Researcher profile

Stefan Becker

Stefan Becker contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

A Causally Grounded Taxonomy for Image Degradation Robustness Evaluation

Image degradations can occur during acquisition, processing, and transmission, altering visual appearance and affecting downstream vision tasks. They are studied in several communities, including synthetic corruption benchmarks for robustness evaluation, perceptual image quality assessment, and physically grounded analyses of imaging systems or real camera failures. Although these areas address closely related phenomena, they often use incompatible grouping schemes and backend specific severity definitions, making results difficult to compare across datasets, degradation sources, and tasks. We propose a causally grounded framework for organizing and interpreting image degradations across these settings. Instead of introducing new degradations or redefining existing benchmarks, we provide an interpretive representation and measurement layer that makes implicit assumptions explicit. Each degradation is described along two orthogonal axes: its dominant causal source in the imaging pipeline (environment, sensor/optics, ISP/renderer/codec, or transfer/system), and its resulting perceptual effect. This dual axis abstraction yields a compact taxonomy spanning algorithmic corruptions, perceptual distortions, and physically motivated imaging artifacts. To address inconsistent severity semantics without changing existing implementations, we introduce a lightweight severity measurement layer. For every degradation and each native severity level of a given backend, we quantify degradation strength using full reference image quality metrics: PSNR, SSIM, and LPIPS. This makes severity observable and comparable across sources while preserving native parameterizations. We demonstrate the framework through COCO Degradation, a taxonomy aligned benchmark for evaluating object detector robustness under diverse imaging conditions.

preprint2026arXiv

Higher-Order Adversarial Patches for Real-Time Object Detectors

Higher-order adversarial attacks can directly be considered the result of a cat-and-mouse game -- an elaborate action involving constant pursuit, near captures, and repeated escapes. This idiom describes the enduring circular training of adversarial attack patterns and adversarial training the best. The following work investigates the impact of higher-order adversarial attacks on object detectors by successively training attack patterns and hardening object detectors with adversarial training. The YOLOv10 object detector is chosen as a representative, and adversarial patches are used in an evasion attack manner. Our results indicate that higher-order adversarial patches are not only affecting the object detector directly trained on but rather provide a stronger generalization capacity compared to lower-order adversarial patches. Moreover, the results highlight that solely adversarial training is not sufficient to harden an object detector efficiently against this kind of adversarial attack. Code: https://github.com/JensBayer/HigherOrder

preprint2020arXiv

A Short Note on Analyzing Sequence Complexity in Trajectory Prediction Benchmarks

The analysis and quantification of sequence complexity is an open problem frequently encountered when defining trajectory prediction benchmarks. In order to enable a more informative assembly of a data basis, an approach for determining a dataset representation in terms of a small set of distinguishable prototypical sub-sequences is proposed. The approach employs a sequence alignment followed by a learning vector quantization (LVQ) stage. A first proof of concept on synthetically generated and real-world datasets shows the viability of the approach.

preprint2020arXiv

Integration of the 3D Environment for UAV Onboard Visual Object Tracking

Single visual object tracking from an unmanned aerial vehicle (UAV) poses fundamental challenges such as object occlusion, small-scale objects, background clutter, and abrupt camera motion. To tackle these difficulties, we propose to integrate the 3D structure of the observed scene into a detection-by-tracking algorithm. We introduce a pipeline that combines a model-free visual object tracker, a sparse 3D reconstruction, and a state estimator. The 3D reconstruction of the scene is computed with an image-based Structure-from-Motion (SfM) component that enables us to leverage a state estimator in the corresponding 3D scene during tracking. By representing the position of the target in 3D space rather than in image space, we stabilize the tracking during ego-motion and improve the handling of occlusions, background clutter, and small-scale objects. We evaluated our approach on prototypical image sequences, captured from a UAV with low-altitude oblique views. For this purpose, we adapted an existing dataset for visual object tracking and reconstructed the observed scene in 3D. The experimental results demonstrate that the proposed approach outperforms methods using plain visual cues as well as approaches leveraging image-space-based state estimations. We believe that our approach can be beneficial for traffic monitoring, video surveillance, and navigation.