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Zhen Zeng

Zhen Zeng contributes to research discovery and scholarly infrastructure.

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Published work

10 published item(s)

preprint2026arXiv

ChartAgent: A Multimodal Agent for Visually Grounded Reasoning in Complex Chart Question Answering

Recent multimodal LLMs have shown promise in chart-based visual question answering, but their performance declines sharply on unannotated charts-those requiring precise visual interpretation rather than relying on textual shortcuts. To address this, we introduce ChartAgent, a novel agentic framework that explicitly performs visual reasoning directly within the chart's spatial domain. Unlike textual chain-of-thought reasoning, ChartAgent iteratively decomposes queries into visual subtasks and actively manipulates and interacts with chart images through specialized actions such as drawing annotations, cropping regions (e.g., segmenting pie slices, isolating bars), and localizing axes, using a library of chart-specific vision tools to fulfill each subtask. This iterative reasoning process closely mirrors human cognitive strategies for chart comprehension. ChartAgent achieves state-of-the-art accuracy on the ChartBench and ChartX benchmarks, surpassing prior methods by up to 16.07% absolute gain overall and 17.31% on unannotated, numerically intensive queries. Furthermore, our analyses show that ChartAgent is (a) effective across diverse chart types, (b) achieves the highest scores across varying visual and reasoning complexity levels, and (c) serves as a plug-and-play framework that boosts performance across diverse underlying LLMs. Our work is among the first to demonstrate visually grounded reasoning for chart understanding using tool-augmented multimodal agents.

preprint2026arXiv

CrossCult-KIBench: A Benchmark for Cross-Cultural Knowledge Insertion in MLLMs

Multimodal Large Language Models (MLLMs), trained primarily on English-centric data, frequently generate culturally inappropriate or misaligned responses in cross-cultural settings. To mitigate this, we introduce the task of cross-cultural knowledge insertion, which focuses on adapting models to specific cultural contexts while preserving their original behavior in other cultures. To facilitate research in this area, we introduce CrossCult-KIBench, a comprehensive evaluation benchmark for assessing both the effectiveness of knowledge insertion and its unintended side effects on non-target cultures. The benchmark includes 9,800 image-grounded cases covering 49 culturally relevant visual scenarios across English, Chinese, and Arabic language-culture groups. It supports evaluation in both single-insert and sequential-insert settings. We also propose Memory-Conditioned Knowledge Insertion (MCKI) as a baseline method. MCKI retrieves relevant cultural knowledge from an external memory using frozen MLLM representations, prepending matched entries as conditional prompts when applicable. Extensive experiments on CrossCult-KIBench reveal that current approaches struggle to balance effective cultural adaptation with behavioral preservation, highlighting a key challenge in developing culturally-aware MLLMs. Our work thus underscores an important research direction for developing more culturally adaptive and responsible MLLMs.

preprint2022arXiv

SeanNet: Semantic Understanding Network for Localization Under Object Dynamics

We aim for domestic robots to perform long-term indoor service. Under the object-level scene dynamics induced by daily human activities, a robot needs to robustly localize itself in the environment subject to scene uncertainties. Previous works have addressed visual-based localization in static environments, yet the object-level scene dynamics challenge existing methods for the long-term deployment of the robot. This paper proposes a SEmantic understANding Network (SeanNet) architecture that enables an effective learning process with coupled visual and semantic inputs. With a dataset that contains object dynamics, we propose a cascaded contrastive learning scheme to train the SeanNet for learning a vector scene embedding. Subsequently, we can measure the similarity between the current observed scene and the target scene, whereby enables robust localization under object-level dynamics. In our experiments, we benchmark SeanNet against state-of-the-art image-encoding networks (baselines) on scene similarity measures. The SeanNet architecture with the proposed training method can achieve an 85.02\% accuracy which is higher than baselines. We further integrate the SeanNet and the other networks as the localizers into a visual navigation application. We demonstrate that SeanNet achieves higher success rates compared to the baselines.

preprint2022arXiv

TGAVC: Improving Autoencoder Voice Conversion with Text-Guided and Adversarial Training

Non-parallel many-to-many voice conversion remains an interesting but challenging speech processing task. Recently, AutoVC, a conditional autoencoder based method, achieved excellent conversion results by disentangling the speaker identity and the speech content using information-constraining bottlenecks. However, due to the pure autoencoder training method, it is difficult to evaluate the separation effect of content and speaker identity. In this paper, a novel voice conversion framework, named $\boldsymbol T$ext $\boldsymbol G$uided $\boldsymbol A$utoVC(TGAVC), is proposed to more effectively separate content and timbre from speech, where an expected content embedding produced based on the text transcriptions is designed to guide the extraction of voice content. In addition, the adversarial training is applied to eliminate the speaker identity information in the estimated content embedding extracted from speech. Under the guidance of the expected content embedding and the adversarial training, the content encoder is trained to extract speaker-independent content embedding from speech. Experiments on AIShell-3 dataset show that the proposed model outperforms AutoVC in terms of naturalness and similarity of converted speech.

preprint2022arXiv

Two-dimensional partitioned square ice confined in graphene/graphite nanocapillaries

As one of the most fascinating confined water/ice phenomena, two-dimensional square ice has been extensively studied and experimentally confirmed in recent years. Apart from the unidirectional homogeneous square icing patterns considered in previous studies, the multidirectional partitioned square icing patterns are discovered in this study and characterized by molecular dynamics (MD) simulations. Square icing parameters are proposed to quantitatively distinguish the partitioned patterns from the homogeneous patterns and the liquid water. The number of graphene monolayers n is varied in this study, and the results show that it is more energetically favorable to form partitioned square icing patterns when the water molecules are confined between graphite sheets (n >= 2) compared to graphene (n = 1). This phenomenon is insensitive to n as long as n >= 2, because of the short-range nature of the interaction between water molecules and the carbon substrate. Moreover, it is energetically unfavorable to form partitioned square icing patterns for a single layer of water molecules even for n >= 2, verifying that the interaction between layers of water molecules is another dominant factor in the formation of partitioned structures. The conversion from partitioned structure to homogenous square patterns is investigated by changing the pressure and the temperature. Based on the comprehensive MD simulations, this study unveils the formation mechanism of the partitioned square icing patterns.

preprint2021arXiv

LVCNet: Efficient Condition-Dependent Modeling Network for Waveform Generation

In this paper, we propose a novel conditional convolution network, named location-variable convolution, to model the dependencies of the waveform sequence. Different from the use of unified convolution kernels in WaveNet to capture the dependencies of arbitrary waveform, the location-variable convolution uses convolution kernels with different coefficients to perform convolution operations on different waveform intervals, where the coefficients of kernels is predicted according to conditioning acoustic features, such as Mel-spectrograms. Based on location-variable convolutions, we design LVCNet for waveform generation, and apply it in Parallel WaveGAN to design more efficient vocoder. Experiments on the LJSpeech dataset show that our proposed model achieves a four-fold increase in synthesis speed compared to the original Parallel WaveGAN without any degradation in sound quality, which verifies the effectiveness of location-variable convolutions.

preprint2020arXiv

AlignTTS: Efficient Feed-Forward Text-to-Speech System without Explicit Alignment

Targeting at both high efficiency and performance, we propose AlignTTS to predict the mel-spectrum in parallel. AlignTTS is based on a Feed-Forward Transformer which generates mel-spectrum from a sequence of characters, and the duration of each character is determined by a duration predictor.Instead of adopting the attention mechanism in Transformer TTS to align text to mel-spectrum, the alignment loss is presented to consider all possible alignments in training by use of dynamic programming. Experiments on the LJSpeech dataset show that our model achieves not only state-of-the-art performance which outperforms Transformer TTS by 0.03 in mean option score (MOS), but also a high efficiency which is more than 50 times faster than real-time.

preprint2020arXiv

GraphTTS: graph-to-sequence modelling in neural text-to-speech

This paper leverages the graph-to-sequence method in neural text-to-speech (GraphTTS), which maps the graph embedding of the input sequence to spectrograms. The graphical inputs consist of node and edge representations constructed from input texts. The encoding of these graphical inputs incorporates syntax information by a GNN encoder module. Besides, applying the encoder of GraphTTS as a graph auxiliary encoder (GAE) can analyse prosody information from the semantic structure of texts. This can remove the manual selection of reference audios process and makes prosody modelling an end-to-end procedure. Experimental analysis shows that GraphTTS outperforms the state-of-the-art sequence-to-sequence models by 0.24 in Mean Opinion Score (MOS). GAE can adjust the pause, ventilation and tones of synthesised audios automatically. This experimental conclusion may give some inspiration to researchers working on improving speech synthesis prosody.

preprint2020arXiv

Prosody Learning Mechanism for Speech Synthesis System Without Text Length Limit

Recent neural speech synthesis systems have gradually focused on the control of prosody to improve the quality of synthesized speech, but they rarely consider the variability of prosody and the correlation between prosody and semantics together. In this paper, a prosody learning mechanism is proposed to model the prosody of speech based on TTS system, where the prosody information of speech is extracted from the melspectrum by a prosody learner and combined with the phoneme sequence to reconstruct the mel-spectrum. Meanwhile, the sematic features of text from the pre-trained language model is introduced to improve the prosody prediction results. In addition, a novel self-attention structure, named as local attention, is proposed to lift this restriction of input text length, where the relative position information of the sequence is modeled by the relative position matrices so that the position encodings is no longer needed. Experiments on English and Mandarin show that speech with more satisfactory prosody has obtained in our model. Especially in Mandarin synthesis, our proposed model outperforms baseline model with a MOS gap of 0.08, and the overall naturalness of the synthesized speech has been significantly improved.

preprint2020arXiv

Semantic Linking Maps for Active Visual Object Search

We aim for mobile robots to function in a variety of common human environments. Such robots need to be able to reason about the locations of previously unseen target objects. Landmark objects can help this reasoning by narrowing down the search space significantly. More specifically, we can exploit background knowledge about common spatial relations between landmark and target objects. For example, seeing a table and knowing that cups can often be found on tables aids the discovery of a cup. Such correlations can be expressed as distributions over possible pairing relationships of objects. In this paper, we propose an active visual object search strategy method through our introduction of the Semantic Linking Maps (SLiM) model. SLiM simultaneously maintains the belief over a target object's location as well as landmark objects' locations, while accounting for probabilistic inter-object spatial relations. Based on SLiM, we describe a hybrid search strategy that selects the next best view pose for searching for the target object based on the maintained belief. We demonstrate the efficiency of our SLiM-based search strategy through comparative experiments in simulated environments. We further demonstrate the real-world applicability of SLiM-based search in scenarios with a Fetch mobile manipulation robot.