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Maryam Fazel

Maryam Fazel contributes to research discovery and scholarly infrastructure.

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Published work

11 published item(s)

preprint2026arXiv

Average Gradient Outer Product in kernel regression provably recovers the central subspace for multi-index models

We study a prototypical situation when a learned predictor can discover useful low-dimensional structure in data, while using fewer samples than are needed for accurate prediction. Specifically, we consider the problem of recovering a multi-index polynomial $f^*(x)=h(Ux)$, with $U\in\mathbb{R}^{r\times d}$ and $r\ll d$, from finitely many data/label pairs. Importantly, the target function depends on input $x$ only through the projection onto an unknown $r$-dimensional central subspace. The algorithm we analyze is appealingly simple: fit kernel ridge regression (KRR) to the data and compute the Average Gradient Outer Product (AGOP) from the fitted predictor. Our main results show that under reasonable assumptions the top $r$-dimensional eigenspace of AGOP provably recovers the central subspace, even in regimes when the prediction error remains large. Specifically, if the target function $f^*$ has degree $p^*$, it is known that $n\asymp d^{p^*}$ samples are necessary for KRR to achieve accurate prediction. In contrast, we show that if a low degree $p$ component of $f^*$ already carries all relevant directions for prediction, subspace recovery occurs in the much lower sample regime $n\asymp d^{p+δ}$ for any $δ\in(0,1)$. Our results thus demonstrate a separation between prediction and representation, and provide an explanation for why iterative kernel methods such as Recursive Feature Machines (RFM) can be sample-efficient in practice.

preprint2026arXiv

High-dimensional Limit of SGD for Diagonal Linear Networks

Understanding the behavior of stochastic gradient methods is a central problem in modern machine learning. Recent work has highlighted diagonal linear networks as a simplified yet expressive setting for analyzing the optimization and generalization properties of neural models. In this work, we show that in the high-dimensional regime, stochastic gradient descent on diagonal linear networks is well-approximated by continuous dynamics governed by a stochastic differential equation (SDE), which explicitly decouples the drift from the gradient noise. We further derive a deterministic partial differential equation whose solution propagates the relevant state of the iterates and characterizes the time evolution of a broad class of observable statistics, including the risk, curvature, and other metrics for optimality. Finally, we show that, under a suitable parametrization, the stochastic dynamics are globally well posed and converge exponentially fast to zero risk with high probability, yielding a fully explicit non-asymptotic description of their long-time behavior. Numerical simulations corroborate our theoretical findings.

preprint2026arXiv

Unregularized Linear Convergence in Zero-Sum Game from Preference Feedback

Aligning large language models (LLMs) with human preferences has proven effective for enhancing model capabilities, yet standard preference modeling using the Bradley-Terry model assumes transitivity, overlooking the inherent complexity of human population preferences. Nash learning from human feedback (NLHF) addresses this by framing non-transitive preferences as a two-player zero-sum game, where alignment reduces to finding the Nash equilibrium (NE). However, existing algorithms typically rely on regularization, incurring unavoidable bias when computing the duality gap in the original game. In this work, we provide the first convergence guarantee for Optimistic Multiplicative Weights Update ($\mathtt{OMWU}$) in NLHF, showing that it achieves last-iterate linear convergence after a burn-in phase whenever an NE with full support exists, with an instance-dependent linear convergence rate to the original NE, measured by duality gaps. Compared to prior results in Wei et al. (2020), we do not require the assumption of NE uniqueness. Our analysis identifies a novel marginal convergence behavior, where the probability of rarely played actions grows exponentially from exponentially small values, enabling exponentially better dependence on instance-dependent constants than prior results. Experiments corroborate the theoretical strengths of $\mathtt{OMWU}$ in both tabular and neural policy classes, demonstrating its potential for LLM applications.

preprint2022arXiv

Decision-Dependent Risk Minimization in Geometrically Decaying Dynamic Environments

This paper studies the problem of expected loss minimization given a data distribution that is dependent on the decision-maker's action and evolves dynamically in time according to a geometric decay process. Novel algorithms for both the information setting in which the decision-maker has a first order gradient oracle and the setting in which they have simply a loss function oracle are introduced. The algorithms operate on the same underlying principle: the decision-maker repeatedly deploys a fixed decision over the length of an epoch, thereby allowing the dynamically changing environment to sufficiently mix before updating the decision. The iteration complexity in each of the settings is shown to match existing rates for first and zero order stochastic gradient methods up to logarithmic factors. The algorithms are evaluated on a "semi-synthetic" example using real world data from the SFpark dynamic pricing pilot study; it is shown that the announced prices result in an improvement for the institution's objective (target occupancy), while achieving an overall reduction in parking rates.

preprint2022arXiv

Escaping High-order Saddles in Policy Optimization for Linear Quadratic Gaussian (LQG) Control

First order policy optimization has been widely used in reinforcement learning. It guarantees to find the optimal policy for the state-feedback linear quadratic regulator (LQR). However, the performance of policy optimization remains unclear for the linear quadratic Gaussian (LQG) control where the LQG cost has spurious suboptimal stationary points. In this paper, we introduce a novel perturbed policy gradient (PGD) method to escape a large class of bad stationary points (including high-order saddles). In particular, based on the specific structure of LQG, we introduce a novel reparameterization procedure which converts the iterate from a high-order saddle to a strict saddle, from which standard random perturbations in PGD can escape efficiently. We further characterize the high-order saddles that can be escaped by our algorithm.

preprint2022arXiv

Fast First-Order Methods for Monotone Strongly DR-Submodular Maximization

Continuous DR-submodular functions are a class of functions that satisfy the Diminishing Returns (DR) property, which implies that they are concave along non-negative directions. Existing works have studied monotone continuous DR-submodular maximization subject to a convex constraint and have proposed efficient algorithms with approximation guarantees. However, in many applications, e.g., computing the stability number of a graph and mean-field inference for probabilistic log-submodular models, the DR-submodular function has the additional property of being \emph{strongly} concave along non-negative directions that could be utilized for obtaining faster convergence rates. In this paper, we first introduce and characterize the class of \emph{strongly DR-submodular} functions and show how such a property implies strong concavity along non-negative directions. Then, we study $L$-smooth monotone strongly DR-submodular functions that have bounded curvature, and we show how to exploit such additional structure to obtain algorithms with improved approximation guarantees and faster convergence rates for the maximization problem. In particular, we propose the SDRFW algorithm that matches the provably optimal $1-\frac{c}{e}$ approximation ratio after only $\lceil\frac{L}μ\rceil$ iterations, where $c\in[0,1]$ and $μ\geq 0$ are the curvature and the strong DR-submodularity parameter. Furthermore, we study the Projected Gradient Ascent (PGA) method for this problem and provide a refined analysis of the algorithm with an improved $\frac{1}{1+c}$ approximation ratio and a linear convergence rate. Given that both algorithms require knowledge of the smoothness parameter $L$, we provide a \emph{novel} characterization of $L$ for DR-submodular functions showing that in many cases, computing $L$ could be formulated as a convex problem, i.e., a geometric program, that could be solved efficiently.

preprint2022arXiv

Improved Rates for Derivative Free Gradient Play in Strongly Monotone Games

The influential work of Bravo et al. 2018 shows that derivative free play in strongly monotone games has complexity $O(d^2/\varepsilon^3)$, where $\varepsilon$ is the target accuracy on the expected squared distance to the solution. This note shows that the efficiency estimate is actually $O(d^2/\varepsilon^2)$, which reduces to the known efficiency guarantee for the method in unconstrained optimization. The argument we present simple interprets the method as stochastic gradient play on a slightly perturbed strongly monotone game.

preprint2022arXiv

Multiplayer Performative Prediction: Learning in Decision-Dependent Games

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player performative prediction". We focus on two distinct solution concepts, namely (i) performatively stable equilibria and (ii) Nash equilibria of the game. The latter equilibria are arguably more informative, but can be found efficiently only when the game is monotone. We show that under mild assumptions, the performatively stable equilibria can be found efficiently by a variety of algorithms, including repeated retraining and the repeated (stochastic) gradient method. We then establish transparent sufficient conditions for strong monotonicity of the game and use them to develop algorithms for finding Nash equilibria. We investigate derivative free methods and adaptive gradient algorithms wherein each player alternates between learning a parametric description of their distribution and gradient steps on the empirical risk. Synthetic and semi-synthetic numerical experiments illustrate the results.

preprint2022arXiv

System Identification via Nuclear Norm Regularization

This paper studies the problem of identifying low-order linear systems via Hankel nuclear norm regularization. Hankel regularization encourages the low-rankness of the Hankel matrix, which maps to the low-orderness of the system. We provide novel statistical analysis for this regularization and carefully contrast it with the unregularized ordinary least-squares (OLS) estimator. Our analysis leads to new bounds on estimating the impulse response and the Hankel matrix associated with the linear system. We first design an input excitation and show that Hankel regularization enables one to recover the system using optimal number of observations in the true system order and achieve strong statistical estimation rates. Surprisingly, we demonstrate that the input design indeed matters, by showing that intuitive choices such as i.i.d. Gaussian input leads to provably sub-optimal sample complexity. To better understand the benefits of regularization, we also revisit the OLS estimator. Besides refining existing bounds, we experimentally identify when regularized approach improves over OLS: (1) For low-order systems with slow impulse-response decay, OLS method performs poorly in terms of sample complexity, (2) Hankel matrix returned by regularization has a more clear singular value gap that ease identification of the system order, (3) Hankel regularization is less sensitive to hyperparameter choice. Finally, we establish model selection guarantees through a joint train-validation procedure where we tune the regularization parameter for near-optimal estimation.

preprint2022arXiv

Towards Sample-efficient Overparameterized Meta-learning

An overarching goal in machine learning is to build a generalizable model with few samples. To this end, overparameterization has been the subject of immense interest to explain the generalization ability of deep nets even when the size of the dataset is smaller than that of the model. While the prior literature focuses on the classical supervised setting, this paper aims to demystify overparameterization for meta-learning. Here we have a sequence of linear-regression tasks and we ask: (1) Given earlier tasks, what is the optimal linear representation of features for a new downstream task? and (2) How many samples do we need to build this representation? This work shows that surprisingly, overparameterization arises as a natural answer to these fundamental meta-learning questions. Specifically, for (1), we first show that learning the optimal representation coincides with the problem of designing a task-aware regularization to promote inductive bias. We leverage this inductive bias to explain how the downstream task actually benefits from overparameterization, in contrast to prior works on few-shot learning. For (2), we develop a theory to explain how feature covariance can implicitly help reduce the sample complexity well below the degrees of freedom and lead to small estimation error. We then integrate these findings to obtain an overall performance guarantee for our meta-learning algorithm. Numerical experiments on real and synthetic data verify our insights on overparameterized meta-learning.

preprint2021arXiv

Sample Efficient Subspace-based Representations for Nonlinear Meta-Learning

Constructing good representations is critical for learning complex tasks in a sample efficient manner. In the context of meta-learning, representations can be constructed from common patterns of previously seen tasks so that a future task can be learned quickly. While recent works show the benefit of subspace-based representations, such results are limited to linear-regression tasks. This work explores a more general class of nonlinear tasks with applications ranging from binary classification, generalized linear models and neural nets. We prove that subspace-based representations can be learned in a sample-efficient manner and provably benefit future tasks in terms of sample complexity. Numerical results verify the theoretical predictions in classification and neural-network regression tasks.