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Published work

54 published item(s)

preprint2026arXiv

DataMaster: Data-Centric Autonomous AI Research

As model families, training recipes, and compute budgets become increasingly standardized, further gains in machine learning systems depend increasingly on data. Yet data engineering remains largely manual and ad hoc: practitioners repeatedly search for external datasets, adapt them to existing pipelines, validate candidate data through downstream training, and carry forward lessons from prior attempts. We study task-conditioned autonomous data engineering, where an autonomous agent improves a fixed learning algorithm by optimizing only the data side, including external data discovery, data selection and composition, cleaning and transformation. The goal is to obtain a stronger downstream solution while leaving the learning algorithm unchanged. To address the open-ended search space, branch-dependent refinement, and delayed validation inherent in autonomous data engineering, we propose DataMaster, a data-agent framework that integrates tree-structured search, shared candidate data, and cumulative memory. DataMaster consists of three key components: a DataTree that organizes alternative data-engineering branches, a shared Data Pool that stores discovered external data sources for reuse, and a Global Memory that records node outcomes, artifacts, and reusable findings. Together, these components allow the agent to discover candidate data, construct executable training inputs, evaluate them through downstream feedback, and carry useful evidence across branches. We evaluate DataMaster on two types of benchmarks, MLE-Bench Lite and PostTrainBench. On MLE-Bench Lite, it improves medal rate by 32.27% over the initial score; on PostTrainBench, it surpasses the instruct model on GPQA (31.02% vs 30.35%).

preprint2026arXiv

Entropy-Gradient Inversion: Moving Toward Internal Mechanism of Large Reasoning Models

The advancement of Large Reasoning Models (LRMs) has catalyzed a paradigm shift from reactive ``fast thinking'' text generation to systematic, step-by-step ``slow thinking'' reasoning, unlocking state-of-the-art performance in complex mathematical and logical tasks. However, the field faces \textit{the fundamental gap between token-level behavioral analysis and internal reasoning mechanisms, and the instability of reinforcement learning (RL) for reasoning optimization relying on costly external verifiers}. We identify and formally define \textbf{Entropy-Gradient Inversion}, a robust negative correlation between token entropy and logit gradients that acts as a definitive geometric fingerprint for LRM reasoning capability. Building on this, we propose \textbf{Correlation-Regularized Group Policy Optimization (CorR-PO)}, which embeds this inversion signature into RL reward regularization. Extensive experiments on various reasoning benchmarks across multiple model scales show CorR-PO consistently outperforms state-of-the-art baselines, confirming that stronger inversion directly correlates with superior reasoning performance.

preprint2026arXiv

From "Thinking" to "Justifying": Aligning High-Stakes Explainability with Professional Communication Standards

Explainable AI (XAI) in high-stakes domains should help stakeholders trust and verify system outputs. Yet Chain-of-Thought methods reason before concluding, and logical gaps or hallucinations can yield conclusions that do not reliably align with their rationale. Thus, we propose &#34;Result -> Justify&#34;, which constrains the output communication to present a conclusion before its structured justification. We introduce SEF (Structured Explainability Framework), operationalizing professional conventions (e.g., CREAC, BLUF) via six metrics for structure and grounding. Experiments across four tasks in three domains validate this approach: all six metrics correlate with correctness (r=0.20-0.42; p<0.001), and SEF achieves 83.9% accuracy (+5.3 over CoT). These results suggest structured justification can improve verifiability and may also improve reliability.

preprint2026arXiv

Lens: A Knowledge-Guided Foundation Model for Network Traffic

Network traffic refers to the amount of data being sent and received over the Internet or any system that connects computers. Analyzing network traffic is vital for security and management, yet remains challenging due to the heterogeneity of plain-text packet headers and encrypted payloads. To capture the latent semantics of traffic, recent studies have adopted Transformer-based pretraining techniques to learn network representations from massive traffic data. However, these methods pre-train on data-driven tasks but overlook network knowledge, such as masking partial digits of the indivisible network port numbers for prediction, thereby limiting semantic understanding. In addition, they struggle to extend classification to new classes during fine-tuning due to the distribution shift. Motivated by these limitations, we propose \Lens, a unified knowledge-guided foundation model for both network traffic classification and generation. In pretraining, we propose a Knowledge-Guided Mask Span Prediction method with textual context for learning knowledge-enriched representations. For extending to new classes in finetuning, we reframe the traffic classification as a closed-ended generation task and introduce context-aware finetuning to adapt to the distribution shift. Evaluation results across various benchmark datasets demonstrate that the proposed Lens~achieves superior performance on both classification and generation tasks. For traffic classification, Lens~outperforms competitive baselines substantially on 8 out of 12 tasks with an average accuracy of \textbf{96.33\%} and extends to novel classes with significantly better performance. For traffic generation, Lens~generates better high-fidelity network traffic for network simulation, gaining up to \textbf{30.46\%} and \textbf{33.3\%} better accuracy and F1 in fuzzing tests. We will open-source the code upon publication.

preprint2026arXiv

On the Blessing of Pre-training in Weak-to-Strong Generalization

The paradigm of Weak-to-Strong Generalization (W2SG) suggests that a pre-trained strong model can surpass its weak supervisor, yet the decisive role of pre-training remains theoretically and empirically under-explored. In this work, we identify pre-training as the essential prerequisite for the emergence of W2SG. Theoretically, we formalize the W2SG problem within a high-dimensional single-index model framework using spiked Gaussian data, modeling pre-training as a spectral initialization step. Building upon prior impossibility results regarding the failure of learning under random initialization, we prove that W2SG is achievable when pre-training provides a geometric warm start that places the model within an "effective region" characterized by a perturbed strong-convexity geometry. Within this region, we derive a rigorous generalization bound that naturally captures the optimization dynamics: an initial performance improvement followed by a saturation bottleneck dictated by the weak supervisor's bias. Empirically, we first validate all our assumptions and theoretical insights through controlled synthetic simulations. Finally, through a massive-scale evaluation of hundreds of intermediate pre-training checkpoints from large language models, we demonstrate that W2SG is not an innate capability but emerges via a phase transition tightly coupled with the progression of pre-training.

preprint2026arXiv

PRISM: A Benchmark for Programmatic Spatial-Temporal Reasoning

Programmatic video generation through code offers geometric precision and temporal coherence beyond pixel-level diffusion models, yet rigorously evaluating whether language models can produce spatially correct animated outputs remains an open problem. We introduce PRISM, a large-scale benchmark of 10,372 human-calibrated instruction-code pairs (20 times larger than prior programmatic video generation benchmarks), grounded in real-world knowledge visualization scenarios across English and Chinese and spanning 437 subject categories. We further propose a funnel-style evaluation framework with four complementary metrics: Code-Level Reliability for executability, Spatial Reasoning for layout correctness over full animation sequences, and Prompt-Aware Dynamic Visual Complexity (PADVC) and Temporal Density (TD) for diagnosing dynamic expression and temporal activity. Systematic evaluation of seven mainstream LLMs reveals a striking Execution-Spatial Gap: the average drop from execution success rate to spatial pass rate is approximately 41%, showing that runnable code does not necessarily yield spatially coherent visual output. These findings show that programmatic video generation evaluation should go beyond executability. PRISM provides a principled benchmark for advancing spatially coherent code generation.

preprint2026arXiv

ReasonAny: Incorporating Reasoning Capability to Any Model via Simple and Effective Model Merging

Large Reasoning Models (LRMs) with long chain-of-thought reasoning have recently achieved remarkable success. Yet, equipping domain-specialized models with such reasoning capabilities, referred to as &#34;Reasoning + X&#34;, remains a significant challenge. While model merging offers a promising training-free solution, existing methods often suffer from a destructive performance collapse: existing methods tend to both weaken reasoning depth and compromise domain-specific utility. Interestingly, we identify a counter-intuitive phenomenon underlying this failure: reasoning ability predominantly resides in parameter regions with low gradient sensitivity, contrary to the common assumption that domain capabilities correspond to high-magnitude parameters. Motivated by this insight, we propose ReasonAny, a novel merging framework that resolves the reasoning-domain performance collapse through Contrastive Gradient Identification. Experiments across safety, biomedicine, and finance domains show that ReasonAny effectively synthesizes &#34;Reasoning + X&#34; capabilities, significantly outperforming state-of-the-art baselines while retaining robust reasoning performance.

preprint2026arXiv

Reinforcement Learning for Follow-the-Leader Robotic Endoscopic Navigation via Synthetic Data

Autonomous navigation is crucial for both medical and industrial endoscopic robots, enabling safe and efficient exploration of narrow tubular environments without continuous human intervention, where avoiding contact with the inner walls has been a longstanding challenge for prior approaches. We present a follow-the-leader endoscopic robot based on a flexible continuum structure designed to minimize contact between the endoscope body and intestinal walls, thereby reducing patient discomfort. To achieve this objective, we propose a vision-based deep reinforcement learning framework guided by monocular depth estimation. A realistic intestinal simulation environment was constructed in \textit{NVIDIA Omniverse} to train and evaluate autonomous navigation strategies. Furthermore, thousands of synthetic intraluminal images were generated using NVIDIA Replicator to fine-tune the Depth Anything model, enabling dense three-dimensional perception of the intestinal environment with a single monocular camera. Subsequently, we introduce a geometry-aware reward and penalty mechanism to enable accurate lumen tracking. Compared with the original Depth Anything model, our method improves $δ_{1}$ depth accuracy by 39.2% and reduces the navigation J-index by 0.67 relative to the second-best method, demonstrating the robustness and effectiveness of the proposed approach.

preprint2025arXiv

Optimizing Compilation for Distributed Quantum Computing via Clustering and Annealing

Efficiently mapping quantum programs onto Distributed quantum computing (DQC) are challenging, particularly when considering the heterogeneous quantum processing units (QPUs) with different structures. In this paper, we present a comprehensive compilation framework that addresses these challenges with three key insights: exploiting structural patterns within quantum circuits, using clustering for initial qubit placement, and adjusting qubit mapping with annealing algorithms. Experimental results demonstrate the effectiveness of our methods and the capability to handle complex heterogeneous distributed quantum systems. Our evaluation shows that our method reduces the objective value at most 88.40\% compared to the baseline.

preprint2022arXiv

A Keypoint-based Global Association Network for Lane Detection

Lane detection is a challenging task that requires predicting complex topology shapes of lane lines and distinguishing different types of lanes simultaneously. Earlier works follow a top-down roadmap to regress predefined anchors into various shapes of lane lines, which lacks enough flexibility to fit complex shapes of lanes due to the fixed anchor shapes. Lately, some works propose to formulate lane detection as a keypoint estimation problem to describe the shapes of lane lines more flexibly and gradually group adjacent keypoints belonging to the same lane line in a point-by-point manner, which is inefficient and time-consuming during postprocessing. In this paper, we propose a Global Association Network (GANet) to formulate the lane detection problem from a new perspective, where each keypoint is directly regressed to the starting point of the lane line instead of point-by-point extension. Concretely, the association of keypoints to their belonged lane line is conducted by predicting their offsets to the corresponding starting points of lanes globally without dependence on each other, which could be done in parallel to greatly improve efficiency. In addition, we further propose a Lane-aware Feature Aggregator (LFA), which adaptively captures the local correlations between adjacent keypoints to supplement local information to the global association. Extensive experiments on two popular lane detection benchmarks show that our method outperforms previous methods with F1 score of 79.63% on CULane and 97.71% on Tusimple dataset with high FPS. The code will be released at https://github.com/Wolfwjs/GANet.

preprint2022arXiv

Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory

Driving 3D characters to dance following a piece of music is highly challenging due to the spatial constraints applied to poses by choreography norms. In addition, the generated dance sequence also needs to maintain temporal coherency with different music genres. To tackle these challenges, we propose a novel music-to-dance framework, Bailando, with two powerful components: 1) a choreographic memory that learns to summarize meaningful dancing units from 3D pose sequence to a quantized codebook, 2) an actor-critic Generative Pre-trained Transformer (GPT) that composes these units to a fluent dance coherent to the music. With the learned choreographic memory, dance generation is realized on the quantized units that meet high choreography standards, such that the generated dancing sequences are confined within the spatial constraints. To achieve synchronized alignment between diverse motion tempos and music beats, we introduce an actor-critic-based reinforcement learning scheme to the GPT with a newly-designed beat-align reward function. Extensive experiments on the standard benchmark demonstrate that our proposed framework achieves state-of-the-art performance both qualitatively and quantitatively. Notably, the learned choreographic memory is shown to discover human-interpretable dancing-style poses in an unsupervised manner.

preprint2022arXiv

Dual Adaptive Transformations for Weakly Supervised Point Cloud Segmentation

Weakly supervised point cloud segmentation, i.e. semantically segmenting a point cloud with only a few labeled points in the whole 3D scene, is highly desirable due to the heavy burden of collecting abundant dense annotations for the model training. However, existing methods remain challenging to accurately segment 3D point clouds since limited annotated data may lead to insufficient guidance for label propagation to unlabeled data. Considering the smoothness-based methods have achieved promising progress, in this paper, we advocate applying the consistency constraint under various perturbations to effectively regularize unlabeled 3D points. Specifically, we propose a novel DAT (\textbf{D}ual \textbf{A}daptive \textbf{T}ransformations) model for weakly supervised point cloud segmentation, where the dual adaptive transformations are performed via an adversarial strategy at both point-level and region-level, aiming at enforcing the local and structural smoothness constraints on 3D point clouds. We evaluate our proposed DAT model with two popular backbones on the large-scale S3DIS and ScanNet-V2 datasets. Extensive experiments demonstrate that our model can effectively leverage the unlabeled 3D points and achieve significant performance gains on both datasets, setting new state-of-the-art performance for weakly supervised point cloud segmentation.

preprint2022arXiv

DyRep: Bootstrapping Training with Dynamic Re-parameterization

Structural re-parameterization (Rep) methods achieve noticeable improvements on simple VGG-style networks. Despite the prevalence, current Rep methods simply re-parameterize all operations into an augmented network, including those that rarely contribute to the model&#39;s performance. As such, the price to pay is an expensive computational overhead to manipulate these unnecessary behaviors. To eliminate the above caveats, we aim to bootstrap the training with minimal cost by devising a dynamic re-parameterization (DyRep) method, which encodes Rep technique into the training process that dynamically evolves the network structures. Concretely, our proposal adaptively finds the operations which contribute most to the loss in the network, and applies Rep to enhance their representational capacity. Besides, to suppress the noisy and redundant operations introduced by Rep, we devise a de-parameterization technique for a more compact re-parameterization. With this regard, DyRep is more efficient than Rep since it smoothly evolves the given network instead of constructing an over-parameterized network. Experimental results demonstrate our effectiveness, e.g., DyRep improves the accuracy of ResNet-18 by $2.04\%$ on ImageNet and reduces $22\%$ runtime over the baseline. Code is available at: https://github.com/hunto/DyRep.

preprint2022arXiv

Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesis

This work targets at using a general deep learning framework to synthesize free-viewpoint images of arbitrary human performers, only requiring a sparse number of camera views as inputs and skirting per-case fine-tuning. The large variation of geometry and appearance, caused by articulated body poses, shapes and clothing types, are the key bottlenecks of this task. To overcome these challenges, we present a simple yet powerful framework, named Generalizable Neural Performer (GNR), that learns a generalizable and robust neural body representation over various geometry and appearance. Specifically, we compress the light fields for novel view human rendering as conditional implicit neural radiance fields from both geometry and appearance aspects. We first introduce an Implicit Geometric Body Embedding strategy to enhance the robustness based on both parametric 3D human body model and multi-view images hints. We further propose a Screen-Space Occlusion-Aware Appearance Blending technique to preserve the high-quality appearance, through interpolating source view appearance to the radiance fields with a relax but approximate geometric guidance. To evaluate our method, we present our ongoing effort of constructing a dataset with remarkable complexity and diversity. The dataset GeneBody-1.0, includes over 360M frames of 370 subjects under multi-view cameras capturing, performing a large variety of pose actions, along with diverse body shapes, clothing, accessories and hairdos. Experiments on GeneBody-1.0 and ZJU-Mocap show better robustness of our methods than recent state-of-the-art generalizable methods among all cross-dataset, unseen subjects and unseen poses settings. We also demonstrate the competitiveness of our model compared with cutting-edge case-specific ones. Dataset, code and model will be made publicly available.

preprint2022arXiv

GreedyNASv2: Greedier Search with a Greedy Path Filter

Training a good supernet in one-shot NAS methods is difficult since the search space is usually considerably huge (e.g., $13^{21}$). In order to enhance the supernet&#39;s evaluation ability, one greedy strategy is to sample good paths, and let the supernet lean towards the good ones and ease its evaluation burden as a result. However, in practice the search can be still quite inefficient since the identification of good paths is not accurate enough and sampled paths still scatter around the whole search space. In this paper, we leverage an explicit path filter to capture the characteristics of paths and directly filter those weak ones, so that the search can be thus implemented on the shrunk space more greedily and efficiently. Concretely, based on the fact that good paths are much less than the weak ones in the space, we argue that the label of &#34;weak paths&#34; will be more confident and reliable than that of &#34;good paths&#34; in multi-path sampling. In this way, we thus cast the training of path filter in the positive and unlabeled (PU) learning paradigm, and also encourage a \textit{path embedding} as better path/operation representation to enhance the identification capacity of the learned filter. By dint of this embedding, we can further shrink the search space by aggregating similar operations with similar embeddings, and the search can be more efficient and accurate. Extensive experiments validate the effectiveness of the proposed method GreedyNASv2. For example, our obtained GreedyNASv2-L achieves $81.1\%$ Top-1 accuracy on ImageNet dataset, significantly outperforming the ResNet-50 strong baselines.

preprint2022arXiv

HEAD: HEtero-Assists Distillation for Heterogeneous Object Detectors

Conventional knowledge distillation (KD) methods for object detection mainly concentrate on homogeneous teacher-student detectors. However, the design of a lightweight detector for deployment is often significantly different from a high-capacity detector. Thus, we investigate KD among heterogeneous teacher-student pairs for a wide application. We observe that the core difficulty for heterogeneous KD (hetero-KD) is the significant semantic gap between the backbone features of heterogeneous detectors due to the different optimization manners. Conventional homogeneous KD (homo-KD) methods suffer from such a gap and are hard to directly obtain satisfactory performance for hetero-KD. In this paper, we propose the HEtero-Assists Distillation (HEAD) framework, leveraging heterogeneous detection heads as assistants to guide the optimization of the student detector to reduce this gap. In HEAD, the assistant is an additional detection head with the architecture homogeneous to the teacher head attached to the student backbone. Thus, a hetero-KD is transformed into a homo-KD, allowing efficient knowledge transfer from the teacher to the student. Moreover, we extend HEAD into a Teacher-Free HEAD (TF-HEAD) framework when a well-trained teacher detector is unavailable. Our method has achieved significant improvement compared to current detection KD methods. For example, on the MS-COCO dataset, TF-HEAD helps R18 RetinaNet achieve 33.9 mAP (+2.2), while HEAD further pushes the limit to 36.2 mAP (+4.5).

preprint2022arXiv

Joint-Modal Label Denoising for Weakly-Supervised Audio-Visual Video Parsing

This paper focuses on the weakly-supervised audio-visual video parsing task, which aims to recognize all events belonging to each modality and localize their temporal boundaries. This task is challenging because only overall labels indicating the video events are provided for training. However, an event might be labeled but not appear in one of the modalities, which results in a modality-specific noisy label problem. In this work, we propose a training strategy to identify and remove modality-specific noisy labels dynamically. It is motivated by two key observations: 1) networks tend to learn clean samples first; and 2) a labeled event would appear in at least one modality. Specifically, we sort the losses of all instances within a mini-batch individually in each modality, and then select noisy samples according to the relationships between intra-modal and inter-modal losses. Besides, we also propose a simple but valid noise ratio estimation method by calculating the proportion of instances whose confidence is below a preset threshold. Our method makes large improvements over the previous state of the arts (e.g. from 60.0\% to 63.8\% in segment-level visual metric), which demonstrates the effectiveness of our approach. Code and trained models are publicly available at \url{https://github.com/MCG-NJU/JoMoLD}.

preprint2022arXiv

Learning Where to Learn in Cross-View Self-Supervised Learning

Self-supervised learning (SSL) has made enormous progress and largely narrowed the gap with the supervised ones, where the representation learning is mainly guided by a projection into an embedding space. During the projection, current methods simply adopt uniform aggregation of pixels for embedding; however, this risks involving object-irrelevant nuisances and spatial misalignment for different augmentations. In this paper, we present a new approach, Learning Where to Learn (LEWEL), to adaptively aggregate spatial information of features, so that the projected embeddings could be exactly aligned and thus guide the feature learning better. Concretely, we reinterpret the projection head in SSL as a per-pixel projection and predict a set of spatial alignment maps from the original features by this weight-sharing projection head. A spectrum of aligned embeddings is thus obtained by aggregating the features with spatial weighting according to these alignment maps. As a result of this adaptive alignment, we observe substantial improvements on both image-level prediction and dense prediction at the same time: LEWEL improves MoCov2 by 1.6%/1.3%/0.5%/0.4% points, improves BYOL by 1.3%/1.3%/0.7%/0.6% points, on ImageNet linear/semi-supervised classification, Pascal VOC semantic segmentation, and object detection, respectively.

preprint2022arXiv

LightViT: Towards Light-Weight Convolution-Free Vision Transformers

Vision transformers (ViTs) are usually considered to be less light-weight than convolutional neural networks (CNNs) due to the lack of inductive bias. Recent works thus resort to convolutions as a plug-and-play module and embed them in various ViT counterparts. In this paper, we argue that the convolutional kernels perform information aggregation to connect all tokens; however, they would be actually unnecessary for light-weight ViTs if this explicit aggregation could function in a more homogeneous way. Inspired by this, we present LightViT as a new family of light-weight ViTs to achieve better accuracy-efficiency balance upon the pure transformer blocks without convolution. Concretely, we introduce a global yet efficient aggregation scheme into both self-attention and feed-forward network (FFN) of ViTs, where additional learnable tokens are introduced to capture global dependencies; and bi-dimensional channel and spatial attentions are imposed over token embeddings. Experiments show that our model achieves significant improvements on image classification, object detection, and semantic segmentation tasks. For example, our LightViT-T achieves 78.7% accuracy on ImageNet with only 0.7G FLOPs, outperforming PVTv2-B0 by 8.2% while 11% faster on GPU. Code is available at https://github.com/hunto/LightViT.

preprint2022arXiv

Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformer

Vision transformers have achieved great successes in many computer vision tasks. Most methods generate vision tokens by splitting an image into a regular and fixed grid and treating each cell as a token. However, not all regions are equally important in human-centric vision tasks, e.g., the human body needs a fine representation with many tokens, while the image background can be modeled by a few tokens. To address this problem, we propose a novel Vision Transformer, called Token Clustering Transformer (TCFormer), which merges tokens by progressive clustering, where the tokens can be merged from different locations with flexible shapes and sizes. The tokens in TCFormer can not only focus on important areas but also adjust the token shapes to fit the semantic concept and adopt a fine resolution for regions containing critical details, which is beneficial to capturing detailed information. Extensive experiments show that TCFormer consistently outperforms its counterparts on different challenging human-centric tasks and datasets, including whole-body pose estimation on COCO-WholeBody and 3D human mesh reconstruction on 3DPW. Code is available at https://github.com/zengwang430521/TCFormer.git

preprint2022arXiv

Pose for Everything: Towards Category-Agnostic Pose Estimation

Existing works on 2D pose estimation mainly focus on a certain category, e.g. human, animal, and vehicle. However, there are lots of application scenarios that require detecting the poses/keypoints of the unseen class of objects. In this paper, we introduce the task of Category-Agnostic Pose Estimation (CAPE), which aims to create a pose estimation model capable of detecting the pose of any class of object given only a few samples with keypoint definition. To achieve this goal, we formulate the pose estimation problem as a keypoint matching problem and design a novel CAPE framework, termed POse Matching Network (POMNet). A transformer-based Keypoint Interaction Module (KIM) is proposed to capture both the interactions among different keypoints and the relationship between the support and query images. We also introduce Multi-category Pose (MP-100) dataset, which is a 2D pose dataset of 100 object categories containing over 20K instances and is well-designed for developing CAPE algorithms. Experiments show that our method outperforms other baseline approaches by a large margin. Codes and data are available at https://github.com/luminxu/Pose-for-Everything.

preprint2022arXiv

PoseTrans: A Simple Yet Effective Pose Transformation Augmentation for Human Pose Estimation

Human pose estimation aims to accurately estimate a wide variety of human poses. However, existing datasets often follow a long-tailed distribution that unusual poses only occupy a small portion, which further leads to the lack of diversity of rare poses. These issues result in the inferior generalization ability of current pose estimators. In this paper, we present a simple yet effective data augmentation method, termed Pose Transformation (PoseTrans), to alleviate the aforementioned problems. Specifically, we propose Pose Transformation Module (PTM) to create new training samples that have diverse poses and adopt a pose discriminator to ensure the plausibility of the augmented poses. Besides, we propose Pose Clustering Module (PCM) to measure the pose rarity and select the &#34;rarest&#34; poses to help balance the long-tailed distribution. Extensive experiments on three benchmark datasets demonstrate the effectiveness of our method, especially on rare poses. Also, our method is efficient and simple to implement, which can be easily integrated into the training pipeline of existing pose estimation models.

preprint2022arXiv

Progressive Attention on Multi-Level Dense Difference Maps for Generic Event Boundary Detection

Generic event boundary detection is an important yet challenging task in video understanding, which aims at detecting the moments where humans naturally perceive event boundaries. The main challenge of this task is perceiving various temporal variations of diverse event boundaries. To this end, this paper presents an effective and end-to-end learnable framework (DDM-Net). To tackle the diversity and complicated semantics of event boundaries, we make three notable improvements. First, we construct a feature bank to store multi-level features of space and time, prepared for difference calculation at multiple scales. Second, to alleviate inadequate temporal modeling of previous methods, we present dense difference maps (DDM) to comprehensively characterize the motion pattern. Finally, we exploit progressive attention on multi-level DDM to jointly aggregate appearance and motion clues. As a result, DDM-Net respectively achieves a significant boost of 14% and 8% on Kinetics-GEBD and TAPOS benchmark, and outperforms the top-1 winner solution of LOVEU Challenge@CVPR 2021 without bells and whistles. The state-of-the-art result demonstrates the effectiveness of richer motion representation and more sophisticated aggregation, in handling the diversity of generic event boundary detection. The code is made available at \url{https://github.com/MCG-NJU/DDM}.

preprint2022arXiv

Pseudo-Labeled Auto-Curriculum Learning for Semi-Supervised Keypoint Localization

Localizing keypoints of an object is a basic visual problem. However, supervised learning of a keypoint localization network often requires a large amount of data, which is expensive and time-consuming to obtain. To remedy this, there is an ever-growing interest in semi-supervised learning (SSL), which leverages a small set of labeled data along with a large set of unlabeled data. Among these SSL approaches, pseudo-labeling (PL) is one of the most popular. PL approaches apply pseudo-labels to unlabeled data, and then train the model with a combination of the labeled and pseudo-labeled data iteratively. The key to the success of PL is the selection of high-quality pseudo-labeled samples. Previous works mostly select training samples by manually setting a single confidence threshold. We propose to automatically select reliable pseudo-labeled samples with a series of dynamic thresholds, which constitutes a learning curriculum. Extensive experiments on six keypoint localization benchmark datasets demonstrate that the proposed approach significantly outperforms the previous state-of-the-art SSL approaches.

preprint2022arXiv

ScaleNet: Searching for the Model to Scale

Recently, community has paid increasing attention on model scaling and contributed to developing a model family with a wide spectrum of scales. Current methods either simply resort to a one-shot NAS manner to construct a non-structural and non-scalable model family or rely on a manual yet fixed scaling strategy to scale an unnecessarily best base model. In this paper, we bridge both two components and propose ScaleNet to jointly search base model and scaling strategy so that the scaled large model can have more promising performance. Concretely, we design a super-supernet to embody models with different spectrum of sizes (e.g., FLOPs). Then, the scaling strategy can be learned interactively with the base model via a Markov chain-based evolution algorithm and generalized to develop even larger models. To obtain a decent super-supernet, we design a hierarchical sampling strategy to enhance its training sufficiency and alleviate the disturbance. Experimental results show our scaled networks enjoy significant performance superiority on various FLOPs, but with at least 2.53x reduction on search cost. Codes are available at https://github.com/luminolx/ScaleNet.

preprint2022arXiv

Searching for Network Width with Bilaterally Coupled Network

Searching for a more compact network width recently serves as an effective way of channel pruning for the deployment of convolutional neural networks (CNNs) under hardware constraints. To fulfill the searching, a one-shot supernet is usually leveraged to efficiently evaluate the performance \wrt~different network widths. However, current methods mainly follow a \textit{unilaterally augmented} (UA) principle for the evaluation of each width, which induces the training unfairness of channels in supernet. In this paper, we introduce a new supernet called Bilaterally Coupled Network (BCNet) to address this issue. In BCNet, each channel is fairly trained and responsible for the same amount of network widths, thus each network width can be evaluated more accurately. Besides, we propose to reduce the redundant search space and present the BCNetV2 as the enhanced supernet to ensure rigorous training fairness over channels. Furthermore, we leverage a stochastic complementary strategy for training the BCNet, and propose a prior initial population sampling method to boost the performance of the evolutionary search. We also propose the first open-source width benchmark on macro structures named Channel-Bench-Macro for the better comparison of width search algorithms. Extensive experiments on benchmark CIFAR-10 and ImageNet datasets indicate that our method can achieve state-of-the-art or competing performance over other baseline methods. Moreover, our method turns out to further boost the performance of NAS models by refining their network widths. For example, with the same FLOPs budget, our obtained EfficientNet-B0 achieves 77.53\% Top-1 accuracy on ImageNet dataset, surpassing the performance of original setting by 0.65\%.

preprint2022arXiv

SimMatch: Semi-supervised Learning with Similarity Matching

Learning with few labeled data has been a longstanding problem in the computer vision and machine learning research community. In this paper, we introduced a new semi-supervised learning framework, SimMatch, which simultaneously considers semantic similarity and instance similarity. In SimMatch, the consistency regularization will be applied on both semantic-level and instance-level. The different augmented views of the same instance are encouraged to have the same class prediction and similar similarity relationship respected to other instances. Next, we instantiated a labeled memory buffer to fully leverage the ground truth labels on instance-level and bridge the gaps between the semantic and instance similarities. Finally, we proposed the \textit{unfolding} and \textit{aggregation} operation which allows these two similarities be isomorphically transformed with each other. In this way, the semantic and instance pseudo-labels can be mutually propagated to generate more high-quality and reliable matching targets. Extensive experimental results demonstrate that SimMatch improves the performance of semi-supervised learning tasks across different benchmark datasets and different settings. Notably, with 400 epochs of training, SimMatch achieves 67.2\%, and 74.4\% Top-1 Accuracy with 1\% and 10\% labeled examples on ImageNet, which significantly outperforms the baseline methods and is better than previous semi-supervised learning frameworks. Code and pre-trained models are available at https://github.com/KyleZheng1997/simmatch.

preprint2022arXiv

Simulating Fluids in Real-World Still Images

In this work, we tackle the problem of real-world fluid animation from a still image. The key of our system is a surface-based layered representation deriving from video decomposition, where the scene is decoupled into a surface fluid layer and an impervious background layer with corresponding transparencies to characterize the composition of the two layers. The animated video can be produced by warping only the surface fluid layer according to the estimation of fluid motions and recombining it with the background. In addition, we introduce surface-only fluid simulation, a $2.5D$ fluid calculation version, as a replacement for motion estimation. Specifically, we leverage the triangular mesh based on a monocular depth estimator to represent the fluid surface layer and simulate the motion in the physics-based framework with the inspiration of the classic theory of the hybrid Lagrangian-Eulerian method, along with a learnable network so as to adapt to complex real-world image textures. We demonstrate the effectiveness of the proposed system through comparison with existing methods in both standard objective metrics and subjective ranking scores. Extensive experiments not only indicate our method&#39;s competitive performance for common fluid scenes but also better robustness and reasonability under complex transparent fluid scenarios. Moreover, as the proposed surface-based layer representation and surface-only fluid simulation naturally disentangle the scene, interactive editing such as adding objects to the river and texture replacing could be easily achieved with realistic results.

preprint2022arXiv

Stretchable Cells Help DARTS Search Better

Differentiable neural architecture search (DARTS) has gained much success in discovering flexible and diverse cell types. To reduce the evaluation gap, the supernet is expected to have identical layers with the target network. However, even for this consistent search, the searched cells often suffer from poor performance, especially for the supernet with fewer layers, as current DARTS methods are prone to wide and shallow cells, and this topology collapse induces sub-optimal searched cells. In this paper, we alleviate this issue by endowing the cells with explicit stretchability, so the search can be directly implemented on our stretchable cells for both operation type and topology simultaneously. Concretely, we introduce a set of topological variables and a combinatorial probabilistic distribution to explicitly model the target topology. With more diverse and complex topologies, our method adapts well for various layer numbers. Extensive experiments on CIFAR-10 and ImageNet show that our stretchable cells obtain better performance with fewer layers and parameters. For example, our method can improve DARTS by 0.28\% accuracy on CIFAR-10 dataset with 45\% parameters reduced or 2.9\% with similar FLOPs on ImageNet dataset.

preprint2022arXiv

Structure-aware Editable Morphable Model for 3D Facial Detail Animation and Manipulation

Morphable models are essential for the statistical modeling of 3D faces. Previous works on morphable models mostly focus on large-scale facial geometry but ignore facial details. This paper augments morphable models in representing facial details by learning a Structure-aware Editable Morphable Model (SEMM). SEMM introduces a detail structure representation based on the distance field of wrinkle lines, jointly modeled with detail displacements to establish better correspondences and enable intuitive manipulation of wrinkle structure. Besides, SEMM introduces two transformation modules to translate expression blendshape weights and age values into changes in latent space, allowing effective semantic detail editing while maintaining identity. Extensive experiments demonstrate that the proposed model compactly represents facial details, outperforms previous methods in expression animation qualitatively and quantitatively, and achieves effective age editing and wrinkle line editing of facial details. Code and model are available at https://github.com/gerwang/facial-detail-manipulation.

preprint2022arXiv

StyleGAN-Human: A Data-Centric Odyssey of Human Generation

Unconditional human image generation is an important task in vision and graphics, which enables various applications in the creative industry. Existing studies in this field mainly focus on &#34;network engineering&#34; such as designing new components and objective functions. This work takes a data-centric perspective and investigates multiple critical aspects in &#34;data engineering&#34;, which we believe would complement the current practice. To facilitate a comprehensive study, we collect and annotate a large-scale human image dataset with over 230K samples capturing diverse poses and textures. Equipped with this large dataset, we rigorously investigate three essential factors in data engineering for StyleGAN-based human generation, namely data size, data distribution, and data alignment. Extensive experiments reveal several valuable observations w.r.t. these aspects: 1) Large-scale data, more than 40K images, are needed to train a high-fidelity unconditional human generation model with vanilla StyleGAN. 2) A balanced training set helps improve the generation quality with rare face poses compared to the long-tailed counterpart, whereas simply balancing the clothing texture distribution does not effectively bring an improvement. 3) Human GAN models with body centers for alignment outperform models trained using face centers or pelvis points as alignment anchors. In addition, a model zoo and human editing applications are demonstrated to facilitate future research in the community.

preprint2022arXiv

Submission to Generic Event Boundary Detection Challenge@CVPR 2022: Local Context Modeling and Global Boundary Decoding Approach

Generic event boundary detection (GEBD) is an important yet challenging task in video understanding, which aims at detecting the moments where humans naturally perceive event boundaries. In this paper, we present a local context modeling and global boundary decoding approach for GEBD task. Local context modeling sub-network is proposed to perceive diverse patterns of generic event boundaries, and it generates powerful video representations and reliable boundary confidence. Based on them, global boundary decoding sub-network is exploited to decode event boundaries from a global view. Our proposed method achieves 85.13% F1-score on Kinetics-GEBD testing set, which achieves a more than 22% F1-score boost compared to the baseline method. The code is available at https://github.com/JackyTown/GEBD_Challenge_CVPR2022.

preprint2022arXiv

The Role of Shift Vector in High-Harmonic Generation from Non-Centrosymmetric Topological Insulators under Strong Laser Fields

As a promising avenue to obtain new extreme ultraviolet light source and detect electronic properties, high-harmonic generation (HHG) has been actively developed in both theory and experiment. In solids lacking inversion symmetry, when electrons undergo a nonadiabatic transition, a directional charge shift occurs and is characterized by shift vector, which measures the real-space shift of the photoexcited electron and hole. For the first time, we have revealed that shift vector plays prominent roles in the real-space tunneling mechanism of three-step model for electrons under strong laser fields. Since shift vector is determined by the topological properties of related wave functions, we expect HHG with its contribution can provide direct knowledge on the band topology in noncentrosymmetric topological insulators (TIs). In both Kane-Mele model and realistic material BiTeI, we have found that the shift vector reverses when band inversion happens during the topological phase transition between normal and topological insulators. Under oscillating strong laser fields, the reversal of shift vector leads to completely opposite radiation time of high-order harmonics. This makes HHG a feasible all-optical strong-field method to directly identify the band inversion in non-centrosymmetric TIs.

preprint2022arXiv

ZoomNAS: Searching for Whole-body Human Pose Estimation in the Wild

This paper investigates the task of 2D whole-body human pose estimation, which aims to localize dense landmarks on the entire human body including body, feet, face, and hands. We propose a single-network approach, termed ZoomNet, to take into account the hierarchical structure of the full human body and solve the scale variation of different body parts. We further propose a neural architecture search framework, termed ZoomNAS, to promote both the accuracy and efficiency of whole-body pose estimation. ZoomNAS jointly searches the model architecture and the connections between different sub-modules, and automatically allocates computational complexity for searched sub-modules. To train and evaluate ZoomNAS, we introduce the first large-scale 2D human whole-body dataset, namely COCO-WholeBody V1.0, which annotates 133 keypoints for in-the-wild images. Extensive experiments demonstrate the effectiveness of ZoomNAS and the significance of COCO-WholeBody V1.0.

preprint2021arXiv

Efficient and Reliable Overlay Networks for Decentralized Federated Learning

We propose near-optimal overlay networks based on $d$-regular expander graphs to accelerate decentralized federated learning (DFL) and improve its generalization. In DFL a massive number of clients are connected by an overlay network, and they solve machine learning problems collaboratively without sharing raw data. Our overlay network design integrates spectral graph theory and the theoretical convergence and generalization bounds for DFL. As such, our proposed overlay networks accelerate convergence, improve generalization, and enhance robustness to clients failures in DFL with theoretical guarantees. Also, we present an efficient algorithm to convert a given graph to a practical overlay network and maintaining the network topology after potential client failures. We numerically verify the advantages of DFL with our proposed networks on various benchmark tasks, ranging from image classification to language modeling using hundreds of clients.

preprint2021arXiv

Locally Free Weight Sharing for Network Width Search

Searching for network width is an effective way to slim deep neural networks with hardware budgets. With this aim, a one-shot supernet is usually leveraged as a performance evaluator to rank the performance \wrt~different width. Nevertheless, current methods mainly follow a manually fixed weight sharing pattern, which is limited to distinguish the performance gap of different width. In this paper, to better evaluate each width, we propose a locally free weight sharing strategy (CafeNet) accordingly. In CafeNet, weights are more freely shared, and each width is jointly indicated by its base channels and free channels, where free channels are supposed to loCAte FrEely in a local zone to better represent each width. Besides, we propose to further reduce the search space by leveraging our introduced FLOPs-sensitive bins. As a result, our CafeNet can be trained stochastically and get optimized within a min-min strategy. Extensive experiments on ImageNet, CIFAR-10, CelebA and MS COCO dataset have verified our superiority comparing to other state-of-the-art baselines. For example, our method can further boost the benchmark NAS network EfficientNet-B0 by 0.41\% via searching its width more delicately.

preprint2021arXiv

Monocular Human Pose and Shape Reconstruction using Part Differentiable Rendering

Superior human pose and shape reconstruction from monocular images depends on removing the ambiguities caused by occlusions and shape variance. Recent works succeed in regression-based methods which estimate parametric models directly through a deep neural network supervised by 3D ground truth. However, 3D ground truth is neither in abundance nor can efficiently be obtained. In this paper, we introduce body part segmentation as critical supervision. Part segmentation not only indicates the shape of each body part but helps to infer the occlusions among parts as well. To improve the reconstruction with part segmentation, we propose a part-level differentiable renderer that enables part-based models to be supervised by part segmentation in neural networks or optimization loops. We also introduce a general parametric model engaged in the rendering pipeline as an intermediate representation between skeletons and detailed shapes, which consists of primitive geometries for better interpretability. The proposed approach combines parameter regression, body model optimization, and detailed model registration altogether. Experimental results demonstrate that the proposed method achieves balanced evaluation on pose and shape, and outperforms the state-of-the-art approaches on Human3.6M, UP-3D and LSP datasets.

preprint2021arXiv

Towards Improving the Consistency, Efficiency, and Flexibility of Differentiable Neural Architecture Search

Most differentiable neural architecture search methods construct a super-net for search and derive a target-net as its sub-graph for evaluation. There exists a significant gap between the architectures in search and evaluation. As a result, current methods suffer from an inconsistent, inefficient, and inflexible search process. In this paper, we introduce EnTranNAS that is composed of Engine-cells and Transit-cells. The Engine-cell is differentiable for architecture search, while the Transit-cell only transits a sub-graph by architecture derivation. Consequently, the gap between the architectures in search and evaluation is significantly reduced. Our method also spares much memory and computation cost, which speeds up the search process. A feature sharing strategy is introduced for more balanced optimization and more efficient search. Furthermore, we develop an architecture derivation method to replace the traditional one that is based on a hand-crafted rule. Our method enables differentiable sparsification, and keeps the derived architecture equivalent to that of Engine-cell, which further improves the consistency between search and evaluation. Besides, it supports the search for topology where a node can be connected to prior nodes with any number of connections, so that the searched architectures could be more flexible. For experiments on CIFAR-10, our search on the standard space requires only 0.06 GPU-day. We further have an error rate of 2.22% with 0.07 GPU-day for the search on an extended space. We can also directly perform the search on ImageNet with topology learnable and achieve a top-1 error rate of 23.8% in 2.1 GPU-day.

preprint2021arXiv

Wavelength conversion for single-photon polarization qubits through continuous variable quantum teleportation

A quantum internet connects remote quantum processors that need interact and exchange quantum signals over a long distance through photonic channels. However, these quantum nodes are usually composed of quantum systems with emitted photons unsuitable for long-distance transmission. Therefore, quantum wavelength conversion to telecom is crucial for long-distance quantum networks based on optical fiber. Here we propose wavelength conversion devices for single-photon polarization qubits using continuous variable quantum teleportation, which can efficiently convert qubits between near-infrared (780/795 nm suitable for interacting with atomic quantum nodes) and telecom wavelength (1300-1500 nm suitable for long-distance transmission). The teleportation uses entangled photon sources (i.e., non-degenerate two-mode squeezed state) that can be generated by four-wave mixing in rubidium atomic vapor cells, with a diamond configuration of atomic transitions. The entangled fields can be emitted in two orthogonal polarizations with locked relative phase, making them especially suitable for interfacing with single-photon polarization qubits. Our work paves the way for the realization of long-distance quantum networks.

preprint2020arXiv

3D Sketch-aware Semantic Scene Completion via Semi-supervised Structure Prior

The goal of the Semantic Scene Completion (SSC) task is to simultaneously predict a completed 3D voxel representation of volumetric occupancy and semantic labels of objects in the scene from a single-view observation. Since the computational cost generally increases explosively along with the growth of voxel resolution, most current state-of-the-arts have to tailor their framework into a low-resolution representation with the sacrifice of detail prediction. Thus, voxel resolution becomes one of the crucial difficulties that lead to the performance bottleneck. In this paper, we propose to devise a new geometry-based strategy to embed depth information with low-resolution voxel representation, which could still be able to encode sufficient geometric information, e.g., room layout, object&#39;s sizes and shapes, to infer the invisible areas of the scene with well structure-preserving details. To this end, we first propose a novel 3D sketch-aware feature embedding to explicitly encode geometric information effectively and efficiently. With the 3D sketch in hand, we further devise a simple yet effective semantic scene completion framework that incorporates a light-weight 3D Sketch Hallucination module to guide the inference of occupancy and the semantic labels via a semi-supervised structure prior learning strategy. We demonstrate that our proposed geometric embedding works better than the depth feature learning from habitual SSC frameworks. Our final model surpasses state-of-the-arts consistently on three public benchmarks, which only requires 3D volumes of 60 x 36 x 60 resolution for both input and output. The code and the supplementary material will be available at https://charlesCXK.github.io.

preprint2020arXiv

A Coarse-to-Fine Adaptive Network for Appearance-Based Gaze Estimation

Human gaze is essential for various appealing applications. Aiming at more accurate gaze estimation, a series of recent works propose to utilize face and eye images simultaneously. Nevertheless, face and eye images only serve as independent or parallel feature sources in those works, the intrinsic correlation between their features is overlooked. In this paper we make the following contributions: 1) We propose a coarse-to-fine strategy which estimates a basic gaze direction from face image and refines it with corresponding residual predicted from eye images. 2) Guided by the proposed strategy, we design a framework which introduces a bi-gram model to bridge gaze residual and basic gaze direction, and an attention component to adaptively acquire suitable fine-grained feature. 3) Integrating the above innovations, we construct a coarse-to-fine adaptive network named CA-Net and achieve state-of-the-art performances on MPIIGaze and EyeDiap.

preprint2020arXiv

A Real-Time Cross-modality Correlation Filtering Method for Referring Expression Comprehension

Referring expression comprehension aims to localize the object instance described by a natural language expression. Current referring expression methods have achieved good performance. However, none of them is able to achieve real-time inference without accuracy drop. The reason for the relatively slow inference speed is that these methods artificially split the referring expression comprehension into two sequential stages including proposal generation and proposal ranking. It does not exactly conform to the habit of human cognition. To this end, we propose a novel Realtime Cross-modality Correlation Filtering method (RCCF). RCCF reformulates the referring expression comprehension as a correlation filtering process. The expression is first mapped from the language domain to the visual domain and then treated as a template (kernel) to perform correlation filtering on the image feature map. The peak value in the correlation heatmap indicates the center points of the target box. In addition, RCCF also regresses a 2-D object size and 2-D offset. The center point coordinates, object size and center point offset together to form the target bounding box. Our method runs at 40 FPS while achieving leading performance in RefClef, RefCOCO, RefCOCO+ and RefCOCOg benchmarks. In the challenging RefClef dataset, our methods almost double the state-of-the-art performance (34.70% increased to 63.79%). We hope this work can arouse more attention and studies to the new cross-modality correlation filtering framework as well as the one-stage framework for referring expression comprehension.

preprint2020arXiv

An Approach for Process Model Extraction By Multi-Grained Text Classification

Process model extraction (PME) is a recently emerged interdiscipline between natural language processing (NLP) and business process management (BPM), which aims to extract process models from textual descriptions. Previous process extractors heavily depend on manual features and ignore the potential relations between clues of different text granularities. In this paper, we formalize the PME task into the multi-grained text classification problem, and propose a hierarchical neural network to effectively model and extract multi-grained information without manually-defined procedural features. Under this structure, we accordingly propose the coarse-to-fine (grained) learning mechanism, training multi-grained tasks in coarse-to-fine grained order to share the high-level knowledge for the low-level tasks. To evaluate our approach, we construct two multi-grained datasets from two different domains and conduct extensive experiments from different dimensions. The experimental results demonstrate that our approach outperforms the state-of-the-art methods with statistical significance and further investigations demonstrate its effectiveness.

preprint2020arXiv

Bi-directional Cross-Modality Feature Propagation with Separation-and-Aggregation Gate for RGB-D Semantic Segmentation

Depth information has proven to be a useful cue in the semantic segmentation of RGB-D images for providing a geometric counterpart to the RGB representation. Most existing works simply assume that depth measurements are accurate and well-aligned with the RGB pixels and models the problem as a cross-modal feature fusion to obtain better feature representations to achieve more accurate segmentation. This, however, may not lead to satisfactory results as actual depth data are generally noisy, which might worsen the accuracy as the networks go deeper. In this paper, we propose a unified and efficient Cross-modality Guided Encoder to not only effectively recalibrate RGB feature responses, but also to distill accurate depth information via multiple stages and aggregate the two recalibrated representations alternatively. The key of the proposed architecture is a novel Separation-and-Aggregation Gating operation that jointly filters and recalibrates both representations before cross-modality aggregation. Meanwhile, a Bi-direction Multi-step Propagation strategy is introduced, on the one hand, to help to propagate and fuse information between the two modalities, and on the other hand, to preserve their specificity along the long-term propagation process. Besides, our proposed encoder can be easily injected into the previous encoder-decoder structures to boost their performance on RGB-D semantic segmentation. Our model outperforms state-of-the-arts consistently on both in-door and out-door challenging datasets. Code of this work is available at https://charlescxk.github.io/

preprint2020arXiv

CentripetalNet: Pursuing High-quality Keypoint Pairs for Object Detection

Keypoint-based detectors have achieved pretty-well performance. However, incorrect keypoint matching is still widespread and greatly affects the performance of the detector. In this paper, we propose CentripetalNet which uses centripetal shift to pair corner keypoints from the same instance. CentripetalNet predicts the position and the centripetal shift of the corner points and matches corners whose shifted results are aligned. Combining position information, our approach matches corner points more accurately than the conventional embedding approaches do. Corner pooling extracts information inside the bounding boxes onto the border. To make this information more aware at the corners, we design a cross-star deformable convolution network to conduct feature adaption. Furthermore, we explore instance segmentation on anchor-free detectors by equipping our CentripetalNet with a mask prediction module. On MS-COCO test-dev, our CentripetalNet not only outperforms all existing anchor-free detectors with an AP of 48.0% but also achieves comparable performance to the state-of-the-art instance segmentation approaches with a 40.2% MaskAP. Code will be available at https://github.com/KiveeDong/CentripetalNet.

preprint2020arXiv

Differentiable Hierarchical Graph Grouping for Multi-Person Pose Estimation

Multi-person pose estimation is challenging because it localizes body keypoints for multiple persons simultaneously. Previous methods can be divided into two streams, i.e. top-down and bottom-up methods. The top-down methods localize keypoints after human detection, while the bottom-up methods localize keypoints directly and then cluster/group them for different persons, which are generally more efficient than top-down methods. However, in existing bottom-up methods, the keypoint grouping is usually solved independently from keypoint detection, making them not end-to-end trainable and have sub-optimal performance. In this paper, we investigate a new perspective of human part grouping and reformulate it as a graph clustering task. Especially, we propose a novel differentiable Hierarchical Graph Grouping (HGG) method to learn the graph grouping in bottom-up multi-person pose estimation task. Moreover, HGG is easily embedded into main-stream bottom-up methods. It takes human keypoint candidates as graph nodes and clusters keypoints in a multi-layer graph neural network model. The modules of HGG can be trained end-to-end with the keypoint detection network and is able to supervise the grouping process in a hierarchical manner. To improve the discrimination of the clustering, we add a set of edge discriminators and macro-node discriminators. Extensive experiments on both COCO and OCHuman datasets demonstrate that the proposed method improves the performance of bottom-up pose estimation methods.

preprint2020arXiv

Everybody&#39;s Talkin&#39;: Let Me Talk as You Want

We present a method to edit a target portrait footage by taking a sequence of audio as input to synthesize a photo-realistic video. This method is unique because it is highly dynamic. It does not assume a person-specific rendering network yet capable of translating arbitrary source audio into arbitrary video output. Instead of learning a highly heterogeneous and nonlinear mapping from audio to the video directly, we first factorize each target video frame into orthogonal parameter spaces, i.e., expression, geometry, and pose, via monocular 3D face reconstruction. Next, a recurrent network is introduced to translate source audio into expression parameters that are primarily related to the audio content. The audio-translated expression parameters are then used to synthesize a photo-realistic human subject in each video frame, with the movement of the mouth regions precisely mapped to the source audio. The geometry and pose parameters of the target human portrait are retained, therefore preserving the context of the original video footage. Finally, we introduce a novel video rendering network and a dynamic programming method to construct a temporally coherent and photo-realistic video. Extensive experiments demonstrate the superiority of our method over existing approaches. Our method is end-to-end learnable and robust to voice variations in the source audio.

preprint2020arXiv

Fast and Accurate: Structure Coherence Component for Face Alignment

In this paper, we propose a fast and accurate coordinate regression method for face alignment. Unlike most existing facial landmark regression methods which usually employ fully connected layers to convert feature maps into landmark coordinate, we present a structure coherence component to explicitly take the relation among facial landmarks into account. Due to the geometric structure of human face, structure coherence between different facial parts provides important cues for effectively localizing facial landmarks. However, the dense connection in the fully connected layers overuses such coherence, making the important cues unable to be distinguished from all connections. Instead, our structure coherence component leverages a dynamic sparse graph structure to passing features among the most related landmarks. Furthermore, we propose a novel objective function, named Soft Wing loss, to improve the accuracy. Extensive experiments on three popular benchmarks, including WFLW, COFW and 300W, demonstrate the effectiveness of the proposed method, achieving state-of-the-art performance with fast speed. Our approach is especially robust to challenging cases resulting in impressively low failure rate (0% and 2.88%) in COFW and WFLW datasets.

preprint2020arXiv

GreedyNAS: Towards Fast One-Shot NAS with Greedy Supernet

Training a supernet matters for one-shot neural architecture search (NAS) methods since it serves as a basic performance estimator for different architectures (paths). Current methods mainly hold the assumption that a supernet should give a reasonable ranking over all paths. They thus treat all paths equally, and spare much effort to train paths. However, it is harsh for a single supernet to evaluate accurately on such a huge-scale search space (e.g., $7^{21}$). In this paper, instead of covering all paths, we ease the burden of supernet by encouraging it to focus more on evaluation of those potentially-good ones, which are identified using a surrogate portion of validation data. Concretely, during training, we propose a multi-path sampling strategy with rejection, and greedily filter the weak paths. The training efficiency is thus boosted since the training space has been greedily shrunk from all paths to those potentially-good ones. Moreover, we further adopt an exploration and exploitation policy by introducing an empirical candidate path pool. Our proposed method GreedyNAS is easy-to-follow, and experimental results on ImageNet dataset indicate that it can achieve better Top-1 accuracy under same search space and FLOPs or latency level, but with only $\sim$60\% of supernet training cost. By searching on a larger space, our GreedyNAS can also obtain new state-of-the-art architectures.

preprint2020arXiv

HMOR: Hierarchical Multi-Person Ordinal Relations for Monocular Multi-Person 3D Pose Estimation

Remarkable progress has been made in 3D human pose estimation from a monocular RGB camera. However, only a few studies explored 3D multi-person cases. In this paper, we attempt to address the lack of a global perspective of the top-down approaches by introducing a novel form of supervision - Hierarchical Multi-person Ordinal Relations (HMOR). The HMOR encodes interaction information as the ordinal relations of depths and angles hierarchically, which captures the body-part and joint level semantic and maintains global consistency at the same time. In our approach, an integrated top-down model is designed to leverage these ordinal relations in the learning process. The integrated model estimates human bounding boxes, human depths, and root-relative 3D poses simultaneously, with a coarse-to-fine architecture to improve the accuracy of depth estimation. The proposed method significantly outperforms state-of-the-art methods on publicly available multi-person 3D pose datasets. In addition to superior performance, our method costs lower computation complexity and fewer model parameters.

preprint2020arXiv

Nonlocal Correlation of Spin in High Energy Physics

Nonlocality is a key feature of quantum theory and is reflected in the violation of Bell inequalities for entangled systems. The experimental tests beyond the electromagnetism and massless quanta are of great importance for understanding the nonlocality in different quantum interactions. In this work, we develop a generalized Clauser-Horne inequality pertaining especially to the high energy physics processes, which is quantum mechanical intervene free. We find, in the process of pseudoscalar quarkonium exclusive decay to entangled $Λ\barΛ$ pairs, the inequality could be violated and is verifiable in high energy experiments, like BES III or BELLE II.

preprint2020arXiv

PPDM: Parallel Point Detection and Matching for Real-time Human-Object Interaction Detection

We propose a single-stage Human-Object Interaction (HOI) detection method that has outperformed all existing methods on HICO-DET dataset at 37 fps on a single Titan XP GPU. It is the first real-time HOI detection method. Conventional HOI detection methods are composed of two stages, i.e., human-object proposals generation, and proposals classification. Their effectiveness and efficiency are limited by the sequential and separate architecture. In this paper, we propose a Parallel Point Detection and Matching (PPDM) HOI detection framework. In PPDM, an HOI is defined as a point triplet < human point, interaction point, object point>. Human and object points are the center of the detection boxes, and the interaction point is the midpoint of the human and object points. PPDM contains two parallel branches, namely point detection branch and point matching branch. The point detection branch predicts three points. Simultaneously, the point matching branch predicts two displacements from the interaction point to its corresponding human and object points. The human point and the object point originated from the same interaction point are considered as matched pairs. In our novel parallel architecture, the interaction points implicitly provide context and regularization for human and object detection. The isolated detection boxes are unlikely to form meaning HOI triplets are suppressed, which increases the precision of HOI detection. Moreover, the matching between human and object detection boxes is only applied around limited numbers of filtered candidate interaction points, which saves much computational cost. Additionally, we build a new application-oriented database named HOI-A, which severs as a good supplement to the existing datasets. The source code and the dataset will be made publicly available to facilitate the development of HOI detection.

preprint2020arXiv

TransMoMo: Invariance-Driven Unsupervised Video Motion Retargeting

We present a lightweight video motion retargeting approach TransMoMo that is capable of transferring motion of a person in a source video realistically to another video of a target person. Without using any paired data for supervision, the proposed method can be trained in an unsupervised manner by exploiting invariance properties of three orthogonal factors of variation including motion, structure, and view-angle. Specifically, with loss functions carefully derived based on invariance, we train an auto-encoder to disentangle the latent representations of such factors given the source and target video clips. This allows us to selectively transfer motion extracted from the source video seamlessly to the target video in spite of structural and view-angle disparities between the source and the target. The relaxed assumption of paired data allows our method to be trained on a vast amount of videos needless of manual annotation of source-target pairing, leading to improved robustness against large structural variations and extreme motion in videos. We demonstrate the effectiveness of our method over the state-of-the-art methods. Code, model and data are publicly available on our project page (https://yzhq97.github.io/transmomo).

preprint2020arXiv

Whole-Body Human Pose Estimation in the Wild

This paper investigates the task of 2D human whole-body pose estimation, which aims to localize dense landmarks on the entire human body including face, hands, body, and feet. As existing datasets do not have whole-body annotations, previous methods have to assemble different deep models trained independently on different datasets of the human face, hand, and body, struggling with dataset biases and large model complexity. To fill in this blank, we introduce COCO-WholeBody which extends COCO dataset with whole-body annotations. To our best knowledge, it is the first benchmark that has manual annotations on the entire human body, including 133 dense landmarks with 68 on the face, 42 on hands and 23 on the body and feet. A single-network model, named ZoomNet, is devised to take into account the hierarchical structure of the full human body to solve the scale variation of different body parts of the same person. ZoomNet is able to significantly outperform existing methods on the proposed COCO-WholeBody dataset. Extensive experiments show that COCO-WholeBody not only can be used to train deep models from scratch for whole-body pose estimation but also can serve as a powerful pre-training dataset for many different tasks such as facial landmark detection and hand keypoint estimation. The dataset is publicly available at https://github.com/jin-s13/COCO-WholeBody.