Source author record

Elad Hazan

Elad Hazan appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

ResearcherUnclaimed source record

Catalog footprint

What is connected

56works
14topics
4close collaborators

Actions

Connect this record

Log in to claim

Research graph

See the researcher in context

Open full explorer

Inspect adjacent papers, topics, institutions and collaborators without losing the researcher page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

56 published item(s)

preprint2026arXiv

AI Alignment via Incentives and Correction

We study AI alignment through the lens of law-and-economics models of deterrence and enforcement. In these models, misconduct is not treated as an external failure, but as a strategic response to incentives: an actor weighs the gain from violation against the probability of detection and the severity of punishment. We argue that the same logic arises naturally in agentic AI pipelines. A solver may benefit from producing a persuasive but incorrect answer, hiding uncertainty, or exploiting spurious shortcuts, while an auditor or verifier must decide whether costly monitoring is worthwhile. Alignment is therefore a fixed-point problem: stronger penalties may deter solver misbehavior, but they can also reduce the auditor's incentive to inspect, since auditing then mainly incurs cost on a population that appears increasingly aligned. This perspective also changes what should count as a post-training signal. Standard feedback often attaches reward to the final answer alone, but a solver-auditor pipeline exposes the full correction event: whether the solver erred, whether the auditor inspected, whether the error was caught, and whether oversight incentives remained active. We formalize this interaction in a two-agent model in which a principal chooses rewards over joint correction outcomes, inducing both solver behavior and auditor monitoring. Reward design is therefore a bilevel optimization problem: rewards are judged not by their immediate semantic meaning, but by the behavioral equilibrium they induce. We propose a bandit-based outer-loop procedure for searching over reward profiles using noisy interaction feedback. Experiments on an LLM coding pipeline show that adaptive reward profiles can maintain useful oversight pressure and improve principal-aligned outcomes relative to static hand-designed rewards, including a substantial reduction in hallucinated incorrect attempts.

preprint2026arXiv

Flash STU: Fast Spectral Transform Units

Recent advances in state-space model architectures have shown great promise for efficient sequence modeling, but challenges remain in balancing computational efficiency with model expressiveness. We propose the Flash STU architecture, a hybrid model that interleaves spectral state space model layers with sliding window attention, enabling scalability to billions of parameters for language modeling while maintaining a near-linear time complexity. We evaluate the Flash STU and its variants on diverse sequence prediction tasks, including linear dynamical systems, robotics control, and language modeling. We find that, given a fixed parameter budget, the Flash STU architecture consistently outperforms the Transformer and other leading state-space models such as S4 and Mamba-2.

preprint2026arXiv

RubiConv -- Efficient Boundary-Respecting Convolutions

Convolutional architectures have emerged as powerful alternatives to Transformers for sequence modeling. The primary advantage is that they offer improved theoretical sequence length complexity by leveraging the Fast Fourier Transform (FFT). However, this theoretical improvement does not always meaningfully land in practice. One critical obstacle is that applying standard FFTs is not amenable to the large-scale training pipeline wherein data is packed from different sources into a single sequence for hardware efficiency. Indeed, standard FFT algorithms are not easily amenable to document packing. Existing workarounds suffer from severe inefficiencies, crippling the practical performance of convolutional architectures. We close this gap with RubiConv, a novel algorithm for performing hardware-efficient, boundary-respecting convolutions on packed sequences. Extensive experiments show that RubiConv achieves significant speedups over both attention and standard FFT-based baselines. This work makes the theoretical efficiency of long convolutional models a practical reality for large-scale, real-world data packing.

preprint2026arXiv

The Power of Second Order Methods for Sequence Preconditioning

Sequence prediction methods for dynamical systems with long memory, i.e. marginally stable systems, typically achieve regret that grows polynomially with the hidden dimension of the underlying generative model. Universal Sequence Preconditioning (USP) is a method that compresses any sequence which comes from a linear dynamical system into a "preconditioned" sequence which requires exponentially shorter memory for accurate prediction. However, the preconditioned sequence yields exponentially larger diameters and gradients, hindering USP from unlocking optimal regret bounds. Inspired by the minimum description length principle, we show that the Vovk-Azoury-Warmuth (VAW) algorithm is naturally matched to the USP regime. Indeed, it takes advantage of the memory compression while remaining robust to the exponential explosion of the diameter. We prove that combining USP with VAW achieves astoundingly strong results: for any marginally-stable linear dynamical system, this algorithm achieves polylogarithmic regret $O \left( \log^3 T \right)$ even in the presence of asymmetric hidden transition matrices. Finally, we extend the applicability of USP beyond bounded-spectrum systems by providing new complex-analytic bounds on Chebyshev polynomials, allowing for systems with constant complex arguments.

preprint2022arXiv

A Regret Minimization Approach to Multi-Agent Control

We study the problem of multi-agent control of a dynamical system with known dynamics and adversarial disturbances. Our study focuses on optimal control without centralized precomputed policies, but rather with adaptive control policies for the different agents that are only equipped with a stabilizing controller. We give a reduction from any (standard) regret minimizing control method to a distributed algorithm. The reduction guarantees that the resulting distributed algorithm has low regret relative to the optimal precomputed joint policy. Our methodology involves generalizing online convex optimization to a multi-agent setting and applying recent tools from nonstochastic control derived for a single agent. We empirically evaluate our method on a model of an overactuated aircraft. We show that the distributed method is robust to failure and to adversarial perturbations in the dynamics.

preprint2022arXiv

Adaptive Regret for Control of Time-Varying Dynamics

We consider the problem of online control of systems with time-varying linear dynamics. This is a general formulation that is motivated by the use of local linearization in control of nonlinear dynamical systems. To state meaningful guarantees over changing environments, we introduce the metric of {\it adaptive regret} to the field of control. This metric, originally studied in online learning, measures performance in terms of regret against the best policy in hindsight on {\it any interval in time}, and thus captures the adaptation of the controller to changing dynamics. Our main contribution is a novel efficient meta-algorithm: it converts a controller with sublinear regret bounds into one with sublinear {\it adaptive regret} bounds in the setting of time-varying linear dynamical systems. The main technical innovation is the first adaptive regret bound for the more general framework of online convex optimization with memory. Furthermore, we give a lower bound showing that our attained adaptive regret bound is nearly tight for this general framework.

preprint2022arXiv

Generating Adversarial Disturbances for Controller Verification

We consider the problem of generating maximally adversarial disturbances for a given controller assuming only blackbox access to it. We propose an online learning approach to this problem that \emph{adaptively} generates disturbances based on control inputs chosen by the controller. The goal of the disturbance generator is to minimize \emph{regret} versus a benchmark disturbance-generating policy class, i.e., to maximize the cost incurred by the controller as well as possible compared to the best possible disturbance generator \emph{in hindsight} (chosen from a benchmark policy class). In the setting where the dynamics are linear and the costs are quadratic, we formulate our problem as an online trust region (OTR) problem with memory and present a new online learning algorithm (\emph{MOTR}) for this problem. We prove that this method competes with the best disturbance generator in hindsight (chosen from a rich class of benchmark policies that includes linear-dynamical disturbance generating policies). We demonstrate our approach on two simulated examples: (i) synthetically generated linear systems, and (ii) generating wind disturbances for the popular PX4 controller in the AirSim simulator. On these examples, we demonstrate that our approach outperforms several baseline approaches, including $H_{\infty}$ disturbance generation and gradient-based methods.

preprint2022arXiv

Machine Learning for Mechanical Ventilation Control

We consider the problem of controlling an invasive mechanical ventilator for pressure-controlled ventilation: a controller must let air in and out of a sedated patient's lungs according to a trajectory of airway pressures specified by a clinician. Hand-tuned PID controllers and similar variants have comprised the industry standard for decades, yet can behave poorly by over- or under-shooting their target or oscillating rapidly. We consider a data-driven machine learning approach: First, we train a simulator based on data we collect from an artificial lung. Then, we train deep neural network controllers on these simulators.We show that our controllers are able to track target pressure waveforms significantly better than PID controllers. We further show that a learned controller generalizes across lungs with varying characteristics much more readily than PID controllers do.

preprint2022arXiv

Online Control of Unknown Time-Varying Dynamical Systems

We study online control of time-varying linear systems with unknown dynamics in the nonstochastic control model. At a high level, we demonstrate that this setting is \emph{qualitatively harder} than that of either unknown time-invariant or known time-varying dynamics, and complement our negative results with algorithmic upper bounds in regimes where sublinear regret is possible. More specifically, we study regret bounds with respect to common classes of policies: Disturbance Action (SLS), Disturbance Response (Youla), and linear feedback policies. While these three classes are essentially equivalent for LTI systems, we demonstrate that these equivalences break down for time-varying systems. We prove a lower bound that no algorithm can obtain sublinear regret with respect to the first two classes unless a certain measure of system variability also scales sublinearly in the horizon. Furthermore, we show that offline planning over the state linear feedback policies is NP-hard, suggesting hardness of the online learning problem. On the positive side, we give an efficient algorithm that attains a sublinear regret bound against the class of Disturbance Response policies up to the aforementioned system variability term. In fact, our algorithm enjoys sublinear \emph{adaptive} regret bounds, which is a strictly stronger metric than standard regret and is more appropriate for time-varying systems. We sketch extensions to Disturbance Action policies and partial observation, and propose an inefficient algorithm for regret against linear state feedback policies.

preprint2022arXiv

Provable Regret Bounds for Deep Online Learning and Control

The theory of deep learning focuses almost exclusively on supervised learning, non-convex optimization using stochastic gradient descent, and overparametrized neural networks. It is common belief that the optimizer dynamics, network architecture, initialization procedure, and other factors tie together and are all components of its success. This presents theoretical challenges for analyzing state-based and/or online deep learning. Motivated by applications in control, we give a general black-box reduction from deep learning to online convex optimization. This allows us to decouple optimization, regret, expressiveness, and derive agnostic online learning guarantees for fully-connected deep neural networks with ReLU activations. We quantify convergence and regret guarantees for any range of parameters and allow any optimization procedure, such as adaptive gradient methods and second order methods. As an application, we derive provable algorithms for deep control in the online episodic setting.

preprint2022arXiv

Robust Online Control with Model Misspecification

We study online control of an unknown nonlinear dynamical system that is approximated by a time-invariant linear system with model misspecification. Our study focuses on robustness, a measure of how much deviation from the assumed linear approximation can be tolerated by a controller while maintaining finite $\ell_2$-gain. A basic methodology to analyze robustness is via the small gain theorem. However, as an implication of recent lower bounds on adaptive control, this method can only yield robustness that is exponentially small in the dimension of the system and its parametric uncertainty. The work of Cusumano and Poolla shows that much better robustness can be obtained, but the control algorithm is inefficient, taking exponential time in the worst case. In this paper we investigate whether there exists an efficient algorithm with provable robustness beyond the small gain theorem. We demonstrate that for a fully actuated system, this is indeed attainable. We give an efficient controller that can tolerate robustness that is polynomial in the dimension and independent of the parametric uncertainty; furthermore, the controller obtains an $\ell_2$-gain whose dimension dependence is near optimal.

preprint2021arXiv

A Regret Minimization Approach to Iterative Learning Control

We consider the setting of iterative learning control, or model-based policy learning in the presence of uncertain, time-varying dynamics. In this setting, we propose a new performance metric, planning regret, which replaces the standard stochastic uncertainty assumptions with worst case regret. Based on recent advances in non-stochastic control, we design a new iterative algorithm for minimizing planning regret that is more robust to model mismatch and uncertainty. We provide theoretical and empirical evidence that the proposed algorithm outperforms existing methods on several benchmarks.

preprint2021arXiv

Black-Box Control for Linear Dynamical Systems

We consider the problem of controlling an unknown linear time-invariant dynamical system from a single chain of black-box interactions, with no access to resets or offline simulation. Under the assumption that the system is controllable, we give the first efficient algorithm that is capable of attaining sublinear regret in a single trajectory under the setting of online nonstochastic control. This resolves an open problem on the stochastic LQR problem, and in a more challenging setting that allows for adversarial perturbations and adversarially chosen and changing convex loss functions. We give finite-time regret bounds for our algorithm on the order of $2^{\tilde{O}(\mathcal{L})} + \tilde{O}(\text{poly}(\mathcal{L}) T^{2/3})$ for general nonstochastic control, and $2^{\tilde{O}(\mathcal{L})} + \tilde{O}(\text{poly}(\mathcal{L}) \sqrt{T})$ for black-box LQR, where $\mathcal{L}$ is the system size which is an upper bound on the dimension. The crucial step is a new system identification method that is robust to adversarial noise, but incurs exponential cost. To complete the picture, we investigate the complexity of the online black-box control problem, and give a matching lower bound of $2^{Ω(\mathcal{L})}$ on the regret, showing that the additional exponential cost is inevitable. This lower bound holds even in the noiseless setting, and applies to any, randomized or deterministic, black-box control method.

preprint2021arXiv

Boosting for Online Convex Optimization

We consider the decision-making framework of online convex optimization with a very large number of experts. This setting is ubiquitous in contextual and reinforcement learning problems, where the size of the policy class renders enumeration and search within the policy class infeasible. Instead, we consider generalizing the methodology of online boosting. We define a weak learning algorithm as a mechanism that guarantees multiplicatively approximate regret against a base class of experts. In this access model, we give an efficient boosting algorithm that guarantees near-optimal regret against the convex hull of the base class. We consider both full and partial (a.k.a. bandit) information feedback models. We also give an analogous efficient boosting algorithm for the i.i.d. statistical setting. Our results simultaneously generalize online boosting and gradient boosting guarantees to contextual learning model, online convex optimization and bandit linear optimization settings.

preprint2021arXiv

Deluca -- A Differentiable Control Library: Environments, Methods, and Benchmarking

We present an open-source library of natively differentiable physics and robotics environments, accompanied by gradient-based control methods and a benchmark-ing suite. The introduced environments allow auto-differentiation through the simulation dynamics, and thereby permit fast training of controllers. The library features several popular environments, including classical control settings from OpenAI Gym. We also provide a novel differentiable environment, based on deep neural networks, that simulates medical ventilation. We give several use-cases of new scientific results obtained using the library. This includes a medical ventilator simulator and controller, an adaptive control method for time-varying linear dynamical systems, and new gradient-based methods for control of linear dynamical systems with adversarial perturbations.

preprint2020arXiv

Disentangling Adaptive Gradient Methods from Learning Rates

We investigate several confounding factors in the evaluation of optimization algorithms for deep learning. Primarily, we take a deeper look at how adaptive gradient methods interact with the learning rate schedule, a notoriously difficult-to-tune hyperparameter which has dramatic effects on the convergence and generalization of neural network training. We introduce a "grafting" experiment which decouples an update's magnitude from its direction, finding that many existing beliefs in the literature may have arisen from insufficient isolation of the implicit schedule of step sizes. Alongside this contribution, we present some empirical and theoretical retrospectives on the generalization of adaptive gradient methods, aimed at bringing more clarity to this space.

preprint2020arXiv

Faster Projection-free Online Learning

In many online learning problems the computational bottleneck for gradient-based methods is the projection operation. For this reason, in many problems the most efficient algorithms are based on the Frank-Wolfe method, which replaces projections by linear optimization. In the general case, however, online projection-free methods require more iterations than projection-based methods: the best known regret bound scales as $T^{3/4}$. Despite significant work on various variants of the Frank-Wolfe method, this bound has remained unchanged for a decade. In this paper we give an efficient projection-free algorithm that guarantees $T^{2/3}$ regret for general online convex optimization with smooth cost functions and one linear optimization computation per iteration. As opposed to previous Frank-Wolfe approaches, our algorithm is derived using the Follow-the-Perturbed-Leader method and is analyzed using an online primal-dual framework.

preprint2020arXiv

Improper Learning for Non-Stochastic Control

We consider the problem of controlling a possibly unknown linear dynamical system with adversarial perturbations, adversarially chosen convex loss functions, and partially observed states, known as non-stochastic control. We introduce a controller parametrization based on the denoised observations, and prove that applying online gradient descent to this parametrization yields a new controller which attains sublinear regret vs. a large class of closed-loop policies. In the fully-adversarial setting, our controller attains an optimal regret bound of $\sqrt{T}$-when the system is known, and, when combined with an initial stage of least-squares estimation, $T^{2/3}$ when the system is unknown; both yield the first sublinear regret for the partially observed setting. Our bounds are the first in the non-stochastic control setting that compete with \emph{all} stabilizing linear dynamical controllers, not just state feedback. Moreover, in the presence of semi-adversarial noise containing both stochastic and adversarial components, our controller attains the optimal regret bounds of $\mathrm{poly}(\log T)$ when the system is known, and $\sqrt{T}$ when unknown. To our knowledge, this gives the first end-to-end $\sqrt{T}$ regret for online Linear Quadratic Gaussian controller, and applies in a more general setting with adversarial losses and semi-adversarial noise.

preprint2020arXiv

Non-Stochastic Control with Bandit Feedback

We study the problem of controlling a linear dynamical system with adversarial perturbations where the only feedback available to the controller is the scalar loss, and the loss function itself is unknown. For this problem, with either a known or unknown system, we give an efficient sublinear regret algorithm. The main algorithmic difficulty is the dependence of the loss on past controls. To overcome this issue, we propose an efficient algorithm for the general setting of bandit convex optimization for loss functions with memory, which may be of independent interest.

preprint2020arXiv

Online Agnostic Boosting via Regret Minimization

Boosting is a widely used machine learning approach based on the idea of aggregating weak learning rules. While in statistical learning numerous boosting methods exist both in the realizable and agnostic settings, in online learning they exist only in the realizable case. In this work we provide the first agnostic online boosting algorithm; that is, given a weak learner with only marginally-better-than-trivial regret guarantees, our algorithm boosts it to a strong learner with sublinear regret. Our algorithm is based on an abstract (and simple) reduction to online convex optimization, which efficiently converts an arbitrary online convex optimizer to an online booster. Moreover, this reduction extends to the statistical as well as the online realizable settings, thus unifying the 4 cases of statistical/online and agnostic/realizable boosting.

preprint2020arXiv

Online Boosting with Bandit Feedback

We consider the problem of online boosting for regression tasks, when only limited information is available to the learner. We give an efficient regret minimization method that has two implications: an online boosting algorithm with noisy multi-point bandit feedback, and a new projection-free online convex optimization algorithm with stochastic gradient, that improves state-of-the-art guarantees in terms of efficiency.

preprint2020arXiv

The Nonstochastic Control Problem

We consider the problem of controlling an unknown linear dynamical system in the presence of (nonstochastic) adversarial perturbations and adversarial convex loss functions. In contrast to classical control, the a priori determination of an optimal controller here is hindered by the latter's dependence on the yet unknown perturbations and costs. Instead, we measure regret against an optimal linear policy in hindsight, and give the first efficient algorithm that guarantees a sublinear regret bound, scaling as T^{2/3}, in this setting.

preprint2019arXiv

Online Learning of Quantum States

Suppose we have many copies of an unknown $n$-qubit state $ρ$. We measure some copies of $ρ$ using a known two-outcome measurement $E_{1}$, then other copies using a measurement $E_{2}$, and so on. At each stage $t$, we generate a current hypothesis $σ_{t}$ about the state $ρ$, using the outcomes of the previous measurements. We show that it is possible to do this in a way that guarantees that $|\operatorname{Tr}(E_{i} σ_{t}) - \operatorname{Tr}(E_{i}ρ) |$, the error in our prediction for the next measurement, is at least $\varepsilon$ at most $\operatorname{O}\!\left(n / \varepsilon^2 \right) $ times. Even in the "non-realizable" setting---where there could be arbitrary noise in the measurement outcomes---we show how to output hypothesis states that do significantly worse than the best possible states at most $\operatorname{O}\!\left(\sqrt {Tn}\right) $ times on the first $T$ measurements. These results generalize a 2007 theorem by Aaronson on the PAC-learnability of quantum states, to the online and regret-minimization settings. We give three different ways to prove our results---using convex optimization, quantum postselection, and sequential fat-shattering dimension---which have different advantages in terms of parameters and portability.

preprint2016arXiv

A Non-generative Framework and Convex Relaxations for Unsupervised Learning

We give a novel formal theoretical framework for unsupervised learning with two distinctive characteristics. First, it does not assume any generative model and based on a worst-case performance metric. Second, it is comparative, namely performance is measured with respect to a given hypothesis class. This allows to avoid known computational hardness results and improper algorithms based on convex relaxations. We show how several families of unsupervised learning models, which were previously only analyzed under probabilistic assumptions and are otherwise provably intractable, can be efficiently learned in our framework by convex optimization.

preprint2016arXiv

An optimal algorithm for bandit convex optimization

We consider the problem of online convex optimization against an arbitrary adversary with bandit feedback, known as bandit convex optimization. We give the first $\tilde{O}(\sqrt{T})$-regret algorithm for this setting based on a novel application of the ellipsoid method to online learning. This bound is known to be tight up to logarithmic factors. Our analysis introduces new tools in discrete convex geometry.

preprint2016arXiv

Faster Eigenvector Computation via Shift-and-Invert Preconditioning

We give faster algorithms and improved sample complexities for estimating the top eigenvector of a matrix $Σ$ -- i.e. computing a unit vector $x$ such that $x^T Σx \ge (1-ε)λ_1(Σ)$: Offline Eigenvector Estimation: Given an explicit $A \in \mathbb{R}^{n \times d}$ with $Σ= A^TA$, we show how to compute an $ε$ approximate top eigenvector in time $\tilde O([nnz(A) + \frac{d*sr(A)}{gap^2} ]* \log 1/ε)$ and $\tilde O([\frac{nnz(A)^{3/4} (d*sr(A))^{1/4}}{\sqrt{gap}} ] * \log 1/ε)$. Here $nnz(A)$ is the number of nonzeros in $A$, $sr(A)$ is the stable rank, $gap$ is the relative eigengap. By separating the $gap$ dependence from the $nnz(A)$ term, our first runtime improves upon the classical power and Lanczos methods. It also improves prior work using fast subspace embeddings [AC09, CW13] and stochastic optimization [Sha15c], giving significantly better dependencies on $sr(A)$ and $ε$. Our second running time improves these further when $nnz(A) \le \frac{d*sr(A)}{gap^2}$. Online Eigenvector Estimation: Given a distribution $D$ with covariance matrix $Σ$ and a vector $x_0$ which is an $O(gap)$ approximate top eigenvector for $Σ$, we show how to refine to an $ε$ approximation using $ O(\frac{var(D)}{gap*ε})$ samples from $D$. Here $var(D)$ is a natural notion of variance. Combining our algorithm with previous work to initialize $x_0$, we obtain improved sample complexity and runtime results under a variety of assumptions on $D$. We achieve our results using a general framework that we believe is of independent interest. We give a robust analysis of the classic method of shift-and-invert preconditioning to reduce eigenvector computation to approximately solving a sequence of linear systems. We then apply fast stochastic variance reduced gradient (SVRG) based system solvers to achieve our claims.

preprint2016arXiv

Online Learning with Low Rank Experts

We consider the problem of prediction with expert advice when the losses of the experts have low-dimensional structure: they are restricted to an unknown $d$-dimensional subspace. We devise algorithms with regret bounds that are independent of the number of experts and depend only on the rank $d$. For the stochastic model we show a tight bound of $Θ(\sqrt{dT})$, and extend it to a setting of an approximate $d$ subspace. For the adversarial model we show an upper bound of $O(d\sqrt{T})$ and a lower bound of $Ω(\sqrt{dT})$.

preprint2016arXiv

Optimal Black-Box Reductions Between Optimization Objectives

The diverse world of machine learning applications has given rise to a plethora of algorithms and optimization methods, finely tuned to the specific regression or classification task at hand. We reduce the complexity of algorithm design for machine learning by reductions: we develop reductions that take a method developed for one setting and apply it to the entire spectrum of smoothness and strong-convexity in applications. Furthermore, unlike existing results, our new reductions are OPTIMAL and more PRACTICAL. We show how these new reductions give rise to new and faster running times on training linear classifiers for various families of loss functions, and conclude with experiments showing their successes also in practice.

preprint2016arXiv

The Computational Power of Optimization in Online Learning

We consider the fundamental problem of prediction with expert advice where the experts are "optimizable": there is a black-box optimization oracle that can be used to compute, in constant time, the leading expert in retrospect at any point in time. In this setting, we give a novel online algorithm that attains vanishing regret with respect to $N$ experts in total $\widetilde{O}(\sqrt{N})$ computation time. We also give a lower bound showing that this running time cannot be improved (up to log factors) in the oracle model, thereby exhibiting a quadratic speedup as compared to the standard, oracle-free setting where the required time for vanishing regret is $\widetildeΘ(N)$. These results demonstrate an exponential gap between the power of optimization in online learning and its power in statistical learning: in the latter, an optimization oracle---i.e., an efficient empirical risk minimizer---allows to learn a finite hypothesis class of size $N$ in time $O(\log{N})$. We also study the implications of our results to learning in repeated zero-sum games, in a setting where the players have access to oracles that compute, in constant time, their best-response to any mixed strategy of their opponent. We show that the runtime required for approximating the minimax value of the game in this setting is $\widetildeΘ(\sqrt{N})$, yielding again a quadratic improvement upon the oracle-free setting, where $\widetildeΘ(N)$ is known to be tight.

preprint2016arXiv

Variance Reduction for Faster Non-Convex Optimization

We consider the fundamental problem in non-convex optimization of efficiently reaching a stationary point. In contrast to the convex case, in the long history of this basic problem, the only known theoretical results on first-order non-convex optimization remain to be full gradient descent that converges in $O(1/\varepsilon)$ iterations for smooth objectives, and stochastic gradient descent that converges in $O(1/\varepsilon^2)$ iterations for objectives that are sum of smooth functions. We provide the first improvement in this line of research. Our result is based on the variance reduction trick recently introduced to convex optimization, as well as a brand new analysis of variance reduction that is suitable for non-convex optimization. For objectives that are sum of smooth functions, our first-order minibatch stochastic method converges with an $O(1/\varepsilon)$ rate, and is faster than full gradient descent by $Ω(n^{1/3})$. We demonstrate the effectiveness of our methods on empirical risk minimizations with non-convex loss functions and training neural nets.

preprint2015arXiv

A Linearly Convergent Conditional Gradient Algorithm with Applications to Online and Stochastic Optimization

Linear optimization is many times algorithmically simpler than non-linear convex optimization. Linear optimization over matroid polytopes, matching polytopes and path polytopes are example of problems for which we have simple and efficient combinatorial algorithms, but whose non-linear convex counterpart is harder and admits significantly less efficient algorithms. This motivates the computational model of convex optimization, including the offline, online and stochastic settings, using a linear optimization oracle. In this computational model we give several new results that improve over the previous state-of-the-art. Our main result is a novel conditional gradient algorithm for smooth and strongly convex optimization over polyhedral sets that performs only a single linear optimization step over the domain on each iteration and enjoys a linear convergence rate. This gives an exponential improvement in convergence rate over previous results. Based on this new conditional gradient algorithm we give the first algorithms for online convex optimization over polyhedral sets that perform only a single linear optimization step over the domain while having optimal regret guarantees, answering an open question of Kalai and Vempala, and Hazan and Kale. Our online algorithms also imply conditional gradient algorithms for non-smooth and stochastic convex optimization with the same convergence rates as projected (sub)gradient methods.

preprint2015arXiv

Beyond Convexity: Stochastic Quasi-Convex Optimization

Stochastic convex optimization is a basic and well studied primitive in machine learning. It is well known that convex and Lipschitz functions can be minimized efficiently using Stochastic Gradient Descent (SGD). The Normalized Gradient Descent (NGD) algorithm, is an adaptation of Gradient Descent, which updates according to the direction of the gradients, rather than the gradients themselves. In this paper we analyze a stochastic version of NGD and prove its convergence to a global minimum for a wider class of functions: we require the functions to be quasi-convex and locally-Lipschitz. Quasi-convexity broadens the con- cept of unimodality to multidimensions and allows for certain types of saddle points, which are a known hurdle for first-order optimization methods such as gradient descent. Locally-Lipschitz functions are only required to be Lipschitz in a small region around the optimum. This assumption circumvents gradient explosion, which is another known hurdle for gradient descent variants. Interestingly, unlike the vanilla SGD algorithm, the stochastic normalized gradient descent algorithm provably requires a minimal minibatch size.

preprint2015arXiv

Classification with Low Rank and Missing Data

We consider classification and regression tasks where we have missing data and assume that the (clean) data resides in a low rank subspace. Finding a hidden subspace is known to be computationally hard. Nevertheless, using a non-proper formulation we give an efficient agnostic algorithm that classifies as good as the best linear classifier coupled with the best low-dimensional subspace in which the data resides. A direct implication is that our algorithm can linearly (and non-linearly through kernels) classify provably as well as the best classifier that has access to the full data.

preprint2015arXiv

Fast and Simple PCA via Convex Optimization

The problem of principle component analysis (PCA) is traditionally solved by spectral or algebraic methods. We show how computing the leading principal component could be reduced to solving a \textit{small} number of well-conditioned {\it convex} optimization problems. This gives rise to a new efficient method for PCA based on recent advances in stochastic methods for convex optimization. In particular we show that given a $d\times d$ matrix $\X = \frac{1}{n}\sum_{i=1}^n\x_i\x_i^{\top}$ with top eigenvector $\u$ and top eigenvalue $λ_1$ it is possible to: \begin{itemize} \item compute a unit vector $\w$ such that $(\w^{\top}\u)^2 \geq 1-ε$ in $\tilde{O}\left({\frac{d}{δ^2}+N}\right)$ time, where $δ= λ_1 - λ_2$ and $N$ is the total number of non-zero entries in $\x_1,...,\x_n$, \item compute a unit vector $\w$ such that $\w^{\top}\X\w \geq λ_1-ε$ in $\tilde{O}(d/ε^2)$ time. \end{itemize} To the best of our knowledge, these bounds are the fastest to date for a wide regime of parameters. These results could be further accelerated when $δ$ (in the first case) and $ε$ (in the second case) are smaller than $\sqrt{d/N}$.

preprint2015arXiv

Faster Convex Optimization: Simulated Annealing with an Efficient Universal Barrier

This paper explores a surprising equivalence between two seemingly-distinct convex optimization methods. We show that simulated annealing, a well-studied random walk algorithms, is directly equivalent, in a certain sense, to the central path interior point algorithm for the the entropic universal barrier function. This connection exhibits several benefits. First, we are able improve the state of the art time complexity for convex optimization under the membership oracle model. We improve the analysis of the randomized algorithm of Kalai and Vempala by utilizing tools developed by Nesterov and Nemirovskii that underly the central path following interior point algorithm. We are able to tighten the temperature schedule for simulated annealing which gives an improved running time, reducing by square root of the dimension in certain instances. Second, we get an efficient randomized interior point method with an efficiently computable universal barrier for any convex set described by a membership oracle. Previously, efficiently computable barriers were known only for particular convex sets.

preprint2015arXiv

Faster Rates for the Frank-Wolfe Method over Strongly-Convex Sets

The Frank-Wolfe method (a.k.a. conditional gradient algorithm) for smooth optimization has regained much interest in recent years in the context of large scale optimization and machine learning. A key advantage of the method is that it avoids projections - the computational bottleneck in many applications - replacing it by a linear optimization step. Despite this advantage, the known convergence rates of the FW method fall behind standard first order methods for most settings of interest. It is an active line of research to derive faster linear optimization-based algorithms for various settings of convex optimization. In this paper we consider the special case of optimization over strongly convex sets, for which we prove that the vanila FW method converges at a rate of $\frac{1}{t^2}$. This gives a quadratic improvement in convergence rate compared to the general case, in which convergence is of the order $\frac{1}{t}$, and known to be tight. We show that various balls induced by $\ell_p$ norms, Schatten norms and group norms are strongly convex on one hand and on the other hand, linear optimization over these sets is straightforward and admits a closed-form solution. We further show how several previous fast-rate results for the FW method follow easily from our analysis.

preprint2015arXiv

On Graduated Optimization for Stochastic Non-Convex Problems

The graduated optimization approach, also known as the continuation method, is a popular heuristic to solving non-convex problems that has received renewed interest over the last decade. Despite its popularity, very little is known in terms of theoretical convergence analysis. In this paper we describe a new first-order algorithm based on graduated optimiza- tion and analyze its performance. We characterize a parameterized family of non- convex functions for which this algorithm provably converges to a global optimum. In particular, we prove that the algorithm converges to an ε-approximate solution within O(1/ε^2) gradient-based steps. We extend our algorithm and analysis to the setting of stochastic non-convex optimization with noisy gradient feedback, attaining the same convergence rate. Additionally, we discuss the setting of zero-order optimization, and devise a a variant of our algorithm which converges at rate of O(d^2/ε^4).

preprint2015arXiv

Online Gradient Boosting

We extend the theory of boosting for regression problems to the online learning setting. Generalizing from the batch setting for boosting, the notion of a weak learning algorithm is modeled as an online learning algorithm with linear loss functions that competes with a base class of regression functions, while a strong learning algorithm is an online learning algorithm with convex loss functions that competes with a larger class of regression functions. Our main result is an online gradient boosting algorithm which converts a weak online learning algorithm into a strong one where the larger class of functions is the linear span of the base class. We also give a simpler boosting algorithm that converts a weak online learning algorithm into a strong one where the larger class of functions is the convex hull of the base class, and prove its optimality.

preprint2014arXiv

A Linear-Time Algorithm for Trust Region Problems

We consider the fundamental problem of maximizing a general quadratic function over an ellipsoidal domain, also known as the trust region problem. We give the first provable linear-time (in the number of non-zero entries of the input) algorithm for approximately solving this problem. Specifically, our algorithm returns an $ε$-approximate solution in time $\tilde{O}(N/\sqrtε)$, where $N$ is the number of non-zero entries in the input. This matches the runtime of Nesterov's accelerated gradient descent, suitable for the special case in which the quadratic function is concave, and the runtime of the Lanczos method which is applicable when the problem is purely quadratic.

preprint2014arXiv

Logistic Regression: Tight Bounds for Stochastic and Online Optimization

The logistic loss function is often advocated in machine learning and statistics as a smooth and strictly convex surrogate for the 0-1 loss. In this paper we investigate the question of whether these smoothness and convexity properties make the logistic loss preferable to other widely considered options such as the hinge loss. We show that in contrast to known asymptotic bounds, as long as the number of prediction/optimization iterations is sub exponential, the logistic loss provides no improvement over a generic non-smooth loss function such as the hinge loss. In particular we show that the convergence rate of stochastic logistic optimization is bounded from below by a polynomial in the diameter of the decision set and the number of prediction iterations, and provide a matching tight upper bound. This resolves the COLT open problem of McMahan and Streeter (2012).

preprint2014arXiv

Online Convex Optimization Against Adversaries with Memory and Application to Statistical Arbitrage

The framework of online learning with memory naturally captures learning problems with temporal constraints, and was previously studied for the experts setting. In this work we extend the notion of learning with memory to the general Online Convex Optimization (OCO) framework, and present two algorithms that attain low regret. The first algorithm applies to Lipschitz continuous loss functions, obtaining optimal regret bounds for both convex and strongly convex losses. The second algorithm attains the optimal regret bounds and applies more broadly to convex losses without requiring Lipschitz continuity, yet is more complicated to implement. We complement our theoretic results with an application to statistical arbitrage in finance: we devise algorithms for constructing mean-reverting portfolios.

preprint2014arXiv

Oracle-Based Robust Optimization via Online Learning

Robust optimization is a common framework in optimization under uncertainty when the problem parameters are not known, but it is rather known that the parameters belong to some given uncertainty set. In the robust optimization framework the problem solved is a min-max problem where a solution is judged according to its performance on the worst possible realization of the parameters. In many cases, a straightforward solution of the robust optimization problem of a certain type requires solving an optimization problem of a more complicated type, and in some cases even NP-hard. For example, solving a robust conic quadratic program, such as those arising in robust SVM, ellipsoidal uncertainty leads in general to a semidefinite program. In this paper we develop a method for approximately solving a robust optimization problem using tools from online convex optimization, where in every stage a standard (non-robust) optimization program is solved. Our algorithms find an approximate robust solution using a number of calls to an oracle that solves the original (non-robust) problem that is inversely proportional to the square of the target accuracy.

preprint2014arXiv

Volumetric Spanners: an Efficient Exploration Basis for Learning

Numerous machine learning problems require an exploration basis - a mechanism to explore the action space. We define a novel geometric notion of exploration basis with low variance, called volumetric spanners, and give efficient algorithms to construct such a basis. We show how efficient volumetric spanners give rise to the first efficient and optimal regret algorithm for bandit linear optimization over general convex sets. Previously such results were known only for specific convex sets, or under special conditions such as the existence of an efficient self-concordant barrier for the underlying set.

preprint2013arXiv

Online Learning for Time Series Prediction

In this paper we address the problem of predicting a time series using the ARMA (autoregressive moving average) model, under minimal assumptions on the noise terms. Using regret minimization techniques, we develop effective online learning algorithms for the prediction problem, without assuming that the noise terms are Gaussian, identically distributed or even independent. Furthermore, we show that our algorithm's performances asymptotically approaches the performance of the best ARMA model in hindsight.

preprint2012arXiv

Linear Regression with Limited Observation

We consider the most common variants of linear regression, including Ridge, Lasso and Support-vector regression, in a setting where the learner is allowed to observe only a fixed number of attributes of each example at training time. We present simple and efficient algorithms for these problems: for Lasso and Ridge regression they need the same total number of attributes (up to constants) as do full-information algorithms, for reaching a certain accuracy. For Support-vector regression, we require exponentially less attributes compared to the state of the art. By that, we resolve an open problem recently posed by Cesa-Bianchi et al. (2010). Experiments show the theoretical bounds to be justified by superior performance compared to the state of the art.

preprint2012arXiv

Near-Optimal Algorithms for Online Matrix Prediction

In several online prediction problems of recent interest the comparison class is composed of matrices with bounded entries. For example, in the online max-cut problem, the comparison class is matrices which represent cuts of a given graph and in online gambling the comparison class is matrices which represent permutations over n teams. Another important example is online collaborative filtering in which a widely used comparison class is the set of matrices with a small trace norm. In this paper we isolate a property of matrices, which we call (beta,tau)-decomposability, and derive an efficient online learning algorithm, that enjoys a regret bound of O*(sqrt(beta tau T)) for all problems in which the comparison class is composed of (beta,tau)-decomposable matrices. By analyzing the decomposability of cut matrices, triangular matrices, and low trace-norm matrices, we derive near optimal regret bounds for online max-cut, online gambling, and online collaborative filtering. In particular, this resolves (in the affirmative) an open problem posed by Abernethy (2010); Kleinberg et al (2010). Finally, we derive lower bounds for the three problems and show that our upper bounds are optimal up to logarithmic factors. In particular, our lower bound for the online collaborative filtering problem resolves another open problem posed by Shamir and Srebro (2011).

preprint2012arXiv

Optimal Algorithms for Ridge and Lasso Regression with Partially Observed Attributes

We consider the most common variants of linear regression, including Ridge, Lasso and Support-vector regression, in a setting where the learner is allowed to observe only a fixed number of attributes of each example at training time. We present simple and efficient algorithms for these problems: for Lasso and Ridge regression they need the same total number of attributes (up to constants) as do full-information algorithms, for reaching a certain accuracy. For Support-vector regression, we require exponentially less attributes compared to the state of the art. By that, we resolve an open problem recently posed by Cesa-Bianchi et al. (2010). Experiments show the theoretical bounds to be justified by superior performance compared to the state of the art.

preprint2012arXiv

Projection-free Online Learning

The computational bottleneck in applying online learning to massive data sets is usually the projection step. We present efficient online learning algorithms that eschew projections in favor of much more efficient linear optimization steps using the Frank-Wolfe technique. We obtain a range of regret bounds for online convex optimization, with better bounds for specific cases such as stochastic online smooth convex optimization. Besides the computational advantage, other desirable features of our algorithms are that they are parameter-free in the stochastic case and produce sparse decisions. We apply our algorithms to computationally intensive applications of collaborative filtering, and show the theoretical improvements to be clearly visible on standard datasets.

preprint2011arXiv

Universal MMSE Filtering With Logarithmic Adaptive Regret

We consider the problem of online estimation of a real-valued signal corrupted by oblivious zero-mean noise using linear estimators. The estimator is required to iteratively predict the underlying signal based on the current and several last noisy observations, and its performance is measured by the mean-square-error. We describe and analyze an algorithm for this task which: 1. Achieves logarithmic adaptive regret against the best linear filter in hindsight. This bound is assyptotically tight, and resolves the question of Moon and Weissman [1]. 2. Runs in linear time in terms of the number of filter coefficients. Previous constructions required at least quadratic time.

preprint2010arXiv

Blackwell Approachability and Low-Regret Learning are Equivalent

We consider the celebrated Blackwell Approachability Theorem for two-player games with vector payoffs. We show that Blackwell's result is equivalent, via efficient reductions, to the existence of "no-regret" algorithms for Online Linear Optimization. Indeed, we show that any algorithm for one such problem can be efficiently converted into an algorithm for the other. We provide a useful application of this reduction: the first efficient algorithm for calibrated forecasting.

preprint2010arXiv

Sublinear Optimization for Machine Learning

We give sublinear-time approximation algorithms for some optimization problems arising in machine learning, such as training linear classifiers and finding minimum enclosing balls. Our algorithms can be extended to some kernelized versions of these problems, such as SVDD, hard margin SVM, and L2-SVM, for which sublinear-time algorithms were not known before. These new algorithms use a combination of a novel sampling techniques and a new multiplicative update algorithm. We give lower bounds which show the running times of many of our algorithms to be nearly best possible in the unit-cost RAM model. We also give implementations of our algorithms in the semi-streaming setting, obtaining the first low pass polylogarithmic space and sublinear time algorithms achieving arbitrary approximation factor.