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Hongning Wang

Hongning Wang contributes to research discovery and scholarly infrastructure.

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Published work

19 published item(s)

preprint2026arXiv

SkillEvolver: Skill Learning as a Meta-Skill

Agent skills today are static artifact: authored once -- by human curation or one-shot generation from parametric knowledge -- and then consumed unchanged, with no mechanism to improve from real use. We propose \textbf{SkillEvolver}, a lightweight, plug-and-play solution for online skill learning, in which a single meta-skill iteratively authors, deploys, and refines domain-specific skills. The learning target of SkillEvolver is the skill's prose and code, not model weights, so that the resulting artifact drops into any agent without retraining; and the meta-skill itself is just another skill, loaded through the same interface by any protocol-compliant CLI-agent. Unlike trace-distillation, the meta-skill refines only after deploying the learnt skill, such that the learning signal comes from failures another agent encounters while using it -- not from exploratory traces alone. Refinement iterations are governed by a fresh-agent overfit audit that catches possible leakage as well as deployed-skill-specific failures, including the silent-bypass mode in which a skill appears valid in content but is never invoked at runtime. On $83$ SkillsBench tasks spanning $15^{+}$ domains, SkillEvolver reaches $56.8\%$ accuracy versus $43.6\%$ for curated human skills and $29.9\%$ for the no-skill baseline; on three GPU kernel optimization tasks from KernelBench, it also raises mean speedup from $1.16$ to $1.51$ on average.

preprint2023arXiv

Disentangled Representation for Diversified Recommendations

Accuracy and diversity have long been considered to be two conflicting goals for recommendations. We point out, however, that as the diversity is typically measured by certain pre-selected item attributes, e.g., category as the most popularly employed one, improved diversity can be achieved without sacrificing recommendation accuracy, as long as the diversification respects the user's preference about the pre-selected attributes. This calls for a fine-grained understanding of a user's preferences over items, where one needs to recognize the user's choice is driven by the quality of the item itself, or the pre-selected attributes of the item. In this work, we focus on diversity defined on item categories. We propose a general diversification framework agnostic to the choice of recommendation algorithms. Our solution disentangles the learnt user representation in the recommendation module into category-independent and category-dependent components to differentiate a user's preference over items from two orthogonal perspectives. Experimental results on three benchmark datasets and online A/B test demonstrate the effectiveness of our solution in improving both recommendation accuracy and diversity. In-depth analysis suggests that the improvement is due to our improved modeling of users' categorical preferences and refined ranking within item categories.

preprint2022arXiv

BPMR: Bayesian Probabilistic Multivariate Ranking

Multi-aspect user preferences are attracting wider attention in recommender systems, as they enable more detailed understanding of users' evaluations of items. Previous studies show that incorporating multi-aspect preferences can greatly improve the performance and explainability of recommendation. However, as recommendation is essentially a ranking problem, there is no principled solution for ranking multiple aspects collectively to enhance the recommendation. In this work, we derive a multi-aspect ranking criterion. To maintain the dependency among different aspects, we propose to use a vectorized representation of multi-aspect ratings and develop a probabilistic multivariate tensor factorization framework (PMTF). The framework naturally leads to a probabilistic multi-aspect ranking criterion, which generalizes the single-aspect ranking to a multivariate fashion. Experiment results on a large multi-aspect review rating dataset confirmed the effectiveness of our solution.

preprint2022arXiv

Comparative Explanations of Recommendations

As recommendation is essentially a comparative (or ranking) process, a good explanation should illustrate to users why an item is believed to be better than another, i.e., comparative explanations about the recommended items. Ideally, after reading the explanations, a user should reach the same ranking of items as the system's. Unfortunately, little research attention has yet been paid on such comparative explanations. In this work, we develop an extract-and-refine architecture to explain the relative comparisons among a set of ranked items from a recommender system. For each recommended item, we first extract one sentence from its associated reviews that best suits the desired comparison against a set of reference items. Then this extracted sentence is further articulated with respect to the target user through a generative model to better explain why the item is recommended. We design a new explanation quality metric based on BLEU to guide the end-to-end training of the extraction and refinement components, which avoids generation of generic content. Extensive offline evaluations on two large recommendation benchmark datasets and serious user studies against an array of state-of-the-art explainable recommendation algorithms demonstrate the necessity of comparative explanations and the effectiveness of our solution.

preprint2022arXiv

Dynamic Global Sensitivity for Differentially Private Contextual Bandits

Bandit algorithms have become a reference solution for interactive recommendation. However, as such algorithms directly interact with users for improved recommendations, serious privacy concerns have been raised regarding its practical use. In this work, we propose a differentially private linear contextual bandit algorithm, via a tree-based mechanism to add Laplace or Gaussian noise to model parameters. Our key insight is that as the model converges during online update, the global sensitivity of its parameters shrinks over time (thus named dynamic global sensitivity). Compared with existing solutions, our dynamic global sensitivity analysis allows us to inject less noise to obtain $(ε, δ)$-differential privacy with added regret caused by noise injection in $\tilde O(\log{T}\sqrt{T}/ε)$. We provide a rigorous theoretical analysis over the amount of noise added via dynamic global sensitivity and the corresponding upper regret bound of our proposed algorithm. Experimental results on both synthetic and real-world datasets confirmed the algorithm's advantage against existing solutions.

preprint2022arXiv

IMO$^3$: Interactive Multi-Objective Off-Policy Optimization

Most real-world optimization problems have multiple objectives. A system designer needs to find a policy that trades off these objectives to reach a desired operating point. This problem has been studied extensively in the setting of known objective functions. We consider a more practical but challenging setting of unknown objective functions. In industry, this problem is mostly approached with online A/B testing, which is often costly and inefficient. As an alternative, we propose interactive multi-objective off-policy optimization (IMO$^3$). The key idea in our approach is to interact with a system designer using policies evaluated in an off-policy fashion to uncover which policy maximizes her unknown utility function. We theoretically show that IMO$^3$ identifies a near-optimal policy with high probability, depending on the amount of feedback from the designer and training data for off-policy estimation. We demonstrate its effectiveness empirically on multiple multi-objective optimization problems.

preprint2022arXiv

Learning from a Learning User for Optimal Recommendations

In real-world recommendation problems, especially those with a formidably large item space, users have to gradually learn to estimate the utility of any fresh recommendations from their experience about previously consumed items. This in turn affects their interaction dynamics with the system and can invalidate previous algorithms built on the omniscient user assumption. In this paper, we formalize a model to capture such "learning users" and design an efficient system-side learning solution, coined Noise-Robust Active Ellipsoid Search (RAES), to confront the challenges brought by the non-stationary feedback from such a learning user. Interestingly, we prove that the regret of RAES deteriorates gracefully as the convergence rate of user learning becomes worse, until reaching linear regret when the user's learning fails to converge. Experiments on synthetic datasets demonstrate the strength of RAES for such a contemporaneous system-user learning problem. Our study provides a novel perspective on modeling the feedback loop in recommendation problems.

preprint2022arXiv

Learning Neural Contextual Bandits Through Perturbed Rewards

Thanks to the power of representation learning, neural contextual bandit algorithms demonstrate remarkable performance improvement against their classical counterparts. But because their exploration has to be performed in the entire neural network parameter space to obtain nearly optimal regret, the resulting computational cost is prohibitively high. We perturb the rewards when updating the neural network to eliminate the need of explicit exploration and the corresponding computational overhead. We prove that a $\tilde{O}(\tilde{d}\sqrt{T})$ regret upper bound is still achievable under standard regularity conditions, where $T$ is the number of rounds of interactions and $\tilde{d}$ is the effective dimension of a neural tangent kernel matrix. Extensive comparisons with several benchmark contextual bandit algorithms, including two recent neural contextual bandit models, demonstrate the effectiveness and computational efficiency of our proposed neural bandit algorithm.

preprint2022arXiv

Learning Neural Ranking Models Online from Implicit User Feedback

Existing online learning to rank (OL2R) solutions are limited to linear models, which are incompetent to capture possible non-linear relations between queries and documents. In this work, to unleash the power of representation learning in OL2R, we propose to directly learn a neural ranking model from users' implicit feedback (e.g., clicks) collected on the fly. We focus on RankNet and LambdaRank, due to their great empirical success and wide adoption in offline settings, and control the notorious explore-exploit trade-off based on the convergence analysis of neural networks using neural tangent kernel. Specifically, in each round of result serving, exploration is only performed on document pairs where the predicted rank order between the two documents is uncertain; otherwise, the ranker's predicted order will be followed in result ranking. We prove that under standard assumptions our OL2R solution achieves a gap-dependent upper regret bound of $O(\log^2(T))$, in which the regret is defined on the total number of mis-ordered pairs over $T$ rounds. Comparisons against an extensive set of state-of-the-art OL2R baselines on two public learning to rank benchmark datasets demonstrate the effectiveness of the proposed solution.

preprint2022arXiv

Not Just Skipping. Understanding the Effect of Sponsored Content on Users' Decision-Making in Online Health Search

Advertisements (ads) are an innate part of search engine business models. Advertisers are willing to pay search engines to promote their content to a prominent position in the search result page (SERP). This raises concerns about the search engine manipulation effect (SEME): the opinions of users can be influenced by the way search results are presented. In this work, we investigate the connection between SEME and sponsored content in the health domain. We conduct a series of user studies in which participants need to evaluate the effectiveness of different non-prescription natural remedies for various medical conditions. We present participants SERPs with different intentionally created biases towards certain viewpoints, with or without sponsored content, and ask them to evaluate the effectiveness of the treatment only based on the information presented to them. We investigate two types of sponsored content: 1. Direct marketing ads that directly market the product without expressing an opinion about its effectiveness, and 2. Indirect marketing ads that explicitly advocate the product's effectiveness on the condition in the query. Our results reveal a significant difference between the influence on users from these two ad types. Though direct marketing ads are mostly skipped by users, they can tilt users decision making towards more positive viewpoints. Indirect marketing ads affect both the users' examination behaviour and their perception of the treatment's effectiveness. We further discover that the contrast between the indirect marketing ads and the viewpoint presented in the organic search results plays an important role in users' decision-making. When the contrast is high, users exhibit a strong preference towards a negative viewpoint, and when the contrast is low or none, users exhibit preference towards a more positive viewpoint.

preprint2022arXiv

Rethinking Conversational Recommendations: Is Decision Tree All You Need?

Conversational recommender systems (CRS) dynamically obtain the user preferences via multi-turn questions and answers. The existing CRS solutions are widely dominated by deep reinforcement learning algorithms. However, deep reinforcement learning methods are often criticised for lacking interpretability and requiring a large amount of training data to perform. In this paper, we explore a simpler alternative and propose a decision tree based solution to CRS. The underlying challenge in CRS is that the same item can be described differently by different users. We show that decision trees are sufficient to characterize the interactions between users and items, and solve the key challenges in multi-turn CRS: namely which questions to ask, how to rank the candidate items, when to recommend, and how to handle negative feedback on the recommendations. Firstly, the training of decision trees enables us to find questions which effectively narrow down the search space. Secondly, by learning embeddings for each item and tree nodes, the candidate items can be ranked based on their similarity to the conversation context encoded by the tree nodes. Thirdly, the diversity of items associated with each tree node allows us to develop an early stopping strategy to decide when to make recommendations. Fourthly, when the user rejects a recommendation, we adaptively choose the next decision tree to improve subsequent questions and recommendations. Extensive experiments on three publicly available benchmark CRS datasets show that our approach provides significant improvement to the state of the art CRS methods.

preprint2022arXiv

Reversible Action Design for Combinatorial Optimization with Reinforcement Learning

Combinatorial optimization problem (COP) over graphs is a fundamental challenge in optimization. Reinforcement learning (RL) has recently emerged as a new framework to tackle these problems and has demonstrated promising results. However, most RL solutions employ a greedy manner to construct the solution incrementally, thus inevitably pose unnecessary dependency on action sequences and need a lot of problem-specific designs. We propose a general RL framework that not only exhibits state-of-the-art empirical performance but also generalizes to a variety class of COPs. Specifically, we define state as a solution to a problem instance and action as a perturbation to this solution. We utilize graph neural networks (GNN) to extract latent representations for given problem instances for state-action encoding, and then apply deep Q-learning to obtain a policy that gradually refines the solution by flipping or swapping vertex labels. Experiments are conducted on Maximum $k$-Cut and Traveling Salesman Problem and performance improvement is achieved against a set of learning-based and heuristic baselines.

preprint2022arXiv

Unbiased Graph Embedding with Biased Graph Observations

Graph embedding techniques are pivotal in real-world machine learning tasks that operate on graph-structured data, such as social recommendation and protein structure modeling. Embeddings are mostly performed on the node level for learning representations of each node. Since the formation of a graph is inevitably affected by certain sensitive node attributes, the node embeddings can inherit such sensitive information and introduce undesirable biases in downstream tasks. Most existing works impose ad-hoc constraints on the node embeddings to restrict their distributions for unbiasedness/fairness, which however compromise the utility of the resulting embeddings. In this paper, we propose a principled new way for unbiased graph embedding by learning node embeddings from an underlying bias-free graph, which is not influenced by sensitive node attributes. Motivated by this new perspective, we propose two complementary methods for uncovering such an underlying graph, with the goal of introducing minimum impact on the utility of the embeddings. Both our theoretical justification and extensive experimental comparisons against state-of-the-art solutions demonstrate the effectiveness of our proposed methods.

preprint2022arXiv

When Are Linear Stochastic Bandits Attackable?

We study adversarial attacks on linear stochastic bandits: by manipulating the rewards, an adversary aims to control the behaviour of the bandit algorithm. Perhaps surprisingly, we first show that some attack goals can never be achieved. This is in sharp contrast to context-free stochastic bandits, and is intrinsically due to the correlation among arms in linear stochastic bandits. Motivated by this finding, this paper studies the attackability of a $k$-armed linear bandit environment. We first provide a complete necessity and sufficiency characterization of attackability based on the geometry of the arms' context vectors. We then propose a two-stage attack method against LinUCB and Robust Phase Elimination. The method first asserts whether the given environment is attackable; and if yes, it poisons the rewards to force the algorithm to pull a target arm linear times using only a sublinear cost. Numerical experiments further validate the effectiveness and cost-efficiency of the proposed attack method.

preprint2021arXiv

Explanation as a Defense of Recommendation

Textual explanations have proved to help improve user satisfaction on machine-made recommendations. However, current mainstream solutions loosely connect the learning of explanation with the learning of recommendation: for example, they are often separately modeled as rating prediction and content generation tasks. In this work, we propose to strengthen their connection by enforcing the idea of sentiment alignment between a recommendation and its corresponding explanation. At training time, the two learning tasks are joined by a latent sentiment vector, which is encoded by the recommendation module and used to make word choices for explanation generation. At both training and inference time, the explanation module is required to generate explanation text that matches sentiment predicted by the recommendation module. Extensive experiments demonstrate our solution outperforms a rich set of baselines in both recommendation and explanation tasks, especially on the improved quality of its generated explanations. More importantly, our user studies confirm our generated explanations help users better recognize the differences between recommended items and understand why an item is recommended.

preprint2020arXiv

Déjà vu: A Contextualized Temporal Attention Mechanism for Sequential Recommendation

Predicting users' preferences based on their sequential behaviors in history is challenging and crucial for modern recommender systems. Most existing sequential recommendation algorithms focus on transitional structure among the sequential actions, but largely ignore the temporal and context information, when modeling the influence of a historical event to current prediction. In this paper, we argue that the influence from the past events on a user's current action should vary over the course of time and under different context. Thus, we propose a Contextualized Temporal Attention Mechanism that learns to weigh historical actions' influence on not only what action it is, but also when and how the action took place. More specifically, to dynamically calibrate the relative input dependence from the self-attention mechanism, we deploy multiple parameterized kernel functions to learn various temporal dynamics, and then use the context information to determine which of these reweighing kernels to follow for each input. In empirical evaluations on two large public recommendation datasets, our model consistently outperformed an extensive set of state-of-the-art sequential recommendation methods.

preprint2020arXiv

Directional Multivariate Ranking

User-provided multi-aspect evaluations manifest users' detailed feedback on the recommended items and enable fine-grained understanding of their preferences. Extensive studies have shown that modeling such data greatly improves the effectiveness and explainability of the recommendations. However, as ranking is essential in recommendation, there is no principled solution yet for collectively generating multiple item rankings over different aspects. In this work, we propose a directional multi-aspect ranking criterion to enable a holistic ranking of items with respect to multiple aspects. Specifically, we view multi-aspect evaluation as an integral effort from a user that forms a vector of his/her preferences over aspects. Our key insight is that the direction of the difference vector between two multi-aspect preference vectors reveals the pairwise order of comparison. Hence, it is necessary for a multi-aspect ranking criterion to preserve the observed directions from such pairwise comparisons. We further derive a complete solution for the multi-aspect ranking problem based on a probabilistic multivariate tensor factorization model. Comprehensive experimental analysis on a large TripAdvisor multi-aspect rating dataset and a Yelp review text dataset confirms the effectiveness of our solution.

preprint2020arXiv

Model-Based Reinforcement Learning with Adversarial Training for Online Recommendation

Reinforcement learning is well suited for optimizing policies of recommender systems. Current solutions mostly focus on model-free approaches, which require frequent interactions with the real environment, and thus are expensive in model learning. Offline evaluation methods, such as importance sampling, can alleviate such limitations, but usually request a large amount of logged data and do not work well when the action space is large. In this work, we propose a model-based reinforcement learning solution which models user-agent interaction for offline policy learning via a generative adversarial network. To reduce bias in the learned model and policy, we use a discriminator to evaluate the quality of generated data and scale the generated rewards. Our theoretical analysis and empirical evaluations demonstrate the effectiveness of our solution in learning policies from the offline and generated data.

preprint2020arXiv

Unifying Clustered and Non-stationary Bandits

Non-stationary bandits and online clustering of bandits lift the restrictive assumptions in contextual bandits and provide solutions to many important real-world scenarios. Though the essence in solving these two problems overlaps considerably, they have been studied independently. In this paper, we connect these two strands of bandit research under the notion of test of homogeneity, which seamlessly addresses change detection for non-stationary bandit and cluster identification for online clustering of bandit in a unified solution framework. Rigorous regret analysis and extensive empirical evaluations demonstrate the value of our proposed solution, especially its flexibility in handling various environment assumptions.