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Liang Zheng

Liang Zheng contributes to research discovery and scholarly infrastructure.

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Published work

33 published item(s)

preprint2026arXiv

BAPR: Bayesian amnesic piecewise-robust reinforcement learning for non-stationary continuous control

Real-world control systems frequently operate under \emph{piecewise stationary} conditions, where dynamics remain stable for extended periods before undergoing abrupt regime changes. Standard robust RL methods face a fundamental dilemma: a globally conservative policy wastes performance during stable periods, while a locally adaptive policy risks catastrophic failure when the regime changes undetected. We propose \textbf{BAPR} (Bayesian Amnesic Piecewise-Robust SAC), which unifies Bayesian Online Change Detection (BOCD) with robust ensemble RL. The BAPR operator -- a convex combination of mode-conditional Bellman operators weighted by a frozen belief distribution -- is a $γ$-contraction. A complementary counterexample, machine-verified in Lean~4, establishes a \emph{sharp boundary}: when beliefs depend on the Q-function, the contraction factor becomes $γ+ λΔ$ (where $Δ$ is the mode reward gap), and contraction fails exactly when $γ+ λΔ\geq 1$. We derive a \emph{component-wise} formal error budget for the abstract operator -- every component machine-verified -- bounding post-switch recovery; the budget applies to the abstract mode-mixture operator and inherits to the implemented shared-critic algorithm only through the frozen-parameter design intuition. All results are formally verified with no \texttt{sorry} (1,145 lines across 3 Lean~4 files, 22 machine-verified theorems). BOCD drives an adaptive conservatism mechanism: the policy becomes maximally conservative after detected change-points and smoothly relaxes as confidence grows, with detection delay $O(\log(1/δ))$. A context-conditioning module trained via RMDM loss provides mode-aware representations from simulator-provided mode IDs at training time and requires no mode labels at deployment.

preprint2026arXiv

InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpainting

Reconstructing complete and animatable 3D human avatars from monocular videos remains challenging, particularly under severe occlusions. While 3D Gaussian Splatting has enabled photorealistic human rendering, existing methods struggle with incomplete observations, often producing corrupted geometry and temporal inconsistencies. We present InpaintHuman, a novel method for generating high-fidelity, complete, and animatable avatars from occluded monocular videos. Our approach introduces two key innovations: (i) a multi-scale UV-parameterized representation with hierarchical coarse-to-fine feature interpolation, enabling robust reconstruction of occluded regions while preserving geometric details; and (ii) an identity-preserving diffusion inpainting module that integrates textual inversion with semantic-conditioned guidance for subject-specific, temporally coherent completion. Unlike SDS-based methods, our approach employs direct pixel-level supervision to ensure identity fidelity. Experiments on synthetic benchmarks (PeopleSnapshot, ZJU-MoCap) and real-world scenarios (OcMotion) demonstrate competitive performance with consistent improvements in reconstruction quality across diverse poses and viewpoints.

preprint2026arXiv

JavisGPT: A Unified Multi-modal LLM for Sounding-Video Comprehension and Generation

This paper presents JavisGPT, the first unified multimodal large language model (MLLM) for joint audio-video (JAV) comprehension and generation. JavisGPT has a concise encoder-LLM-decoder architecture, which has a SyncFusion module for spatio-temporal audio-video fusion and synchrony-aware learnable queries to bridge a pretrained JAV-DiT generator. This design enables temporally coherent video-audio understanding and generation from multimodal instructions. We design an effective three-stage training pipeline consisting of multimodal pretraining, audio-video fine-tuning, and large-scale instruction-tuning, to progressively build multimodal comprehension and generation from existing vision-language models. For instruction tuning, we construct JavisInst-Omni, a high-quality instruction dataset with over 200K GPT-4o-curated audio-video-text dialogues that cover diverse and multi-level comprehension and generation scenarios. On JAV comprehension and generation benchmarks, our experiments show that JavisGPT outperforms existing MLLMs, particularly in complex and temporally synchronized settings.

preprint2026arXiv

Mosaic: Unlocking Long-Context Inference for Diffusion LLMs via Global Memory Planning and Dynamic Peak Taming

Diffusion-based large language models (dLLMs) have emerged as a promising paradigm, utilizing simultaneous denoising to enable global planning and iterative refinement. While these capabilities are particularly advantageous for long-context generation, deploying such models faces a prohibitive memory capacity barrier stemming from severe system inefficiencies. We identify that existing inference systems are ill-suited for this paradigm: unlike autoregressive models constrained by the cumulative KV-cache, dLLMs are bottlenecked by transient activations recomputed at every step. Furthermore, general-purpose memory reuse mechanisms lack the global visibility to adapt to dLLMs' dynamic memory peaks, which toggle between logits and FFNs. To address these mismatches, we propose Mosaic, a memory-efficient inference system that shifts from local, static management to a global, dynamic paradigm. Mosaic integrates a mask-only logits kernel to eliminate redundancy, a lazy chunking optimizer driven by an online heuristic search to adaptively mitigate dynamic peaks, and a global memory manager to resolve fragmentation via virtual addressing. Extensive evaluations demonstrate that Mosaic achieves an average 2.71$\times$ reduction in the memory peak-to-average ratio and increases the maximum inference sequence length supportable on identical hardware by 15.89-32.98$\times$. This scalability is achieved without compromising accuracy and speed, and in fact reducing latency by 4.12%-23.26%.

preprint2026arXiv

Open charm production and $Λ_{c}^{+}/D^{0}$ ratio in pp and Au+Au collisions at the RHIC

We study open charm hadrons production in pp and Au+Au collisions at $\sqrt{s_{\mathrm{NN}}} = 200$~GeV using an improved a multi-phase transport (AMPT) model. Specifically, we show the transverse-momentum spectra and nuclear modification factors $R_{\mathrm{AA}}$ of $D^{0}$ mesons and $Λ_{c}^{+}$ baryons, as well as the $Λ_{c}^{+}/D^{0}$ ratio in pp and Au+Au collisions. The results obtained from the AMPT model simulations are compared with the STAR experimental data and found to be consistent. We further investigate the $Λ_{c}^{+}/D^{0}$ ratio by evaluating contributions from coalescence, fragmentation, and the combined coalescence+fragmentation mechanisms, and we find that fragmentation alone underestimates the pronounced enhancement in Au+Au relative to pp at low and intermediate $p_{\mathrm{T}}$, whereas the coalescence+fragmentation mechanism reproduces the observed trend significantly better. These results indicate that coalescence plays a key role in charm baryon productions and helps constrain the relative importance of different hadronization mechanisms in the ultra-relativistic nuclear collisions.

preprint2026arXiv

WARDEN: Endangered Indigenous Language Transcription and Translation with 6 Hours of Training Data

This paper introduces WARDEN, an early language model system capable of transcribing and translating Wardaman, an endangered Australian indigenous language into English. The significant challenge we face is the lack of large-scale training data: in fact, we only have 6 hours of annotated audio. Therefore, while it is common practice to train a single model for transcription and translation using large datasets (like English to French), this practice is no longer viable in the Wardaman to English context. To tackle the low-resource challenge, we design WARDEN to have separate transcription and translation models: WARDEN first turns a Wardaman audio input into phonemic transcription, and then the transcription into English translation. Further, we propose two useful techniques to enhance performance. For transcription, we initialize the Wardaman token from Sundanese, a language that shares similar phonemes with Wardaman, to accelerate fine-tuning of the transcription model. For translation, we compile a Wardaman-English dictionary from expert annotations, and provide this domain-specific knowledge to a large language model (LLM) to reason and decide the final output. We empirically demonstrate that this two-stage design works better than data-hungry unified approaches in extremely low data settings. Using a mere 6 hours of annotated data, WARDEN outperforms larger open-source and proprietary models and establishes a strong baseline. Data and code are available.

preprint2023arXiv

Multiview Detection with Cardboard Human Modeling

Multiview detection uses multiple calibrated cameras with overlapping fields of views to locate occluded pedestrians. In this field, existing methods typically adopt a ``human modeling - aggregation'' strategy. To find robust pedestrian representations, some intuitively incorporate 2D perception results from each frame, while others use entire frame features projected to the ground plane. However, the former does not consider the human appearance and leads to many ambiguities, and the latter suffers from projection errors due to the lack of accurate height of the human torso and head. In this paper, we propose a new pedestrian representation scheme based on human point clouds modeling. Specifically, using ray tracing for holistic human depth estimation, we model pedestrians as upright, thin cardboard point clouds on the ground. Then, we aggregate the point clouds of the pedestrian cardboard across multiple views for a final decision. Compared with existing representations, the proposed method explicitly leverages human appearance and reduces projection errors significantly by relatively accurate height estimation. On four standard evaluation benchmarks, the proposed method achieves very competitive results. Our code and data will be released at https://github.com/ZichengDuan/MvCHM.

preprint2022arXiv

A transport model study of multiparticle cumulants in $p+p$ collisions at 13 TeV

Flow-like signals including the ridge structure observed in small collision systems that are similar to those in large collision systems have led to questions about the onset of collectivity in nuclear collisions. In this study, we use the string melting version of a multi-phase transport (AMPT) model with or without the sub-nucleon geometry for the proton to study multiparticle cumulants in $p+p$ collisions at 13 TeV. Both versions of the model produce negative $c_{2}\{4 \}$ values at high multiplicities. In addition, the dependence of $c_{2}\{4 \}$ on the parton cross section is non-monotonous, where only a range of parton cross section values leads to negative $c_{2} \{4 \}$. Furthermore, the AMPT model with sub-nucleon geometry better describes the multiplicity dependence of $c_{2} \{4 \}$, demonstrating the importance of incorporating the sub-nucleon geometry in studies of small collision systems.

preprint2022arXiv

BeAGLE: Benchmark $e$A Generator for LEptoproduction in high energy lepton-nucleus collisions

The upcoming Electron-Ion Collider (EIC) will address several outstanding puzzles in modern nuclear physics. Topics such as the partonic structure of nucleons and nuclei, the origin of their mass and spin, among others, can be understood via the study of high energy electron-proton ($ep$) and electron-nucleus ($e$A) collisions. Achieving the scientific goals of the EIC will require a novel electron-hadron collider and detectors capable to perform high-precision measurements, but also dedicated tools to model and interpret the data. To aid in the latter, we present a general-purpose $e$A Monte Carlo (MC) generator - BeAGLE. In this paper, we provide a general description of the models integrated into BeAGLE, applications of BeAGLE in $e$A physics, implications for detector requirements at the EIC, and the tuning of the parameters in BeAGLE based on available experimental data. Specifically, we focus on a selection of model and data comparisons in particle production in both $ep$ and $e$A collisions, where baseline particle distributions provide essential information to characterize the event. In addition, we investigate the collision geometry determination in $e$A collisions, which could be used as an experimental tool for varying the nuclear density.

preprint2022arXiv

Centrality dependence and isospin effect on $\Wpm$ and $\Zn$ productions in nucleus-nucleus collisions at $\sNN=5.02$~TeV

In this paper, the centrality dependent $\Zn$ and $\Wpm$ production and the isospin effect in $\Wpm$ production are investigated with a parton and hadron cascade model PACIAE in Pb--Pb collisions at $\sNN=5.02$~TeV. ALICE data of $\Zn$ production in Pb--Pb collisions at $\sNN=5.02$~TeV are found to be reproduced fairly well. The prediction on $\Wpm$ production in the same collision system is given as well. An interesting isospin effect is observed in exploring the charge asymmetry between $\Wp$ and $\Wm$ as a function of the asymmetry between number of valence $u$- and $d$-quarks varied from small to large collision systems at center-of-mass energy 5.02 TeV. The results serve as a important benchmarks for understanding the initial conditions of heavy-ion collisions.

preprint2022arXiv

Learning to Structure an Image with Few Colors and Beyond

Color and structure are the two pillars that combine to give an image its meaning. Interested in critical structures for neural network recognition, we isolate the influence of colors by limiting the color space to just a few bits, and find structures that enable network recognition under such constraints. To this end, we propose a color quantization network, ColorCNN, which learns to structure an image in limited color spaces by minimizing the classification loss. Building upon the architecture and insights of ColorCNN, we introduce ColorCNN+, which supports multiple color space size configurations, and addresses the previous issues of poor recognition accuracy and undesirable visual fidelity under large color spaces. Via a novel imitation learning approach, ColorCNN+ learns to cluster colors like traditional color quantization methods. This reduces overfitting and helps both visual fidelity and recognition accuracy under large color spaces. Experiments verify that ColorCNN+ achieves very competitive results under most circumstances, preserving both key structures for network recognition and visual fidelity with accurate colors. We further discuss differences between key structures and accurate colors, and their specific contributions to network recognition. For potential applications, we show that ColorCNNs can be used as image compression methods for network recognition.

preprint2022arXiv

Multi-View Correlation Consistency for Semi-Supervised Semantic Segmentation

Semi-supervised semantic segmentation needs rich and robust supervision on unlabeled data. Consistency learning enforces the same pixel to have similar features in different augmented views, which is a robust signal but neglects relationships with other pixels. In comparison, contrastive learning considers rich pairwise relationships, but it can be a conundrum to assign binary positive-negative supervision signals for pixel pairs. In this paper, we take the best of both worlds and propose multi-view correlation consistency (MVCC) learning: it considers rich pairwise relationships in self-correlation matrices and matches them across views to provide robust supervision. Together with this correlation consistency loss, we propose a view-coherent data augmentation strategy that guarantees pixel-pixel correspondence between different views. In a series of semi-supervised settings on two datasets, we report competitive accuracy compared with the state-of-the-art methods. Notably, on Cityscapes, we achieve 76.8% mIoU with 1/8 labeled data, just 0.6% shy from the fully supervised oracle.

preprint2022arXiv

On the Strong Correlation Between Model Invariance and Generalization

Generalization and invariance are two essential properties of any machine learning model. Generalization captures a model's ability to classify unseen data while invariance measures consistency of model predictions on transformations of the data. Existing research suggests a positive relationship: a model generalizing well should be invariant to certain visual factors. Building on this qualitative implication we make two contributions. First, we introduce effective invariance (EI), a simple and reasonable measure of model invariance which does not rely on image labels. Given predictions on a test image and its transformed version, EI measures how well the predictions agree and with what level of confidence. Second, using invariance scores computed by EI, we perform large-scale quantitative correlation studies between generalization and invariance, focusing on rotation and grayscale transformations. From a model-centric view, we observe generalization and invariance of different models exhibit a strong linear relationship, on both in-distribution and out-of-distribution datasets. From a dataset-centric view, we find a certain model's accuracy and invariance linearly correlated on different test sets. Apart from these major findings, other minor but interesting insights are also discussed.

preprint2022arXiv

Paint2Pix: Interactive Painting based Progressive Image Synthesis and Editing

Controllable image synthesis with user scribbles is a topic of keen interest in the computer vision community. In this paper, for the first time we study the problem of photorealistic image synthesis from incomplete and primitive human paintings. In particular, we propose a novel approach paint2pix, which learns to predict (and adapt) "what a user wants to draw" from rudimentary brushstroke inputs, by learning a mapping from the manifold of incomplete human paintings to their realistic renderings. When used in conjunction with recent works in autonomous painting agents, we show that paint2pix can be used for progressive image synthesis from scratch. During this process, paint2pix allows a novice user to progressively synthesize the desired image output, while requiring just few coarse user scribbles to accurately steer the trajectory of the synthesis process. Furthermore, we find that our approach also forms a surprisingly convenient approach for real image editing, and allows the user to perform a diverse range of custom fine-grained edits through the addition of only a few well-placed brushstrokes. Supplemental video and demo are available at https://1jsingh.github.io/paint2pix

preprint2022arXiv

Strange particle production in jets and underlying events in pp collisions at $\sqrt{s}~=~7$ TeV with PYTHIA8 generator

Strange hadron production in pp collisions at $\sqrt{s}~=~7$ TeV is studied in jets and underlying events using the PYTHIA8 event generator. Matching strange hadrons to the jet area and the underlying event area is expected to help us disentangle the strange particles produced in hard and soft processes. The yield and the relative production of strange hadrons dependent on the event multiplicity are investigated with the color reconnection and color rope mechanisms implemented in the PYTHIA8 framework. It is found that the inclusive strange hadron productions can be reasonably described by the color reconnection and color rope combined effects. A significant multiplicity dependent enhancement of the strange baryon production in the jet area is observed induced by the modified string fragmentation mechanisms, indicating the strange baryon enhancement persists in both the hard and the soft process. Multi-strange baryons are found to be more collimated with the jet axis than other strange hadrons in the string fragmentation picture with the jet shape analysis technique. Future experimental examination of these jet related strange hadron productions will provide more insight to the origin of strangeness enhancement in small systems.

preprint2022arXiv

The 6th AI City Challenge

The 6th edition of the AI City Challenge specifically focuses on problems in two domains where there is tremendous unlocked potential at the intersection of computer vision and artificial intelligence: Intelligent Traffic Systems (ITS), and brick and mortar retail businesses. The four challenge tracks of the 2022 AI City Challenge received participation requests from 254 teams across 27 countries. Track 1 addressed city-scale multi-target multi-camera (MTMC) vehicle tracking. Track 2 addressed natural-language-based vehicle track retrieval. Track 3 was a brand new track for naturalistic driving analysis, where the data were captured by several cameras mounted inside the vehicle focusing on driver safety, and the task was to classify driver actions. Track 4 was another new track aiming to achieve retail store automated checkout using only a single view camera. We released two leader boards for submissions based on different methods, including a public leader board for the contest, where no use of external data is allowed, and a general leader board for all submitted results. The top performance of participating teams established strong baselines and even outperformed the state-of-the-art in the proposed challenge tracks.

preprint2021arXiv

Collision system size scan for light (anti-)nuclei and (anti-)hypertriton production in high energy nuclear collisions

The production of light (anti-)nuclei and (anti-)hypertriton in a recent collsion system size scan program proposed for the STAR experiment at the Relativistic Heavy Ion Collider (RHIC) is investigated by using the dynamically constrained phase-space coalescence model and the parton and hadron cascade model. The collision system dependence of yield ratios for deuteron to proton, helium-3 to proton, and hypertriton to $Λ$-hyperon with the corresponding values for antiparticles is predicted. The work presents that for the yield ratios a significant difference exists between (hyper)nuclei and their anti-(hyper)nuclei. Besides, much more suppression for (anti-)hypernuclei than light (anti-)nuclei is present. We further investigate strangeness population factors $s_3$ as a function of atomic mass number $A$. Our present study can provide a reference for a upcoming collision system scan program at RHIC.

preprint2021arXiv

Investigation of the background in coherent $J/ψ$ production at the EIC

Understanding various fundamental properties of nucleons and nuclei are among the most important scientific goals at the upcoming Electron-Ion Collider (EIC). With the unprecedented opportunity provided by the next-generation machine, the EIC might provide definitive answers to many standing puzzles and open questions in modern nuclear physics. Here we investigate one of the golden measurements proposed at the EIC, which is to obtain the spatial gluon density distribution within a lead ($Pb$) nucleus. The proposed experimental process is the exclusive $J/ψ$ vector-meson production off the $Pb$ nucleus - $e+Pb\rightarrow e'+J/ψ+Pb'$. The Fourier transformation of the momentum transfer $|t|$ distribution of the coherent diffraction is the transverse gluon spatial distribution. In order to measure it, the experiment has to overcome an overwhelmingly large background arising from the incoherent diffractive production, where the nucleus $Pb'$ mostly breaks up into fragments of particles in the far-forward direction close to the hadron-going beam rapidity. In this paper, we systematically study the rejection of incoherent $J/ψ$ production by vetoing products from these nuclear breakups - protons, neutrons, and photons, which is based on the BeAGLE event generator and the most up-to-date EIC Far-forward Interaction Region design. The achieved vetoing efficiency, the ratio between the number of vetoed events and total incoherent events, ranges from about 80% - 99% depending on $|t|$, which can resolve at least the first minimum of the coherent diffractive distribution based on the Sar$\it{t}$re model. Experimental and accelerator machine challenges as well as potential improvements are discussed.

preprint2021arXiv

Predictions for production of $\rm{^3_ΛH}$ and $\rm{{^3_{\overline Λ}\overline H}}$ in isobaric $^{96}_{44}$Ru+$^{96}_{44}$Ru and $^{96}_{40}$Zr+$^{96}_{40}$Zr collisions at $\sqrt{s_{\rm{NN}}}$ = 200 GeV

The production of $\rm{^3_ΛH}$ and $\rm{{^3_{\overline Λ}\overline H}}$, as well as $\rm{^3H}$, $\rm{^3\overline H}$, $\rm{^3He}$, and $\rm{^3\overline {He}}$ are studied in central collisions of isobars $^{96}_{44}$Ru+$^{96}_{44}$Ru and $^{96}_{40}$Zr+$^{96}_{40}$Zr at $\sqrt{s_{\rm{NN}}}=200$ GeV, using the dynamically constrained phase-space coalescence model and the {\footnotesize PACIAE} model with chiral magnetic effect. The yield, yield ratio, coalescence parameters, and strangeness population factor of (anti-)hypertriton and (anti-)nuclei produced in isobaric $^{96}_{44}$Ru+$^{96}_{44}$Ru and $^{96}_{40}$Zr+$^{96}_{40}$Zr collisions are predicted. The (anti-)hypertriton and (anti-)nuclei production is found to be insensitive to the chiral magnetic effects. Experimental data of Cu+Cu, Au+Au and Pb+Pb collisions from RHIC, LHC, and the results of {\footnotesize PACIAE+DCPC} model are presented in the results for comparison.

preprint2021arXiv

Sparse Attention Guided Dynamic Value Estimation for Single-Task Multi-Scene Reinforcement Learning

Training deep reinforcement learning agents on environments with multiple levels / scenes from the same task, has become essential for many applications aiming to achieve generalization and domain transfer from simulation to the real world. While such a strategy is helpful with generalization, the use of multiple scenes significantly increases the variance of samples collected for policy gradient computations. Current methods, effectively continue to view this collection of scenes as a single Markov decision process (MDP), and thus learn a scene-generic value function V(s). However, we argue that the sample variance for a multi-scene environment is best minimized by treating each scene as a distinct MDP, and then learning a joint value function V(s,M) dependent on both state s and MDP M. We further demonstrate that the true joint value function for a multi-scene environment, follows a multi-modal distribution which is not captured by traditional CNN / LSTM based critic networks. To this end, we propose a dynamic value estimation (DVE) technique, which approximates the true joint value function through a sparse attention mechanism over multiple value function hypothesis / modes. The resulting agent not only shows significant improvements in the final reward score across a range of OpenAI ProcGen environments, but also exhibits enhanced navigation efficiency and provides an implicit mechanism for unsupervised state-space skill decomposition.

preprint2021arXiv

The study of exotic state $Z_c^{\pm}(3900)$ decaying to $J/ψπ^{\pm}$ in the $pp$ collisions at $\sqrt{s}$ = 1.96, 7, and 13 TeV

A dynamically constrained phase-space coalescence model plus PACIAE model was used to predict the exotic resonant state $Z_c^{\pm}(3900)$ yield, transverse momentum distribution, and the rapidity distribution with $|y| < 6$ and $p_T < 10$ GeV/c in $pp$ collisions at $\sqrt{s} = 1.96, 7$ and 13 TeV, respectively. The yield of the $Z_c^{\pm}(3900)$ is estimated to be around $10^{-6}$ to $10^{-5}$. We also present the energy dependence of the transverse momentum distributions and rapidity distributions for ${Z_c^{+}(3900)}$ and ${Z_c^{-}(3900)}$. The production of ${Z_c^{+}(3900)}$ and its anti-particle ${Z_c^{-}(3900)}$ is found to be quite similar to each other.

preprint2020arXiv

Circle Loss: A Unified Perspective of Pair Similarity Optimization

This paper provides a pair similarity optimization viewpoint on deep feature learning, aiming to maximize the within-class similarity $s_p$ and minimize the between-class similarity $s_n$. We find a majority of loss functions, including the triplet loss and the softmax plus cross-entropy loss, embed $s_n$ and $s_p$ into similarity pairs and seek to reduce $(s_n-s_p)$. Such an optimization manner is inflexible, because the penalty strength on every single similarity score is restricted to be equal. Our intuition is that if a similarity score deviates far from the optimum, it should be emphasized. To this end, we simply re-weight each similarity to highlight the less-optimized similarity scores. It results in a Circle loss, which is named due to its circular decision boundary. The Circle loss has a unified formula for two elemental deep feature learning approaches, i.e. learning with class-level labels and pair-wise labels. Analytically, we show that the Circle loss offers a more flexible optimization approach towards a more definite convergence target, compared with the loss functions optimizing $(s_n-s_p)$. Experimentally, we demonstrate the superiority of the Circle loss on a variety of deep feature learning tasks. On face recognition, person re-identification, as well as several fine-grained image retrieval datasets, the achieved performance is on par with the state of the art.

preprint2020arXiv

Correlating Edge, Pose with Parsing

According to existing studies, human body edge and pose are two beneficial factors to human parsing. The effectiveness of each of the high-level features (edge and pose) is confirmed through the concatenation of their features with the parsing features. Driven by the insights, this paper studies how human semantic boundaries and keypoint locations can jointly improve human parsing. Compared with the existing practice of feature concatenation, we find that uncovering the correlation among the three factors is a superior way of leveraging the pivotal contextual cues provided by edges and poses. To capture such correlations, we propose a Correlation Parsing Machine (CorrPM) employing a heterogeneous non-local block to discover the spatial affinity among feature maps from the edge, pose and parsing. The proposed CorrPM allows us to report new state-of-the-art accuracy on three human parsing datasets. Importantly, comparative studies confirm the advantages of feature correlation over the concatenation.

preprint2020arXiv

CycAs: Self-supervised Cycle Association for Learning Re-identifiable Descriptions

This paper proposes a self-supervised learning method for the person re-identification (re-ID) problem, where existing unsupervised methods usually rely on pseudo labels, such as those from video tracklets or clustering. A potential drawback of using pseudo labels is that errors may accumulate and it is challenging to estimate the number of pseudo IDs. We introduce a different unsupervised method that allows us to learn pedestrian embeddings from raw videos, without resorting to pseudo labels. The goal is to construct a self-supervised pretext task that matches the person re-ID objective. Inspired by the \emph{data association} concept in multi-object tracking, we propose the \textbf{Cyc}le \textbf{As}sociation (\textbf{CycAs}) task: after performing data association between a pair of video frames forward and then backward, a pedestrian instance is supposed to be associated to itself. To fulfill this goal, the model must learn a meaningful representation that can well describe correspondences between instances in frame pairs. We adapt the discrete association process to a differentiable form, such that end-to-end training becomes feasible. Experiments are conducted in two aspects: We first compare our method with existing unsupervised re-ID methods on seven benchmarks and demonstrate CycAs&#39; superiority. Then, to further validate the practical value of CycAs in real-world applications, we perform training on self-collected videos and report promising performance on standard test sets.

preprint2020arXiv

Dynamic Value Estimation for Single-Task Multi-Scene Reinforcement Learning

Training deep reinforcement learning agents on environments with multiple levels / scenes / conditions from the same task, has become essential for many applications aiming to achieve generalization and domain transfer from simulation to the real world. While such a strategy is helpful with generalization, the use of multiple scenes significantly increases the variance of samples collected for policy gradient computations. Current methods continue to view this collection of scenes as a single Markov Decision Process (MDP) with a common value function; however, we argue that it is better to treat the collection as a single environment with multiple underlying MDPs. To this end, we propose a dynamic value estimation (DVE) technique for these multiple-MDP environments, motivated by the clustering effect observed in the value function distribution across different scenes. The resulting agent is able to learn a more accurate and scene-specific value function estimate (and hence the advantage function), leading to a lower sample variance. Our proposed approach is simple to accommodate with several existing implementations (like PPO, A3C) and results in consistent improvements for a range of ProcGen environments and the AI2-THOR framework based visual navigation task.

preprint2020arXiv

Hysteresis in anesthesia and recovery: Experimental observation and dynamical mechanism

The dynamical mechanism underlying the processes of anesthesia-induced loss of consciousness and recovery is key to gaining insights into the working of the nervous system. Previous experiments revealed an asymmetry between neural signals during the anesthesia and recovery processes. Here we obtain experimental evidence for the hysteresis loop and articulate the dynamical mechanism based on percolation on multilayer complex networks with self-similarity. Model analysis reveals that, during anesthesia, the network is able to maintain its neural pathways despite the loss of a substantial fraction of the edges. A predictive and potentially testable result is that, in the forward process of anesthesia, the average shortest path and the clustering coefficient of the neural network are markedly smaller than those associated with the recovery process. This suggests that the network strives to maintain certain neurological functions by adapting to a relatively more compact structure in response to anesthesia.

preprint2020arXiv

Learning Object Relation Graph and Tentative Policy for Visual Navigation

Target-driven visual navigation aims at navigating an agent towards a given target based on the observation of the agent. In this task, it is critical to learn informative visual representation and robust navigation policy. Aiming to improve these two components, this paper proposes three complementary techniques, object relation graph (ORG), trial-driven imitation learning (IL), and a memory-augmented tentative policy network (TPN). ORG improves visual representation learning by integrating object relationships, including category closeness and spatial correlations, e.g., a TV usually co-occurs with a remote spatially. Both Trial-driven IL and TPN underlie robust navigation policy, instructing the agent to escape from deadlock states, such as looping or being stuck. Specifically, trial-driven IL is a type of supervision used in policy network training, while TPN, mimicking the IL supervision in unseen environment, is applied in testing. Experiment in the artificial environment AI2-Thor validates that each of the techniques is effective. When combined, the techniques bring significantly improvement over baseline methods in navigation effectiveness and efficiency in unseen environments. We report 22.8% and 23.5% increase in success rate and Success weighted by Path Length (SPL), respectively. The code is available at https://github.com/xiaobaishu0097/ECCV-VN.git.

preprint2020arXiv

Learning to simulate complex scenes

Data simulation engines like Unity are becoming an increasingly important data source that allows us to acquire ground truth labels conveniently. Moreover, we can flexibly edit the content of an image in the engine, such as objects (position, orientation) and environments (illumination, occlusion). When using simulated data as training sets, its editable content can be leveraged to mimic the distribution of real-world data, and thus reduce the content difference between the synthetic and real domains. This paper explores content adaptation in the context of semantic segmentation, where the complex street scenes are fully synthesized using 19 classes of virtual objects from a first person driver perspective and controlled by 23 attributes. To optimize the attribute values and obtain a training set of similar content to real-world data, we propose a scalable discretization-and-relaxation (SDR) approach. Under a reinforcement learning framework, we formulate attribute optimization as a random-to-optimized mapping problem using a neural network. Our method has three characteristics. 1) Instead of editing attributes of individual objects, we focus on global attributes that have large influence on the scene structure, such as object density and illumination. 2) Attributes are quantized to discrete values, so as to reduce search space and training complexity. 3) Correlated attributes are jointly optimized in a group, so as to avoid meaningless scene structures and find better convergence points. Experiment shows our system can generate reasonable and useful scenes, from which we obtain promising real-world segmentation accuracy compared with existing synthetic training sets.

preprint2020arXiv

Reliable coherent optical memory based on a laser-written waveguide

$\mathrm {^{151}Eu^{3+}}$-doped yttrium silicate ($\mathrm {^{151}Eu^{3+}:Y_2SiO_5}$ ) crystal is a unique material that possesses hyperfine states with coherence time up to 6 h. Many efforts have been devoted to the development of this material as optical quantum memories based on the bulk crystals, but integrable structures (such as optical waveguides) that can promote $\mathrm {^{151}Eu^{3+}:Y_2SiO_5}$-based quantum memories to practical applications, have not been demonstrated so far. Here we report the fabrication of type 2 waveguides in a $\mathrm {^{151}Eu^{3+}:Y_2SiO_5}$ crystal using femtosecond-laser micromachining. The resulting waveguides are compatible with single-mode fibers and have the smallest insertion loss of $4.95\ dB$. On-demand light storage is demonstrated in a waveguide by employing the spin-wave atomic frequency comb (AFC) scheme and the revival of silenced echo (ROSE) scheme. We implement a series of interference experiments based on these two schemes to characterize the storage fidelity. Interference visibility of the readout pulse is $0.99\pm 0.03$ for the spin-wave AFC scheme and $0.97\pm 0.02$ for the ROSE scheme, demonstrating the reliability of the integrated optical memory.

preprint2020arXiv

Similarity-preserving Image-image Domain Adaptation for Person Re-identification

This article studies the domain adaptation problem in person re-identification (re-ID) under a &#34;learning via translation&#34; framework, consisting of two components, 1) translating the labeled images from the source to the target domain in an unsupervised manner, 2) learning a re-ID model using the translated images. The objective is to preserve the underlying human identity information after image translation, so that translated images with labels are effective for feature learning on the target domain. To this end, we propose a similarity preserving generative adversarial network (SPGAN) and its end-to-end trainable version, eSPGAN. Both aiming at similarity preserving, SPGAN enforces this property by heuristic constraints, while eSPGAN does so by optimally facilitating the re-ID model learning. More specifically, SPGAN separately undertakes the two components in the &#34;learning via translation&#34; framework. It first preserves two types of unsupervised similarity, namely, self-similarity of an image before and after translation, and domain-dissimilarity of a translated source image and a target image. It then learns a re-ID model using existing networks. In comparison, eSPGAN seamlessly integrates image translation and re-ID model learning. During the end-to-end training of eSPGAN, re-ID learning guides image translation to preserve the underlying identity information of an image. Meanwhile, image translation improves re-ID learning by providing identity-preserving training samples of the target domain style. In the experiment, we show that identities of the fake images generated by SPGAN and eSPGAN are well preserved. Based on this, we report the new state-of-the-art domain adaptation results on two large-scale person re-ID datasets.

preprint2020arXiv

Simulating Content Consistent Vehicle Datasets with Attribute Descent

This paper uses a graphic engine to simulate a large amount of training data with free annotations. Between synthetic and real data, there is a two-level domain gap, i.e., content level and appearance level. While the latter has been widely studied, we focus on reducing the content gap in attributes like illumination and viewpoint. To reduce the problem complexity, we choose a smaller and more controllable application, vehicle re-identification (re-ID). We introduce a large-scale synthetic dataset VehicleX. Created in Unity, it contains 1,362 vehicles of various 3D models with fully editable attributes. We propose an attribute descent approach to let VehicleX approximate the attributes in real-world datasets. Specifically, we manipulate each attribute in VehicleX, aiming to minimize the discrepancy between VehicleX and real data in terms of the Fréchet Inception Distance (FID). This attribute descent algorithm allows content domain adaptation (DA) orthogonal to existing appearance DA methods. We mix the optimized VehicleX data with real-world vehicle re-ID datasets, and observe consistent improvement. With the augmented datasets, we report competitive accuracy. We make the dataset, engine and our codes available at https://github.com/yorkeyao/VehicleX.

preprint2020arXiv

The 4th AI City Challenge

The AI City Challenge was created to accelerate intelligent video analysis that helps make cities smarter and safer. Transportation is one of the largest segments that can benefit from actionable insights derived from data captured by sensors, where computer vision and deep learning have shown promise in achieving large-scale practical deployment. The 4th annual edition of the AI City Challenge has attracted 315 participating teams across 37 countries, who leveraged city-scale real traffic data and high-quality synthetic data to compete in four challenge tracks. Track 1 addressed video-based automatic vehicle counting, where the evaluation is conducted on both algorithmic effectiveness and computational efficiency. Track 2 addressed city-scale vehicle re-identification with augmented synthetic data to substantially increase the training set for the task. Track 3 addressed city-scale multi-target multi-camera vehicle tracking. Track 4 addressed traffic anomaly detection. The evaluation system shows two leader boards, in which a general leader board shows all submitted results, and a public leader board shows results limited to our contest participation rules, that teams are not allowed to use external data in their work. The public leader board shows results more close to real-world situations where annotated data are limited. Our results show promise that AI technology can enable smarter and safer transportation systems.

preprint2020arXiv

Towards Real-Time Multi-Object Tracking

Modern multiple object tracking (MOT) systems usually follow the \emph{tracking-by-detection} paradigm. It has 1) a detection model for target localization and 2) an appearance embedding model for data association. Having the two models separately executed might lead to efficiency problems, as the running time is simply a sum of the two steps without investigating potential structures that can be shared between them. Existing research efforts on real-time MOT usually focus on the association step, so they are essentially real-time association methods but not real-time MOT system. In this paper, we propose an MOT system that allows target detection and appearance embedding to be learned in a shared model. Specifically, we incorporate the appearance embedding model into a single-shot detector, such that the model can simultaneously output detections and the corresponding embeddings. We further propose a simple and fast association method that works in conjunction with the joint model. In both components the computation cost is significantly reduced compared with former MOT systems, resulting in a neat and fast baseline for future follow-ups on real-time MOT algorithm design. To our knowledge, this work reports the first (near) real-time MOT system, with a running speed of 22 to 40 FPS depending on the input resolution. Meanwhile, its tracking accuracy is comparable to the state-of-the-art trackers embodying separate detection and embedding (SDE) learning ($64.4\%$ MOTA \vs $66.1\%$ MOTA on MOT-16 challenge). Code and models are available at \url{https://github.com/Zhongdao/Towards-Realtime-MOT}.