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Yasuo Kuniyoshi

Yasuo Kuniyoshi contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

AI Outperforms Humans in Personalized Image Aesthetics Assessment via LLM-Based Interviews and Semantic Feature Extraction

Accurately predicting individual aesthetic evaluation for images is a fundamental challenge for AI. Various deep learning (DL)-based models have been proposed for this task, training on image evaluation data to extract objective low-level features. However, aesthetic preferences are inherently subjective and individual-dependent. Accurate prediction thus requires the extraction of high-level semantic features of images and the active collection of preference information from the target individual. To address this issue, we focus on the utility of Large Language Models (LLMs) pretrained on vast amounts of textual data, and develop an integrated DL-LLM system. The system actively elicits aesthetic preferences through LLM-based semi-structured interviews and predicts aesthetic evaluation by leveraging both low-level and high-level features. In our experiments, we compare the proposed system against conventional systems, human predictors, and the target individual's own re-evaluations after a certain time interval. Our results show that the proposed system outperforms all of them, with particularly strong performance on highly-rated images. Moreover, the prediction error of the proposed system is smaller than within-person variability, while human predictors show the largest error, likely due to the influence of their own aesthetic values. These results suggest that AI may be better positioned than others or one's future self to capture individual aesthetic preferences at a given point. This opens a new question of whether AI could serve as a deeper interpreter of human aesthetic sensibility than humans themselves.

preprint2026arXiv

Simulating Infant First-Person Sensorimotor Experience via Motion Retargeting from Babies to Humanoids

Motion retargeting from humans to human-like artificial agents is becoming increasingly important as humanoid robots grow more capable. However, most existing approaches focus only on reproducing kinematics and ignore the rich sensorimotor experience associated with human movement. In this work, we present a framework for simulating the multimodal sensorimotor experiences of infants using physical and virtual humanoids. From a single video, our method reconstructs the infant's body configuration by extracting its skeletal structure and estimating the full 3D pose from each frame. Then we map the reconstructed motion onto several developmental platforms: the physical iCub robot and the virtual simulators pyCub, EMFANT and MIMo. Replaying the retargeted motions on these embodiments produces simulated multisensory streams including proprioception (joints and muscles), touch, and vision. For the best-matching embodiment, the retargeting achieves sub-centimeter accuracy and enables a rich multimodal analysis of infant development as well as enhanced automated annotation of behaviors. This framework provides a unique window into the infant's sensorimotor experience, offering new tools for robotics, developmental science, and early detection of neurodevelopmental disorders. The code is available at https://github.com/ctu-vras/motion-retargeting/.

preprint2022arXiv

Memory-based gaze prediction in deep imitation learning for robot manipulation

Deep imitation learning is a promising approach that does not require hard-coded control rules in autonomous robot manipulation. The current applications of deep imitation learning to robot manipulation have been limited to reactive control based on the states at the current time step. However, future robots will also be required to solve tasks utilizing their memory obtained by experience in complicated environments (e.g., when the robot is asked to find a previously used object on a shelf). In such a situation, simple deep imitation learning may fail because of distractions caused by complicated environments. We propose that gaze prediction from sequential visual input enables the robot to perform a manipulation task that requires memory. The proposed algorithm uses a Transformer-based self-attention architecture for the gaze estimation based on sequential data to implement memory. The proposed method was evaluated with a real robot multi-object manipulation task that requires memory of the previous states.

preprint2022arXiv

Physical Deep Learning with Biologically Plausible Training Method

The ever-growing demand for further advances in artificial intelligence motivated research on unconventional computation based on analog physical devices. While such computation devices mimic brain-inspired analog information processing, learning procedures still relies on methods optimized for digital processing such as backpropagation. Here, we present physical deep learning by extending a biologically plausible training algorithm called direct feedback alignment. As the proposed method is based on random projection with arbitrary nonlinear activation, we can train a physical neural network without knowledge about the physical system. In addition, we can emulate and accelerate the computation for this training on a simple and scalable physical system. We demonstrate the proof-of-concept using a hierarchically connected optoelectronic recurrent neural network called deep reservoir computer. By constructing an FPGA-assisted optoelectronic benchtop, we confirmed the potential for accelerated computation with competitive performance on benchmarks. Our results provide practical solutions for the training and acceleration of neuromorphic computation.