Researcher profile

Yiming Zhao

Yiming Zhao contributes to research discovery and scholarly infrastructure.

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Published work

11 published item(s)

preprint2026arXiv

Flow-OPD: On-Policy Distillation for Flow Matching Models

Existing Flow Matching (FM) text-to-image models suffer from two critical bottlenecks under multi-task alignment: the reward sparsity induced by scalar-valued rewards, and the gradient interference arising from jointly optimizing heterogeneous objectives, which together give rise to a 'seesaw effect' of competing metrics and pervasive reward hacking. Inspired by the success of On-Policy Distillation (OPD) in the large language model community, we propose Flow-OPD, the first unified post-training framework that integrates on-policy distillation into Flow Matching models. Flow-OPD adopts a two-stage alignment strategy: it first cultivates domain-specialized teacher models via single-reward GRPO fine-tuning, allowing each expert to reach its performance ceiling in isolation; it then establishes a robust initial policy through a Flow-based Cold-Start scheme and seamlessly consolidates heterogeneous expertise into a single student via a three-step orchestration of on-policy sampling, task-routing labeling, and dense trajectory-level supervision. We further introduce Manifold Anchor Regularization (MAR), which leverages a task-agnostic teacher to provide full-data supervision that anchors generation to a high-quality manifold, effectively mitigating the aesthetic degradation commonly observed in purely RL-driven alignment. Built upon Stable Diffusion 3.5 Medium, Flow-OPD raises the GenEval score from 63 to 92 and the OCR accuracy from 59 to 94, yielding an overall improvement of roughly 10 points over vanilla GRPO, while preserving image fidelity and human-preference alignment and exhibiting an emergent 'teacher-surpassing' effect. These results establish Flow-OPD as a scalable alignment paradigm for building generalist text-to-image models. The codes and weights will be released in: https://github.com/CostaliyA/Flow-OPD .

preprint2026arXiv

SaaSBench: Exploring the Boundaries of Coding Agents in Long-Horizon Enterprise SaaS Engineering

As autonomous coding agents become capable of handling increasingly long-horizon tasks, they have gradually demonstrated the potential to complete end-to-end software development. Although existing benchmarks have recently evolved from localized code editing to from-scratch project generation, they remain confined to structurally simplified, single-stack applications. Consequently, they fail to capture the heterogeneous environments, full-stack orchestration, and system-level complexity of real enterprise Software as a Service (SaaS) systems, leaving a critical gap in assessing agents under realistic engineering constraints. To fill this gap, we introduce SaaSBench, the first benchmark designed to explore the boundaries of AI agents in enterprise SaaS engineering. Spanning 30 complex tasks across 6 SaaS domains with 5,370 validation nodes, it incorporates 8 programming languages, 6 databases, and 13 frameworks to meticulously mirror real-world software heterogeneity. Furthermore, we design a dependency-aware hybrid evaluation paradigm tailored for complex systems with long horizons and multi-component coupling, enabling fine-grained, reproducible assessment. Crucially, our extensive experiments reveal a striking insight: the primary bottleneck for state-of-the-art agents is not generating isolated code logic, but successfully configuring and integrating a multi-component system. Over 95\% of task failures occur before agents even reach deep business logic, with models often falling victim to overconfidence and prematurely halting during foundational system setup, or getting trapped in ineffective debugging loops. We hope SaaSBench serves as a practical and challenging testbed to drive the evolution of reliable, system-level coding agents. The code is available at \url{https://github.com/ShadeCloak/SaaSbench}.

preprint2026arXiv

SCOPE: Structured Decomposition and Conditional Skill Orchestration for Complex Image Generation

While text-to-image models have made strong progress in visual fidelity, faithfully realizing complex visual intents remains challenging because many requirements must be tracked across grounding, generation, and verification. We refer to these requirements as semantic commitments and formalize their lifecycle discontinuity as the Conceptual Rift, where commitments may be locally resolved or checked but fail to remain identifiable as the same operational units throughout the generation lifecycle. To address this, we propose SCOPE, a specification-guided skill orchestration framework that maintains semantic commitments in an evolving structured specification and conditionally invokes retrieval, reasoning, and repair skills around unresolved or violated commitments. To evaluate commitment-level intent realization, we introduce Gen-Arena, a human-annotated benchmark with entity- and constraint-level specifications, together with Entity-Gated Intent Pass Rate (EGIP), a strict entity-first pass criterion. SCOPE substantially outperforms all evaluated baselines on Gen-Arena, achieving 0.60 EGIP, and further achieves strong results on WISE-V (0.907) and MindBench (0.61), demonstrating the effectiveness of persistent commitment tracking for complex image generation.

preprint2026arXiv

VideoSeeker: Incentivizing Instance-level Video Understanding via Native Agentic Tool Invocation

Large Vision-Language Models (LVLMs) have shown significant progress in video understanding, yet they face substantial challenges in tasks requiring precise spatiotemporal localization at the instance level. Existing methods primarily rely on text prompts for human-model interaction, but these prompts struggle to provide precise spatial and temporal references, resulting in poor user experience. Furthermore, current approaches typically decouple visual perception from language reasoning, centering reasoning around language rather than visual content, which limits the model's ability to proactively perceive fine-grained visual evidence. To address these challenges, we propose VideoSeeker, a novel paradigm for instance-level video understanding through visual prompts. VideoSeeker seamlessly integrates agentic reasoning with instance-level video understanding tasks, enabling the model to proactively perceive and retrieve relevant video segments on demand. We construct a four-stage fully automated data synthesis pipeline to efficiently generate large-scale, high-quality instance-level video data. We internalize tool-calling and proactive perception capabilities into the model via cold-start supervision and RL training, building a powerful video understanding model. Experiments demonstrate that our model achieves an average improvement of +13.7% over baselines on instance-level video understanding tasks, surpassing powerful closed-source models such as GPT-4o and Gemini-2.5-Pro, while also showing effective transferability on general video understanding benchmarks. The relevant datasets and code will be released publicly.

preprint2023arXiv

VQNet 2.0: A New Generation Machine Learning Framework that Unifies Classical and Quantum

With the rapid development of classical and quantum machine learning, a large number of machine learning frameworks have been proposed. However, existing machine learning frameworks usually only focus on classical or quantum, rather than both. Therefore, based on VQNet 1.0, we further propose VQNet 2.0, a new generation of unified classical and quantum machine learning framework that supports hybrid optimization. The core library of the framework is implemented in C++, and the user level is implemented in Python, and it supports deployment on quantum and classical hardware. In this article, we analyze the development trend of the new generation machine learning framework and introduce the design principles of VQNet 2.0 in detail: unity, practicality, efficiency, and compatibility, as well as full particulars of implementation. We illustrate the functions of VQNet 2.0 through several basic applications, including classical convolutional neural networks, quantum autoencoders, hybrid classical-quantum networks, etc. After that, through extensive experiments, we demonstrate that the operation speed of VQNet 2.0 is higher than the comparison method. Finally, through extensive experiments, we demonstrate that VQNet 2.0 can deploy on different hardware platforms, the overall calculation speed is faster than the comparison method. It also can be mixed and optimized with quantum circuits composed of multiple quantum computing libraries.

preprint2022arXiv

A Near Sensor Edge Computing System for Point Cloud Semantic Segmentation

Point cloud semantic segmentation has attracted attentions due to its robustness to light condition. This makes it an ideal semantic solution for autonomous driving. However, considering the large computation burden and bandwidth demanding of neural networks, putting all the computing into vehicle Electronic Control Unit (ECU) is not efficient or practical. In this paper, we proposed a light weighted point cloud semantic segmentation network based on range view. Due to its simple pre-processing and standard convolution, it is efficient when running on deep learning accelerator like DPU. Furthermore, a near sensor computing system is built for autonomous vehicles. In this system, a FPGA-based deep learning accelerator core (DPU) is placed next to the LiDAR sensor, to perform point cloud pre-processing and segmentation neural network. By leaving only the post-processing step to ECU, this solution heavily alleviate the computation burden of ECU and consequently shortens the decision making and vehicles reaction latency. Our semantic segmentation network achieved 10 frame per second (fps) on Xilinx DPU with computation efficiency 42.5 GOP/W.

preprint2022arXiv

Automatic Expert Selection for Multi-Scenario and Multi-Task Search

Multi-scenario learning (MSL) enables a service provider to cater for users' fine-grained demands by separating services for different user sectors, e.g., by user's geographical region. Under each scenario there is a need to optimize multiple task-specific targets e.g., click through rate and conversion rate, known as multi-task learning (MTL). Recent solutions for MSL and MTL are mostly based on the multi-gate mixture-of-experts (MMoE) architecture. MMoE structure is typically static and its design requires domain-specific knowledge, making it less effective in handling both MSL and MTL. In this paper, we propose a novel Automatic Expert Selection framework for Multi-scenario and Multi-task search, named AESM^{2}. AESM^{2} integrates both MSL and MTL into a unified framework with an automatic structure learning. Specifically, AESM^{2} stacks multi-task layers over multi-scenario layers. This hierarchical design enables us to flexibly establish intrinsic connections between different scenarios, and at the same time also supports high-level feature extraction for different tasks. At each multi-scenario/multi-task layer, a novel expert selection algorithm is proposed to automatically identify scenario-/task-specific and shared experts for each input. Experiments over two real-world large-scale datasets demonstrate the effectiveness of AESM^{2} over a battery of strong baselines. Online A/B test also shows substantial performance gain on multiple metrics. Currently, AESM^{2} has been deployed online for serving major traffic.

preprint2022arXiv

Computing the Minimum Bottleneck Moving Spanning Tree

Given a set $P$ of $n$ points that are moving in the plane, we consider the problem of computing a spanning tree for these moving points that does not change its combinatorial structure during the point movement. The objective is to minimize the bottleneck weight of the spanning tree (i.e., the largest Euclidean length of all edges) during the whole movement. The problem was solved in $O(n^2)$ time previously [Akitaya, Biniaz, Bose, De Carufel, Maheshwari, Silveira, and Smid, WADS 2021]. In this paper, we present a new algorithm of $O(n^{4/3} \log^3 n)$ time.

preprint2022arXiv

Enabling 3D Object Detection with a Low-Resolution LiDAR

Light Detection And Ranging (LiDAR) has been widely used in autonomous vehicles for perception and localization. However, the cost of a high-resolution LiDAR is still prohibitively expensive, while its low-resolution counterpart is much more affordable. Therefore, using low-resolution LiDAR for autonomous driving is an economically viable solution, but the point cloud sparsity makes it extremely challenging. In this paper, we propose a two-stage neural network framework that enables 3D object detection using a low-resolution LiDAR. Taking input from a low-resolution LiDAR point cloud and a monocular camera image, a depth completion network is employed to produce dense point cloud that is subsequently processed by a voxel-based network for 3D object detection. Evaluated with KITTI dataset for 3D object detection in Bird-Eye View (BEV), the experimental result shows that the proposed approach performs significantly better than directly applying the 16-line LiDAR point cloud for object detection. For both easy and moderate cases, our 3D vehicle detection results are close to those using 64-line high-resolution LiDARs.

preprint2020arXiv

A Linear-Time Algorithm for Discrete Radius Optimally Augmenting Paths in a Metric Space

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ so that the radius of the resulting graph is minimized, where any center is constrained to be one of the vertices of $P$. Previously, the "continuous" version of the problem where a center may be a point in the interior of an edge of the graph was studied and a linear-time algorithm was known. Our "discrete" version of the problem has not been studied before. We present a linear-time algorithm for the problem.

preprint2020arXiv

DepthNet: Real-Time LiDAR Point Cloud Depth Completion for Autonomous Vehicles

Autonomous vehicles rely heavily on sensors such as camera and LiDAR, which provide real-time information about their surroundings for the tasks of perception, planning and control. Typically a LiDAR can only provide sparse point cloud owing to a limited number of scanning lines. By employing depth completion, a dense depth map can be generated by assigning each camera pixel a corresponding depth value. However, the existing depth completion convolutional neural networks are very complex that requires high-end GPUs for processing, and thus they are not applicable to real-time autonomous driving. In this paper, a light-weight network is proposed for the task of LiDAR point cloud depth completion. With an astonishing 96.2% reduction in the number of parameters, it still achieves comparable performance (9.3% better in MAE but 3.9% worse in RMSE) to the state-of-the-art network. For real-time embedded platforms, depthwise separable technique is applied to both convolution and deconvolution operations and the number of parameters decreases further by a factor of 7.3, with only a small percentage increase in RMSE and MAE performance. Moreover, a system-on-chip architecture for depth completion is developed on a PYNQ-based FPGA platform that achieves real-time processing for HDL-64E LiDAR at the speed 11.1 frame per second.