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Yanwei Fu

Yanwei Fu contributes to research discovery and scholarly infrastructure.

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Published work

42 published item(s)

preprint2026arXiv

3D Skew-Normal Splatting

3D Gaussian Splatting (3DGS) has emerged as a leading representation for real-time novel view synthesis and has been widely adopted in various downstream applications. The core strength of 3DGS lies in its efficient kernel-based scene representation, where Gaussian primitives provide favorable mathematical and computational properties. However, under a finite primitive budget, the symmetric shape of each primitive directly affects representation compactness, especially near asymmetric structures such as object boundaries and one-sided surfaces. Recent works have explored more complex kernel distributions; however, they either remain within the elliptical family or rely on hard truncation, which limits continuous shape control and introduces distributional discontinuities. In this paper, we propose Skew-Normal Splatting (SNS), which adopts the Azzalini Skew-Normal distribution as the fundamental primitive. By introducing a learnable and bounded skewness parameter, SNS can continuously interpolate between symmetric Gaussians and Half-Gaussian-like shapes, enabling flexible modeling of both sharp boundaries and interior regions. Moreover, SNS preserves analytical tractability under affine transformations and marginalization. This property allows seamless integration into existing Gaussian Splatting rasterization pipelines. Furthermore, to address the strong coupling between scale, rotation, and skewness parameters, we introduce a decoupled parameterization and a block-wise optimization strategy to enhance training stability and accuracy. Extensive experiments on standard novel-view synthesis benchmarks show that SNS consistently improves reconstruction quality over Gaussian and recent non-Gaussian kernels, with clearer benefits on sharp boundaries and thin or one-sided structures.

preprint2026arXiv

ActiveVLA: Injecting Active Perception into Vision-Language-Action Models for Precise 3D Robotic Manipulation

Recent advances in robot manipulation have leveraged pre-trained vision-language models (VLMs) and explored integrating 3D spatial signals into these models for effective action prediction, giving rise to the promising vision-language-action (VLA) paradigm. However, most existing approaches overlook the importance of active perception: they typically rely on static, wrist-mounted cameras that provide an end-effector-centric viewpoint. As a result, these models are unable to adaptively select optimal viewpoints or resolutions during task execution, which significantly limits their performance in long-horizon tasks and fine-grained manipulation scenarios. To address these limitations, we propose ActiveVLA, a novel vision-language-action framework that empowers robots with active perception capabilities for high-precision, fine-grained manipulation. ActiveVLA adopts a coarse-to-fine paradigm, dividing the process into two stages: (1) Critical region localization. ActiveVLA projects 3D inputs onto multi-view 2D projections, identifies critical 3D regions, and supports dynamic spatial awareness. (2) Active perception optimization. Drawing on the localized critical regions, ActiveVLA uses an active view selection strategy to choose optimal viewpoints. These viewpoints aim to maximize amodal relevance and diversity while minimizing occlusions. Additionally, ActiveVLA applies a 3D zoom-in to improve resolution in key areas. Together, these steps enable finer-grained active perception for precise manipulation. Extensive experiments demonstrate that ActiveVLA achieves precise 3D manipulation and outperforms state-of-the-art baselines on three simulation benchmarks. Moreover, ActiveVLA transfers seamlessly to real-world scenarios, enabling robots to learn high-precision tasks in complex environments.

preprint2026arXiv

DST-Calib: A Dual-Path, Self-Supervised, Target-Free LiDAR-Camera Extrinsic Calibration Network

LiDAR-camera extrinsic calibration is essential for multi-modal data fusion in robotic perception systems. However, existing approaches typically rely on handcrafted calibration targets (e.g., checkerboards) or specific, static scene types, limiting their adaptability and deployment in real-world autonomous and robotic applications. This article presents the first self-supervised LiDAR-camera extrinsic calibration network that operates in an online fashion and eliminates the need for specific calibration targets. We first identify a significant generalization degradation problem in prior methods, caused by the conventional single-sided data augmentation strategy. To overcome this limitation, we propose a novel double-sided data augmentation technique that generates multi-perspective camera views using estimated depth maps, thereby enhancing robustness and diversity during training. Built upon this augmentation strategy, we design a dual-path, self-supervised calibration framework that reduces the dependence on high-precision ground truth labels and supports fully adaptive online calibration. Furthermore, to improve cross-modal feature association, we replace the traditional dual-branch feature extraction design with a difference map construction process that explicitly correlates LiDAR and camera features. This not only enhances calibration accuracy but also reduces model complexity. Extensive experiments conducted on five public benchmark datasets, as well as our own recorded dataset, demonstrate that the proposed method significantly outperforms existing approaches in terms of generalizability.

preprint2026arXiv

FFP-300K: Scaling First-Frame Propagation for Generalizable Video Editing

First-Frame Propagation (FFP) offers a promising paradigm for controllable video editing, but existing methods are hampered by a reliance on cumbersome run-time guidance. We identify the root cause of this limitation as the inadequacy of current training datasets, which are often too short, low-resolution, and lack the task diversity required to teach robust temporal priors. To address this foundational data gap, we first introduce FFP-300K, a new large-scale dataset comprising 300K high-fidelity video pairs at 720p resolution and 81 frames in length, constructed via a principled two-track pipeline for diverse local and global edits. Building on this dataset, we propose a novel framework designed for true guidance-free FFP that resolves the critical tension between maintaining first-frame appearance and preserving source video motion. Architecturally, we introduce Adaptive Spatio-Temporal RoPE (AST-RoPE), which dynamically remaps positional encodings to disentangle appearance and motion references. At the objective level, we employ a self-distillation strategy where an identity propagation task acts as a powerful regularizer, ensuring long-term temporal stability and preventing semantic drift. Comprehensive experiments on the EditVerseBench benchmark demonstrate that our method significantly outperforming existing academic and commercial models by receiving about 0.2 PickScore and 0.3 VLM score improvement against these competitors.

preprint2026arXiv

STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual System

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene generation methods rely exclusively on large language models (LLMs) to predict scene layouts, inevitably yielding object collisions or floating due to LLMs' inherent limitations in 3D spatial reasoning. In this paper, we present STABLE, a semantics-physics dual-system tailored for simulation-ready tabletop scene generation. STABLE consists of two complementary modules: (i) a Semantic Reasoner, a fine-tuned LLM trained on a structured tabletop scene dataset to generate coarse layouts from input task instructions, and (ii) a Physics Corrector, a physics-aware flow-based denoising model that outputs pose updates to refine layouts, which ensures the physical plausibility of scenes while preserves semantic alignment with task instructions. STABLE adopts a progressive generation paradigm: by alternating between the Semantic Reasoner and Physics Corrector, it incrementally expands the scene from task-critical objects to background objects. Experiments demonstrate that STABLE successfully generates simulation-ready tabletop scenes that strictly conform to task instructions and significantly enhances the physical validity of scenes over prior art.

preprint2023arXiv

Exploring Efficient Few-shot Adaptation for Vision Transformers

The task of Few-shot Learning (FSL) aims to do the inference on novel categories containing only few labeled examples, with the help of knowledge learned from base categories containing abundant labeled training samples. While there are numerous works into FSL task, Vision Transformers (ViTs) have rarely been taken as the backbone to FSL with few trials focusing on naive finetuning of whole backbone or classification layer.} Essentially, despite ViTs have been shown to enjoy comparable or even better performance on other vision tasks, it is still very nontrivial to efficiently finetune the ViTs in real-world FSL scenarios. To this end, we propose a novel efficient Transformer Tuning (eTT) method that facilitates finetuning ViTs in the FSL tasks. The key novelties come from the newly presented Attentive Prefix Tuning (APT) and Domain Residual Adapter (DRA) for the task and backbone tuning, individually. Specifically, in APT, the prefix is projected to new key and value pairs that are attached to each self-attention layer to provide the model with task-specific information. Moreover, we design the DRA in the form of learnable offset vectors to handle the potential domain gaps between base and novel data. To ensure the APT would not deviate from the initial task-specific information much, we further propose a novel prototypical regularization, which maximizes the similarity between the projected distribution of prefix and initial prototypes, regularizing the update procedure. Our method receives outstanding performance on the challenging Meta-Dataset. We conduct extensive experiments to show the efficacy of our model.

preprint2023arXiv

HybridGait: A Benchmark for Spatial-Temporal Cloth-Changing Gait Recognition with Hybrid Explorations

Existing gait recognition benchmarks mostly include minor clothing variations in the laboratory environments, but lack persistent changes in appearance over time and space. In this paper, we propose the first in-the-wild benchmark CCGait for cloth-changing gait recognition, which incorporates diverse clothing changes, indoor and outdoor scenes, and multi-modal statistics over 92 days. To further address the coupling effect of clothing and viewpoint variations, we propose a hybrid approach HybridGait that exploits both temporal dynamics and the projected 2D information of 3D human meshes. Specifically, we introduce a Canonical Alignment Spatial-Temporal Transformer (CA-STT) module to encode human joint position-aware features, and fully exploit 3D dense priors via a Silhouette-guided Deformation with 3D-2D Appearance Projection (SilD) strategy. Our contributions are twofold: we provide a challenging benchmark CCGait that captures realistic appearance changes across an expanded and space, and we propose a hybrid framework HybridGait that outperforms prior works on CCGait and Gait3D benchmarks. Our project page is available at https://github.com/HCVLab/HybridGait.

preprint2023arXiv

Vocabulary-informed Zero-shot and Open-set Learning

Despite significant progress in object categorization, in recent years, a number of important challenges remain; mainly, the ability to learn from limited labeled data and to recognize object classes within large, potentially open, set of labels. Zero-shot learning is one way of addressing these challenges, but it has only been shown to work with limited sized class vocabularies and typically requires separation between supervised and unsupervised classes, allowing former to inform the latter but not vice versa. We propose the notion of vocabulary-informed learning to alleviate the above mentioned challenges and address problems of supervised, zero-shot, generalized zero-shot and open set recognition using a unified framework. Specifically, we propose a weighted maximum margin framework for semantic manifold-based recognition that incorporates distance constraints from (both supervised and unsupervised) vocabulary atoms. Distance constraints ensure that labeled samples are projected closer to their correct prototypes, in the embedding space, than to others. We illustrate that resulting model shows improvements in supervised, zero-shot, generalized zero-shot, and large open set recognition, with up to 310K class vocabulary on Animal with Attributes and ImageNet datasets.

preprint2022arXiv

A Framework of Meta Functional Learning for Regularising Knowledge Transfer

Machine learning classifiers' capability is largely dependent on the scale of available training data and limited by the model overfitting in data-scarce learning tasks. To address this problem, this work proposes a novel framework of Meta Functional Learning (MFL) by meta-learning a generalisable functional model from data-rich tasks whilst simultaneously regularising knowledge transfer to data-scarce tasks. The MFL computes meta-knowledge on functional regularisation generalisable to different learning tasks by which functional training on limited labelled data promotes more discriminative functions to be learned. Based on this framework, we formulate three variants of MFL: MFL with Prototypes (MFL-P) which learns a functional by auxiliary prototypes, Composite MFL (ComMFL) that transfers knowledge from both functional space and representational space, and MFL with Iterative Updates (MFL-IU) which improves knowledge transfer regularisation from MFL by progressively learning the functional regularisation in knowledge transfer. Moreover, we generalise these variants for knowledge transfer regularisation from binary classifiers to multi-class classifiers. Extensive experiments on two few-shot learning scenarios, Few-Shot Learning (FSL) and Cross-Domain Few-Shot Learning (CD-FSL), show that meta functional learning for knowledge transfer regularisation can improve FSL classifiers.

preprint2022arXiv

A Simple Test-Time Method for Out-of-Distribution Detection

Neural networks are known to produce over-confident predictions on input images, even when these images are out-of-distribution (OOD) samples. This limits the applications of neural network models in real-world scenarios, where OOD samples exist. Many existing approaches identify the OOD instances via exploiting various cues, such as finding irregular patterns in the feature space, logits space, gradient space or the raw space of images. In contrast, this paper proposes a simple Test-time Linear Training (ETLT) method for OOD detection. Empirically, we find that the probabilities of input images being out-of-distribution are surprisingly linearly correlated to the features extracted by neural networks. To be specific, many state-of-the-art OOD algorithms, although designed to measure reliability in different ways, actually lead to OOD scores mostly linearly related to their image features. Thus, by simply learning a linear regression model trained from the paired image features and inferred OOD scores at test-time, we can make a more precise OOD prediction for the test instances. We further propose an online variant of the proposed method, which achieves promising performance and is more practical in real-world applications. Remarkably, we improve FPR95 from $51.37\%$ to $12.30\%$ on CIFAR-10 datasets with maximum softmax probability as the base OOD detector. Extensive experiments on several benchmark datasets show the efficacy of ETLT for OOD detection task.

preprint2022arXiv

Density-preserving Deep Point Cloud Compression

Local density of point clouds is crucial for representing local details, but has been overlooked by existing point cloud compression methods. To address this, we propose a novel deep point cloud compression method that preserves local density information. Our method works in an auto-encoder fashion: the encoder downsamples the points and learns point-wise features, while the decoder upsamples the points using these features. Specifically, we propose to encode local geometry and density with three embeddings: density embedding, local position embedding and ancestor embedding. During the decoding, we explicitly predict the upsampling factor for each point, and the directions and scales of the upsampled points. To mitigate the clustered points issue in existing methods, we design a novel sub-point convolution layer, and an upsampling block with adaptive scale. Furthermore, our method can also compress point-wise attributes, such as normal. Extensive qualitative and quantitative results on SemanticKITTI and ShapeNet demonstrate that our method achieves the state-of-the-art rate-distortion trade-off.

preprint2022arXiv

DST: Dynamic Substitute Training for Data-free Black-box Attack

With the wide applications of deep neural network models in various computer vision tasks, more and more works study the model vulnerability to adversarial examples. For data-free black box attack scenario, existing methods are inspired by the knowledge distillation, and thus usually train a substitute model to learn knowledge from the target model using generated data as input. However, the substitute model always has a static network structure, which limits the attack ability for various target models and tasks. In this paper, we propose a novel dynamic substitute training attack method to encourage substitute model to learn better and faster from the target model. Specifically, a dynamic substitute structure learning strategy is proposed to adaptively generate optimal substitute model structure via a dynamic gate according to different target models and tasks. Moreover, we introduce a task-driven graph-based structure information learning constrain to improve the quality of generated training data, and facilitate the substitute model learning structural relationships from the target model multiple outputs. Extensive experiments have been conducted to verify the efficacy of the proposed attack method, which can achieve better performance compared with the state-of-the-art competitors on several datasets.

preprint2022arXiv

Exploring Structural Sparsity of Deep Networks via Inverse Scale Spaces

The great success of deep neural networks is built upon their over-parameterization, which smooths the optimization landscape without degrading the generalization ability. Despite the benefits of over-parameterization, a huge amount of parameters makes deep networks cumbersome in daily life applications. Though techniques such as pruning and distillation are developed, they are expensive in fully training a dense network as backward selection methods, and there is still a void on systematically exploring forward selection methods for learning structural sparsity in deep networks. To fill in this gap, this paper proposes a new approach based on differential inclusions of inverse scale spaces, which generate a family of models from simple to complex ones along the dynamics via coupling a pair of parameters, such that over-parameterized deep models and their structural sparsity can be explored simultaneously. This kind of differential inclusion scheme has a simple discretization, dubbed Deep structure splitting Linearized Bregman Iteration (DessiLBI), whose global convergence in learning deep networks could be established under the Kurdyka-Lojasiewicz framework. Experimental evidence shows that our method achieves comparable and even better performance than the competitive optimizers in exploring the sparse structure of several widely used backbones on the benchmark datasets. Remarkably, with early stopping, our method unveils `winning tickets' in early epochs: the effective sparse network structures with comparable test accuracy to fully trained over-parameterized models, that are further transferable to similar alternative tasks. Furthermore, our method is able to grow networks efficiently with adaptive filter configurations, demonstrating a good performance with much less computational cost. Codes and models can be downloaded at {https://github.com/DessiLBI2020/DessiLBI}.

preprint2022arXiv

H4D: Human 4D Modeling by Learning Neural Compositional Representation

Despite the impressive results achieved by deep learning based 3D reconstruction, the techniques of directly learning to model 4D human captures with detailed geometry have been less studied. This work presents a novel framework that can effectively learn a compact and compositional representation for dynamic human by exploiting the human body prior from the widely used SMPL parametric model. Particularly, our representation, named H4D, represents a dynamic 3D human over a temporal span with the SMPL parameters of shape and initial pose, and latent codes encoding motion and auxiliary information. A simple yet effective linear motion model is proposed to provide a rough and regularized motion estimation, followed by per-frame compensation for pose and geometry details with the residual encoded in the auxiliary code. Technically, we introduce novel GRU-based architectures to facilitate learning and improve the representation capability. Extensive experiments demonstrate our method is not only efficacy in recovering dynamic human with accurate motion and detailed geometry, but also amenable to various 4D human related tasks, including motion retargeting, motion completion and future prediction. Please check out the project page for video and code: https://boyanjiang.github.io/H4D/.

preprint2022arXiv

I Know What You Draw: Learning Grasp Detection Conditioned on a Few Freehand Sketches

In this paper, we are interested in the problem of generating target grasps by understanding freehand sketches. The sketch is useful for the persons who cannot formulate language and the cases where a textual description is not available on the fly. However, very few works are aware of the usability of this novel interactive way between humans and robots. To this end, we propose a method to generate a potential grasp configuration relevant to the sketch-depicted objects. Due to the inherent ambiguity of sketches with abstract details, we take the advantage of the graph by incorporating the structure of the sketch to enhance the representation ability. This graph-represented sketch is further validated to improve the generalization of the network, capable of learning the sketch-queried grasp detection by using a small collection (around 100 samples) of hand-drawn sketches. Additionally, our model is trained and tested in an end-to-end manner which is easy to be implemented in real-world applications. Experiments on the multi-object VMRD and GraspNet-1Billion datasets demonstrate the good generalization of the proposed method. The physical robot experiments confirm the utility of our method in object-cluttered scenes.

preprint2022arXiv

ImpDet: Exploring Implicit Fields for 3D Object Detection

Conventional 3D object detection approaches concentrate on bounding boxes representation learning with several parameters, i.e., localization, dimension, and orientation. Despite its popularity and universality, such a straightforward paradigm is sensitive to slight numerical deviations, especially in localization. By exploiting the property that point clouds are naturally captured on the surface of objects along with accurate location and intensity information, we introduce a new perspective that views bounding box regression as an implicit function. This leads to our proposed framework, termed Implicit Detection or ImpDet, which leverages implicit field learning for 3D object detection. Our ImpDet assigns specific values to points in different local 3D spaces, thereby high-quality boundaries can be generated by classifying points inside or outside the boundary. To solve the problem of sparsity on the object surface, we further present a simple yet efficient virtual sampling strategy to not only fill the empty region, but also learn rich semantic features to help refine the boundaries. Extensive experimental results on KITTI and Waymo benchmarks demonstrate the effectiveness and robustness of unifying implicit fields into object detection.

preprint2022arXiv

Incremental Transformer Structure Enhanced Image Inpainting with Masking Positional Encoding

Image inpainting has made significant advances in recent years. However, it is still challenging to recover corrupted images with both vivid textures and reasonable structures. Some specific methods only tackle regular textures while losing holistic structures due to the limited receptive fields of convolutional neural networks (CNNs). On the other hand, attention-based models can learn better long-range dependency for the structure recovery, but they are limited by the heavy computation for inference with large image sizes. To address these issues, we propose to leverage an additional structure restorer to facilitate the image inpainting incrementally. The proposed model restores holistic image structures with a powerful attention-based transformer model in a fixed low-resolution sketch space. Such a grayscale space is easy to be upsampled to larger scales to convey correct structural information. Our structure restorer can be integrated with other pretrained inpainting models efficiently with the zero-initialized residual addition. Furthermore, a masking positional encoding strategy is utilized to improve the performance with large irregular masks. Extensive experiments on various datasets validate the efficacy of our model compared with other competitors. Our codes are released in https://github.com/DQiaole/ZITS_inpainting.

preprint2022arXiv

Learning 6-DoF Object Poses to Grasp Category-level Objects by Language Instructions

This paper studies the task of any objects grasping from the known categories by free-form language instructions. This task demands the technique in computer vision, natural language processing, and robotics. We bring these disciplines together on this open challenge, which is essential to human-robot interaction. Critically, the key challenge lies in inferring the category of objects from linguistic instructions and accurately estimating the 6-DoF information of unseen objects from the known classes. In contrast, previous works focus on inferring the pose of object candidates at the instance level. This significantly limits its applications in real-world scenarios.In this paper, we propose a language-guided 6-DoF category-level object localization model to achieve robotic grasping by comprehending human intention. To this end, we propose a novel two-stage method. Particularly, the first stage grounds the target in the RGB image through language description of names, attributes, and spatial relations of objects. The second stage extracts and segments point clouds from the cropped depth image and estimates the full 6-DoF object pose at category-level. Under such a manner, our approach can locate the specific object by following human instructions, and estimate the full 6-DoF pose of a category-known but unseen instance which is not utilized for training the model. Extensive experimental results show that our method is competitive with the state-of-the-art language-conditioned grasp method. Importantly, we deploy our approach on a physical robot to validate the usability of our framework in real-world applications. Please refer to the supplementary for the demo videos of our robot experiments.

preprint2022arXiv

Local Slot Attention for Vision-and-Language Navigation

Vision-and-language navigation (VLN), a frontier study aiming to pave the way for general-purpose robots, has been a hot topic in the computer vision and natural language processing community. The VLN task requires an agent to navigate to a goal location following natural language instructions in unfamiliar environments. Recently, transformer-based models have gained significant improvements on the VLN task. Since the attention mechanism in the transformer architecture can better integrate inter- and intra-modal information of vision and language. However, there exist two problems in current transformer-based models. 1) The models process each view independently without taking the integrity of the objects into account. 2) During the self-attention operation in the visual modality, the views that are spatially distant can be inter-weaved with each other without explicit restriction. This kind of mixing may introduce extra noise instead of useful information. To address these issues, we propose 1) A slot-attention based module to incorporate information from segmentation of the same object. 2) A local attention mask mechanism to limit the visual attention span. The proposed modules can be easily plugged into any VLN architecture and we use the Recurrent VLN-Bert as our base model. Experiments on the R2R dataset show that our model has achieved the state-of-the-art results.

preprint2022arXiv

LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modeling

Recent progress in 4D implicit representation focuses on globally controlling the shape and motion with low dimensional latent vectors, which is prone to missing surface details and accumulating tracking error. While many deep local representations have shown promising results for 3D shape modeling, their 4D counterpart does not exist yet. In this paper, we fill this blank by proposing a novel Local 4D implicit Representation for Dynamic clothed human, named LoRD, which has the merits of both 4D human modeling and local representation, and enables high-fidelity reconstruction with detailed surface deformations, such as clothing wrinkles. Particularly, our key insight is to encourage the network to learn the latent codes of local part-level representation, capable of explaining the local geometry and temporal deformations. To make the inference at test-time, we first estimate the inner body skeleton motion to track local parts at each time step, and then optimize the latent codes for each part via auto-decoding based on different types of observed data. Extensive experiments demonstrate that the proposed method has strong capability for representing 4D human, and outperforms state-of-the-art methods on practical applications, including 4D reconstruction from sparse points, non-rigid depth fusion, both qualitatively and quantitatively.

preprint2022arXiv

ManiTrans: Entity-Level Text-Guided Image Manipulation via Token-wise Semantic Alignment and Generation

Existing text-guided image manipulation methods aim to modify the appearance of the image or to edit a few objects in a virtual or simple scenario, which is far from practical application. In this work, we study a novel task on text-guided image manipulation on the entity level in the real world. The task imposes three basic requirements, (1) to edit the entity consistent with the text descriptions, (2) to preserve the text-irrelevant regions, and (3) to merge the manipulated entity into the image naturally. To this end, we propose a new transformer-based framework based on the two-stage image synthesis method, namely \textbf{ManiTrans}, which can not only edit the appearance of entities but also generate new entities corresponding to the text guidance. Our framework incorporates a semantic alignment module to locate the image regions to be manipulated, and a semantic loss to help align the relationship between the vision and language. We conduct extensive experiments on the real datasets, CUB, Oxford, and COCO datasets to verify that our method can distinguish the relevant and irrelevant regions and achieve more precise and flexible manipulation compared with baseline methods. The project homepage is \url{https://jawang19.github.io/manitrans}.

preprint2022arXiv

ONCE-3DLanes: Building Monocular 3D Lane Detection

We present ONCE-3DLanes, a real-world autonomous driving dataset with lane layout annotation in 3D space. Conventional 2D lane detection from a monocular image yields poor performance of following planning and control tasks in autonomous driving due to the case of uneven road. Predicting the 3D lane layout is thus necessary and enables effective and safe driving. However, existing 3D lane detection datasets are either unpublished or synthesized from a simulated environment, severely hampering the development of this field. In this paper, we take steps towards addressing these issues. By exploiting the explicit relationship between point clouds and image pixels, a dataset annotation pipeline is designed to automatically generate high-quality 3D lane locations from 2D lane annotations in 211K road scenes. In addition, we present an extrinsic-free, anchor-free method, called SALAD, regressing the 3D coordinates of lanes in image view without converting the feature map into the bird's-eye view (BEV). To facilitate future research on 3D lane detection, we benchmark the dataset and provide a novel evaluation metric, performing extensive experiments of both existing approaches and our proposed method. The aim of our work is to revive the interest of 3D lane detection in a real-world scenario. We believe our work can lead to the expected and unexpected innovations in both academia and industry.

preprint2022arXiv

Pixel2Mesh++: 3D Mesh Generation and Refinement from Multi-View Images

We study the problem of shape generation in 3D mesh representation from a small number of color images with or without camera poses. While many previous works learn to hallucinate the shape directly from priors, we adopt to further improve the shape quality by leveraging cross-view information with a graph convolution network. Instead of building a direct mapping function from images to 3D shape, our model learns to predict series of deformations to improve a coarse shape iteratively. Inspired by traditional multiple view geometry methods, our network samples nearby area around the initial mesh's vertex locations and reasons an optimal deformation using perceptual feature statistics built from multiple input images. Extensive experiments show that our model produces accurate 3D shapes that are not only visually plausible from the input perspectives, but also well aligned to arbitrary viewpoints. With the help of physically driven architecture, our model also exhibits generalization capability across different semantic categories, and the number of input images. Model analysis experiments show that our model is robust to the quality of the initial mesh and the error of camera pose, and can be combined with a differentiable renderer for test-time optimization.

preprint2022arXiv

RCLane: Relay Chain Prediction for Lane Detection

Lane detection is an important component of many real-world autonomous systems. Despite a wide variety of lane detection approaches have been proposed, reporting steady benchmark improvements over time, lane detection remains a largely unsolved problem. This is because most of the existing lane detection methods either treat the lane detection as a dense prediction or a detection task, few of them consider the unique topologies (Y-shape, Fork-shape, nearly horizontal lane) of the lane markers, which leads to sub-optimal solution. In this paper, we present a new method for lane detection based on relay chain prediction. Specifically, our model predicts a segmentation map to classify the foreground and background region. For each pixel point in the foreground region, we go through the forward branch and backward branch to recover the whole lane. Each branch decodes a transfer map and a distance map to produce the direction moving to the next point, and how many steps to progressively predict a relay station (next point). As such, our model is able to capture the keypoints along the lanes. Despite its simplicity, our strategy allows us to establish new state-of-the-art on four major benchmarks including TuSimple, CULane, CurveLanes and LLAMAS.

preprint2022arXiv

Reinforcing Generated Images via Meta-learning for One-Shot Fine-Grained Visual Recognition

One-shot fine-grained visual recognition often suffers from the problem of having few training examples for new fine-grained classes. To alleviate this problem, off-the-shelf image generation techniques based on Generative Adversarial Networks (GANs) can potentially create additional training images. However, these GAN-generated images are often not helpful for actually improving the accuracy of one-shot fine-grained recognition. In this paper, we propose a meta-learning framework to combine generated images with original images, so that the resulting "hybrid" training images improve one-shot learning. Specifically, the generic image generator is updated by a few training instances of novel classes, and a Meta Image Reinforcing Network (MetaIRNet) is proposed to conduct one-shot fine-grained recognition as well as image reinforcement. Our experiments demonstrate consistent improvement over baselines on one-shot fine-grained image classification benchmarks. Furthermore, our analysis shows that the reinforced images have more diversity compared to the original and GAN-generated images.

preprint2022arXiv

SAR-Net: Shape Alignment and Recovery Network for Category-level 6D Object Pose and Size Estimation

Given a single scene image, this paper proposes a method of Category-level 6D Object Pose and Size Estimation (COPSE) from the point cloud of the target object, without external real pose-annotated training data. Specifically, beyond the visual cues in RGB images, we rely on the shape information predominately from the depth (D) channel. The key idea is to explore the shape alignment of each instance against its corresponding category-level template shape, and the symmetric correspondence of each object category for estimating a coarse 3D object shape. Our framework deforms the point cloud of the category-level template shape to align the observed instance point cloud for implicitly representing its 3D rotation. Then we model the symmetric correspondence by predicting symmetric point cloud from the partially observed point cloud. The concatenation of the observed point cloud and symmetric one reconstructs a coarse object shape, thus facilitating object center (3D translation) and 3D size estimation. Extensive experiments on the category-level NOCS benchmark demonstrate that our lightweight model still competes with state-of-the-art approaches that require labeled real-world images. We also deploy our approach to a physical Baxter robot to perform grasping tasks on unseen but category-known instances, and the results further validate the efficacy of our proposed model. Code and pre-trained models are available on the project webpage.

preprint2022arXiv

Scalable Penalized Regression for Noise Detection in Learning with Noisy Labels

Noisy training set usually leads to the degradation of generalization and robustness of neural networks. In this paper, we propose using a theoretically guaranteed noisy label detection framework to detect and remove noisy data for Learning with Noisy Labels (LNL). Specifically, we design a penalized regression to model the linear relation between network features and one-hot labels, where the noisy data are identified by the non-zero mean shift parameters solved in the regression model. To make the framework scalable to datasets that contain a large number of categories and training data, we propose a split algorithm to divide the whole training set into small pieces that can be solved by the penalized regression in parallel, leading to the Scalable Penalized Regression (SPR) framework. We provide the non-asymptotic probabilistic condition for SPR to correctly identify the noisy data. While SPR can be regarded as a sample selection module for standard supervised training pipeline, we further combine it with semi-supervised algorithm to further exploit the support of noisy data as unlabeled data. Experimental results on several benchmark datasets and real-world noisy datasets show the effectiveness of our framework. Our code and pretrained models are released at https://github.com/Yikai-Wang/SPR-LNL.

preprint2022arXiv

Wave-SAN: Wavelet based Style Augmentation Network for Cross-Domain Few-Shot Learning

Previous few-shot learning (FSL) works mostly are limited to natural images of general concepts and categories. These works assume very high visual similarity between the source and target classes. In contrast, the recently proposed cross-domain few-shot learning (CD-FSL) aims at transferring knowledge from general nature images of many labeled examples to novel domain-specific target categories of only a few labeled examples. The key challenge of CD-FSL lies in the huge data shift between source and target domains, which is typically in the form of totally different visual styles. This makes it very nontrivial to directly extend the classical FSL methods to address the CD-FSL task. To this end, this paper studies the problem of CD-FSL by spanning the style distributions of the source dataset. Particularly, wavelet transform is introduced to enable the decomposition of visual representations into low-frequency components such as shape and style and high-frequency components e.g., texture. To make our model robust to visual styles, the source images are augmented by swapping the styles of their low-frequency components with each other. We propose a novel Style Augmentation (StyleAug) module to implement this idea. Furthermore, we present a Self-Supervised Learning (SSL) module to ensure the predictions of style-augmented images are semantically similar to the unchanged ones. This avoids the potential semantic drift problem in exchanging the styles. Extensive experiments on two CD-FSL benchmarks show the effectiveness of our method. Our codes and models will be released.

preprint2020arXiv

A New Screening Method for COVID-19 based on Ocular Feature Recognition by Machine Learning Tools

The Coronavirus disease 2019 (COVID-19) has affected several million people. With the outbreak of the epidemic, many researchers are devoting themselves to the COVID-19 screening system. The standard practices for rapid risk screening of COVID-19 are the CT imaging or RT-PCR (real-time polymerase chain reaction). However, these methods demand professional efforts of the acquisition of CT images and saliva samples, a certain amount of waiting time, and most importantly prohibitive examination fee in some countries. Recently, some literatures have shown that the COVID-19 patients usually accompanied by ocular manifestations consistent with the conjunctivitis, including conjunctival hyperemia, chemosis, epiphora, or increased secretions. After more than four months study, we found that the confirmed cases of COVID-19 present the consistent ocular pathological symbols; and we propose a new screening method of analyzing the eye-region images, captured by common CCD and CMOS cameras, could reliably make a rapid risk screening of COVID-19 with very high accuracy. We believe a system implementing such an algorithm should assist the triage management or the clinical diagnosis. To further evaluate our algorithm and approved by the Ethics Committee of Shanghai public health clinic center of Fudan University, we conduct a study of analyzing the eye-region images of 303 patients (104 COVID-19, 131 pulmonary, and 68 ocular patients), as well as 136 healthy people. Remarkably, our results of COVID-19 patients in testing set consistently present similar ocular pathological symbols; and very high testing results have been achieved in terms of sensitivity and specificity. We hope this study can be inspiring and helpful for encouraging more researches in this topic.

preprint2020arXiv

Chained-Tracker: Chaining Paired Attentive Regression Results for End-to-End Joint Multiple-Object Detection and Tracking

Existing Multiple-Object Tracking (MOT) methods either follow the tracking-by-detection paradigm to conduct object detection, feature extraction and data association separately, or have two of the three subtasks integrated to form a partially end-to-end solution. Going beyond these sub-optimal frameworks, we propose a simple online model named Chained-Tracker (CTracker), which naturally integrates all the three subtasks into an end-to-end solution (the first as far as we know). It chains paired bounding boxes regression results estimated from overlapping nodes, of which each node covers two adjacent frames. The paired regression is made attentive by object-attention (brought by a detection module) and identity-attention (ensured by an ID verification module). The two major novelties: chained structure and paired attentive regression, make CTracker simple, fast and effective, setting new MOTA records on MOT16 and MOT17 challenge datasets (67.6 and 66.6, respectively), without relying on any extra training data. The source code of CTracker can be found at: github.com/pjl1995/CTracker.

preprint2020arXiv

DeepSFM: Structure From Motion Via Deep Bundle Adjustment

Structure from motion (SfM) is an essential computer vision problem which has not been well handled by deep learning. One of the promising trends is to apply explicit structural constraint, e.g. 3D cost volume, into the network. However, existing methods usually assume accurate camera poses either from GT or other methods, which is unrealistic in practice. In this work, we design a physical driven architecture, namely DeepSFM, inspired by traditional Bundle Adjustment (BA), which consists of two cost volume based architectures for depth and pose estimation respectively, iteratively running to improve both. The explicit constraints on both depth (structure) and pose (motion), when combined with the learning components, bring the merit from both traditional BA and emerging deep learning technology. Extensive experiments on various datasets show that our model achieves the state-of-the-art performance on both depth and pose estimation with superior robustness against less number of inputs and the noise in initialization.

preprint2020arXiv

DessiLBI: Exploring Structural Sparsity of Deep Networks via Differential Inclusion Paths

Over-parameterization is ubiquitous nowadays in training neural networks to benefit both optimization in seeking global optima and generalization in reducing prediction error. However, compressive networks are desired in many real world applications and direct training of small networks may be trapped in local optima. In this paper, instead of pruning or distilling over-parameterized models to compressive ones, we propose a new approach based on differential inclusions of inverse scale spaces. Specifically, it generates a family of models from simple to complex ones that couples a pair of parameters to simultaneously train over-parameterized deep models and structural sparsity on weights of fully connected and convolutional layers. Such a differential inclusion scheme has a simple discretization, proposed as Deep structurally splitting Linearized Bregman Iteration (DessiLBI), whose global convergence analysis in deep learning is established that from any initializations, algorithmic iterations converge to a critical point of empirical risks. Experimental evidence shows that DessiLBI achieve comparable and even better performance than the competitive optimizers in exploring the structural sparsity of several widely used backbones on the benchmark datasets. Remarkably, with early stopping, DessiLBI unveils "winning tickets" in early epochs: the effective sparse structure with comparable test accuracy to fully trained over-parameterized models.

preprint2020arXiv

Instance Credibility Inference for Few-Shot Learning

Few-shot learning (FSL) aims to recognize new objects with extremely limited training data for each category. Previous efforts are made by either leveraging meta-learning paradigm or novel principles in data augmentation to alleviate this extremely data-scarce problem. In contrast, this paper presents a simple statistical approach, dubbed Instance Credibility Inference (ICI) to exploit the distribution support of unlabeled instances for few-shot learning. Specifically, we first train a linear classifier with the labeled few-shot examples and use it to infer the pseudo-labels for the unlabeled data. To measure the credibility of each pseudo-labeled instance, we then propose to solve another linear regression hypothesis by increasing the sparsity of the incidental parameters and rank the pseudo-labeled instances with their sparsity degree. We select the most trustworthy pseudo-labeled instances alongside the labeled examples to re-train the linear classifier. This process is iterated until all the unlabeled samples are included in the expanded training set, i.e. the pseudo-label is converged for unlabeled data pool. Extensive experiments under two few-shot settings show that our simple approach can establish new state-of-the-arts on four widely used few-shot learning benchmark datasets including miniImageNet, tieredImageNet, CIFAR-FS, and CUB. Our code is available at: https://github.com/Yikai-Wang/ICI-FSL

preprint2020arXiv

Learning to Augment Expressions for Few-shot Fine-grained Facial Expression Recognition

Affective computing and cognitive theory are widely used in modern human-computer interaction scenarios. Human faces, as the most prominent and easily accessible features, have attracted great attention from researchers. Since humans have rich emotions and developed musculature, there exist a lot of fine-grained expressions in real-world applications. However, it is extremely time-consuming to collect and annotate a large number of facial images, of which may even require psychologists to correctly categorize them. To the best of our knowledge, the existing expression datasets are only limited to several basic facial expressions, which are not sufficient to support our ambitions in developing successful human-computer interaction systems. To this end, a novel Fine-grained Facial Expression Database - F2ED is contributed in this paper, and it includes more than 200k images with 54 facial expressions from 119 persons. Considering the phenomenon of uneven data distribution and lack of samples is common in real-world scenarios, we further evaluate several tasks of few-shot expression learning by virtue of our F2ED, which are to recognize the facial expressions given only few training instances. These tasks mimic human performance to learn robust and general representation from few examples. To address such few-shot tasks, we propose a unified task-driven framework - Compositional Generative Adversarial Network (Comp-GAN) learning to synthesize facial images and thus augmenting the instances of few-shot expression classes. Extensive experiments are conducted on F2ED and existing facial expression datasets, i.e., JAFFE and FER2013, to validate the efficacy of our F2ED in pre-training facial expression recognition network and the effectiveness of our proposed approach Comp-GAN to improve the performance of few-shot recognition tasks.

preprint2020arXiv

Neural Pose Transfer by Spatially Adaptive Instance Normalization

Pose transfer has been studied for decades, in which the pose of a source mesh is applied to a target mesh. Particularly in this paper, we are interested in transferring the pose of source human mesh to deform the target human mesh, while the source and target meshes may have different identity information. Traditional studies assume that the paired source and target meshes are existed with the point-wise correspondences of user annotated landmarks/mesh points, which requires heavy labelling efforts. On the other hand, the generalization ability of deep models is limited, when the source and target meshes have different identities. To break this limitation, we proposes the first neural pose transfer model that solves the pose transfer via the latest technique for image style transfer, leveraging the newly proposed component -- spatially adaptive instance normalization. Our model does not require any correspondences between the source and target meshes. Extensive experiments show that the proposed model can effectively transfer deformation from source to target meshes, and has good generalization ability to deal with unseen identities or poses of meshes. Code is available at https://github.com/jiashunwang/Neural-Pose-Transfer .

preprint2020arXiv

Question Guided Modular Routing Networks for Visual Question Answering

This paper studies the task of Visual Question Answering (VQA), which is topical in Multimedia community recently. Particularly, we explore two critical research problems existed in VQA: (1) efficiently fusing the visual and textual modalities; (2) enabling the visual reasoning ability of VQA models in answering complex questions. To address these challenging problems, a novel Question Guided Modular Routing Networks (QGMRN) has been proposed in this paper. Particularly, The QGMRN is composed of visual, textual and routing network. The visual and textual network serve as the backbones for the generic feature extractors of visual and textual modalities. QGMRN can fuse the visual and textual modalities at multiple semantic levels. Typically, the visual reasoning is facilitated by the routing network in a discrete and stochastic way by using Gumbel-Softmax trick for module selection. When the input reaches a certain modular layer, routing network newly proposed in this paper, dynamically selects a portion of modules from that layer to process the input depending on the question features generated by the textual network. It can also learn to reason by routing between the generic modules without additional supervision information or expert knowledge. Benefiting from the dynamic routing mechanism, QGMRN can outperform the previous classical VQA methods by a large margin and achieve the competitive results against the state-of-the-art methods. Furthermore, attention mechanism is integrated into our QGMRN model and thus can further boost the model performance. Empirically, extensive experiments on the CLEVR and CLEVR-Humans datasets validate the effectiveness of our proposed model, and the state-of-the-art performance has been achieved.

preprint2020arXiv

Self-supervised Video Object Segmentation

The objective of this paper is self-supervised representation learning, with the goal of solving semi-supervised video object segmentation (a.k.a. dense tracking). We make the following contributions: (i) we propose to improve the existing self-supervised approach, with a simple, yet more effective memory mechanism for long-term correspondence matching, which resolves the challenge caused by the dis-appearance and reappearance of objects; (ii) by augmenting the self-supervised approach with an online adaptation module, our method successfully alleviates tracker drifts caused by spatial-temporal discontinuity, e.g. occlusions or dis-occlusions, fast motions; (iii) we explore the efficiency of self-supervised representation learning for dense tracking, surprisingly, we show that a powerful tracking model can be trained with as few as 100 raw video clips (equivalent to a duration of 11mins), indicating that low-level statistics have already been effective for tracking tasks; (iv) we demonstrate state-of-the-art results among the self-supervised approaches on DAVIS-2017 and YouTube-VOS, as well as surpassing most of methods trained with millions of manual segmentation annotations, further bridging the gap between self-supervised and supervised learning. Codes are released to foster any further research (https://github.com/fangruizhu/self_sup_semiVOS).

preprint2020arXiv

Sketch-BERT: Learning Sketch Bidirectional Encoder Representation from Transformers by Self-supervised Learning of Sketch Gestalt

Previous researches of sketches often considered sketches in pixel format and leveraged CNN based models in the sketch understanding. Fundamentally, a sketch is stored as a sequence of data points, a vector format representation, rather than the photo-realistic image of pixels. SketchRNN studied a generative neural representation for sketches of vector format by Long Short Term Memory networks (LSTM). Unfortunately, the representation learned by SketchRNN is primarily for the generation tasks, rather than the other tasks of recognition and retrieval of sketches. To this end and inspired by the recent BERT model, we present a model of learning Sketch Bidirectional Encoder Representation from Transformer (Sketch-BERT). We generalize BERT to sketch domain, with the novel proposed components and pre-training algorithms, including the newly designed sketch embedding networks, and the self-supervised learning of sketch gestalt. Particularly, towards the pre-training task, we present a novel Sketch Gestalt Model (SGM) to help train the Sketch-BERT. Experimentally, we show that the learned representation of Sketch-BERT can help and improve the performance of the downstream tasks of sketch recognition, sketch retrieval, and sketch gestalt.

preprint2020arXiv

When Person Re-identification Meets Changing Clothes

Person re-identification (ReID) is now an active research topic for AI-based video surveillance applications such as specific person search, but the practical issue that the target person(s) may change clothes (clothes inconsistency problem) has been overlooked for long. For the first time, this paper systematically studies this problem. We first overcome the difficulty of lack of suitable dataset, by collecting a small yet representative real dataset for testing whilst building a large realistic synthetic dataset for training and deeper studies. Facilitated by our new datasets, we are able to conduct various interesting new experiments for studying the influence of clothes inconsistency. We find that changing clothes makes ReID a much harder problem in the sense of bringing difficulties to learning effective representations and also challenges the generalization ability of previous ReID models to identify persons with unseen (new) clothes. Representative existing ReID models are adopted to show informative results on such a challenging setting, and we also provide some preliminary efforts on improving the robustness of existing models on handling the clothes inconsistency issue in the data. We believe that this study can be inspiring and helpful for encouraging more researches in this direction. The dataset is available on the project website: https://wanfb.github.io/dataset.html.

preprint2018arXiv

A Large-scale Attribute Dataset for Zero-shot Learning

Zero-Shot Learning (ZSL) has attracted huge research attention over the past few years; it aims to learn the new concepts that have never been seen before. In classical ZSL algorithms, attributes are introduced as the intermediate semantic representation to realize the knowledge transfer from seen classes to unseen classes. Previous ZSL algorithms are tested on several benchmark datasets annotated with attributes. However, these datasets are defective in terms of the image distribution and attribute diversity. In addition, we argue that the "co-occurrence bias problem" of existing datasets, which is caused by the biased co-occurrence of objects, significantly hinders models from correctly learning the concept. To overcome these problems, we propose a Large-scale Attribute Dataset (LAD). Our dataset has 78,017 images of 5 super-classes, 230 classes. The image number of LAD is larger than the sum of the four most popular attribute datasets. 359 attributes of visual, semantic and subjective properties are defined and annotated in instance-level. We analyze our dataset by conducting both supervised learning and zero-shot learning tasks. Seven state-of-the-art ZSL algorithms are tested on this new dataset. The experimental results reveal the challenge of implementing zero-shot learning on our dataset.

preprint2018arXiv

MSplit LBI: Realizing Feature Selection and Dense Estimation Simultaneously in Few-shot and Zero-shot Learning

It is one typical and general topic of learning a good embedding model to efficiently learn the representation coefficients between two spaces/subspaces. To solve this task, $L_{1}$ regularization is widely used for the pursuit of feature selection and avoiding overfitting, and yet the sparse estimation of features in $L_{1}$ regularization may cause the underfitting of training data. $L_{2}$ regularization is also frequently used, but it is a biased estimator. In this paper, we propose the idea that the features consist of three orthogonal parts, \emph{namely} sparse strong signals, dense weak signals and random noise, in which both strong and weak signals contribute to the fitting of data. To facilitate such novel decomposition, \emph{MSplit} LBI is for the first time proposed to realize feature selection and dense estimation simultaneously. We provide theoretical and simulational verification that our method exceeds $L_{1}$ and $L_{2}$ regularization, and extensive experimental results show that our method achieves state-of-the-art performance in the few-shot and zero-shot learning.

preprint2017arXiv

AI Challenger : A Large-scale Dataset for Going Deeper in Image Understanding

Significant progress has been achieved in Computer Vision by leveraging large-scale image datasets. However, large-scale datasets for complex Computer Vision tasks beyond classification are still limited. This paper proposed a large-scale dataset named AIC (AI Challenger) with three sub-datasets, human keypoint detection (HKD), large-scale attribute dataset (LAD) and image Chinese captioning (ICC). In this dataset, we annotate class labels (LAD), keypoint coordinate (HKD), bounding box (HKD and LAD), attribute (LAD) and caption (ICC). These rich annotations bridge the semantic gap between low-level images and high-level concepts. The proposed dataset is an effective benchmark to evaluate and improve different computational methods. In addition, for related tasks, others can also use our dataset as a new resource to pre-train their models.