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Alexandra Carpentier

Alexandra Carpentier contributes to research discovery and scholarly infrastructure.

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Published work

12 published item(s)

preprint2026arXiv

Active multiple matrix completion with adaptive confidence sets

In this work, we formulate a new multi-task active learning setting in which the learner's goal is to solve multiple matrix completion problems simultaneously. At each round, the learner can choose from which matrix it receives a sample from an entry drawn uniformly at random. Our main practical motivation is market segmentation, where the matrices represent different regions with different preferences of the customers. The challenge in this setting is that each of the matrices can be of a different size and also of a different rank which is unknown. We provide and analyze a new algorithm, MAlocate that is able to adapt to the unknown ranks of the different matrices. We then give a lower-bound showing that our strategy is minimax-optimal and demonstrate its performance with synthetic experiments.

preprint2026arXiv

Low-degree lower bounds via almost orthonormal bases

Low-degree polynomials have emerged as a powerful paradigm for providing evidence of statistical-computational gaps across a variety of high-dimensional statistical models [Wein25]. For detection problems -- where the goal is to test a planted distribution $\mathbb{P}'$ against a null distribution $\mathbb{P}$ with independent components -- the standard approach is to bound the advantage using an $\mathbb{L}^2(\mathbb{P})$-orthonormal family of polynomials. However, this method breaks down for estimation tasks or more complex testing problems where $\mathbb{P}$ has some planted structures, so that no simple $\mathbb{L}^2(\mathbb{P})$-orthogonal polynomial family is available. To address this challenge, several technical workarounds have been proposed [SW22,SW25], though their implementation can be delicate. In this work, we propose a more direct proof strategy. Focusing on random graph models, we construct a basis of polynomials that is almost orthonormal under $\mathbb{P}$, in precisely those regimes where statistical-computational gaps arise. This almost orthonormal basis not only yields a direct route to establishing low-degree lower bounds, but also allows us to explicitly identify the polynomials that optimize the low-degree criterion. This, in turn, provides insights into the design of optimal polynomial-time algorithms. We illustrate the effectiveness of our approach by recovering known low-degree lower bounds, and establishing new ones for problems such as hidden subcliques, stochastic block models, and seriation models.

preprint2026arXiv

Revealing graph bandits for maximizing local influence

We study a graph bandit setting where the objective of the learner is to detect the most influential node of a graph by requesting as little information from the graph as possible. One of the relevant applications for this setting is marketing in social networks, where the marketer aims at finding and taking advantage of the most influential customers. The existing approaches for bandit problems on graphs require either partial or complete knowledge of the graph. In this paper, we do not assume any knowledge of the graph, but we consider a setting where it can be gradually discovered in a sequential and active way. At each round, the learner chooses a node of the graph and the only information it receives is a stochastic set of the nodes that the chosen node is currently influencing. To address this setting, we propose BARE, a bandit strategy for which we prove a regret guarantee that scales with the detectable dimension, a problem dependent quantity that is often much smaller than the number of nodes.

preprint2022arXiv

The price of unfairness in linear bandits with biased feedback

In this paper, we study the problem of fair sequential decision making with biased linear bandit feedback. At each round, a player selects an action described by a covariate and by a sensitive attribute. The perceived reward is a linear combination of the covariates of the chosen action, but the player only observes a biased evaluation of this reward, depending on the sensitive attribute. To characterize the difficulty of this problem, we design a phased elimination algorithm that corrects the unfair evaluations, and establish upper bounds on its regret. We show that the worst-case regret is smaller than $\mathcal{O}(κ_*^{1/3}\log(T)^{1/3}T^{2/3})$, where $κ_*$ is an explicit geometrical constant characterizing the difficulty of bias estimation. We prove lower bounds on the worst-case regret for some sets of actions showing that this rate is tight up to a possible sub-logarithmic factor. We also derive gap-dependent upper bounds on the regret, and matching lower bounds for some problem instance.Interestingly, these results reveal a transition between a regime where the problem is as difficult as its unbiased counterpart, and a regime where it can be much harder.

preprint2021arXiv

Generalized non-stationary bandits

In this paper, we study a non-stationary stochastic bandit problem, which generalizes the switching bandit problem. On top of the switching bandit problem (\textbf{Case a}), we are interested in three concrete examples: (\textbf{b}) the means of the arms are local polynomials, (\textbf{c}) the means of the arms are locally smooth, and (\textbf{d}) the gaps of the arms have a bounded number of inflexion points and where the highest arm mean cannot vary too much in a short range. These three settings are very different, but have in common the following: (i) the number of similarly-sized level sets of the logarithm of the gaps can be controlled, and (ii) the highest mean has a limited number of abrupt changes, and otherwise has limited variations. We propose a single algorithm in this general setting, that in particular solves in an efficient and unified way the four problems (a)-(d) mentioned.

preprint2021arXiv

Local minimax rates for closeness testing of discrete distributions

We consider the closeness testing problem for discrete distributions. The goal is to distinguish whether two samples are drawn from the same unspecified distribution, or whether their respective distributions are separated in $L_1$-norm. In this paper, we focus on adapting the rate to the shape of the underlying distributions, i.e. we consider \textit{a local minimax setting}. We provide, to the best of our knowledge, the first local minimax rate for the separation distance up to logarithmic factors, together with a test that achieves it. In view of the rate, closeness testing turns out to be substantially harder than the related one-sample testing problem over a wide range of cases.

preprint2021arXiv

The Influence of Shape Constraints on the Thresholding Bandit Problem

We investigate the stochastic Thresholding Bandit problem (TBP) under several shape constraints. On top of (i) the vanilla, unstructured TBP, we consider the case where (ii) the sequence of arm's means $(μ_k)_k$ is monotonically increasing MTBP, (iii) the case where $(μ_k)_k$ is unimodal UTBP and (iv) the case where $(μ_k)_k$ is concave CTBP. In the TBP problem the aim is to output, at the end of the sequential game, the set of arms whose means are above a given threshold. The regret is the highest gap between a misclassified arm and the threshold. In the fixed budget setting, we provide problem independent minimax rates for the expected regret in all settings, as well as associated algorithms. We prove that the minimax rates for the regret are (i) $\sqrt{\log(K)K/T}$ for TBP, (ii) $\sqrt{\log(K)/T}$ for MTBP, (iii) $\sqrt{K/T}$ for UTBP and (iv) $\sqrt{\log\log K/T}$ for CTBP, where $K$ is the number of arms and $T$ is the budget. These rates demonstrate that the dependence on $K$ of the minimax regret varies significantly depending on the shape constraint. This highlights the fact that the shape constraints modify fundamentally the nature of the TBP.

preprint2020arXiv

Linear Bandits with Stochastic Delayed Feedback

Stochastic linear bandits are a natural and well-studied model for structured exploration/exploitation problems and are widely used in applications such as online marketing and recommendation. One of the main challenges faced by practitioners hoping to apply existing algorithms is that usually the feedback is randomly delayed and delays are only partially observable. For example, while a purchase is usually observable some time after the display, the decision of not buying is never explicitly sent to the system. In other words, the learner only observes delayed positive events. We formalize this problem as a novel stochastic delayed linear bandit and propose ${\tt OTFLinUCB}$ and ${\tt OTFLinTS}$, two computationally efficient algorithms able to integrate new information as it becomes available and to deal with the permanently censored feedback. We prove optimal $\tilde O(\smash{d\sqrt{T}})$ bounds on the regret of the first algorithm and study the dependency on delay-dependent parameters. Our model, assumptions and results are validated by experiments on simulated and real data.

preprint2020arXiv

Optimal Sparsity Testing in Linear regression Model

We consider the problem of sparsity testing in the high-dimensional linear regression model. The problem is to test whether the number of non-zero components (aka the sparsity) of the regression parameter $θ^*$ is less than or equal to $k_0$. We pinpoint the minimax separation distances for this problem, which amounts to quantifying how far a $k_1$-sparse vector $θ^*$ has to be from the set of $k_0$-sparse vectors so that a test is able to reject the null hypothesis with high probability. Two scenarios are considered. In the independent scenario, the covariates are i.i.d. normally distributed and the noise level is known. In the general scenario, both the covariance matrix of the covariates and the noise level are unknown. Although the minimax separation distances differ in these two scenarios, both of them actually depend on $k_0$ and $k_1$ illustrating that for this composite-composite testing problem both the size of the null and of the alternative hypotheses play a key role.

preprint2020arXiv

Rotting bandits are not harder than stochastic ones

In stochastic multi-armed bandits, the reward distribution of each arm is assumed to be stationary. This assumption is often violated in practice (e.g., in recommendation systems), where the reward of an arm may change whenever is selected, i.e., rested bandit setting. In this paper, we consider the non-parametric rotting bandit setting, where rewards can only decrease. We introduce the filtering on expanding window average (FEWA) algorithm that constructs moving averages of increasing windows to identify arms that are more likely to return high rewards when pulled once more. We prove that for an unknown horizon $T$, and without any knowledge on the decreasing behavior of the $K$ arms, FEWA achieves problem-dependent regret bound of $\widetilde{\mathcal{O}}(\log{(KT)}),$ and a problem-independent one of $\widetilde{\mathcal{O}}(\sqrt{KT})$. Our result substantially improves over the algorithm of Levine et al. (2017), which suffers regret $\widetilde{\mathcal{O}}(K^{1/3}T^{2/3})$. FEWA also matches known bounds for the stochastic bandit setting, thus showing that the rotting bandits are not harder. Finally, we report simulations confirming the theoretical improvements of FEWA.

preprint2020arXiv

Stochastic bandits with arm-dependent delays

Significant work has been recently dedicated to the stochastic delayed bandit setting because of its relevance in applications. The applicability of existing algorithms is however restricted by the fact that strong assumptions are often made on the delay distributions, such as full observability, restrictive shape constraints, or uniformity over arms. In this work, we weaken them significantly and only assume that there is a bound on the tail of the delay. In particular, we cover the important case where the delay distributions vary across arms, and the case where the delays are heavy-tailed. Addressing these difficulties, we propose a simple but efficient UCB-based algorithm called the PatientBandits. We provide both problems-dependent and problems-independent bounds on the regret as well as performance lower bounds.

preprint2019arXiv

Two-sample Hypothesis Testing for Inhomogeneous Random Graphs

The study of networks leads to a wide range of high dimensional inference problems. In many practical applications, one needs to draw inference from one or few large sparse networks. The present paper studies hypothesis testing of graphs in this high-dimensional regime, where the goal is to test between two populations of inhomogeneous random graphs defined on the same set of $n$ vertices. The size of each population $m$ is much smaller than $n$, and can even be a constant as small as 1. The critical question in this context is whether the problem is solvable for small $m$. We answer this question from a minimax testing perspective. Let $P,Q$ be the population adjacencies of two sparse inhomogeneous random graph models, and $d$ be a suitably defined distance function. Given a population of $m$ graphs from each model, we derive minimax separation rates for the problem of testing $P=Q$ against $d(P,Q)>ρ$. We observe that if $m$ is small, then the minimax separation is too large for some popular choices of $d$, including total variation distance between corresponding distributions. This implies that some models that are widely separated in $d$ cannot be distinguished for small $m$, and hence, the testing problem is generally not solvable in these cases. We also show that if $m>1$, then the minimax separation is relatively small if $d$ is the Frobenius norm or operator norm distance between $P$ and $Q$. For $m=1$, only the latter distance provides small minimax separation. Thus, for these distances, the problem is solvable for small $m$. We also present near-optimal two-sample tests in both cases, where tests are adaptive with respect to sparsity level of the graphs.