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Raquel Urtasun

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Published work

69 published item(s)

preprint2026arXiv

Conditional Flow-VAE for Safety-Critical Traffic Scenario Generation

Safety-critical scenarios are essential for the development of autonomous vehicles (AVs) but are rare in real-world driving data. While simulation offers a way to generate such scenarios, manually designed test cases lack scalability, and adversarial optimization often produces unrealistic behaviors. In this work, we introduce a conditional latent flow matching approach for scalable and realistic safety-critical scenario generation. Our method uses distribution matching to transform nominal scenes into safety-critical rollouts. Furthermore, we demonstrate that incorporating both simulation and real-world data enables our framework to efficiently generate diverse, data-driven scenarios. Experimental results highlight that our approach is able to more consistently and realistically generate novel safety-critical scenarios, making it a valuable tool for training and benchmarking AV systems.

preprint2022arXiv

Exploring Adversarial Robustness of Multi-Sensor Perception Systems in Self Driving

Modern self-driving perception systems have been shown to improve upon processing complementary inputs such as LiDAR with images. In isolation, 2D images have been found to be extremely vulnerable to adversarial attacks. Yet, there have been limited studies on the adversarial robustness of multi-modal models that fuse LiDAR features with image features. Furthermore, existing works do not consider physically realizable perturbations that are consistent across the input modalities. In this paper, we showcase practical susceptibilities of multi-sensor detection by placing an adversarial object on top of a host vehicle. We focus on physically realizable and input-agnostic attacks as they are feasible to execute in practice, and show that a single universal adversary can hide different host vehicles from state-of-the-art multi-modal detectors. Our experiments demonstrate that successful attacks are primarily caused by easily corrupted image features. Furthermore, we find that in modern sensor fusion methods which project image features into 3D, adversarial attacks can exploit the projection process to generate false positives across distant regions in 3D. Towards more robust multi-modal perception systems, we show that adversarial training with feature denoising can boost robustness to such attacks significantly. However, we find that standard adversarial defenses still struggle to prevent false positives which are also caused by inaccurate associations between 3D LiDAR points and 2D pixels.

preprint2022arXiv

Virtual Correspondence: Humans as a Cue for Extreme-View Geometry

Recovering the spatial layout of the cameras and the geometry of the scene from extreme-view images is a longstanding challenge in computer vision. Prevailing 3D reconstruction algorithms often adopt the image matching paradigm and presume that a portion of the scene is co-visible across images, yielding poor performance when there is little overlap among inputs. In contrast, humans can associate visible parts in one image to the corresponding invisible components in another image via prior knowledge of the shapes. Inspired by this fact, we present a novel concept called virtual correspondences (VCs). VCs are a pair of pixels from two images whose camera rays intersect in 3D. Similar to classic correspondences, VCs conform with epipolar geometry; unlike classic correspondences, VCs do not need to be co-visible across views. Therefore VCs can be established and exploited even if images do not overlap. We introduce a method to find virtual correspondences based on humans in the scene. We showcase how VCs can be seamlessly integrated with classic bundle adjustment to recover camera poses across extreme views. Experiments show that our method significantly outperforms state-of-the-art camera pose estimation methods in challenging scenarios and is comparable in the traditional densely captured setup. Our approach also unleashes the potential of multiple downstream tasks such as scene reconstruction from multi-view stereo and novel view synthesis in extreme-view scenarios.

preprint2021arXiv

Cost-Efficient Online Hyperparameter Optimization

Recent work on hyperparameters optimization (HPO) has shown the possibility of training certain hyperparameters together with regular parameters. However, these online HPO algorithms still require running evaluation on a set of validation examples at each training step, steeply increasing the training cost. To decide when to query the validation loss, we model online HPO as a time-varying Bayesian optimization problem, on top of which we propose a novel \textit{costly feedback} setting to capture the concept of the query cost. Under this setting, standard algorithms are cost-inefficient as they evaluate on the validation set at every round. In contrast, the cost-efficient GP-UCB algorithm proposed in this paper queries the unknown function only when the model is less confident about current decisions. We evaluate our proposed algorithm by tuning hyperparameters online for VGG and ResNet on CIFAR-10 and ImageNet100. Our proposed online HPO algorithm reaches human expert-level performance within a single run of the experiment, while incurring only modest computational overhead compared to regular training.

preprint2021arXiv

Deep Feedback Inverse Problem Solver

We present an efficient, effective, and generic approach towards solving inverse problems. The key idea is to leverage the feedback signal provided by the forward process and learn an iterative update model. Specifically, at each iteration, the neural network takes the feedback as input and outputs an update on the current estimation. Our approach does not have any restrictions on the forward process; it does not require any prior knowledge either. Through the feedback information, our model not only can produce accurate estimations that are coherent to the input observation but also is capable of recovering from early incorrect predictions. We verify the performance of our approach over a wide range of inverse problems, including 6-DOF pose estimation, illumination estimation, as well as inverse kinematics. Comparing to traditional optimization-based methods, we can achieve comparable or better performance while being two to three orders of magnitude faster. Compared to deep learning-based approaches, our model consistently improves the performance on all metrics. Please refer to the project page for videos, animations, supplementary materials, etc.

preprint2021arXiv

Deep Parametric Continuous Convolutional Neural Networks

Standard convolutional neural networks assume a grid structured input is available and exploit discrete convolutions as their fundamental building blocks. This limits their applicability to many real-world applications. In this paper we propose Parametric Continuous Convolution, a new learnable operator that operates over non-grid structured data. The key idea is to exploit parameterized kernel functions that span the full continuous vector space. This generalization allows us to learn over arbitrary data structures as long as their support relationship is computable. Our experiments show significant improvement over the state-of-the-art in point cloud segmentation of indoor and outdoor scenes, and lidar motion estimation of driving scenes.

preprint2021arXiv

Diverse Complexity Measures for Dataset Curation in Self-driving

Modern self-driving autonomy systems heavily rely on deep learning. As a consequence, their performance is influenced significantly by the quality and richness of the training data. Data collecting platforms can generate many hours of raw data in a daily basis, however, it is not feasible to label everything. It is thus of key importance to have a mechanism to identify "what to label". Active learning approaches identify examples to label, but their interestingness is tied to a fixed model performing a particular task. These assumptions are not valid in self-driving, where we have to solve a diverse set of tasks (i.e., perception, and motion forecasting) and our models evolve over time frequently. In this paper we introduce a novel approach and propose a new data selection method that exploits a diverse set of criteria that quantize interestingness of traffic scenes. Our experiments on a wide range of tasks and models show that the proposed curation pipeline is able to select datasets that lead to better generalization and higher performance.

preprint2021arXiv

End-to-End Deep Structured Models for Drawing Crosswalks

In this paper we address the problem of detecting crosswalks from LiDAR and camera imagery. Towards this goal, given multiple LiDAR sweeps and the corresponding imagery, we project both inputs onto the ground surface to produce a top down view of the scene. We then leverage convolutional neural networks to extract semantic cues about the location of the crosswalks. These are then used in combination with road centerlines from freely available maps (e.g., OpenStreetMaps) to solve a structured optimization problem which draws the final crosswalk boundaries. Our experiments over crosswalks in a large city area show that 96.6% automation can be achieved.

preprint2021arXiv

End-to-end Interpretable Neural Motion Planner

In this paper, we propose a neural motion planner (NMP) for learning to drive autonomously in complex urban scenarios that include traffic-light handling, yielding, and interactions with multiple road-users. Towards this goal, we design a holistic model that takes as input raw LIDAR data and a HD map and produces interpretable intermediate representations in the form of 3D detections and their future trajectories, as well as a cost volume defining the goodness of each position that the self-driving car can take within the planning horizon. We then sample a set of diverse physically possible trajectories and choose the one with the minimum learned cost. Importantly, our cost volume is able to naturally capture multi-modality. We demonstrate the effectiveness of our approach in real-world driving data captured in several cities in North America. Our experiments show that the learned cost volume can generate safer planning than all the baselines.

preprint2021arXiv

IntentNet: Learning to Predict Intention from Raw Sensor Data

In order to plan a safe maneuver, self-driving vehicles need to understand the intent of other traffic participants. We define intent as a combination of discrete high-level behaviors as well as continuous trajectories describing future motion. In this paper, we develop a one-stage detector and forecaster that exploits both 3D point clouds produced by a LiDAR sensor as well as dynamic maps of the environment. Our multi-task model achieves better accuracy than the respective separate modules while saving computation, which is critical to reducing reaction time in self-driving applications.

preprint2021arXiv

LaneRCNN: Distributed Representations for Graph-Centric Motion Forecasting

Forecasting the future behaviors of dynamic actors is an important task in many robotics applications such as self-driving. It is extremely challenging as actors have latent intentions and their trajectories are governed by complex interactions between the other actors, themselves, and the maps. In this paper, we propose LaneRCNN, a graph-centric motion forecasting model. Importantly, relying on a specially designed graph encoder, we learn a local lane graph representation per actor (LaneRoI) to encode its past motions and the local map topology. We further develop an interaction module which permits efficient message passing among local graph representations within a shared global lane graph. Moreover, we parameterize the output trajectories based on lane graphs, a more amenable prediction parameterization. Our LaneRCNN captures the actor-to-actor and the actor-to-map relations in a distributed and map-aware manner. We demonstrate the effectiveness of our approach on the large-scale Argoverse Motion Forecasting Benchmark. We achieve the 1st place on the leaderboard and significantly outperform previous best results.

preprint2021arXiv

MP3: A Unified Model to Map, Perceive, Predict and Plan

High-definition maps (HD maps) are a key component of most modern self-driving systems due to their valuable semantic and geometric information. Unfortunately, building HD maps has proven hard to scale due to their cost as well as the requirements they impose in the localization system that has to work everywhere with centimeter-level accuracy. Being able to drive without an HD map would be very beneficial to scale self-driving solutions as well as to increase the failure tolerance of existing ones (e.g., if localization fails or the map is not up-to-date). Towards this goal, we propose MP3, an end-to-end approach to mapless driving where the input is raw sensor data and a high-level command (e.g., turn left at the intersection). MP3 predicts intermediate representations in the form of an online map and the current and future state of dynamic agents, and exploits them in a novel neural motion planner to make interpretable decisions taking into account uncertainty. We show that our approach is significantly safer, more comfortable, and can follow commands better than the baselines in challenging long-term closed-loop simulations, as well as when compared to an expert driver in a large-scale real-world dataset.

preprint2021arXiv

MuSCLE: Multi Sweep Compression of LiDAR using Deep Entropy Models

We present a novel compression algorithm for reducing the storage of LiDAR sensor data streams. Our model exploits spatio-temporal relationships across multiple LiDAR sweeps to reduce the bitrate of both geometry and intensity values. Towards this goal, we propose a novel conditional entropy model that models the probabilities of the octree symbols by considering both coarse level geometry and previous sweeps' geometric and intensity information. We then use the learned probability to encode the full data stream into a compact one. Our experiments demonstrate that our method significantly reduces the joint geometry and intensity bitrate over prior state-of-the-art LiDAR compression methods, with a reduction of 7-17% and 15-35% on the UrbanCity and SemanticKITTI datasets respectively.

preprint2021arXiv

Network Automatic Pruning: Start NAP and Take a Nap

Network pruning can significantly reduce the computation and memory footprint of large neural networks. To achieve a good trade-off between model size and performance, popular pruning techniques usually rely on hand-crafted heuristics and require manually setting the compression ratio for each layer. This process is typically time-consuming and requires expert knowledge to achieve good results. In this paper, we propose NAP, a unified and automatic pruning framework for both fine-grained and structured pruning. It can find out unimportant components of a network and automatically decide appropriate compression ratios for different layers, based on a theoretically sound criterion. Towards this goal, NAP uses an efficient approximation of the Hessian for evaluating the importances of components, based on a Kronecker-factored Approximate Curvature method. Despite its simpleness to use, NAP outperforms previous pruning methods by large margins. For fine-grained pruning, NAP can compress AlexNet and VGG16 by 25x, and ResNet-50 by 6.7x without loss in accuracy on ImageNet. For structured pruning (e.g. channel pruning), it can reduce flops of VGG16 by 5.4x and ResNet-50 by 2.3x with only 1% accuracy drop. More importantly, this method is almost free from hyper-parameter tuning and requires no expert knowledge. You can start NAP and then take a nap!

preprint2021arXiv

Non-parametric Memory for Spatio-Temporal Segmentation of Construction Zones for Self-Driving

In this paper, we introduce a non-parametric memory representation for spatio-temporal segmentation that captures the local space and time around an autonomous vehicle (AV). Our representation has three important properties: (i) it remembers what it has seen in the past, (ii) it reinforces and (iii) forgets its past beliefs based on new evidence. Reinforcing is important as the first time we see an element we might be uncertain, e.g, if the element is heavily occluded or at range. Forgetting is desirable, as otherwise false positives will make the self driving vehicle behave erratically. Our process is informed by 3D reasoning, as occlusion is key to distinguishing between the desire to forget and to remember. We show how our method can be used as an online component to complement static world representations such as HD maps by detecting and remembering changes that should be superimposed on top of this static view due to such events.

preprint2021arXiv

OctSqueeze: Octree-Structured Entropy Model for LiDAR Compression

We present a novel deep compression algorithm to reduce the memory footprint of LiDAR point clouds. Our method exploits the sparsity and structural redundancy between points to reduce the bitrate. Towards this goal, we first encode the LiDAR points into an octree, a data-efficient structure suitable for sparse point clouds. We then design a tree-structured conditional entropy model that models the probabilities of the octree symbols to encode the octree into a compact bitstream. We validate the effectiveness of our method over two large-scale datasets. The results demonstrate that our approach reduces the bitrate by 10-20% at the same reconstruction quality, compared to the previous state-of-the-art. Importantly, we also show that for the same bitrate, our approach outperforms other compression algorithms when performing downstream 3D segmentation and detection tasks using compressed representations. Our algorithm can be used to reduce the onboard and offboard storage of LiDAR points for applications such as self-driving cars, where a single vehicle captures 84 billion points per day

preprint2021arXiv

PolyTransform: Deep Polygon Transformer for Instance Segmentation

In this paper, we propose PolyTransform, a novel instance segmentation algorithm that produces precise, geometry-preserving masks by combining the strengths of prevailing segmentation approaches and modern polygon-based methods. In particular, we first exploit a segmentation network to generate instance masks. We then convert the masks into a set of polygons that are then fed to a deforming network that transforms the polygons such that they better fit the object boundaries. Our experiments on the challenging Cityscapes dataset show that our PolyTransform significantly improves the performance of the backbone instance segmentation network and ranks 1st on the Cityscapes test-set leaderboard. We also show impressive gains in the interactive annotation setting. We release the code at https://github.com/uber-research/PolyTransform.

preprint2021arXiv

S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modeling

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with different shape, pose and clothing, it is critical to develop methods that can automatically reconstruct and animate humans at scale from real world data. Towards this goal, we represent the pedestrian's shape, pose and skinning weights as neural implicit functions that are directly learned from data. This representation enables us to handle a wide variety of different pedestrian shapes and poses without explicitly fitting a human parametric body model, allowing us to handle a wider range of human geometries and topologies. We demonstrate the effectiveness of our approach on various datasets and show that our reconstructions outperform existing state-of-the-art methods. Furthermore, our re-animation experiments show that we can generate 3D human animations at scale from a single RGB image (and/or an optional LiDAR sweep) as input.

preprint2021arXiv

Safety-Oriented Pedestrian Motion and Scene Occupancy Forecasting

In this paper, we address the important problem in self-driving of forecasting multi-pedestrian motion and their shared scene occupancy map, critical for safe navigation. Our contributions are two-fold. First, we advocate for predicting both the individual motions as well as the scene occupancy map in order to effectively deal with missing detections caused by postprocessing, e.g., confidence thresholding and non-maximum suppression. Second, we propose a Scene-Actor Graph Neural Network (SA-GNN) which preserves the relative spatial information of pedestrians via 2D convolution, and captures the interactions among pedestrians within the same scene, including those that have not been detected, via message passing. On two large-scale real-world datasets, nuScenes and ATG4D, we showcase that our scene-occupancy predictions are more accurate and better calibrated than those from state-of-the-art motion forecasting methods, while also matching their performance in pedestrian motion forecasting metrics.

preprint2021arXiv

SceneGen: Learning to Generate Realistic Traffic Scenes

We consider the problem of generating realistic traffic scenes automatically. Existing methods typically insert actors into the scene according to a set of hand-crafted heuristics and are limited in their ability to model the true complexity and diversity of real traffic scenes, thus inducing a content gap between synthesized traffic scenes versus real ones. As a result, existing simulators lack the fidelity necessary to train and test self-driving vehicles. To address this limitation, we present SceneGen, a neural autoregressive model of traffic scenes that eschews the need for rules and heuristics. In particular, given the ego-vehicle state and a high definition map of surrounding area, SceneGen inserts actors of various classes into the scene and synthesizes their sizes, orientations, and velocities. We demonstrate on two large-scale datasets SceneGen's ability to faithfully model distributions of real traffic scenes. Moreover, we show that SceneGen coupled with sensor simulation can be used to train perception models that generalize to the real world.

preprint2021arXiv

TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviors

Simulation has the potential to massively scale evaluation of self-driving systems enabling rapid development as well as safe deployment. To close the gap between simulation and the real world, we need to simulate realistic multi-agent behaviors. Existing simulation environments rely on heuristic-based models that directly encode traffic rules, which cannot capture irregular maneuvers (e.g., nudging, U-turns) and complex interactions (e.g., yielding, merging). In contrast, we leverage real-world data to learn directly from human demonstration and thus capture a more diverse set of actor behaviors. To this end, we propose TrafficSim, a multi-agent behavior model for realistic traffic simulation. In particular, we leverage an implicit latent variable model to parameterize a joint actor policy that generates socially-consistent plans for all actors in the scene jointly. To learn a robust policy amenable for long horizon simulation, we unroll the policy in training and optimize through the fully differentiable simulation across time. Our learning objective incorporates both human demonstrations as well as common sense. We show TrafficSim generates significantly more realistic and diverse traffic scenarios as compared to a diverse set of baselines. Notably, we can exploit trajectories generated by TrafficSim as effective data augmentation for training better motion planner.

preprint2021arXiv

VideoClick: Video Object Segmentation with a Single Click

Annotating videos with object segmentation masks typically involves a two stage procedure of drawing polygons per object instance for all the frames and then linking them through time. While simple, this is a very tedious, time consuming and expensive process, making the creation of accurate annotations at scale only possible for well-funded labs. What if we were able to segment an object in the full video with only a single click? This will enable video segmentation at scale with a very low budget opening the door to many applications. Towards this goal, in this paper we propose a bottom up approach where given a single click for each object in a video, we obtain the segmentation masks of these objects in the full video. In particular, we construct a correlation volume that assigns each pixel in a target frame to either one of the objects in the reference frame or the background. We then refine this correlation volume via a recurrent attention module and decode the final segmentation. To evaluate the performance, we label the popular and challenging Cityscapes dataset with video object segmentations. Results on this new CityscapesVideo dataset show that our approach outperforms all the baselines in this challenging setting.

preprint2020arXiv

Conditional Entropy Coding for Efficient Video Compression

We propose a very simple and efficient video compression framework that only focuses on modeling the conditional entropy between frames. Unlike prior learning-based approaches, we reduce complexity by not performing any form of explicit transformations between frames and assume each frame is encoded with an independent state-of-the-art deep image compressor. We first show that a simple architecture modeling the entropy between the image latent codes is as competitive as other neural video compression works and video codecs while being much faster and easier to implement. We then propose a novel internal learning extension on top of this architecture that brings an additional 10% bitrate savings without trading off decoding speed. Importantly, we show that our approach outperforms H.265 and other deep learning baselines in MS-SSIM on higher bitrate UVG video, and against all video codecs on lower framerates, while being thousands of times faster in decoding than deep models utilizing an autoregressive entropy model.

preprint2020arXiv

Dense RepPoints: Representing Visual Objects with Dense Point Sets

We present a new object representation, called Dense RepPoints, that utilizes a large set of points to describe an object at multiple levels, including both box level and pixel level. Techniques are proposed to efficiently process these dense points, maintaining near-constant complexity with increasing point numbers. Dense RepPoints is shown to represent and learn object segments well, with the use of a novel distance transform sampling method combined with set-to-set supervision. The distance transform sampling combines the strengths of contour and grid representations, leading to performance that surpasses counterparts based on contours or grids. Code is available at \url{https://github.com/justimyhxu/Dense-RepPoints}.

preprint2020arXiv

DSDNet: Deep Structured self-Driving Network

In this paper, we propose the Deep Structured self-Driving Network (DSDNet), which performs object detection, motion prediction, and motion planning with a single neural network. Towards this goal, we develop a deep structured energy based model which considers the interactions between actors and produces socially consistent multimodal future predictions. Furthermore, DSDNet explicitly exploits the predicted future distributions of actors to plan a safe maneuver by using a structured planning cost. Our sample-based formulation allows us to overcome the difficulty in probabilistic inference of continuous random variables. Experiments on a number of large-scale self driving datasets demonstrate that our model significantly outperforms the state-of-the-art.

preprint2020arXiv

Efficient Graph Generation with Graph Recurrent Attention Networks

We propose a new family of efficient and expressive deep generative models of graphs, called Graph Recurrent Attention Networks (GRANs). Our model generates graphs one block of nodes and associated edges at a time. The block size and sampling stride allow us to trade off sample quality for efficiency. Compared to previous RNN-based graph generative models, our framework better captures the auto-regressive conditioning between the already-generated and to-be-generated parts of the graph using Graph Neural Networks (GNNs) with attention. This not only reduces the dependency on node ordering but also bypasses the long-term bottleneck caused by the sequential nature of RNNs. Moreover, we parameterize the output distribution per block using a mixture of Bernoulli, which captures the correlations among generated edges within the block. Finally, we propose to handle node orderings in generation by marginalizing over a family of canonical orderings. On standard benchmarks, we achieve state-of-the-art time efficiency and sample quality compared to previous models. Additionally, we show our model is capable of generating large graphs of up to 5K nodes with good quality. To the best of our knowledge, GRAN is the first deep graph generative model that can scale to this size. Our code is released at: https://github.com/lrjconan/GRAN.

preprint2020arXiv

End-to-end Contextual Perception and Prediction with Interaction Transformer

In this paper, we tackle the problem of detecting objects in 3D and forecasting their future motion in the context of self-driving. Towards this goal, we design a novel approach that explicitly takes into account the interactions between actors. To capture their spatial-temporal dependencies, we propose a recurrent neural network with a novel Transformer architecture, which we call the Interaction Transformer. Importantly, our model can be trained end-to-end, and runs in real-time. We validate our approach on two challenging real-world datasets: ATG4D and nuScenes. We show that our approach can outperform the state-of-the-art on both datasets. In particular, we significantly improve the social compliance between the estimated future trajectories, resulting in far fewer collisions between the predicted actors.

preprint2020arXiv

Hierarchical Verification for Adversarial Robustness

We introduce a new framework for the exact point-wise $\ell_p$ robustness verification problem that exploits the layer-wise geometric structure of deep feed-forward networks with rectified linear activations (ReLU networks). The activation regions of the network partition the input space, and one can verify the $\ell_p$ robustness around a point by checking all the activation regions within the desired radius. The GeoCert algorithm (Jordan et al., NeurIPS 2019) treats this partition as a generic polyhedral complex in order to detect which region to check next. In contrast, our LayerCert framework considers the \emph{nested hyperplane arrangement} structure induced by the layers of the ReLU network and explores regions in a hierarchical manner. We show that, under certain conditions on the algorithm parameters, LayerCert provably reduces the number and size of the convex programs that one needs to solve compared to GeoCert. Furthermore, our LayerCert framework allows the incorporation of lower bounding routines based on convex relaxations to further improve performance. Experimental results demonstrate that LayerCert can significantly reduce both the number of convex programs solved and the running time over the state-of-the-art.

preprint2020arXiv

Implicit Latent Variable Model for Scene-Consistent Motion Forecasting

In order to plan a safe maneuver an autonomous vehicle must accurately perceive its environment, and understand the interactions among traffic participants. In this paper, we aim to learn scene-consistent motion forecasts of complex urban traffic directly from sensor data. In particular, we propose to characterize the joint distribution over future trajectories via an implicit latent variable model. We model the scene as an interaction graph and employ powerful graph neural networks to learn a distributed latent representation of the scene. Coupled with a deterministic decoder, we obtain trajectory samples that are consistent across traffic participants, achieving state-of-the-art results in motion forecasting and interaction understanding. Last but not least, we demonstrate that our motion forecasts result in safer and more comfortable motion planning.

preprint2020arXiv

Learning Lane Graph Representations for Motion Forecasting

We propose a motion forecasting model that exploits a novel structured map representation as well as actor-map interactions. Instead of encoding vectorized maps as raster images, we construct a lane graph from raw map data to explicitly preserve the map structure. To capture the complex topology and long range dependencies of the lane graph, we propose LaneGCN which extends graph convolutions with multiple adjacency matrices and along-lane dilation. To capture the complex interactions between actors and maps, we exploit a fusion network consisting of four types of interactions, actor-to-lane, lane-to-lane, lane-to-actor and actor-to-actor. Powered by LaneGCN and actor-map interactions, our model is able to predict accurate and realistic multi-modal trajectories. Our approach significantly outperforms the state-of-the-art on the large scale Argoverse motion forecasting benchmark.

preprint2020arXiv

Learning to Remember from a Multi-Task Teacher

Recent studies on catastrophic forgetting during sequential learning typically focus on fixing the accuracy of the predictions for a previously learned task. In this paper we argue that the outputs of neural networks are subject to rapid changes when learning a new data distribution, and networks that appear to "forget" everything still contain useful representation towards previous tasks. Instead of enforcing the output accuracy to stay the same, we propose to reduce the effect of catastrophic forgetting on the representation level, as the output layer can be quickly recovered later with a small number of examples. Towards this goal, we propose an experimental setup that measures the amount of representational forgetting, and develop a novel meta-learning algorithm to overcome this issue. The proposed meta-learner produces weight updates of a sequential learning network, mimicking a multi-task teacher network's representation. We show that our meta-learner can improve its learned representations on new tasks, while maintaining a good representation for old tasks.

preprint2020arXiv

LevelSet R-CNN: A Deep Variational Method for Instance Segmentation

Obtaining precise instance segmentation masks is of high importance in many modern applications such as robotic manipulation and autonomous driving. Currently, many state of the art models are based on the Mask R-CNN framework which, while very powerful, outputs masks at low resolutions which could result in imprecise boundaries. On the other hand, classic variational methods for segmentation impose desirable global and local data and geometry constraints on the masks by optimizing an energy functional. While mathematically elegant, their direct dependence on good initialization, non-robust image cues and manual setting of hyperparameters renders them unsuitable for modern applications. We propose LevelSet R-CNN, which combines the best of both worlds by obtaining powerful feature representations that are combined in an end-to-end manner with a variational segmentation framework. We demonstrate the effectiveness of our approach on COCO and Cityscapes datasets.

preprint2020arXiv

LiDARsim: Realistic LiDAR Simulation by Leveraging the Real World

We tackle the problem of producing realistic simulations of LiDAR point clouds, the sensor of preference for most self-driving vehicles. We argue that, by leveraging real data, we can simulate the complex world more realistically compared to employing virtual worlds built from CAD/procedural models. Towards this goal, we first build a large catalog of 3D static maps and 3D dynamic objects by driving around several cities with our self-driving fleet. We can then generate scenarios by selecting a scene from our catalog and "virtually" placing the self-driving vehicle (SDV) and a set of dynamic objects from the catalog in plausible locations in the scene. To produce realistic simulations, we develop a novel simulator that captures both the power of physics-based and learning-based simulation. We first utilize ray casting over the 3D scene and then use a deep neural network to produce deviations from the physics-based simulation, producing realistic LiDAR point clouds. We showcase LiDARsim's usefulness for perception algorithms-testing on long-tail events and end-to-end closed-loop evaluation on safety-critical scenarios.

preprint2020arXiv

Multi-Agent Routing Value Iteration Network

In this paper we tackle the problem of routing multiple agents in a coordinated manner. This is a complex problem that has a wide range of applications in fleet management to achieve a common goal, such as mapping from a swarm of robots and ride sharing. Traditional methods are typically not designed for realistic environments hich contain sparsely connected graphs and unknown traffic, and are often too slow in runtime to be practical. In contrast, we propose a graph neural network based model that is able to perform multi-agent routing based on learned value iteration in a sparsely connected graph with dynamically changing traffic conditions. Moreover, our learned communication module enables the agents to coordinate online and adapt to changes more effectively. We created a simulated environment to mimic realistic mapping performed by autonomous vehicles with unknown minimum edge coverage and traffic conditions; our approach significantly outperforms traditional solvers both in terms of total cost and runtime. We also show that our model trained with only two agents on graphs with a maximum of 25 nodes can easily generalize to situations with more agents and/or nodes.

preprint2020arXiv

Perceive, Predict, and Plan: Safe Motion Planning Through Interpretable Semantic Representations

In this paper we propose a novel end-to-end learnable network that performs joint perception, prediction and motion planning for self-driving vehicles and produces interpretable intermediate representations. Unlike existing neural motion planners, our motion planning costs are consistent with our perception and prediction estimates. This is achieved by a novel differentiable semantic occupancy representation that is explicitly used as cost by the motion planning process. Our network is learned end-to-end from human demonstrations. The experiments in a large-scale manual-driving dataset and closed-loop simulation show that the proposed model significantly outperforms state-of-the-art planners in imitating the human behaviors while producing much safer trajectories.

preprint2020arXiv

Physically Realizable Adversarial Examples for LiDAR Object Detection

Modern autonomous driving systems rely heavily on deep learning models to process point cloud sensory data; meanwhile, deep models have been shown to be susceptible to adversarial attacks with visually imperceptible perturbations. Despite the fact that this poses a security concern for the self-driving industry, there has been very little exploration in terms of 3D perception, as most adversarial attacks have only been applied to 2D flat images. In this paper, we address this issue and present a method to generate universal 3D adversarial objects to fool LiDAR detectors. In particular, we demonstrate that placing an adversarial object on the rooftop of any target vehicle to hide the vehicle entirely from LiDAR detectors with a success rate of 80%. We report attack results on a suite of detectors using various input representation of point clouds. We also conduct a pilot study on adversarial defense using data augmentation. This is one step closer towards safer self-driving under unseen conditions from limited training data.

preprint2020arXiv

PnPNet: End-to-End Perception and Prediction with Tracking in the Loop

We tackle the problem of joint perception and motion forecasting in the context of self-driving vehicles. Towards this goal we propose PnPNet, an end-to-end model that takes as input sequential sensor data, and outputs at each time step object tracks and their future trajectories. The key component is a novel tracking module that generates object tracks online from detections and exploits trajectory level features for motion forecasting. Specifically, the object tracks get updated at each time step by solving both the data association problem and the trajectory estimation problem. Importantly, the whole model is end-to-end trainable and benefits from joint optimization of all tasks. We validate PnPNet on two large-scale driving datasets, and show significant improvements over the state-of-the-art with better occlusion recovery and more accurate future prediction.

preprint2020arXiv

RadarNet: Exploiting Radar for Robust Perception of Dynamic Objects

We tackle the problem of exploiting Radar for perception in the context of self-driving as Radar provides complementary information to other sensors such as LiDAR or cameras in the form of Doppler velocity. The main challenges of using Radar are the noise and measurement ambiguities which have been a struggle for existing simple input or output fusion methods. To better address this, we propose a new solution that exploits both LiDAR and Radar sensors for perception. Our approach, dubbed RadarNet, features a voxel-based early fusion and an attention-based late fusion, which learn from data to exploit both geometric and dynamic information of Radar data. RadarNet achieves state-of-the-art results on two large-scale real-world datasets in the tasks of object detection and velocity estimation. We further show that exploiting Radar improves the perception capabilities of detecting faraway objects and understanding the motion of dynamic objects.

preprint2020arXiv

ShapeAdv: Generating Shape-Aware Adversarial 3D Point Clouds

We introduce ShapeAdv, a novel framework to study shape-aware adversarial perturbations that reflect the underlying shape variations (e.g., geometric deformations and structural differences) in the 3D point cloud space. We develop shape-aware adversarial 3D point cloud attacks by leveraging the learned latent space of a point cloud auto-encoder where the adversarial noise is applied in the latent space. Specifically, we propose three different variants including an exemplar-based one by guiding the shape deformation with auxiliary data, such that the generated point cloud resembles the shape morphing between objects in the same category. Different from prior works, the resulting adversarial 3D point clouds reflect the shape variations in the 3D point cloud space while still being close to the original one. In addition, experimental evaluations on the ModelNet40 benchmark demonstrate that our adversaries are more difficult to defend with existing point cloud defense methods and exhibit a higher attack transferability across classifiers. Our shape-aware adversarial attacks are orthogonal to existing point cloud based attacks and shed light on the vulnerability of 3D deep neural networks.

preprint2020arXiv

Testing the Safety of Self-driving Vehicles by Simulating Perception and Prediction

We present a novel method for testing the safety of self-driving vehicles in simulation. We propose an alternative to sensor simulation, as sensor simulation is expensive and has large domain gaps. Instead, we directly simulate the outputs of the self-driving vehicle's perception and prediction system, enabling realistic motion planning testing. Specifically, we use paired data in the form of ground truth labels and real perception and prediction outputs to train a model that predicts what the online system will produce. Importantly, the inputs to our system consists of high definition maps, bounding boxes, and trajectories, which can be easily sketched by a test engineer in a matter of minutes. This makes our approach a much more scalable solution. Quantitative results on two large-scale datasets demonstrate that we can realistically test motion planning using our simulations.

preprint2020arXiv

The Importance of Prior Knowledge in Precise Multimodal Prediction

Roads have well defined geometries, topologies, and traffic rules. While this has been widely exploited in motion planning methods to produce maneuvers that obey the law, little work has been devoted to utilize these priors in perception and motion forecasting methods. In this paper we propose to incorporate these structured priors as a loss function. In contrast to imposing hard constraints, this approach allows the model to handle non-compliant maneuvers when those happen in the real world. Safe motion planning is the end goal, and thus a probabilistic characterization of the possible future developments of the scene is key to choose the plan with the lowest expected cost. Towards this goal, we design a framework that leverages REINFORCE to incorporate non-differentiable priors over sample trajectories from a probabilistic model, thus optimizing the whole distribution. We demonstrate the effectiveness of our approach on real-world self-driving datasets containing complex road topologies and multi-agent interactions. Our motion forecasts not only exhibit better precision and map understanding, but most importantly result in safer motion plans taken by our self-driving vehicle. We emphasize that despite the importance of this evaluation, it has been often overlooked by previous perception and motion forecasting works.

preprint2020arXiv

V2VNet: Vehicle-to-Vehicle Communication for Joint Perception and Prediction

In this paper, we explore the use of vehicle-to-vehicle (V2V) communication to improve the perception and motion forecasting performance of self-driving vehicles. By intelligently aggregating the information received from multiple nearby vehicles, we can observe the same scene from different viewpoints. This allows us to see through occlusions and detect actors at long range, where the observations are very sparse or non-existent. We also show that our approach of sending compressed deep feature map activations achieves high accuracy while satisfying communication bandwidth requirements.

preprint2020arXiv

Weakly-supervised 3D Shape Completion in the Wild

3D shape completion for real data is important but challenging, since partial point clouds acquired by real-world sensors are usually sparse, noisy and unaligned. Different from previous methods, we address the problem of learning 3D complete shape from unaligned and real-world partial point clouds. To this end, we propose a weakly-supervised method to estimate both 3D canonical shape and 6-DoF pose for alignment, given multiple partial observations associated with the same instance. The network jointly optimizes canonical shapes and poses with multi-view geometry constraints during training, and can infer the complete shape given a single partial point cloud. Moreover, learned pose estimation can facilitate partial point cloud registration. Experiments on both synthetic and real data show that it is feasible and promising to learn 3D shape completion through large-scale data without shape and pose supervision.

preprint2016arXiv

Efficient Summarization with Read-Again and Copy Mechanism

Encoder-decoder models have been widely used to solve sequence to sequence prediction tasks. However current approaches suffer from two shortcomings. First, the encoders compute a representation of each word taking into account only the history of the words it has read so far, yielding suboptimal representations. Second, current decoders utilize large vocabularies in order to minimize the problem of unknown words, resulting in slow decoding times. In this paper we address both shortcomings. Towards this goal, we first introduce a simple mechanism that first reads the input sequence before committing to a representation of each word. Furthermore, we propose a simple copy mechanism that is able to exploit very small vocabularies and handle out-of-vocabulary words. We demonstrate the effectiveness of our approach on the Gigaword dataset and DUC competition outperforming the state-of-the-art.

preprint2016arXiv

Exploiting Semantic Information and Deep Matching for Optical Flow

We tackle the problem of estimating optical flow from a monocular camera in the context of autonomous driving. We build on the observation that the scene is typically composed of a static background, as well as a relatively small number of traffic participants which move rigidly in 3D. We propose to estimate the traffic participants using instance-level segmentation. For each traffic participant, we use the epipolar constraints that govern each independent motion for faster and more accurate estimation. Our second contribution is a new convolutional net that learns to perform flow matching, and is able to estimate the uncertainty of its matches. This is a core element of our flow estimation pipeline. We demonstrate the effectiveness of our approach in the challenging KITTI 2015 flow benchmark, and show that our approach outperforms published approaches by a large margin.

preprint2016arXiv

Find your Way by Observing the Sun and Other Semantic Cues

In this paper we present a robust, efficient and affordable approach to self-localization which does not require neither GPS nor knowledge about the appearance of the world. Towards this goal, we utilize freely available cartographic maps and derive a probabilistic model that exploits semantic cues in the form of sun direction, presence of an intersection, road type, speed limit as well as the ego-car trajectory in order to produce very reliable localization results. Our experimental evaluation shows that our approach can localize much faster (in terms of driving time) with less computation and more robustly than competing approaches, which ignore semantic information.

preprint2016arXiv

Instance-Level Segmentation for Autonomous Driving with Deep Densely Connected MRFs

Our aim is to provide a pixel-wise instance-level labeling of a monocular image in the context of autonomous driving. We build on recent work [Zhang et al., ICCV15] that trained a convolutional neural net to predict instance labeling in local image patches, extracted exhaustively in a stride from an image. A simple Markov random field model using several heuristics was then proposed in [Zhang et al., ICCV15] to derive a globally consistent instance labeling of the image. In this paper, we formulate the global labeling problem with a novel densely connected Markov random field and show how to encode various intuitive potentials in a way that is amenable to efficient mean field inference [Krähenbühl et al., NIPS11]. Our potentials encode the compatibility between the global labeling and the patch-level predictions, contrast-sensitive smoothness as well as the fact that separate regions form different instances. Our experiments on the challenging KITTI benchmark [Geiger et al., CVPR12] demonstrate that our method achieves a significant performance boost over the baseline [Zhang et al., ICCV15].

preprint2016arXiv

MovieQA: Understanding Stories in Movies through Question-Answering

We introduce the MovieQA dataset which aims to evaluate automatic story comprehension from both video and text. The dataset consists of 14,944 questions about 408 movies with high semantic diversity. The questions range from simpler "Who" did "What" to "Whom", to "Why" and "How" certain events occurred. Each question comes with a set of five possible answers; a correct one and four deceiving answers provided by human annotators. Our dataset is unique in that it contains multiple sources of information -- video clips, plots, subtitles, scripts, and DVS. We analyze our data through various statistics and methods. We further extend existing QA techniques to show that question-answering with such open-ended semantics is hard. We make this data set public along with an evaluation benchmark to encourage inspiring work in this challenging domain.

preprint2016arXiv

Order-Embeddings of Images and Language

Hypernymy, textual entailment, and image captioning can be seen as special cases of a single visual-semantic hierarchy over words, sentences, and images. In this paper we advocate for explicitly modeling the partial order structure of this hierarchy. Towards this goal, we introduce a general method for learning ordered representations, and show how it can be applied to a variety of tasks involving images and language. We show that the resulting representations improve performance over current approaches for hypernym prediction and image-caption retrieval.

preprint2016arXiv

Reduced-Precision Strategies for Bounded Memory in Deep Neural Nets

This work investigates how using reduced precision data in Convolutional Neural Networks (CNNs) affects network accuracy during classification. More specifically, this study considers networks where each layer may use different precision data. Our key result is the observation that the tolerance of CNNs to reduced precision data not only varies across networks, a well established observation, but also within networks. Tuning precision per layer is appealing as it could enable energy and performance improvements. In this paper we study how error tolerance across layers varies and propose a method for finding a low precision configuration for a network while maintaining high accuracy. A diverse set of CNNs is analyzed showing that compared to a conventional implementation using a 32-bit floating-point representation for all layers, and with less than 1% loss in relative accuracy, the data footprint required by these networks can be reduced by an average of 74% and up to 92%.

preprint2016arXiv

Soccer Field Localization from a Single Image

In this work, we propose a novel way of efficiently localizing a soccer field from a single broadcast image of the game. Related work in this area relies on manually annotating a few key frames and extending the localization to similar images, or installing fixed specialized cameras in the stadium from which the layout of the field can be obtained. In contrast, we formulate this problem as a branch and bound inference in a Markov random field where an energy function is defined in terms of field cues such as grass, lines and circles. Moreover, our approach is fully automatic and depends only on single images from the broadcast video of the game. We demonstrate the effectiveness of our method by applying it to various games and obtain promising results. Finally, we posit that our approach can be applied easily to other sports such as hockey and basketball.

preprint2016arXiv

Song From PI: A Musically Plausible Network for Pop Music Generation

We present a novel framework for generating pop music. Our model is a hierarchical Recurrent Neural Network, where the layers and the structure of the hierarchy encode our prior knowledge about how pop music is composed. In particular, the bottom layers generate the melody, while the higher levels produce the drums and chords. We conduct several human studies that show strong preference of our generated music over that produced by the recent method by Google. We additionally show two applications of our framework: neural dancing and karaoke, as well as neural story singing.

preprint2016arXiv

TorontoCity: Seeing the World with a Million Eyes

In this paper we introduce the TorontoCity benchmark, which covers the full greater Toronto area (GTA) with 712.5 $km^2$ of land, 8439 $km$ of road and around 400,000 buildings. Our benchmark provides different perspectives of the world captured from airplanes, drones and cars driving around the city. Manually labeling such a large scale dataset is infeasible. Instead, we propose to utilize different sources of high-precision maps to create our ground truth. Towards this goal, we develop algorithms that allow us to align all data sources with the maps while requiring minimal human supervision. We have designed a wide variety of tasks including building height estimation (reconstruction), road centerline and curb extraction, building instance segmentation, building contour extraction (reorganization), semantic labeling and scene type classification (recognition). Our pilot study shows that most of these tasks are still difficult for modern convolutional neural networks.

preprint2016arXiv

Training Deep Neural Networks via Direct Loss Minimization

Supervised training of deep neural nets typically relies on minimizing cross-entropy. However, in many domains, we are interested in performing well on metrics specific to the application. In this paper we propose a direct loss minimization approach to train deep neural networks, which provably minimizes the application-specific loss function. This is often non-trivial, since these functions are neither smooth nor decomposable and thus are not amenable to optimization with standard gradient-based methods. We demonstrate the effectiveness of our approach in the context of maximizing average precision for ranking problems. Towards this goal, we develop a novel dynamic programming algorithm that can efficiently compute the weight updates. Our approach proves superior to a variety of baselines in the context of action classification and object detection, especially in the presence of label noise.

preprint2015arXiv

Aligning Books and Movies: Towards Story-like Visual Explanations by Watching Movies and Reading Books

Books are a rich source of both fine-grained information, how a character, an object or a scene looks like, as well as high-level semantics, what someone is thinking, feeling and how these states evolve through a story. This paper aims to align books to their movie releases in order to provide rich descriptive explanations for visual content that go semantically far beyond the captions available in current datasets. To align movies and books we exploit a neural sentence embedding that is trained in an unsupervised way from a large corpus of books, as well as a video-text neural embedding for computing similarities between movie clips and sentences in the book. We propose a context-aware CNN to combine information from multiple sources. We demonstrate good quantitative performance for movie/book alignment and show several qualitative examples that showcase the diversity of tasks our model can be used for.

preprint2015arXiv

Fully Connected Deep Structured Networks

Convolutional neural networks with many layers have recently been shown to achieve excellent results on many high-level tasks such as image classification, object detection and more recently also semantic segmentation. Particularly for semantic segmentation, a two-stage procedure is often employed. Hereby, convolutional networks are trained to provide good local pixel-wise features for the second step being traditionally a more global graphical model. In this work we unify this two-stage process into a single joint training algorithm. We demonstrate our method on the semantic image segmentation task and show encouraging results on the challenging PASCAL VOC 2012 dataset.

preprint2015arXiv

Generating Multi-Sentence Lingual Descriptions of Indoor Scenes

This paper proposes a novel framework for generating lingual descriptions of indoor scenes. Whereas substantial efforts have been made to tackle this problem, previous approaches focusing primarily on generating a single sentence for each image, which is not sufficient for describing complex scenes. We attempt to go beyond this, by generating coherent descriptions with multiple sentences. Our approach is distinguished from conventional ones in several aspects: (1) a 3D visual parsing system that jointly infers objects, attributes, and relations; (2) a generative grammar learned automatically from training text; and (3) a text generation algorithm that takes into account the coherence among sentences. Experiments on the augmented NYU-v2 dataset show that our framework can generate natural descriptions with substantially higher ROGUE scores compared to those produced by the baseline.

preprint2015arXiv

Learning Deep Structured Models

Many problems in real-world applications involve predicting several random variables which are statistically related. Markov random fields (MRFs) are a great mathematical tool to encode such relationships. The goal of this paper is to combine MRFs with deep learning algorithms to estimate complex representations while taking into account the dependencies between the output random variables. Towards this goal, we propose a training algorithm that is able to learn structured models jointly with deep features that form the MRF potentials. Our approach is efficient as it blends learning and inference and makes use of GPU acceleration. We demonstrate the effectiveness of our algorithm in the tasks of predicting words from noisy images, as well as multi-class classification of Flickr photographs. We show that joint learning of the deep features and the MRF parameters results in significant performance gains.

preprint2015arXiv

Monocular Object Instance Segmentation and Depth Ordering with CNNs

In this paper we tackle the problem of instance-level segmentation and depth ordering from a single monocular image. Towards this goal, we take advantage of convolutional neural nets and train them to directly predict instance-level segmentations where the instance ID encodes the depth ordering within image patches. To provide a coherent single explanation of an image we develop a Markov random field which takes as input the predictions of convolutional neural nets applied at overlapping patches of different resolutions, as well as the output of a connected component algorithm. It aims to predict accurate instance-level segmentation and depth ordering. We demonstrate the effectiveness of our approach on the challenging KITTI benchmark and show good performance on both tasks.

preprint2015arXiv

segDeepM: Exploiting Segmentation and Context in Deep Neural Networks for Object Detection

In this paper, we propose an approach that exploits object segmentation in order to improve the accuracy of object detection. We frame the problem as inference in a Markov Random Field, in which each detection hypothesis scores object appearance as well as contextual information using Convolutional Neural Networks, and allows the hypothesis to choose and score a segment out of a large pool of accurate object segmentation proposals. This enables the detector to incorporate additional evidence when it is available and thus results in more accurate detections. Our experiments show an improvement of 4.1% in mAP over the R-CNN baseline on PASCAL VOC 2010, and 3.4% over the current state-of-the-art, demonstrating the power of our approach.

preprint2015arXiv

Skip-Thought Vectors

We describe an approach for unsupervised learning of a generic, distributed sentence encoder. Using the continuity of text from books, we train an encoder-decoder model that tries to reconstruct the surrounding sentences of an encoded passage. Sentences that share semantic and syntactic properties are thus mapped to similar vector representations. We next introduce a simple vocabulary expansion method to encode words that were not seen as part of training, allowing us to expand our vocabulary to a million words. After training our model, we extract and evaluate our vectors with linear models on 8 tasks: semantic relatedness, paraphrase detection, image-sentence ranking, question-type classification and 4 benchmark sentiment and subjectivity datasets. The end result is an off-the-shelf encoder that can produce highly generic sentence representations that are robust and perform well in practice. We will make our encoder publicly available.

preprint2014arXiv

Detect What You Can: Detecting and Representing Objects using Holistic Models and Body Parts

Detecting objects becomes difficult when we need to deal with large shape deformation, occlusion and low resolution. We propose a novel approach to i) handle large deformations and partial occlusions in animals (as examples of highly deformable objects), ii) describe them in terms of body parts, and iii) detect them when their body parts are hard to detect (e.g., animals depicted at low resolution). We represent the holistic object and body parts separately and use a fully connected model to arrange templates for the holistic object and body parts. Our model automatically decouples the holistic object or body parts from the model when they are hard to detect. This enables us to represent a large number of holistic object and body part combinations to better deal with different "detectability" patterns caused by deformations, occlusion and/or low resolution. We apply our method to the six animal categories in the PASCAL VOC dataset and show that our method significantly improves state-of-the-art (by 4.1% AP) and provides a richer representation for objects. During training we use annotations for body parts (e.g., head, torso, etc), making use of a new dataset of fully annotated object parts for PASCAL VOC 2010, which provides a mask for each part.

preprint2014arXiv

FollowMe: Efficient Online Min-Cost Flow Tracking with Bounded Memory and Computation

One of the most popular approaches to multi-target tracking is tracking-by-detection. Current min-cost flow algorithms which solve the data association problem optimally have three main drawbacks: they are computationally expensive, they assume that the whole video is given as a batch, and they scale badly in memory and computation with the length of the video sequence. In this paper, we address each of these issues, resulting in a computationally and memory-bounded solution. First, we introduce a dynamic version of the successive shortest-path algorithm which solves the data association problem optimally while reusing computation, resulting in significantly faster inference than standard solvers. Second, we address the optimal solution to the data association problem when dealing with an incoming stream of data (i.e., online setting). Finally, we present our main contribution which is an approximate online solution with bounded memory and computation which is capable of handling videos of arbitrarily length while performing tracking in real time. We demonstrate the effectiveness of our algorithms on the KITTI and PETS2009 benchmarks and show state-of-the-art performance, while being significantly faster than existing solvers.

preprint2014arXiv

Human-Machine CRFs for Identifying Bottlenecks in Holistic Scene Understanding

Recent trends in image understanding have pushed for holistic scene understanding models that jointly reason about various tasks such as object detection, scene recognition, shape analysis, contextual reasoning, and local appearance based classifiers. In this work, we are interested in understanding the roles of these different tasks in improved scene understanding, in particular semantic segmentation, object detection and scene recognition. Towards this goal, we "plug-in" human subjects for each of the various components in a state-of-the-art conditional random field model. Comparisons among various hybrid human-machine CRFs give us indications of how much "head room" there is to improve scene understanding by focusing research efforts on various individual tasks.

preprint2013arXiv

Blending Learning and Inference in Structured Prediction

In this paper we derive an efficient algorithm to learn the parameters of structured predictors in general graphical models. This algorithm blends the learning and inference tasks, which results in a significant speedup over traditional approaches, such as conditional random fields and structured support vector machines. For this purpose we utilize the structures of the predictors to describe a low dimensional structured prediction task which encourages local consistencies within the different structures while learning the parameters of the model. Convexity of the learning task provides the means to enforce the consistencies between the different parts. The inference-learning blending algorithm that we propose is guaranteed to converge to the optimum of the low dimensional primal and dual programs. Unlike many of the existing approaches, the inference-learning blending allows us to learn efficiently high-order graphical models, over regions of any size, and very large number of parameters. We demonstrate the effectiveness of our approach, while presenting state-of-the-art results in stereo estimation, semantic segmentation, shape reconstruction, and indoor scene understanding.

preprint2012arXiv

Continuous Markov Random Fields for Robust Stereo Estimation

In this paper we present a novel slanted-plane MRF model which reasons jointly about occlusion boundaries as well as depth. We formulate the problem as the one of inference in a hybrid MRF composed of both continuous (i.e., slanted 3D planes) and discrete (i.e., occlusion boundaries) random variables. This allows us to define potentials encoding the ownership of the pixels that compose the boundary between segments, as well as potentials encoding which junctions are physically possible. Our approach outperforms the state-of-the-art on Middlebury high resolution imagery as well as in the more challenging KITTI dataset, while being more efficient than existing slanted plane MRF-based methods, taking on average 2 minutes to perform inference on high resolution imagery.

preprint2012arXiv

Efficient Structured Prediction with Latent Variables for General Graphical Models

In this paper we propose a unified framework for structured prediction with latent variables which includes hidden conditional random fields and latent structured support vector machines as special cases. We describe a local entropy approximation for this general formulation using duality, and derive an efficient message passing algorithm that is guaranteed to converge. We demonstrate its effectiveness in the tasks of image segmentation as well as 3D indoor scene understanding from single images, showing that our approach is superior to latent structured support vector machines and hidden conditional random fields.

preprint2012arXiv

Multi-View Learning in the Presence of View Disagreement

Traditional multi-view learning approaches suffer in the presence of view disagreement,i.e., when samples in each view do not belong to the same class due to view corruption, occlusion or other noise processes. In this paper we present a multi-view learning approach that uses a conditional entropy criterion to detect view disagreement. Once detected, samples with view disagreement are filtered and standard multi-view learning methods can be successfully applied to the remaining samples. Experimental evaluation on synthetic and audio-visual databases demonstrates that the detection and filtering of view disagreement considerably increases the performance of traditional multi-view learning approaches.