of Security Challenges and Solutions for UAS Traffic Management (UTM) and small Unmanned Aerial Systems (sUAS)

The rapid growth of small Unmanned Aerial Systems (sUAS) for civil and commercial missions has intensified concerns about their resilience to cyber-security threats. Operating within the emerging UAS Traffic Management (UTM) framework, these lightweight and highly networked platforms depend on secure communication, navigation, and surveillance (CNS) subsystems that are vulnerable to spoofing, jamming, hijacking, and data manipulation. While prior reviews of UAS security addressed these challenges at a conceptual level, a detailed, system-oriented analysis for resource-constrained sUAS remains lacking. This paper presents a comprehensive survey of cyber-security vulnerabilities and defenses tailored to the sUAS and UTM ecosystem. We organize existing research across the full cyber-physical stack, encompassing CNS, data links, sensing and perception, UTM cloud access, and software integrity layers, and classify attack vectors according to their technical targets and operational impacts. Correspondingly, we review defense mechanisms ranging from classical encryption and authentication to adaptive intrusion detection, lightweight cryptography, and secure firmware management. By mapping threats to mitigation strategies and evaluating their scalability and practical effectiveness, this work establishes a unified taxonomy and identifies open challenges for achieving safe, secure, and scalable sUAS operations within future UTM environments.

preprint2026arXiv

Bayesian Inverse Games with High-Dimensional Multi-Modal Observations

Many multi-agent interaction scenarios can be naturally modeled as noncooperative games, where each agent's decisions depend on others' future actions. However, deploying game-theoretic planners for autonomous decision-making requires a specification of all agents' objectives. To circumvent this practical difficulty, recent work develops maximum likelihood techniques for solving inverse games that can identify unknown agent objectives from interaction data. Unfortunately, these methods only infer point estimates and do not quantify estimator uncertainty; correspondingly, downstream planning decisions can overconfidently commit to unsafe actions. We present an approximate Bayesian inference approach for solving the inverse game problem, which can incorporate observation data from multiple modalities and be used to generate samples from the Bayesian posterior over the hidden agent objectives given limited sensor observations in real time. Concretely, the proposed Bayesian inverse game framework trains a structured variational autoencoder with an embedded differentiable Nash game solver on interaction datasets and does not require labels of agents' true objectives. Extensive experiments show that our framework successfully learns prior and posterior distributions, improves inference quality over maximum likelihood estimation-based inverse game approaches, and enables safer downstream decision-making without sacrificing efficiency. When trajectory information is uninformative or unavailable, multimodal inference further reduces uncertainty by exploiting additional observation modalities.

preprint2026arXiv

Neurosymbolic LoRA: Why and When to Tune Weights vs. Rewrite Prompts

Large language models (LLMs) can be adapted either through numerical updates that alter model parameters or symbolic manipulations that work on discrete prompts or logical constraints. While numerical fine-tuning excels at injecting new factual knowledge, symbolic updates offer flexible control of style and alignment without retraining. We introduce a neurosymbolic LoRA framework that dynamically combines these two complementary strategies. Specifically, we present a unified monitoring signal and a reward-based classifier to decide when to employ LoRA for deeper factual reconstruction and when to apply TextGrad for token-level edits. Our approach remains memory-efficient by offloading the symbolic transformations to an external LLM only when needed. Additionally, the refined prompts produced during symbolic editing serve as high-quality, reusable training data, an important benefit in data-scarce domains like mathematical reasoning. Extensive experiments across multiple LLM backbones show that neurosymbolic LoRA consistently outperforms purely numerical or purely symbolic baselines, demonstrating superior adaptability and improved performance. Our findings highlight the value of interleaving numerical and symbolic updates to unlock a new level of versatility in language model fine-tuning.

preprint2026arXiv

Noncooperative Consensus via a Trading-based Auction

Noncooperative multi-agent systems often face coordination challenges due to conflicting preferences among agents. In particular, when agents act in their own self-interest, they may prefer different choices among multiple feasible outcomes, leading to suboptimal outcomes or even safety concerns. We propose an algorithm named trading auction for consensus (TACo), a decentralized approach that enables noncooperative agents to reach consensus without communicating directly or disclosing private valuations. TACo facilitates coordination through a structured trading-based auction, where agents iteratively select choices of interest and provably reach an agreement within an a priori bounded number of steps. A series of numerical experiments validate that the termination guarantees of TACo hold in practice, and show that TACo achieves a median performance that minimizes the total cost across all agents, while allocating resources significantly more fairly than baseline approaches.

preprint2026arXiv

UNCAP: Uncertainty-Guided Neurosymbolic Planning Using Natural Language Communication for Cooperative Autonomous Vehicles

Safe large-scale coordination of multiple cooperative connected autonomous vehicles (CAVs) hinges on communication that is both efficient and interpretable. Existing approaches either rely on transmitting high-bandwidth raw sensor data streams or neglect perception and planning uncertainties inherent in shared data, resulting in systems that are neither scalable nor safe. To address these limitations, we propose Uncertainty-Guided Natural Language Cooperative Autonomous Planning (UNCAP), a vision-language model-based planning approach that enables CAVs to communicate via lightweight natural language messages while explicitly accounting for perception uncertainty in decision-making. UNCAP features a two-stage communication protocol: (i) an ego CAV first identifies the subset of vehicles most relevant for information exchange, and (ii) the selected CAVs then transmit messages that quantitatively express their perception uncertainty. By selectively fusing messages that maximize mutual information, this strategy allows the ego vehicle to integrate only the most relevant signals into its decision-making, improving both the scalability and reliability of cooperative planning. Experiments across diverse driving scenarios show a 63% reduction in communication bandwidth with a 31% increase in driving safety score, a 61% reduction in decision uncertainty, and a four-fold increase in collision distance margin during near-miss events. Project website: https://uncap-project.github.io/

preprint2026arXiv

Why Do LLMs Struggle in Strategic Play? Broken Links Between Observations, Beliefs, and Actions

Large language models (LLMs) are increasingly tasked with strategic decision-making under incomplete information, such as in negotiation and policymaking. While LLMs can excel at many such tasks, they also fail in ways that are poorly understood. We shed light on these failures by uncovering two fundamental gaps in the internal mechanisms underlying the decision-making of LLMs in incomplete-information games, supported by experiments with open-weight models Llama 3.1, Qwen3, and gpt-oss. First, an observation-belief gap: LLMs encode internal beliefs about latent game states that are substantially more accurate than their own verbal reports, yet these beliefs are brittle. In particular, the belief accuracy degrades with multi-hop reasoning, exhibits primacy and recency biases, and drifts away from Bayesian coherence over extended interactions. Second, a belief-action gap: The implicit conversion of internal beliefs into actions is weaker than that of the beliefs externalized in the prompt, yet neither belief-conditioning consistently achieves higher game payoffs. These results show how analyzing LLMs' internal processes can expose systematic vulnerabilities that warrant caution before deploying LLMs in strategic domains without robust guardrails.

preprint2024arXiv

Noise-Aware and Equitable Urban Air Traffic Management: An Optimization Approach

Urban air mobility (UAM), a transformative concept for the transport of passengers and cargo, faces several integration challenges in complex urban environments. Community acceptance of aircraft noise is among the most noticeable of these challenges when launching or scaling up a UAM system. Properly managing community noise is fundamental to establishing a UAM system that is environmentally and socially sustainable. In this work, we develop a holistic and equitable approach to manage UAM air traffic and its community noise impact in urban environments. The proposed approach is a hybrid approach that considers a mix of different noise mitigation strategies, including limiting the number of operations, cruising at higher altitudes, and ambient noise masking. We tackle the problem through the lens of network system control and formulate a multi-objective optimization model for managing traffic flow in a multi-layer UAM network while concurrently pursuing demand fulfillment, noise control, and energy saving. Further, we use a social welfare function in the optimization model as the basis for the efficiency-fairness trade-off in both demand fulfillment and noise control. We apply the proposed approach to a comprehensive case study in the city of Austin and perform design trade-offs through both visual and quantitative analyses.

preprint2023arXiv

Constrained Active Classification Using Partially Observable Markov Decision Processes

In this work, we study the problem of actively classifying the attributes of dynamical systems characterized as a finite set of Markov decision process (MDP) models. We are interested in finding strategies that actively interact with the dynamical system and observe its reactions so that the attribute of interest is classified efficiently with high confidence. We present a decision-theoretic framework based on partially observable Markov decision processes (POMDPs). The proposed framework relies on assigning a classification belief (a probability distribution) to the attributes of interest. Given an initial belief, a confidence level over which a classification decision can be made, a cost bound, safe belief sets, and a finite time horizon, we compute POMDP strategies leading to classification decisions. We present three different algorithms to compute such strategies. The first algorithm computes the optimal strategy exactly by value iteration. To overcome the computational complexity of computing the exact solutions, we propose a second algorithm based on adaptive sampling and a third based on a Monte Carlo tree search to approximate the optimal probability of reaching a classification decision. We illustrate the proposed methodology using examples from medical diagnosis, security surveillance, and wildlife classification.

preprint2023arXiv

Deception in Supervisory Control

The use of deceptive strategies is important for an agent that attempts not to reveal his intentions in an adversarial environment. We consider a setting in which a supervisor provides a reference policy and expects an agent to follow the reference policy and perform a task. The agent may instead follow a different, deceptive policy to achieve a different task. We model the environment and the behavior of the agent with a Markov decision process, represent the tasks of the agent and the supervisor with reachability specifications, and study the synthesis of optimal deceptive policies for such agents. We also study the synthesis of optimal reference policies that prevent deceptive strategies of the agent and achieve the supervisor's task with high probability. We show that the synthesis of optimal deceptive policies has a convex optimization problem formulation, while the synthesis of optimal reference policies requires solving a nonconvex optimization problem. We also show that the synthesis of optimal reference policies is NP-hard.

preprint2023arXiv

Physics-Informed Kernel Embeddings: Integrating Prior System Knowledge with Data-Driven Control

Data-driven control algorithms use observations of system dynamics to construct an implicit model for the purpose of control. However, in practice, data-driven techniques often require excessive sample sizes, which may be infeasible in real-world scenarios where only limited observations of the system are available. Furthermore, purely data-driven methods often neglect useful a priori knowledge, such as approximate models of the system dynamics. We present a method to incorporate such prior knowledge into data-driven control algorithms using kernel embeddings, a nonparametric machine learning technique based in the theory of reproducing kernel Hilbert spaces. Our proposed approach incorporates prior knowledge of the system dynamics as a bias term in the kernel learning problem. We formulate the biased learning problem as a least-squares problem with a regularization term that is informed by the dynamics, that has an efficiently computable, closed-form solution. Through numerical experiments, we empirically demonstrate the improved sample efficiency and out-of-sample generalization of our approach over a purely data-driven baseline. We demonstrate an application of our method to control through a target tracking problem with nonholonomic dynamics, and on spring-mass-damper and F-16 aircraft state prediction tasks.

preprint2023arXiv

Temporal-Logic-Based Reward Shaping for Continuing Reinforcement Learning Tasks

In continuing tasks, average-reward reinforcement learning may be a more appropriate problem formulation than the more common discounted reward formulation. As usual, learning an optimal policy in this setting typically requires a large amount of training experiences. Reward shaping is a common approach for incorporating domain knowledge into reinforcement learning in order to speed up convergence to an optimal policy. However, to the best of our knowledge, the theoretical properties of reward shaping have thus far only been established in the discounted setting. This paper presents the first reward shaping framework for average-reward learning and proves that, under standard assumptions, the optimal policy under the original reward function can be recovered. In order to avoid the need for manual construction of the shaping function, we introduce a method for utilizing domain knowledge expressed as a temporal logic formula. The formula is automatically translated to a shaping function that provides additional reward throughout the learning process. We evaluate the proposed method on three continuing tasks. In all cases, shaping speeds up the average-reward learning rate without any reduction in the performance of the learned policy compared to relevant baselines.

preprint2022arXiv

Additive Logistic Mechanism for Privacy-Preserving Self-Supervised Learning

We study the privacy risks that are associated with training a neural network's weights with self-supervised learning algorithms. Through empirical evidence, we show that the fine-tuning stage, in which the network weights are updated with an informative and often private dataset, is vulnerable to privacy attacks. To address the vulnerabilities, we design a post-training privacy-protection algorithm that adds noise to the fine-tuned weights and propose a novel differential privacy mechanism that samples noise from the logistic distribution. Compared to the two conventional additive noise mechanisms, namely the Laplace and the Gaussian mechanisms, the proposed mechanism uses a bell-shaped distribution that resembles the distribution of the Gaussian mechanism, and it satisfies pure $ε$-differential privacy similar to the Laplace mechanism. We apply membership inference attacks on both unprotected and protected models to quantify the trade-off between the models' privacy and performance. We show that the proposed protection algorithm can effectively reduce the attack accuracy to roughly 50\%-equivalent to random guessing-while maintaining a performance loss below 5\%.

preprint2022arXiv

Adversarial Examples for Model-Based Control: A Sensitivity Analysis

We propose a method to attack controllers that rely on external timeseries forecasts as task parameters. An adversary can manipulate the costs, states, and actions of the controllers by forging the timeseries, in this case perturbing the real timeseries. Since the controllers often encode safety requirements or energy limits in their costs and constraints, we refer to such manipulation as an adversarial attack. We show that different attacks on model-based controllers can increase control costs, activate constraints, or even make the control optimization problem infeasible. We use the linear quadratic regulator and convex model predictive controllers as examples of how adversarial attacks succeed and demonstrate the impact of adversarial attacks on a battery storage control task for power grid operators. As a result, our method increases control cost by $8500\%$ and energy constraints by $13\%$ on real electricity demand timeseries.

preprint2022arXiv

AlgebraicSystems: Compositional Verification for Autonomous System Design

Autonomous systems require the management of several model views to assure properties such as safety and security among others. A crucial issue in autonomous systems design assurance is the notion of emergent behavior; we cannot use their parts in isolation to examine their overall behavior or performance. Compositional verification attempts to combat emergence by implementing model transformation as structure-preserving maps between model views. AlgebraicDynamics relies on categorical semantics to draw relationships between algebras and model views. We propose AlgebraicSystems, a conglomeration of algebraic methods to assign semantics and categorical primitives to give computational meaning to relationships between models so that the formalisms and resulting tools are interoperable through vertical and horizontal composition.

preprint2022arXiv

Extrapolated Proportional-Integral Projected Gradient Method for Conic Optimization

Conic optimization is the minimization of a convex quadratic function subject to conic constraints. We introduce a novel first-order method for conic optimization, named \emph{extrapolated proportional-integral projected gradient method (xPIPG)}, that automatically detects infeasibility. The iterates of xPIPG either asymptotically satisfy a set of primal-dual optimality conditions, or generate a proof of primal or dual infeasibility. We demonstrate the application of xPIPG using benchmark problems in model predictive control. xPIPG outperforms many state-of-the-art conic optimization solvers, especially when solving large-scale problems.

preprint2022arXiv

Joint Inference of Reward Machines and Policies for Reinforcement Learning

Incorporating high-level knowledge is an effective way to expedite reinforcement learning (RL), especially for complex tasks with sparse rewards. We investigate an RL problem where the high-level knowledge is in the form of reward machines, i.e., a type of Mealy machine that encodes the reward functions. We focus on a setting in which this knowledge is a priori not available to the learning agent. We develop an iterative algorithm that performs joint inference of reward machines and policies for RL (more specifically, q-learning). In each iteration, the algorithm maintains a hypothesis reward machine and a sample of RL episodes. It derives q-functions from the current hypothesis reward machine, and performs RL to update the q-functions. While performing RL, the algorithm updates the sample by adding RL episodes along which the obtained rewards are inconsistent with the rewards based on the current hypothesis reward machine. In the next iteration, the algorithm infers a new hypothesis reward machine from the updated sample. Based on an equivalence relationship we defined between states of reward machines, we transfer the q-functions between the hypothesis reward machines in consecutive iterations. We prove that the proposed algorithm converges almost surely to an optimal policy in the limit if a minimal reward machine can be inferred and the maximal length of each RL episode is sufficiently long. The experiments show that learning high-level knowledge in the form of reward machines can lead to fast convergence to optimal policies in RL, while standard RL methods such as q-learning and hierarchical RL methods fail to converge to optimal policies after a substantial number of training steps in many tasks.

preprint2022arXiv

No-Regret Learning in Dynamic Stackelberg Games

In a Stackelberg game, a leader commits to a randomized strategy, and a follower chooses their best strategy in response. We consider an extension of a standard Stackelberg game, called a discrete-time dynamic Stackelberg game, that has an underlying state space that affects the leader's rewards and available strategies and evolves in a Markovian manner depending on both the leader and follower's selected strategies. Although standard Stackelberg games have been utilized to improve scheduling in security domains, their deployment is often limited by requiring complete information of the follower's utility function. In contrast, we consider scenarios where the follower's utility function is unknown to the leader; however, it can be linearly parameterized. Our objective then is to provide an algorithm that prescribes a randomized strategy to the leader at each step of the game based on observations of how the follower responded in previous steps. We design a no-regret learning algorithm that, with high probability, achieves a regret bound (when compared to the best policy in hindsight) which is sublinear in the number of time steps; the degree of sublinearity depends on the number of features representing the follower's utility function. The regret of the proposed learning algorithm is independent of the size of the state space and polynomial in the rest of the parameters of the game. We show that the proposed learning algorithm outperforms existing model-free reinforcement learning approaches.

preprint2022arXiv

Non-Parametric Neuro-Adaptive Coordination of Multi-Agent Systems

We develop a learning-based algorithm for the distributed formation control of networked multi-agent systems governed by unknown, nonlinear dynamics. Most existing algorithms either assume certain parametric forms for the unknown dynamic terms or resort to unnecessarily large control inputs in order to provide theoretical guarantees. The proposed algorithm avoids these drawbacks by integrating neural network-based learning with adaptive control in a two-step procedure. In the first step of the algorithm, each agent learns a controller, represented as a neural network, using training data that correspond to a collection of formation tasks and agent parameters. These parameters and tasks are derived by varying the nominal agent parameters and the formation specifications of the task in hand, respectively. In the second step of the algorithm, each agent incorporates the trained neural network into an online and adaptive control policy in such a way that the behavior of the multi-agent closed-loop system satisfies a user-defined formation task. Both the learning phase and the adaptive control policy are distributed, in the sense that each agent computes its own actions using only local information from its neighboring agents. The proposed algorithm does not use any a priori information on the agents' unknown dynamic terms or any approximation schemes. We provide formal theoretical guarantees on the achievement of the formation task.

preprint2022arXiv

Non-Parametric Neuro-Adaptive Formation Control

We develop a learning-based algorithm for the distributed formation control of networked multi-agent systems governed by unknown, nonlinear dynamics. Most existing algorithms either assume certain parametric forms for the unknown dynamic terms or resort to unnecessarily large control inputs in order to provide theoretical guarantees. The proposed algorithm avoids these drawbacks by integrating neural network-based learning with adaptive control in a two-step procedure. In the first step of the algorithm, each agent learns a controller, represented as a neural network, using training data that correspond to a collection of formation tasks and agent parameters. These parameters and tasks are derived by varying the nominal agent parameters and a user-defined formation task to be achieved, respectively. In the second step of the algorithm, each agent incorporates the trained neural network into an online and adaptive control policy in such a way that the behavior of the multi-agent closed-loop system satisfies the user-defined formation task. Both the learning phase and the adaptive control policy are distributed, in the sense that each agent computes its own actions using only local information from its neighboring agents. The proposed algorithm does not use any a priori information on the agents' unknown dynamic terms or any approximation schemes. We provide formal theoretical guarantees on the achievement of the formation task.

preprint2022arXiv

On the Privacy Risks of Deploying Recurrent Neural Networks in Machine Learning Models

We study the privacy implications of training recurrent neural networks (RNNs) with sensitive training datasets. Considering membership inference attacks (MIAs), which aim to infer whether or not specific data records have been used in training a given machine learning model, we provide empirical evidence that a neural network's architecture impacts its vulnerability to MIAs. In particular, we demonstrate that RNNs are subject to a higher attack accuracy than feed-forward neural network (FFNN) counterparts. Additionally, we study the effectiveness of two prominent mitigation methods for preempting MIAs, namely weight regularization and differential privacy. For the former, we empirically demonstrate that RNNs may only benefit from weight regularization marginally as opposed to FFNNs. For the latter, we find that enforcing differential privacy through either of the following two methods leads to a less favorable privacy-utility trade-off in RNNs than alternative FFNNs: (i) adding Gaussian noise to the gradients calculated during training as a part of the so-called DP-SGD algorithm and (ii) adding Gaussian noise to the trainable parameters as a part of a post-training mechanism that we propose. As a result, RNNs can also be less amenable to mitigation methods, bringing us to the conclusion that the privacy risks pertaining to the recurrent architecture are higher than the feed-forward counterparts.

preprint2022arXiv

On-the-fly control of unknown nonlinear systems with sublinear regret

We study the problem of data-driven, constrained control of unknown nonlinear dynamics from a single ongoing and finite-horizon trajectory. We consider a one-step optimal control problem with a smooth, black-box objective, typically a composition of a known cost function and the unknown dynamics. We investigate an on-the-fly control paradigm, i.e., at each time step, the evolution of the dynamics and the first-order information of the cost are provided only for the executed control action. We propose an optimization-based control algorithm that iteratively minimizes a data-driven surrogate function for the unknown objective. We prove that the proposed approach incurs sublinear cumulative regret (step-wise suboptimality with respect to an optimal one-step controller) and is worst-case optimal among a broad class of data-driven control algorithms. We also present tractable reformulations of the approach that can leverage off-the-shelf solvers for efficient implementations.

preprint2022arXiv

Planning Not to Talk: Multiagent Systems that are Robust to Communication Loss

In a cooperative multiagent system, a collection of agents executes a joint policy in order to achieve some common objective. The successful deployment of such systems hinges on the availability of reliable inter-agent communication. However, many sources of potential disruption to communication exist in practice, such as radio interference, hardware failure, and adversarial attacks. In this work, we develop joint policies for cooperative multiagent systems that are robust to potential losses in communication. More specifically, we develop joint policies for cooperative Markov games with reach-avoid objectives. First, we propose an algorithm for the decentralized execution of joint policies during periods of communication loss. Next, we use the total correlation of the state-action process induced by a joint policy as a measure of the intrinsic dependencies between the agents. We then use this measure to lower-bound the performance of a joint policy when communication is lost. Finally, we present an algorithm that maximizes a proxy to this lower bound in order to synthesize minimum-dependency joint policies that are robust to communication loss. Numerical experiments show that the proposed minimum-dependency policies require minimal coordination between the agents while incurring little to no loss in performance; the total correlation value of the synthesized policy is one fifth of the total correlation value of the baseline policy which does not take potential communication losses into account. As a result, the performance of the minimum-dependency policies remains consistently high regardless of whether or not communication is available. By contrast, the performance of the baseline policy decreases by twenty percent when communication is lost.

preprint2022arXiv

Reactive Task and Motion Planning for Robust Whole-Body Dynamic Locomotion in Constrained Environments

Contact-based decision and planning methods are becoming increasingly important to endow higher levels of autonomy for legged robots. Formal synthesis methods derived from symbolic systems have great potential for reasoning about high-level locomotion decisions and achieving complex maneuvering behaviors with correctness guarantees. This study takes a first step toward formally devising an architecture composed of task planning and control of whole-body dynamic locomotion behaviors in constrained and dynamically changing environments. At the high level, we formulate a two-player temporal logic game between the multi-limb locomotion planner and its dynamic environment to synthesize a winning strategy that delivers symbolic locomotion actions. These locomotion actions satisfy the desired high-level task specifications expressed in a fragment of temporal logic. Those actions are sent to a robust finite transition system that synthesizes a locomotion controller that fulfills state reachability constraints. This controller is further executed via a low-level motion planner that generates feasible locomotion trajectories. We construct a set of dynamic locomotion models for legged robots to serve as a template library for handling diverse environmental events. We devise a replanning strategy that takes into consideration sudden environmental changes or large state disturbances to increase the robustness of the resulting locomotion behaviors. We formally prove the correctness of the layered locomotion framework guaranteeing a robust implementation by the motion planning layer. Simulations of reactive locomotion behaviors in diverse environments indicate that our framework has the potential to serve as a theoretical foundation for intelligent locomotion behaviors.

preprint2022arXiv

Real-Time Quadrotor Trajectory Optimization with Time-Triggered Corridor Constraints

One of the keys to flying quadrotors is to optimize their trajectories within the set of collision-free corridors. These corridors impose nonconvex constraints on the trajectories, making real-time trajectory optimization challenging. We introduce a novel numerical method that approximates the nonconvex corridor constraints with time-triggered convex corridor constraints. This method combines bisection search and repeated infeasibility detection. We further develop a customized C++ implementation of the proposed method, based on a first-order conic optimization method that detects infeasibility and exploits problem structure. We demonstrate the efficiency and effectiveness of the proposed method using numerical simulation on randomly generated problem instances as well as indoor flight experiments with hoop obstacles. Compared with mixed integer programming, the proposed method is about 50--200 times faster.

preprint2022arXiv

Safe Reinforcement Learning via Shielding under Partial Observability

Safe exploration is a common problem in reinforcement learning (RL) that aims to prevent agents from making disastrous decisions while exploring their environment. A family of approaches to this problem assume domain knowledge in the form of a (partial) model of this environment to decide upon the safety of an action. A so-called shield forces the RL agent to select only safe actions. However, for adoption in various applications, one must look beyond enforcing safety and also ensure the applicability of RL with good performance. We extend the applicability of shields via tight integration with state-of-the-art deep RL, and provide an extensive, empirical study in challenging, sparse-reward environments under partial observability. We show that a carefully integrated shield ensures safety and can improve the convergence rate and final performance of RL agents. We furthermore show that a shield can be used to bootstrap state-of-the-art RL agents: they remain safe after initial learning in a shielded setting, allowing us to disable a potentially too conservative shield eventually.

preprint2022arXiv

Safely: Safe Stochastic Motion Planning Under Constrained Sensing via Duality

Consider a robot operating in an uncertain environment with stochastic, dynamic obstacles. Despite the clear benefits for trajectory optimization, it is often hard to keep track of each obstacle at every time step due to sensing and hardware limitations. We introduce the Safely motion planner, a receding-horizon control framework, that simultaneously synthesizes both a trajectory for the robot to follow as well as a sensor selection strategy that prescribes trajectory-relevant obstacles to measure at each time step while respecting the sensing constraints of the robot. We perform the motion planning using sequential quadratic programming, and prescribe obstacles to sense based on the duality information associated with the convex subproblems. We guarantee safety by ensuring that the probability of the robot colliding with any of the obstacles is below a prescribed threshold at every time step of the planned robot trajectory. We demonstrate the efficacy of the Safely motion planner through software and hardware experiments.

preprint2022arXiv

Task-Guided IRL in POMDPs that Scales

In inverse reinforcement learning (IRL), a learning agent infers a reward function encoding the underlying task using demonstrations from experts. However, many existing IRL techniques make the often unrealistic assumption that the agent has access to full information about the environment. We remove this assumption by developing an algorithm for IRL in partially observable Markov decision processes (POMDPs). We address two limitations of existing IRL techniques. First, they require an excessive amount of data due to the information asymmetry between the expert and the learner. Second, most of these IRL techniques require solving the computationally intractable forward problem -- computing an optimal policy given a reward function -- in POMDPs. The developed algorithm reduces the information asymmetry while increasing the data efficiency by incorporating task specifications expressed in temporal logic into IRL. Such specifications may be interpreted as side information available to the learner a priori in addition to the demonstrations. Further, the algorithm avoids a common source of algorithmic complexity by building on causal entropy as the measure of the likelihood of the demonstrations as opposed to entropy. Nevertheless, the resulting problem is nonconvex due to the so-called forward problem. We solve the intrinsic nonconvexity of the forward problem in a scalable manner through a sequential linear programming scheme that guarantees to converge to a locally optimal policy. In a series of examples, including experiments in a high-fidelity Unity simulator, we demonstrate that even with a limited amount of data and POMDPs with tens of thousands of states, our algorithm learns reward functions and policies that satisfy the task while inducing similar behavior to the expert by leveraging the provided side information.

preprint2022arXiv

Taylor-Lagrange Neural Ordinary Differential Equations: Toward Fast Training and Evaluation of Neural ODEs

Neural ordinary differential equations (NODEs) -- parametrizations of differential equations using neural networks -- have shown tremendous promise in learning models of unknown continuous-time dynamical systems from data. However, every forward evaluation of a NODE requires numerical integration of the neural network used to capture the system dynamics, making their training prohibitively expensive. Existing works rely on off-the-shelf adaptive step-size numerical integration schemes, which often require an excessive number of evaluations of the underlying dynamics network to obtain sufficient accuracy for training. By contrast, we accelerate the evaluation and the training of NODEs by proposing a data-driven approach to their numerical integration. The proposed Taylor-Lagrange NODEs (TL-NODEs) use a fixed-order Taylor expansion for numerical integration, while also learning to estimate the expansion's approximation error. As a result, the proposed approach achieves the same accuracy as adaptive step-size schemes while employing only low-order Taylor expansions, thus greatly reducing the computational cost necessary to integrate the NODE. A suite of numerical experiments, including modeling dynamical systems, image classification, and density estimation, demonstrate that TL-NODEs can be trained more than an order of magnitude faster than state-of-the-art approaches, without any loss in performance.

preprint2022arXiv

Verifiable and Compositional Reinforcement Learning Systems

We propose a framework for verifiable and compositional reinforcement learning (RL) in which a collection of RL subsystems, each of which learns to accomplish a separate subtask, are composed to achieve an overall task. The framework consists of a high-level model, represented as a parametric Markov decision process (pMDP) which is used to plan and to analyze compositions of subsystems, and of the collection of low-level subsystems themselves. By defining interfaces between the subsystems, the framework enables automatic decompositions of task specifications, e.g., reach a target set of states with a probability of at least 0.95, into individual subtask specifications, i.e. achieve the subsystem's exit conditions with at least some minimum probability, given that its entry conditions are met. This in turn allows for the independent training and testing of the subsystems; if they each learn a policy satisfying the appropriate subtask specification, then their composition is guaranteed to satisfy the overall task specification. Conversely, if the subtask specifications cannot all be satisfied by the learned policies, we present a method, formulated as the problem of finding an optimal set of parameters in the pMDP, to automatically update the subtask specifications to account for the observed shortcomings. The result is an iterative procedure for defining subtask specifications, and for training the subsystems to meet them. As an additional benefit, this procedure allows for particularly challenging or important components of an overall task to be determined automatically, and focused on, during training. Experimental results demonstrate the presented framework's novel capabilities.

preprint2022arXiv

Vertiport Selection in Hybrid Air-Ground Transportation Networks via Mathematical Programs with Equilibrium Constraints

Urban air mobility is a concept that promotes aerial modes of transport in urban areas. In these areas, the location and capacity of the vertiports--where the travelers embark and disembark the aircraft--not only affect the flight delays of the aircraft, but can also aggravate the congestion of ground vehicles by creating extra ground travel demands. We introduce a mathematical model for selecting the location and capacity of the vertiports that minimizes the traffic congestion in hybrid air-ground transportation networks. Our model is based on a mathematical program with bilinear equilibrium constraints. Furthermore, we show how to compute a global optimal solution of this mathematical program by solving a mixed integer linear program. We demonstrate our results via the Anaheim transportation network model, which contains more than 400 nodes and 900 links.

preprint2021arXiv

Generalization Bounds for Sparse Random Feature Expansions

Random feature methods have been successful in various machine learning tasks, are easy to compute, and come with theoretical accuracy bounds. They serve as an alternative approach to standard neural networks since they can represent similar function spaces without a costly training phase. However, for accuracy, random feature methods require more measurements than trainable parameters, limiting their use for data-scarce applications or problems in scientific machine learning. This paper introduces the sparse random feature expansion to obtain parsimonious random feature models. Specifically, we leverage ideas from compressive sensing to generate random feature expansions with theoretical guarantees even in the data-scarce setting. In particular, we provide generalization bounds for functions in a certain class (that is dense in a reproducing kernel Hilbert space) depending on the number of samples and the distribution of features. The generalization bounds improve with additional structural conditions, such as coordinate sparsity, compact clusters of the spectrum, or rapid spectral decay. In particular, by introducing sparse features, i.e. features with random sparse weights, we provide improved bounds for low order functions. We show that the sparse random feature expansions outperforms shallow networks in several scientific machine learning tasks.

preprint2021arXiv

Learning and Planning for Time-Varying MDPs Using Maximum Likelihood Estimation

This paper proposes a formal approach to online learning and planning for agents operating in a priori unknown, time-varying environments. The proposed method computes the maximally likely model of the environment, given the observations about the environment made by an agent earlier in the system run and assuming knowledge of a bound on the maximal rate of change of system dynamics. Such an approach generalizes the estimation method commonly used in learning algorithms for unknown Markov decision processes with time-invariant transition probabilities, but is also able to quickly and correctly identify the system dynamics following a change. Based on the proposed method, we generalize the exploration bonuses used in learning for time-invariant Markov decision processes by introducing a notion of uncertainty in a learned time-varying model, and develop a control policy for time-varying Markov decision processes based on the exploitation and exploration trade-off. We demonstrate the proposed methods on four numerical examples: a patrolling task with a change in system dynamics, a two-state MDP with periodically changing outcomes of actions, a wind flow estimation task, and a multi-armed bandit problem with periodically changing probabilities of different rewards.

preprint2021arXiv

Physical-Layer Security via Distributed Beamforming in the Presence of Adversaries with Unknown Locations

We study the problem of securely communicating a sequence of information bits with a client in the presence of multiple adversaries at unknown locations in the environment. We assume that the client and the adversaries are located in the far-field region, and all possible directions for each adversary can be expressed as a continuous interval of directions. In such a setting, we develop a periodic transmission strategy, i.e., a sequence of joint beamforming gain and artificial noise pairs, that prevents the adversaries from decreasing their uncertainty on the information sequence by eavesdropping on the transmission. We formulate a series of nonconvex semi-infinite optimization problems to synthesize the transmission strategy. We show that the semi-definite program (SDP) relaxations of these nonconvex problems are exact under an efficiently verifiable sufficient condition. We approximate the SDP relaxations, which are subject to infinitely many constraints, by randomly sampling a finite subset of the constraints and establish the probability with which optimal solutions to the obtained finite SDPs and the semi-infinite SDPs coincide. We demonstrate with numerical simulations that the proposed periodic strategy can ensure the security of communication in scenarios in which all stationary strategies fail to guarantee security.

preprint2021arXiv

Safe Multi-Agent Reinforcement Learning via Shielding

Multi-agent reinforcement learning (MARL) has been increasingly used in a wide range of safety-critical applications, which require guaranteed safety (e.g., no unsafe states are ever visited) during the learning process.Unfortunately, current MARL methods do not have safety guarantees. Therefore, we present two shielding approaches for safe MARL. In centralized shielding, we synthesize a single shield to monitor all agents' joint actions and correct any unsafe action if necessary. In factored shielding, we synthesize multiple shields based on a factorization of the joint state space observed by all agents; the set of shields monitors agents concurrently and each shield is only responsible for a subset of agents at each step.Experimental results show that both approaches can guarantee the safety of agents during learning without compromising the quality of learned policies; moreover, factored shielding is more scalable in the number of agents than centralized shielding.

preprint2021arXiv

Smooth Convex Optimization using Sub-Zeroth-Order Oracles

We consider the problem of minimizing a smooth, Lipschitz, convex function over a compact, convex set using sub-zeroth-order oracles: an oracle that outputs the sign of the directional derivative for a given point and a given direction, an oracle that compares the function values for a given pair of points, and an oracle that outputs a noisy function value for a given point. We show that the sample complexity of optimization using these oracles is polynomial in the relevant parameters. The optimization algorithm that we provide for the comparator oracle is the first algorithm with a known rate of convergence that is polynomial in the number of dimensions. We also give an algorithm for the noisy-value oracle that incurs a regret of $\tilde{\mathcal{O}}(n^{3.75} T^{0.75})$ (ignoring the other factors and logarithmic dependencies) where $n$ is the number of dimensions and $T$ is the number of queries.

preprint2021arXiv

Temporal-Logic-Based Intermittent, Optimal, and Safe Continuous-Time Learning for Trajectory Tracking

In this paper, we develop safe reinforcement-learning-based controllers for systems tasked with accomplishing complex missions that can be expressed as linear temporal logic specifications, similar to those required by search-and-rescue missions. We decompose the original mission into a sequence of tracking sub-problems under safety constraints. We impose the safety conditions by utilizing barrier functions to map the constrained optimal tracking problem in the physical space to an unconstrained one in the transformed space. Furthermore, we develop policies that intermittently update the control signal to solve the tracking sub-problems with reduced burden in the communication and computation resources. Subsequently, an actor-critic algorithm is utilized to solve the underlying Hamilton-Jacobi-Bellman equations. Finally, we support our proposed framework with stability proofs and showcase its efficacy via simulation results.

preprint2020arXiv

Adaptive Teaching of Temporal Logic Formulas to Learners with Preferences

Machine teaching is an algorithmic framework for teaching a target hypothesis via a sequence of examples or demonstrations. We investigate machine teaching for temporal logic formulas -- a novel and expressive hypothesis class amenable to time-related task specifications. In the context of teaching temporal logic formulas, an exhaustive search even for a myopic solution takes exponential time (with respect to the time span of the task). We propose an efficient approach for teaching parametric linear temporal logic formulas. Concretely, we derive a necessary condition for the minimal time length of a demonstration to eliminate a set of hypotheses. Utilizing this condition, we propose a myopic teaching algorithm by solving a sequence of integer programming problems. We further show that, under two notions of teaching complexity, the proposed algorithm has near-optimal performance. The results strictly generalize the previous results on teaching preference-based version space learners. We evaluate our algorithm extensively under a variety of learner types (i.e., learners with different preference models) and interactive protocols (e.g., batched and adaptive). The results show that the proposed algorithms can efficiently teach a given target temporal logic formula under various settings, and that there are significant gains of teaching efficacy when the teacher adapts to the learner's current hypotheses or uses oracles.

preprint2020arXiv

Blending Controllers via Multi-Objective Bandits

Safety and performance are often two competing objectives in sequential decision-making problems. Existing performant controllers, such as controllers derived from reinforcement learning algorithms, often fall short of safety guarantees. On the contrary, controllers that guarantee safety, such as those derived from classical control theory, require restrictive assumptions and are often conservative in performance. Our goal is to blend a performant and a safe controller to generate a single controller that is safer than the performant and accumulates higher rewards than the safe controller. To this end, we propose a blending algorithm using the framework of contextual multi-armed multi-objective bandits. At each stage, the algorithm observes the environment's current context alongside an immediate reward and cost, which is the underlying safety measure. The algorithm then decides which controller to employ based on its observations. We demonstrate that the algorithm achieves sublinear Pareto regret, a performance measure that models coherence with an expert that always avoids picking the controller with both inferior safety and performance. We derive an upper bound on the loss in individual objectives, which imposes no additional computational complexity. We empirically demonstrate the algorithm's success in blending a safe and a performant controller in a safety-focused testbed, the Safety Gym environment. A statistical analysis of the blended controller's total reward and cost reflects two key takeaways: The blended controller shows a strict improvement in performance compared to the safe controller, and it is safer than the performant controller.

preprint2020arXiv

BP-RRT: Barrier Pair Synthesis for Temporal Logic Motion Planning

For a nonlinear system (e.g. a robot) with its continuous state space trajectories constrained by a linear temporal logic specification, the synthesis of a low-level controller for mission execution often results in a non-convex optimization problem. We devise a new algorithm to solve this type of non-convex problems by formulating a rapidly-exploring random tree of barrier pairs, with each barrier pair composed of a quadratic barrier function and a full state feedback controller. The proposed method employs a rapid-exploring random tree to deal with the non-convex constraints and uses barrier pairs to fulfill the local convex constraints. As such, the method solves control problems fulfilling the required transitions of an automaton in order to satisfy given linear temporal logic constraints. At the same time it synthesizes locally optimal controllers in order to transition between the regions corresponding to the alphabet of the automaton. We demonstrate this new algorithm on a simulation of a two linkage manipulator robot.

preprint2020arXiv

Identifying Sparse Low-Dimensional Structures in Markov Chains: A Nonnegative Matrix Factorization Approach

We consider the problem of learning low-dimensional representations for large-scale Markov chains. We formulate the task of representation learning as that of mapping the state space of the model to a low-dimensional state space, called the kernel space. The kernel space contains a set of meta states which are desired to be representative of only a small subset of original states. To promote this structural property, we constrain the number of nonzero entries of the mappings between the state space and the kernel space. By imposing the desired characteristics of the representation, we cast the problem as a constrained nonnegative matrix factorization. To compute the solution, we propose an efficient block coordinate gradient descent and theoretically analyze its convergence properties.

preprint2020arXiv

Multiple Plans are Better than One: Diverse Stochastic Planning

In planning problems, it is often challenging to fully model the desired specifications. In particular, in human-robot interaction, such difficulty may arise due to human's preferences that are either private or complex to model. Consequently, the resulting objective function can only partially capture the specifications and optimizing that may lead to poor performance with respect to the true specifications. Motivated by this challenge, we formulate a problem, called diverse stochastic planning, that aims to generate a set of representative -- small and diverse -- behaviors that are near-optimal with respect to the known objective. In particular, the problem aims to compute a set of diverse and near-optimal policies for systems modeled by a Markov decision process. We cast the problem as a constrained nonlinear optimization for which we propose a solution relying on the Frank-Wolfe method. We then prove that the proposed solution converges to a stationary point and demonstrate its efficacy in several planning problems.

preprint2020arXiv

Near-Optimal Reactive Synthesis Incorporating Runtime Information

We consider the problem of optimal reactive synthesis - compute a strategy that satisfies a mission specification in a dynamic environment, and optimizes a performance metric. We incorporate task-critical information, that is only available at runtime, into the strategy synthesis in order to improve performance. Existing approaches to utilising such time-varying information require online re-synthesis, which is not computationally feasible in real-time applications. In this paper, we pre-synthesize a set of strategies corresponding to candidate instantiations (pre-specified representative information scenarios). We then propose a novel switching mechanism to dynamically switch between the strategies at runtime while guaranteeing all safety and liveness goals are met. We also characterize bounds on the performance suboptimality. We demonstrate our approach on two examples - robotic motion planning where the likelihood of the position of the robot's goal is updated in real-time, and an air traffic management problem for urban air mobility.

preprint2020arXiv

On the Complexity of Sequential Incentive Design

In many scenarios, a principal dynamically interacts with an agent and offers a sequence of incentives to align the agent's behavior with a desired objective. This paper focuses on the problem of synthesizing an incentive sequence that, once offered, induces the desired agent behavior even when the agent's intrinsic motivation is unknown to the principal. We model the agent's behavior as a Markov decision process, express its intrinsic motivation as a reward function, which belongs to a finite set of possible reward functions, and consider the incentives as additional rewards offered to the agent. We first show that the behavior modification problem (BMP), i.e., the problem of synthesizing an incentive sequence that induces a desired agent behavior at minimum total cost to the principal, is PSPACE-hard. Moreover, we show that by imposing certain restrictions on the incentive sequences available to the principal, one can obtain two NP-complete variants of the BMP. We also provide a sufficient condition on the set of possible reward functions under which the BMP can be solved via linear programming. Finally, we propose two algorithms to compute globally and locally optimal solutions to the NP-complete variants of the BMP.

preprint2020arXiv

Online Synthesis for Runtime Enforcement of Safety in Multi-Agent Systems

A shield is attached to a system to guarantee safety by correcting the system's behavior at runtime. Existing methods that employ design-time synthesis of shields do not scale to multi-agent systems. Moreover, such shields are typically implemented in a centralized manner, requiring global information on the state of all agents in the system. We address these limitations through a new approach where the shields are synthesized at runtime and do not require global information. There is a shield onboard every agent, which can only modify the behavior of the corresponding agent. In this approach, which is fundamentally decentralized, the shield on every agent has two components: a pathfinder that corrects the behavior of the agent and an ordering mechanism that dynamically modifies the priority of the agent. The current priority determines if the shield uses the pathfinder to modify behavior of the agent. We derive an upper bound on the maximum deviation for any agent from its original behavior. We prove that the worst-case synthesis time is quadratic in the number of agents at runtime as opposed to exponential at design-time for existing methods. We test the performance of the decentralized, runtime shield synthesis approach on a collision-avoidance problem. For 50 agents in a 50x50 grid, the synthesis at runtime requires a few seconds per agent whenever a potential collision is detected. In contrast, the centralized design-time synthesis of shields for a similar setting is intractable beyond 4 agents in a 5x5 grid.

preprint2020arXiv

Playing Against Opponents With Limited Memory

We study \emph{partial-information} two-player turn-based games on graphs with omega-regular objectives, when the partial-information player has \emph{limited memory}. Such games are a natural formalization for reactive synthesis when the environment player is not genuinely adversarial to the system player. The environment player has goals of its own, but the exact goal of the environment player is unknown to the system player. We prove that the problem of determining the existence of a winning strategy for the system player is PSPACE-hard for reachability, safety, and parity objectives. Moreover, when the environment player is memoryless, the problem is PSPACE-complete. However, it is simpler to decide if the environment player has a winning strategy; it is only NP-complete. Additionally, we construct a game where the the partial-information player needs at least $\mathcal{O}(\sqrt{n})$ bits of memory to retain winning strategies in a game of size $\mathcal{O}(n)$.

preprint2020arXiv

Policy Synthesis for Factored MDPs with Graph Temporal Logic Specifications

We study the synthesis of policies for multi-agent systems to implement spatial-temporal tasks. We formalize the problem as a factored Markov decision process subject to so-called graph temporal logic specifications. The transition function and the spatial-temporal task of each agent depend on the agent itself and its neighboring agents. The structure in the model and the specifications enable to develop a distributed algorithm that, given a factored Markov decision process and a graph temporal logic formula, decomposes the synthesis problem into a set of smaller synthesis problems, one for each agent. We prove that the algorithm runs in time linear in the total number of agents. The size of the synthesis problem for each agent is exponential only in the number of neighboring agents, which is typically much smaller than the number of agents. We demonstrate the algorithm in case studies on disease control and urban security. The numerical examples show that the algorithm can scale to hundreds of agents.

preprint2020arXiv

Policy Synthesis for Switched Linear Systems with Markov Decision Process Switching

We study the synthesis of mode switching protocols for a class of discrete-time switched linear systems in which the mode jumps are governed by Markov decision processes (MDPs). We call such systems MDP-JLS for brevity. Each state of the MDP corresponds to a mode in the switched system. The probabilistic state transitions in the MDP represent the mode transitions. We focus on finding a policy that selects the switching actions at each mode such that the switched system that follows these actions is guaranteed to be stable. Given a policy in the MDP, the considered MDP-JLS reduces to a Markov jump linear system (MJLS). {We consider both mean-square stability and stability with probability one. For mean-square stability, we leverage existing stability conditions for MJLSs and propose efficient semidefinite programming formulations to find a stabilizing policy in the MDP. For stability with probability one, we derive new sufficient conditions and compute a stabilizing policy using linear programming. We also extend the policy synthesis results to MDP-JLS with uncertain mode transition probabilities.

preprint2020arXiv

Privacy-Preserving Policy Synthesis in Markov Decision Processes

In decision-making problems, the actions of an agent may reveal sensitive information that drives its decisions. For instance, a corporation's investment decisions may reveal its sensitive knowledge about market dynamics. To prevent this type of information leakage, we introduce a policy synthesis algorithm that protects the privacy of the transition probabilities in a Markov decision process. We use differential privacy as the mathematical definition of privacy. The algorithm first perturbs the transition probabilities using a mechanism that provides differential privacy. Then, based on the privatized transition probabilities, we synthesize a policy using dynamic programming. Our main contribution is to bound the "cost of privacy," i.e., the difference between the expected total rewards with privacy and the expected total rewards without privacy. We also show that computing the cost of privacy has time complexity that is polynomial in the parameters of the problem. Moreover, we establish that the cost of privacy increases with the strength of differential privacy protections, and we quantify this increase. Finally, numerical experiments on two example environments validate the established relationship between the cost of privacy and the strength of data privacy protections.

preprint2020arXiv

Qualitative Controller Synthesis for Consumption Markov Decision Processes

Consumption Markov Decision Processes (CMDPs) are probabilistic decision-making models of resource-constrained systems. In a CMDP, the controller possesses a certain amount of a critical resource, such as electric power. Each action of the controller can consume some amount of the resource. Resource replenishment is only possible in special reload states, in which the resource level can be reloaded up to the full capacity of the system. The task of the controller is to prevent resource exhaustion, i.e. ensure that the available amount of the resource stays non-negative, while ensuring an additional linear-time property. We study the complexity of strategy synthesis in consumption MDPs with almost-sure Büchi objectives. We show that the problem can be solved in polynomial time. We implement our algorithm and show that it can efficiently solve CMDPs modelling real-world scenarios.

preprint2020arXiv

Robust Policy Synthesis for Uncertain POMDPs via Convex Optimization

We study the problem of policy synthesis for uncertain partially observable Markov decision processes (uPOMDPs). The transition probability function of uPOMDPs is only known to belong to a so-called uncertainty set, for instance in the form of probability intervals. Such a model arises when, for example, an agent operates under information limitation due to imperfect knowledge about the accuracy of its sensors. The goal is to compute a policy for the agent that is robust against all possible probability distributions within the uncertainty set. In particular, we are interested in a policy that robustly ensures the satisfaction of temporal logic and expected reward specifications. We state the underlying optimization problem as a semi-infinite quadratically-constrained quadratic program (QCQP), which has finitely many variables and infinitely many constraints. Since QCQPs are non-convex in general and practically infeasible to solve, we resort to the so-called convex-concave procedure to convexify the QCQP. Even though convex, the resulting optimization problem still has infinitely many constraints and is NP-hard. For uncertainty sets that form convex polytopes, we provide a transformation of the problem to a convex QCQP with finitely many constraints. We demonstrate the feasibility of our approach by means of several case studies that highlight typical bottlenecks for our problem. In particular, we show that we are able to solve benchmarks with hundreds of thousands of states, hundreds of different observations, and we investigate the effect of different levels of uncertainty in the models.

preprint2020arXiv

Scalable Synthesis of Minimum-Information Linear-Gaussian Control by Distributed Optimization

We consider a discrete-time linear-quadratic Gaussian control problem in which we minimize a weighted sum of the directed information from the state of the system to the control input and the control cost. The optimal control and sensing policies can be synthesized jointly by solving a semidefinite programming problem. However, the existing solutions typically scale cubic with the horizon length. We leverage the structure in the problem to develop a distributed algorithm that decomposes the synthesis problem into a set of smaller problems, one for each time step. We prove that the algorithm runs in time linear in the horizon length. As an application of the algorithm, we consider a path-planning problem in a state space with obstacles under the presence of stochastic disturbances. The algorithm computes a locally optimal solution that jointly minimizes the perception and control cost while ensuring the safety of the path. The numerical examples show that the algorithm can scale to thousands of horizon length and compute locally optimal solutions.

preprint2020arXiv

Scenario-Based Verification of Uncertain MDPs

We consider Markov decision processes (MDPs) in which the transition probabilities and rewards belong to an uncertainty set parametrized by a collection of random variables. The probability distributions for these random parameters are unknown. The problem is to compute the probability to satisfy a temporal logic specification within any MDP that corresponds to a sample from these unknown distributions. In general, this problem is undecidable, and we resort to techniques from so-called scenario optimization. Based on a finite number of samples of the uncertain parameters, each of which induces an MDP, the proposed method estimates the probability of satisfying the specification by solving a finite-dimensional convex optimization problem. The number of samples required to obtain a high confidence on this estimate is independent from the number of states and the number of random parameters. Experiments on a large set of benchmarks show that a few thousand samples suffice to obtain high-quality confidence bounds with a high probability.

preprint2020arXiv

Verifiable RNN-Based Policies for POMDPs Under Temporal Logic Constraints

Recurrent neural networks (RNNs) have emerged as an effective representation of control policies in sequential decision-making problems. However, a major drawback in the application of RNN-based policies is the difficulty in providing formal guarantees on the satisfaction of behavioral specifications, e.g. safety and/or reachability. By integrating techniques from formal methods and machine learning, we propose an approach to automatically extract a finite-state controller (FSC) from an RNN, which, when composed with a finite-state system model, is amenable to existing formal verification tools. Specifically, we introduce an iterative modification to the so-called quantized bottleneck insertion technique to create an FSC as a randomized policy with memory. For the cases in which the resulting FSC fails to satisfy the specification, verification generates diagnostic information. We utilize this information to either adjust the amount of memory in the extracted FSC or perform focused retraining of the RNN. While generally applicable, we detail the resulting iterative procedure in the context of policy synthesis for partially observable Markov decision processes (POMDPs), which is known to be notoriously hard. The numerical experiments show that the proposed approach outperforms traditional POMDP synthesis methods by 3 orders of magnitude within 2% of optimal benchmark values.

preprint2020arXiv

Verification of Markov Decision Processes with Risk-Sensitive Measures

We develop a method for computing policies in Markov decision processes with risk-sensitive measures subject to temporal logic constraints. Specifically, we use a particular risk-sensitive measure from cumulative prospect theory, which has been previously adopted in psychology and economics. The nonlinear transformation of the probabilities and utility functions yields a nonlinear programming problem, which makes computation of optimal policies typically challenging. We show that this nonlinear weighting function can be accurately approximated by the difference of two convex functions. This observation enables efficient policy computation using convex-concave programming. We demonstrate the effectiveness of the approach on several scenarios.