Researcher profile

Guangtao Zhai

Guangtao Zhai contributes to research discovery and scholarly infrastructure.

ResearcherAffiliation not importedOpen to collaborate

Trust snapshot

Quick read

Trust 21 - EmergingVerification L1Unclaimed author
47works
0followers
11topics
4close collaborators

Actions

Decide how to stay connected

Follow researcher0

Identity and collaboration

How to connect with this researcher

Claiming links this public author record to a researcher profile and unlocks direct collaboration workflows.

Log in to claim

Direct collaboration

Open a focused conversation when the fit is right

Claim this author entity first to unlock direct invitations.

Research graph

See the researcher in context

Open full explorer

Inspect adjacent work, topics, institutions and collaborators without jumping out to a separate graph page.

Building this graph slice

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

47 published item(s)

preprint2026arXiv

DynT2I-Eval: A Dynamic Evaluation Framework for Text-to-Image Models

Existing text-to-image (T2I) benchmarks largely rely on fixed prompt sets, leaving them vulnerable to overfitting and benchmark contamination once publicly released and repeatedly reused. In this work, we propose DynT2I-Eval, a fully automated dynamic evaluation framework for T2I models. It constructs a structured visual semantic space from long-form descriptions, decomposing prompts into controllable dimensions (e.g., subject, logical constraint, environment, and composition). This enables the continuous generation of fresh prompts via task-specific spaces and difficulty-aware sampling. DynT2I-Eval evaluates model performance across text alignment, perceptual quality, and aesthetics. Heterogeneous outputs are unified into prompt-conditioned pairwise comparisons, allowing a dynamic scheduler, micro-batch aggregation, and weighted Bayesian updates to maintain a stable online leaderboard despite changing prompt distributions and model injection. Experiments with independently sampled prompt streams demonstrate that continually refreshed prompts provide a robust evaluation protocol, reducing the impact of prompt-set-specific tuning. Simulations and ablations further confirm that the proposed ranking framework achieves a strong balance among cold-start convergence, late-entry discovery, and long-run ranking fidelity.

preprint2026arXiv

EditRefiner: A Human-Aligned Agentic Framework for Image Editing Refinement

Recent text-guided image editing (TIE) models have made remarkable progress, yet edited images still frequently suffer from fine-grained issues such as unnatural objects, lighting mismatch, and unexpected changes. Existing refinement approaches either rely on costly iterative regeneration or employ vision-language models (VLMs) with weak spatial grounding, often resulting in semantic drift and unreliable local corrections. To address these limitations, we first construct EditFHF-15K, a dataset of fine-grained human feedback for edited images, comprising (1) 15K images from 12 TIE models spanning 43 editing tasks, (2) 60K annotated artifact regions and 80K editing failure regions, each accompanied by textual reasoning, and (3) 45K mean opinion scores (MOSs) assessing perceptual quality, instruction following, and visual consistency. Based on EditFHF-15K, we propose EditRefiner, a hierarchical, interpretable, and human-aligned agentic framework that reformulates post-editing correction as a human-like perception-reasoning-action-evaluation loop. Specifically, we introduce: (1) a perception agent that detects contextual saliency maps of artifacts and editing failures, (2) a reasoning agent that interprets these perceptual cues to perform human-aligned diagnostic inference, (3) an action agent that uses the reasoning output to plan and execute localized re-editing, and (4) an evaluation agent that assesses the re-edited image and guides the action agent on whether further refinements are required. Extensive experiments demonstrate that EditRefiner consistently outperforms state-of-the-art methods in distortion localization, diagnose accuracy and human perception alignment, establishing a new paradigm for self-corrective and perceptually reliable image editing. The code is available at https://github.com/IntMeGroup/EditRefiner.

preprint2026arXiv

Enhancing Blind Video Quality Assessment with Rich Quality-aware Features

Blind video quality assessment (BVQA) is a highly challenging task due to the intrinsic complexity of video content and visual distortions, especially given the high popularity of social media videos, which originate from a wide range of sources, and are often processed by various compression and enhancement algorithms. While recent BVQA and blind image quality assessment (BIQA) studies have made remarkable progress, their models typically perform well on the datasets they were trained on but generalize poorly to unseen videos, making them less effective for accurately evaluating the perceptual quality of diverse social media videos. In this paper, we propose Rich Quality-aware features enabled Video Quality Assessment (RQ-VQA), a simple yet effective method to enhance BVQA by leveraging rich quality-aware features extracted from off-the-shelf BIQA and BVQA models. Our approach exploits the expertise of existing quality assessment models within their trained domains to improve generalization. Specifically, we design a multi-source feature framework that integrates:(1) Learnable spatial features} from a base model fine-tuned on the target VQA dataset to capture domain-specific quality cues; (2) Temporal motion features from the fast pathway of SlowFast pre-trained on action recognition datasets to model motion-related distortions; (3) Spatial quality-aware features from BIQA models trained on diverse IQA datasets to enhance frame-level distortion representation; and (4) Spatiotemporal quality-aware features from a BVQA model trained on large-scale VQA datasets to jointly encode spatial structure and temporal dynamics. These features are concatenated and fed into a multi-layer perceptron (MLP) to regress them into quality scores. Experimental results demonstrate that our model achieves state-of-the-art performance on three public social media VQA datasets.

preprint2026arXiv

Enhancing Image Quality Assessment Ability of LMMs via Retrieval-Augmented Generation

Large Multimodal Models (LMMs) have recently shown remarkable promise in low-level visual perception tasks, particularly in Image Quality Assessment (IQA), demonstrating strong zero-shot capability. However, achieving state-of-the-art performance often requires computationally expensive fine-tuning methods, which aim to align the distribution of quality-related token in output with image quality levels. Inspired by recent training-free works for LMM, we introduce IQARAG, a novel, training-free framework that enhances LMMs' IQA ability. IQARAG leverages Retrieval-Augmented Generation (RAG) to retrieve some semantically similar but quality-variant reference images with corresponding Mean Opinion Scores (MOSs) for input image. These retrieved images and input image are integrated into a specific prompt. Retrieved images provide the LMM with a visual perception anchor for IQA task. IQARAG contains three key phases: Retrieval Feature Extraction, Image Retrieval, and Integration & Quality Score Generation. Extensive experiments across multiple diverse IQA datasets, including KADID, KonIQ, LIVE Challenge, and SPAQ, demonstrate that the proposed IQARAG effectively boosts the IQA performance of LMMs, offering a resource-efficient alternative to fine-tuning for quality assessment.

preprint2026arXiv

EvolMem: A Cognitive-Driven Benchmark for Multi-Session Dialogue Memory

Despite recent advances in understanding and leveraging long-range conversational memory, existing benchmarks still lack systematic evaluation of large language models(LLMs) across diverse memory dimensions, particularly in multi-session settings. In this work, we propose EvolMem, a new benchmark for assessing multi-session memory capabilities of LLMs and agent systems. EvolMem is grounded in cognitive psychology and encompasses both declarative and non-declarative memory, further decomposed into multiple fine-grained abilities. To construct the benchmark, we introduce a hybrid data synthesis framework that consists of topic-initiated generation and narrative-inspired transformations. This framework enables scalable generation of multi-session conversations with controllable complexity, accompanied by sample-specific evaluation guidelines. Extensive evaluation reveals that no LLM consistently outperforms others across all memory dimensions. Moreover, agent memory mechanisms do not necessarily enhance LLMs' capabilities and often exhibit notable efficiency limitations. Data and code will be released at https://github.com/shenye7436/EvolMem.

preprint2026arXiv

GeoR-Bench: Evaluating Geoscience Visual Reasoning

Geoscience intelligence is expected to understand, reason about, and predict earth system changes to support human decision-making in critical domains such as disaster response, climate adaptation and environmental protection. Although current research has shown promising progress on specific geoscience tasks, such as remote sensing interpretation, geographic question-answering, existing benchmarks remain largely task-specific which failing to capture the open-ended real world geoscience problems. As a result, it remains unclear how far current AI systems are from achieving genuine geoscience intelligence. To address this gap, we present \textbf{GeoR-Bench}, a \underline{Bench}mark for evaluating \underline{Geo}science visual \underline{R}easoning through reasoning informed visual editing tasks. GeoR-Bench contains 440 curated samples spanning 6 geoscience categories and 24 task types, covering earth observation imagery and structured scientific representations such as maps and diagrams. We evaluate outputs along three dimensions, including reasoning, consistency, and quality. Benchmark results of 21 closed- and open-source multimodal models reveal that geoscience reasoning remains a critical bottleneck. The highest-performing model achieves 42.7\% overall strict accuracy, while the best open-source models only get 10.3\%. Notably, the visual consistency and image quality of the outputs frequently surpass their scientific accuracy. Ultimately, these findings indicate that current models generate superficially plausible results but fail to capture underlying earth science processes.

preprint2026arXiv

KidVis: Do Multimodal Large Language Models Possess the Visual Perceptual Capabilities of a 6-Year-Old?

While Multimodal Large Language Models (MLLMs) have demonstrated impressive proficiency in high-level reasoning tasks, such as complex diagrammatic interpretation, it remains an open question whether they possess the fundamental visual primitives comparable to human intuition. To investigate this, we introduce KidVis, a novel benchmark grounded in the theory of human visual development. KidVis deconstructs visual intelligence into six atomic capabilities - Concentration, Tracking, Discrimination, Memory, Spatial, and Closure - already possessed by 6-7 year old children, comprising 10 categories of low-semantic-dependent visual tasks. Evaluating 20 state-of-the-art MLLMs against a human physiological baseline reveals a stark performance disparity. Results indicate that while human children achieve a near-perfect average score of 95.32, the state-of-the-art GPT-5 attains only 67.33. Crucially, we observe a "Scaling Law Paradox": simply increasing model parameters fails to yield linear improvements in these foundational visual capabilities. This study confirms that current MLLMs, despite their reasoning prowess, lack the essential physiological perceptual primitives required for generalized visual intelligence.

preprint2026arXiv

LoViF 2026 The First Challenge on Holistic Quality Assessment for 4D World Model (PhyScore)

This paper reports on the LoViF 2026 PhyScore challenge, a competition on holistic quality assessment of world-model-generated videos across both 2D and 4D generation settings. The challenge is motivated by a central gap in current evaluation practice: perceptual quality alone is insufficient to judge whether generated dynamics are physically plausible, temporally coherent, and consistent with input conditions. Participants are required to build a metric that jointly predicts four dimensions, i.e., Video Quality, Physical Realism, Condition-Video Alignment, and Temporal Consistency. Depart from that, participants also need to localize physical anomaly timestamps for fine-grained diagnosis. The benchmark dataset contains 1,554 videos generated by seven representative world generative models, organized into three tracks (text-2D, image-to-4D, and video-to-4D) and spanning 26 categories. These categories explicitly cover physics-relevant scenarios, including dynamics, optics, and thermodynamics, together with diverse real-world and creative content. To ensure label reliability, scores and anomaly timestamps are produced through trained human annotation with an additional automated quality-control pass. Evaluation is based on both score prediction and anomaly localization, with a composite protocol that combines TimeStamp_IOU and SRCC/PLCC. This report summarizes the challenge design and provides method-level insights from submitted solutions.

preprint2026arXiv

MoGen: A Unified Collaborative Framework for Controllable Multi-Object Image Generation

Existing multi-object image generation methods face difficulties in achieving precise alignment between localized image generation regions and their corresponding semantics based on language descriptions, frequently resulting in inconsistent object quantities and attribute aliasing. To mitigate this limitation, mainstream approaches typically rely on external control signals to explicitly constrain the spatial layout, local semantic and visual attributes of images. However, this strong dependency makes the input format rigid, rendering it incompatible with the heterogeneous resource conditions of users and diverse constraint requirements. To address these challenges, we propose MoGen, a user-friendly multi-object image generation method. First, we design a Regional Semantic Anchor (RSA) module that precisely anchors phrase units in language descriptions to their corresponding image regions during the generation process, enabling text-to-image generation that follows quantity specifications for multiple objects. Building upon this foundation, we further introduce an Adaptive Multi-modal Guidance (AMG) module, which adaptively parses and integrates various combinations of multi-source control signals to formulate corresponding structured intent. This intent subsequently guides selective constraints on scene layouts and object attributes, achieving dynamic fine-grained control. Experimental results demonstrate that MoGen significantly outperforms existing methods in generation quality, quantity consistency, and fine-grained control, while exhibiting superior accessibility and control flexibility. Code is available at: https://github.com/Tear-kitty/MoGen/tree/master.

preprint2026arXiv

One Battle After Another: Probing LLMs' Limits on Multi-Turn Instruction Following with a Benchmark Evolving Framework

Evaluating LLMs' instruction-following ability in multi-topic dialogues is essential yet challenging. Existing benchmarks are limited to a fixed number of turns, susceptible to saturation and failing to account for users' interactive experience. In this work, we propose a novel framework featuring a three-layer tracking mechanism and a query synthesis agent to mimic sequential user behaviors. Grounded in Flow Theory, we introduce process-centric metrics and terminate a conversational evaluation only upon exhausting user patience. Leveraging this framework, we present EvolIF, an evolving benchmark covering 12 constraint groups. Our analysis reveals deficiencies in failure recovery and fine-grained instruction following, with performance stratification becoming evident as conversational depth increases. GPT-5 demonstrates the most sustained resilience, maintaining a 66.40% robustness score, outperforming Gemini-3-Pro by 5.59%, while other models lag behind. Data and code will be released at https://github.com/JiaQiSJTU/EvolIF.

preprint2026arXiv

PVRF: All-in-one Adverse Weather Removal via Prior-modulated and Velocity-constrained Rectified Flow

Adverse weather removal (AWR) in real-world images remains challenging due to heterogeneous and unseen degradations, while distortion-driven training often yields overly smooth results. We propose PVRF, a unified framework that integrates zero-shot soft weather perceptions with velocity-constrained rectified-flow refinement. PVRF introduces an AWR-specific question answering module (AWR-QA) that uses frozen vision--language models (VLMs) to estimate soft probabilities of weather types and low-level attribute scores. These perceptions condition restoration networks via attribute-modulated normalization (AMN) and weather-weighted adapters (WWA), producing an anchor estimate for refinement. We then learn a terminal-consistent residual rectified flow with perception-adaptive source perturbation and a terminal-consistent velocity parameterization to stabilize learning near the terminal regime. Extensive experiments show that PVRF improves both fidelity and perceptual quality over state-of-the-art baselines, with strong cross-dataset generalization on single and combined degradations. Code will be released at https://github.com/dongw22/PVRF.

preprint2026arXiv

ReasonEdit: Towards Interpretable Image Editing Evaluation via Reinforcement Learning

Recent text-guided image editing (TIE) models have achieved remarkable progress, however, many edited results still suffer from artifacts, unintended modifications, and suboptimal aesthetics. Although several benchmarks and evaluation methods have been proposed, most existing approaches rely on scalar scores and lack interpretability. This limitation largely stems from the absence of high-quality interpretation datasets for TIE and effective reward models to train interpretable evaluators. To address these challenges, we introduce ReasonEdit-22K, the first dataset that combines 22K edited images with 113K Chain-of-Thought (CoT) samples, along with 1.3M human judgments assessing these interpretations in terms of logicality, accuracy, and usefulness. Building upon this dataset, we propose RE-Reward, a multimodal large language model (MLLM)-based reward model designed to provide human-aligned feedback for evaluating interpretable reasoning in image editing. Furthermore, we develop ReasonEdit, which is trained using reward signals derived from RE-Reward and the Group Relative Policy Optimization (GRPO) algorithm to learn an interpretable evaluation model. Extensive experiments demonstrate that ReasonEdit achieves superior alignment with human preferences and exhibits strong generalization across public benchmarks. In addition, it is capable of generating high-quality interpretable evaluation text, enabling more transparent and trustworthy assessment for image editing. The code is available at https://github.com/IntMeGroup/ReasonEdit.

preprint2026arXiv

REF-VLM: Triplet-Based Referring Paradigm for Unified Visual Decoding

Multimodal Large Language Models (MLLMs) demonstrate robust zero-shot capabilities across diverse vision-language tasks after training on mega-scale datasets. However, dense prediction tasks, such as semantic segmentation and keypoint detection, pose significant challenges for MLLMs when represented solely as text outputs. Simultaneously, current MLLMs utilizing latent embeddings for visual task decoding generally demonstrate limited adaptability to both multi-task learning and multi-granularity scenarios. In this work, we present \textbf{REF-VLM}, an end-to-end framework for unified training of various visual decoding tasks. To address complex visual decoding scenarios, we introduce the \textbf{Triplet-Based Referring Paradigm (TRP)}, which explicitly decouples three critical dimensions in visual decoding tasks through a triplet structure: concepts, decoding types, and targets. TRP employs symbolic delimiters to enforce structured representation learning, enhancing the parsability and interpretability of model outputs. Additionally, we construct \textbf{Visual-Task Instruction Following Dataset (VT-Instruct)}, a large-scale multi-task dataset containing over 100 million multimodal dialogue samples across 25 task types. Beyond text inputs and outputs, VT-Instruct incorporates various visual prompts such as point, box, scribble, and mask, and generates outputs composed of text and visual units like box, keypoint, depth and mask. The combination of different visual prompts and visual units generates a wide variety of task types, expanding the applicability of REF-VLM significantly. Both qualitative and quantitative experiments demonstrate that our REF-VLM outperforms other MLLMs across a variety of standard benchmarks. The code, dataset, and demo will be publicly available.

preprint2026arXiv

Sketch Then Paint: Hierarchical Reinforcement Learning for Diffusion Multi-Modal Large Language Models

Diffusion Multi-Modal Large Language Models (dMLLMs) are powerful for image generation, but optimizing them through reinforcement learning (RL) remains a major challenge. One primary difficulty is that a single image can be generated through many different unmasking sequences, which makes calculating importance ratios often intractable. Additionally, existing methods tend to ignore the hierarchical generation process of dMLLMs, where early tokens define the global layout and later tokens focus on local details. By assigning uniform rewards to all tokens, these current methods fail to reflect the actual contribution of each token to the final image. To address these issues, we propose Hierarchical Token GRPO (HT-GRPO), which integrates this hierarchy directly into the policy optimization process. Our approach features a Sketch-Then-Paint training scheme that organizes updates into three distinct stages: global, structure, and refinement. We also use a prompt-conditioned estimator to calculate importance ratios starting from a fully masked state. Furthermore, we introduce a Hierarchical Credit Assignment mechanism that prioritizes key structural tokens to ensure accurate reward propagation. Experiments using two popular dMLLM backbones, MMaDA and Lumina-DiMOO, demonstrate that HT-GRPO achieves substantial gains on the GenEval and DPG benchmarks. Evaluations across six additional metrics confirm significant improvements in image quality, aesthetics, and human preference.

preprint2026arXiv

VTONQA: A Multi-Dimensional Quality Assessment Dataset for Virtual Try-on

With the rapid development of e-commerce and digital fashion, image-based virtual try-on (VTON) has attracted increasing attention. However, existing VTON models often suffer from artifacts such as garment distortion and body inconsistency, highlighting the need for reliable quality evaluation of VTON-generated images. To this end, we construct VTONQA, the first multi-dimensional quality assessment dataset specifically designed for VTON, which contains 8,132 images generated by 11 representative VTON models, along with 24,396 mean opinion scores (MOSs) across three evaluation dimensions (i.e., clothing fit, body compatibility, and overall quality). Based on VTONQA, we benchmark both VTON models and a diverse set of image quality assessment (IQA) metrics, revealing the limitations of existing methods and highlighting the value of the proposed dataset. We believe that the VTONQA dataset and corresponding benchmarks will provide a solid foundation for perceptually aligned evaluation, benefiting both the development of quality assessment methods and the advancement of VTON models.

preprint2025arXiv

PriceSeer: Evaluating Large Language Models in Real-Time Stock Prediction

Stock prediction, a subject closely related to people's investment activities in fully dynamic and live environments, has been widely studied. Current large language models (LLMs) have shown remarkable potential in various domains, exhibiting expert-level performance through advanced reasoning and contextual understanding. In this paper, we introduce PriceSeer, a live, dynamic, and data-uncontaminated benchmark specifically designed for LLMs performing stock prediction tasks. Specifically, PriceSeer includes 110 U.S. stocks from 11 industrial sectors, with each containing 249 historical data points. Our benchmark implements both internal and external information expansion, where LLMs receive extra financial indicators, news, and fake news to perform stock price prediction. We evaluate six cutting-edge LLMs under different prediction horizons, demonstrating their potential in generating investment strategies after obtaining accurate price predictions for different sectors. Additionally, we provide analyses of LLMs' suboptimal performance in long-term predictions, including the vulnerability to fake news and specific industries. The code and evaluation data will be open-sourced at https://github.com/BobLiang2113/PriceSeer.

preprint2024arXiv

AttentionLut: Attention Fusion-based Canonical Polyadic LUT for Real-time Image Enhancement

Recently, many algorithms have employed image-adaptive lookup tables (LUTs) to achieve real-time image enhancement. Nonetheless, a prevailing trend among existing methods has been the employment of linear combinations of basic LUTs to formulate image-adaptive LUTs, which limits the generalization ability of these methods. To address this limitation, we propose a novel framework named AttentionLut for real-time image enhancement, which utilizes the attention mechanism to generate image-adaptive LUTs. Our proposed framework consists of three lightweight modules. We begin by employing the global image context feature module to extract image-adaptive features. Subsequently, the attention fusion module integrates the image feature with the priori attention feature obtained during training to generate image-adaptive canonical polyadic tensors. Finally, the canonical polyadic reconstruction module is deployed to reconstruct image-adaptive residual 3DLUT, which is subsequently utilized for enhancing input images. Experiments on the benchmark MIT-Adobe FiveK dataset demonstrate that the proposed method achieves better enhancement performance quantitatively and qualitatively than the state-of-the-art methods.

preprint2024arXiv

Q-Bench: A Benchmark for General-Purpose Foundation Models on Low-level Vision

The rapid evolution of Multi-modality Large Language Models (MLLMs) has catalyzed a shift in computer vision from specialized models to general-purpose foundation models. Nevertheless, there is still an inadequacy in assessing the abilities of MLLMs on low-level visual perception and understanding. To address this gap, we present Q-Bench, a holistic benchmark crafted to systematically evaluate potential abilities of MLLMs on three realms: low-level visual perception, low-level visual description, and overall visual quality assessment. a) To evaluate the low-level perception ability, we construct the LLVisionQA dataset, consisting of 2,990 diverse-sourced images, each equipped with a human-asked question focusing on its low-level attributes. We then measure the correctness of MLLMs on answering these questions. b) To examine the description ability of MLLMs on low-level information, we propose the LLDescribe dataset consisting of long expert-labelled golden low-level text descriptions on 499 images, and a GPT-involved comparison pipeline between outputs of MLLMs and the golden descriptions. c) Besides these two tasks, we further measure their visual quality assessment ability to align with human opinion scores. Specifically, we design a softmax-based strategy that enables MLLMs to predict quantifiable quality scores, and evaluate them on various existing image quality assessment (IQA) datasets. Our evaluation across the three abilities confirms that MLLMs possess preliminary low-level visual skills. However, these skills are still unstable and relatively imprecise, indicating the need for specific enhancements on MLLMs towards these abilities. We hope that our benchmark can encourage the research community to delve deeper to discover and enhance these untapped potentials of MLLMs. Project Page: https://q-future.github.io/Q-Bench.

preprint2024arXiv

Q-Refine: A Perceptual Quality Refiner for AI-Generated Image

With the rapid evolution of the Text-to-Image (T2I) model in recent years, their unsatisfactory generation result has become a challenge. However, uniformly refining AI-Generated Images (AIGIs) of different qualities not only limited optimization capabilities for low-quality AIGIs but also brought negative optimization to high-quality AIGIs. To address this issue, a quality-award refiner named Q-Refine is proposed. Based on the preference of the Human Visual System (HVS), Q-Refine uses the Image Quality Assessment (IQA) metric to guide the refining process for the first time, and modify images of different qualities through three adaptive pipelines. Experimental shows that for mainstream T2I models, Q-Refine can perform effective optimization to AIGIs of different qualities. It can be a general refiner to optimize AIGIs from both fidelity and aesthetic quality levels, thus expanding the application of the T2I generation models.

preprint2022arXiv

A No-Reference Deep Learning Quality Assessment Method for Super-resolution Images Based on Frequency Maps

To support the application scenarios where high-resolution (HR) images are urgently needed, various single image super-resolution (SISR) algorithms are developed. However, SISR is an ill-posed inverse problem, which may bring artifacts like texture shift, blur, etc. to the reconstructed images, thus it is necessary to evaluate the quality of super-resolution images (SRIs). Note that most existing image quality assessment (IQA) methods were developed for synthetically distorted images, which may not work for SRIs since their distortions are more diverse and complicated. Therefore, in this paper, we propose a no-reference deep-learning image quality assessment method based on frequency maps because the artifacts caused by SISR algorithms are quite sensitive to frequency information. Specifically, we first obtain the high-frequency map (HM) and low-frequency map (LM) of SRI by using Sobel operator and piecewise smooth image approximation. Then, a two-stream network is employed to extract the quality-aware features of both frequency maps. Finally, the features are regressed into a single quality value using fully connected layers. The experimental results show that our method outperforms all compared IQA models on the selected three super-resolution quality assessment (SRQA) databases.

preprint2022arXiv

Blind Quality Assessment of 3D Dense Point Clouds with Structure Guided Resampling

Objective quality assessment of 3D point clouds is essential for the development of immersive multimedia systems in real-world applications. Despite the success of perceptual quality evaluation for 2D images and videos, blind/no-reference metrics are still scarce for 3D point clouds with large-scale irregularly distributed 3D points. Therefore, in this paper, we propose an objective point cloud quality index with Structure Guided Resampling (SGR) to automatically evaluate the perceptually visual quality of 3D dense point clouds. The proposed SGR is a general-purpose blind quality assessment method without the assistance of any reference information. Specifically, considering that the human visual system (HVS) is highly sensitive to structure information, we first exploit the unique normal vectors of point clouds to execute regional pre-processing which consists of keypoint resampling and local region construction. Then, we extract three groups of quality-related features, including: 1) geometry density features; 2) color naturalness features; 3) angular consistency features. Both the cognitive peculiarities of the human brain and naturalness regularity are involved in the designed quality-aware features that can capture the most vital aspects of distorted 3D point clouds. Extensive experiments on several publicly available subjective point cloud quality databases validate that our proposed SGR can compete with state-of-the-art full-reference, reduced-reference, and no-reference quality assessment algorithms.

preprint2022arXiv

Blind Surveillance Image Quality Assessment via Deep Neural Network Combined with the Visual Saliency

The intelligent video surveillance system (IVSS) can automatically analyze the content of the surveillance image (SI) and reduce the burden of the manual labour. However, the SIs may suffer quality degradations in the procedure of acquisition, compression, and transmission, which makes IVSS hard to understand the content of SIs. In this paper, we first conduct an example experiment (i.e. the face detection task) to demonstrate that the quality of the SIs has a crucial impact on the performance of the IVSS, and then propose a saliency-based deep neural network for the blind quality assessment of the SIs, which helps IVSS to filter the low-quality SIs and improve the detection and recognition performance. Specifically, we first compute the saliency map of the SI to select the most salient local region since the salient regions usually contain rich semantic information for machine vision and thus have a great impact on the overall quality of the SIs. Next, the convolutional neural network (CNN) is adopted to extract quality-aware features for the whole image and local region, which are then mapped into the global and local quality scores through the fully connected (FC) network respectively. Finally, the overall quality score is computed as the weighted sum of the global and local quality scores. Experimental results on the SI quality database (SIQD) show that the proposed method outperforms all compared state-of-the-art BIQA methods.

preprint2022arXiv

Blindly Assess Quality of In-the-Wild Videos via Quality-aware Pre-training and Motion Perception

Perceptual quality assessment of the videos acquired in the wilds is of vital importance for quality assurance of video services. The inaccessibility of reference videos with pristine quality and the complexity of authentic distortions pose great challenges for this kind of blind video quality assessment (BVQA) task. Although model-based transfer learning is an effective and efficient paradigm for the BVQA task, it remains to be a challenge to explore what and how to bridge the domain shifts for better video representation. In this work, we propose to transfer knowledge from image quality assessment (IQA) databases with authentic distortions and large-scale action recognition with rich motion patterns. We rely on both groups of data to learn the feature extractor. We train the proposed model on the target VQA databases using a mixed list-wise ranking loss function. Extensive experiments on six databases demonstrate that our method performs very competitively under both individual database and mixed database training settings. We also verify the rationality of each component of the proposed method and explore a simple manner for further improvement.

preprint2022arXiv

Continual Learning for Blind Image Quality Assessment

The explosive growth of image data facilitates the fast development of image processing and computer vision methods for emerging visual applications, meanwhile introducing novel distortions to the processed images. This poses a grand challenge to existing blind image quality assessment (BIQA) models, failing to continually adapt to such subpopulation shift. Recent work suggests training BIQA methods on the combination of all available human-rated IQA datasets. However, this type of approach is not scalable to a large number of datasets, and is cumbersome to incorporate a newly created dataset as well. In this paper, we formulate continual learning for BIQA, where a model learns continually from a stream of IQA datasets, building on what was learned from previously seen data. We first identify five desiderata in the new setting with a measure to quantify the plasticity-stability trade-off. We then propose a simple yet effective method for learning BIQA models continually. Specifically, based on a shared backbone network, we add a prediction head for a new dataset, and enforce a regularizer to allow all prediction heads to evolve with new data while being resistant to catastrophic forgetting of old data. We compute the quality score by an adaptive weighted summation of estimates from all prediction heads. Extensive experiments demonstrate the promise of the proposed continual learning method in comparison to standard training techniques for BIQA. We made the code publicly available at https://github.com/zwx8981/BIQA_CL.

preprint2022arXiv

Deep Decomposition and Bilinear Pooling Network for Blind Night-Time Image Quality Evaluation

Blind image quality assessment (BIQA), which aims to accurately predict the image quality without any pristine reference information, has been extensively concerned in the past decades. Especially, with the help of deep neural networks, great progress has been achieved. However, it remains less investigated on BIQA for night-time images (NTIs) which usually suffers from complicated authentic distortions such as reduced visibility, low contrast, additive noises, and color distortions. These diverse authentic degradations particularly challenges the design of effective deep neural network for blind NTI quality evaluation (NTIQE). In this paper, we propose a novel deep decomposition and bilinear pooling network (DDB-Net) to better address this issue. The DDB-Net contains three modules, i.e., an image decomposition module, a feature encoding module, and a bilinear pooling module. The image decomposition module is inspired by the Retinex theory and involves decoupling the input NTI into an illumination layer component responsible for illumination information and a reflection layer component responsible for content information. Then, the feature encoding module involves learning feature representations of degradations that are rooted in the two decoupled components separately. Finally, by modeling illumination-related and content-related degradations as two-factor variations, the two feature sets are bilinearly pooled together to form a unified representation for quality prediction. The superiority of the proposed DDB-Net has been well validated by extensive experiments on several benchmark datasets. The source code will be made available soon.

preprint2022arXiv

Deep Neural Network for Blind Visual Quality Assessment of 4K Content

The 4K content can deliver a more immersive visual experience to consumers due to the huge improvement of spatial resolution. However, existing blind image quality assessment (BIQA) methods are not suitable for the original and upscaled 4K contents due to the expanded resolution and specific distortions. In this paper, we propose a deep learning-based BIQA model for 4K content, which on one hand can recognize true and pseudo 4K content and on the other hand can evaluate their perceptual visual quality. Considering the characteristic that high spatial resolution can represent more abundant high-frequency information, we first propose a Grey-level Co-occurrence Matrix (GLCM) based texture complexity measure to select three representative image patches from a 4K image, which can reduce the computational complexity and is proven to be very effective for the overall quality prediction through experiments. Then we extract different kinds of visual features from the intermediate layers of the convolutional neural network (CNN) and integrate them into the quality-aware feature representation. Finally, two multilayer perception (MLP) networks are utilized to map the quality-aware features into the class probability and the quality score for each patch respectively. The overall quality index is obtained through the average pooling of patch results. The proposed model is trained through the multi-task learning manner and we introduce an uncertainty principle to balance the losses of the classification and regression tasks. The experimental results show that the proposed model outperforms all compared BIQA metrics on four 4K content quality assessment databases.

preprint2022arXiv

DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering

While recent advances in deep neural networks have made it possible to render high-quality images, generating photo-realistic and personalized talking head remains challenging. With given audio, the key to tackling this task is synchronizing lip movement and simultaneously generating personalized attributes like head movement and eye blink. In this work, we observe that the input audio is highly correlated to lip motion while less correlated to other personalized attributes (e.g., head movements). Inspired by this, we propose a novel framework based on neural radiance field to pursue high-fidelity and personalized talking head generation. Specifically, neural radiance field takes lip movements features and personalized attributes as two disentangled conditions, where lip movements are directly predicted from the audio inputs to achieve lip-synchronized generation. In the meanwhile, personalized attributes are sampled from a probabilistic model, where we design a Transformer-based variational autoencoder sampled from Gaussian Process to learn plausible and natural-looking head pose and eye blink. Experiments on several benchmarks demonstrate that our method achieves significantly better results than state-of-the-art methods.

preprint2022arXiv

EAN: Event Adaptive Network for Enhanced Action Recognition

Efficiently modeling spatial-temporal information in videos is crucial for action recognition. To achieve this goal, state-of-the-art methods typically employ the convolution operator and the dense interaction modules such as non-local blocks. However, these methods cannot accurately fit the diverse events in videos. On the one hand, the adopted convolutions are with fixed scales, thus struggling with events of various scales. On the other hand, the dense interaction modeling paradigm only achieves sub-optimal performance as action-irrelevant parts bring additional noises for the final prediction. In this paper, we propose a unified action recognition framework to investigate the dynamic nature of video content by introducing the following designs. First, when extracting local cues, we generate the spatial-temporal kernels of dynamic-scale to adaptively fit the diverse events. Second, to accurately aggregate these cues into a global video representation, we propose to mine the interactions only among a few selected foreground objects by a Transformer, which yields a sparse paradigm. We call the proposed framework as Event Adaptive Network (EAN) because both key designs are adaptive to the input video content. To exploit the short-term motions within local segments, we propose a novel and efficient Latent Motion Code (LMC) module, further improving the performance of the framework. Extensive experiments on several large-scale video datasets, e.g., Something-to-Something V1&V2, Kinetics, and Diving48, verify that our models achieve state-of-the-art or competitive performances at low FLOPs. Codes are available at: https://github.com/tianyuan168326/EAN-Pytorch.

preprint2022arXiv

End-to-End Human-Gaze-Target Detection with Transformers

In this paper, we propose an effective and efficient method for Human-Gaze-Target (HGT) detection, i.e., gaze following. Current approaches decouple the HGT detection task into separate branches of salient object detection and human gaze prediction, employing a two-stage framework where human head locations must first be detected and then be fed into the next gaze target prediction sub-network. In contrast, we redefine the HGT detection task as detecting human head locations and their gaze targets, simultaneously. By this way, our method, named Human-Gaze-Target detection TRansformer or HGTTR, streamlines the HGT detection pipeline by eliminating all other additional components. HGTTR reasons about the relations of salient objects and human gaze from the global image context. Moreover, unlike existing two-stage methods that require human head locations as input and can predict only one human's gaze target at a time, HGTTR can directly predict the locations of all people and their gaze targets at one time in an end-to-end manner. The effectiveness and robustness of our proposed method are verified with extensive experiments on the two standard benchmark datasets, GazeFollowing and VideoAttentionTarget. Without bells and whistles, HGTTR outperforms existing state-of-the-art methods by large margins (6.4 mAP gain on GazeFollowing and 10.3 mAP gain on VideoAttentionTarget) with a much simpler architecture.

preprint2022arXiv

Enhanced Deep Animation Video Interpolation

Existing learning-based frame interpolation algorithms extract consecutive frames from high-speed natural videos to train the model. Compared to natural videos, cartoon videos are usually in a low frame rate. Besides, the motion between consecutive cartoon frames is typically nonlinear, which breaks the linear motion assumption of interpolation algorithms. Thus, it is unsuitable for generating a training set directly from cartoon videos. For better adapting frame interpolation algorithms from nature video to animation video, we present AutoFI, a simple and effective method to automatically render training data for deep animation video interpolation. AutoFI takes a layered architecture to render synthetic data, which ensures the assumption of linear motion. Experimental results show that AutoFI performs favorably in training both DAIN and ANIN. However, most frame interpolation algorithms will still fail in error-prone areas, such as fast motion or large occlusion. Besides AutoFI, we also propose a plug-and-play sketch-based post-processing module, named SktFI, to refine the final results using user-provided sketches manually. With AutoFI and SktFI, the interpolated animation frames show high perceptual quality.

preprint2022arXiv

Frequency-Aware Physics-Inspired Degradation Model for Real-World Image Super-Resolution

Current learning-based single image super-resolution (SISR) algorithms underperform on real data due to the deviation in the assumed degrada-tion process from that in the real-world scenario. Conventional degradation processes consider applying blur, noise, and downsampling (typicallybicubic downsampling) on high-resolution (HR) images to synthesize low-resolution (LR) counterparts. However, few works on degradation modelling have taken the physical aspects of the optical imaging system intoconsideration. In this paper, we analyze the imaging system optically andexploit the characteristics of the real-world LR-HR pairs in the spatial frequency domain. We formulate a real-world physics-inspired degradationmodel by considering bothopticsandsensordegradation; The physical degradation of an imaging system is modelled as a low-pass filter, whose cut-off frequency is dictated by the object distance, the focal length of thelens, and the pixel size of the image sensor. In particular, we propose to use a convolutional neural network (CNN) to learn the cutoff frequency of real-world degradation process. The learned network is then applied to synthesize LR images from unpaired HR images. The synthetic HR-LR image pairs are later used to train an SISR network. We evaluatethe effectiveness and generalization capability of the proposed degradation model on real-world images captured by different imaging systems. Experimental results showcase that the SISR network trained by using our synthetic data performs favorably against the network using the traditional degradation model. Moreover, our results are comparable to that obtained by the same network trained by using real-world LR-HR pairs, which are challenging to obtain in real scenes.

preprint2022arXiv

No-Reference Quality Assessment for 3D Colored Point Cloud and Mesh Models

To improve the viewer's Quality of Experience (QoE) and optimize computer graphics applications, 3D model quality assessment (3D-QA) has become an important task in the multimedia area. Point cloud and mesh are the two most widely used digital representation formats of 3D models, the visual quality of which is quite sensitive to lossy operations like simplification and compression. Therefore, many related studies such as point cloud quality assessment (PCQA) and mesh quality assessment (MQA) have been carried out to measure the visual quality degradations of 3D models. However, a large part of previous studies utilize full-reference (FR) metrics, which indicates they can not predict the quality level with the absence of the reference 3D model. Furthermore, few 3D-QA metrics consider color information, which significantly restricts their effectiveness and scope of application. In this paper, we propose a no-reference (NR) quality assessment metric for colored 3D models represented by both point cloud and mesh. First, we project the 3D models from 3D space into quality-related geometry and color feature domains. Then, the 3D natural scene statistics (3D-NSS) and entropy are utilized to extract quality-aware features. Finally, machine learning is employed to regress the quality-aware features into visual quality scores. Our method is validated on the colored point cloud quality assessment database (SJTU-PCQA), the Waterloo point cloud assessment database (WPC), and the colored mesh quality assessment database (CMDM). The experimental results show that the proposed method outperforms most compared NR 3D-QA metrics with competitive computational resources and greatly reduces the performance gap with the state-of-the-art FR 3D-QA metrics. The code of the proposed model is publicly available now to facilitate further research.

preprint2022arXiv

Parameterized Image Quality Score Distribution Prediction

Recently, image quality has been generally describedby a mean opinion score (MOS). However, we observe that thequality scores of an image given by a group of subjects are verysubjective and diverse. Thus it is not enough to use a MOS todescribe the image quality. In this paper, we propose to describeimage quality using a parameterized distribution rather thana MOS, and an objective method is also proposed to predictthe image quality score distribution (IQSD). At first, the LIVEdatabase is re-recorded. Specifically, we have invited a largegroup of subjects to evaluate the quality of all images in theLIVE database, and each image is evaluated by a large numberof subjects (187 valid subjects), whose scores can form a reliableIQSD. By analyzing the obtained subjective quality scores, wefind that the IQSD can be well modeled by an alpha stable model,and it can reflect much more information than a single MOS, suchas the skewness of opinion score, the subject diversity and themaximum probability score for an image. Therefore, we proposeto model the IQSD using the alpha stable model. Moreover, wepropose a framework and an algorithm to predict the alphastable model based IQSD, where quality features are extractedfrom each image based on structural information and statisticalinformation, and support vector regressors are trained to predictthe alpha stable model parameters. Experimental results verifythe feasibility of using alpha stable model to describe the IQSD,and prove the effectiveness of objective alpha stable model basedIQSD prediction method.

preprint2022arXiv

Perceptron Synthesis Network: Rethinking the Action Scale Variances in Videos

Video action recognition has been partially addressed by the CNNs stacking of fixed-size 3D kernels. However, these methods may under-perform for only capturing rigid spatial-temporal patterns in single-scale spaces, while neglecting the scale variances across different action primitives. To overcome this limitation, we propose to learn the optimal-scale kernels from the data. More specifically, an \textit{action perceptron synthesizer} is proposed to generate the kernels from a bag of fixed-size kernels that are interacted by dense routing paths. To guarantee the interaction richness and the information capacity of the paths, we design the novel \textit{optimized feature fusion layer}. This layer establishes a principled universal paradigm that suffices to cover most of the current feature fusion techniques (e.g., channel shuffling, and channel dropout) for the first time. By inserting the \textit{synthesizer}, our method can easily adapt the traditional 2D CNNs to the video understanding tasks such as action recognition with marginal additional computation cost. The proposed method is thoroughly evaluated over several challenging datasets (i.e., Somehting-to-Somthing, Kinetics and Diving48) that highly require temporal reasoning or appearance discriminating, achieving new state-of-the-art results. Particularly, our low-resolution model outperforms the recent strong baseline methods, i.e., TSM and GST, with less than 30\% of their computation cost.

preprint2022arXiv

Perceptual Quality Assessment for Fine-Grained Compressed Images

Recent years have witnessed the rapid development of image storage and transmission systems, in which image compression plays an important role. Generally speaking, image compression algorithms are developed to ensure good visual quality at limited bit rates. However, due to the different compression optimization methods, the compressed images may have different levels of quality, which needs to be evaluated quantificationally. Nowadays, the mainstream full-reference (FR) metrics are effective to predict the quality of compressed images at coarse-grained levels (the bit rates differences of compressed images are obvious), however, they may perform poorly for fine-grained compressed images whose bit rates differences are quite subtle. Therefore, to better improve the Quality of Experience (QoE) and provide useful guidance for compression algorithms, we propose a full-reference image quality assessment (FR-IQA) method for compressed images of fine-grained levels. Specifically, the reference images and compressed images are first converted to $YCbCr$ color space. The gradient features are extracted from regions that are sensitive to compression artifacts. Then we employ the Log-Gabor transformation to further analyze the texture difference. Finally, the obtained features are fused into a quality score. The proposed method is validated on the fine-grained compression image quality assessment (FGIQA) database, which is especially constructed for assessing the quality of compressed images with close bit rates. The experimental results show that our metric outperforms mainstream FR-IQA metrics on the FGIQA database. We also test our method on other commonly used compression IQA databases and the results show that our method obtains competitive performance on the coarse-grained compression IQA databases as well.

preprint2022arXiv

Perceptual Quality Assessment of Omnidirectional Images

Omnidirectional images and videos can provide immersive experience of real-world scenes in Virtual Reality (VR) environment. We present a perceptual omnidirectional image quality assessment (IQA) study in this paper since it is extremely important to provide a good quality of experience under the VR environment. We first establish an omnidirectional IQA (OIQA) database, which includes 16 source images and 320 distorted images degraded by 4 commonly encountered distortion types, namely JPEG compression, JPEG2000 compression, Gaussian blur and Gaussian noise. Then a subjective quality evaluation study is conducted on the OIQA database in the VR environment. Considering that humans can only see a part of the scene at one movement in the VR environment, visual attention becomes extremely important. Thus we also track head and eye movement data during the quality rating experiments. The original and distorted omnidirectional images, subjective quality ratings, and the head and eye movement data together constitute the OIQA database. State-of-the-art full-reference (FR) IQA measures are tested on the OIQA database, and some new observations different from traditional IQA are made.

preprint2022arXiv

Projection-free Graph-based Classifier Learning using Gershgorin Disc Perfect Alignment

In semi-supervised graph-based binary classifier learning, a subset of known labels $\hat{x}_i$ are used to infer unknown labels, assuming that the label signal $\mathbf{x}$ is smooth with respect to a similarity graph specified by a Laplacian matrix. When restricting labels $x_i$ to binary values, the problem is NP-hard. While a conventional semi-definite programming relaxation (SDR) can be solved in polynomial time using, for example, the alternating direction method of multipliers (ADMM), the complexity of projecting a candidate matrix $\mathbf{M}$ onto the positive semi-definite (PSD) cone ($\mathbf{M} \succeq 0$) per iteration remains high. In this paper, leveraging a recent linear algebraic theory called Gershgorin disc perfect alignment (GDPA), we propose a fast projection-free method by solving a sequence of linear programs (LP) instead. Specifically, we first recast the SDR to its dual, where a feasible solution $\mathbf{H} \succeq 0$ is interpreted as a Laplacian matrix corresponding to a balanced signed graph minus the last node. To achieve graph balance, we split the last node into two, each retains the original positive / negative edges, resulting in a new Laplacian $\bar{\mathbf{H}}$. We repose the SDR dual for solution $\bar{\mathbf{H}}$, then replace the PSD cone constraint $\bar{\mathbf{H}} \succeq 0$ with linear constraints derived from GDPA -- sufficient conditions to ensure $\bar{\mathbf{H}}$ is PSD -- so that the optimization becomes an LP per iteration. Finally, we extract predicted labels from converged solution $\bar{\mathbf{H}}$. Experiments show that our algorithm enjoyed a $28\times$ speedup over the next fastest scheme while achieving comparable label prediction performance.

preprint2022arXiv

Saliency in Augmented Reality

With the rapid development of multimedia technology, Augmented Reality (AR) has become a promising next-generation mobile platform. The primary theory underlying AR is human visual confusion, which allows users to perceive the real-world scenes and augmented contents (virtual-world scenes) simultaneously by superimposing them together. To achieve good Quality of Experience (QoE), it is important to understand the interaction between two scenarios, and harmoniously display AR contents. However, studies on how this superimposition will influence the human visual attention are lacking. Therefore, in this paper, we mainly analyze the interaction effect between background (BG) scenes and AR contents, and study the saliency prediction problem in AR. Specifically, we first construct a Saliency in AR Dataset (SARD), which contains 450 BG images, 450 AR images, as well as 1350 superimposed images generated by superimposing BG and AR images in pair with three mixing levels. A large-scale eye-tracking experiment among 60 subjects is conducted to collect eye movement data. To better predict the saliency in AR, we propose a vector quantized saliency prediction method and generalize it for AR saliency prediction. For comparison, three benchmark methods are proposed and evaluated together with our proposed method on our SARD. Experimental results demonstrate the superiority of our proposed method on both of the common saliency prediction problem and the AR saliency prediction problem over benchmark methods. Our dataset and code are available at: https://github.com/DuanHuiyu/ARSaliency.

preprint2022arXiv

Subjective Quality Assessment for Images Generated by Computer Graphics

With the development of rendering techniques, computer graphics generated images (CGIs) have been widely used in practical application scenarios such as architecture design, video games, simulators, movies, etc. Different from natural scene images (NSIs), the distortions of CGIs are usually caused by poor rending settings and limited computation resources. What's more, some CGIs may also suffer from compression distortions in transmission systems like cloud gaming and stream media. However, limited work has been put forward to tackle the problem of computer graphics generated images' quality assessment (CG-IQA). Therefore, in this paper, we establish a large-scale subjective CG-IQA database to deal with the challenge of CG-IQA tasks. We collect 25,454 in-the-wild CGIs through previous databases and personal collection. After data cleaning, we carefully select 1,200 CGIs to conduct the subjective experiment. Several popular no-reference image quality assessment (NR-IQA) methods are tested on our database. The experimental results show that the handcrafted-based methods achieve low correlation with subjective judgment and deep learning based methods obtain relatively better performance, which demonstrates that the current NR-IQA models are not suitable for CG-IQA tasks and more effective models are urgently needed.

preprint2022arXiv

Video-based Human-Object Interaction Detection from Tubelet Tokens

We present a novel vision Transformer, named TUTOR, which is able to learn tubelet tokens, served as highly-abstracted spatiotemporal representations, for video-based human-object interaction (V-HOI) detection. The tubelet tokens structurize videos by agglomerating and linking semantically-related patch tokens along spatial and temporal domains, which enjoy two benefits: 1) Compactness: each tubelet token is learned by a selective attention mechanism to reduce redundant spatial dependencies from others; 2) Expressiveness: each tubelet token is enabled to align with a semantic instance, i.e., an object or a human, across frames, thanks to agglomeration and linking. The effectiveness and efficiency of TUTOR are verified by extensive experiments. Results shows our method outperforms existing works by large margins, with a relative mAP gain of $16.14\%$ on VidHOI and a 2 points gain on CAD-120 as well as a $4 \times$ speedup.

preprint2020arXiv

A multiple attributes image quality database for smartphone camera photo quality assessment

Smartphone is the superstar product in digital device market and the quality of smartphone camera photos (SCPs) is becoming one of the dominant considerations when consumers purchase smartphones. How to evaluate the quality of smartphone cameras and the taken photos is urgent issue to be solved. To bridge the gap between academic research accomplishment and industrial needs, in this paper, we establish a new Smartphone Camera Photo Quality Database (SCPQD2020) including 1800 images with 120 scenes taken by 15 smartphones. Exposure, color, noise and texture which are four dominant factors influencing the quality of SCP are evaluated in the subjective study, respectively. Ten popular no-reference (NR) image quality assessment (IQA) algorithms are tested and analyzed on our database. Experimental results demonstrate that the current objective models are not suitable for SCPs, and quality metrics having high correlation with human visual perception are highly needed.

preprint2020arXiv

Blurry Video Frame Interpolation

Existing works reduce motion blur and up-convert frame rate through two separate ways, including frame deblurring and frame interpolation. However, few studies have approached the joint video enhancement problem, namely synthesizing high-frame-rate clear results from low-frame-rate blurry inputs. In this paper, we propose a blurry video frame interpolation method to reduce motion blur and up-convert frame rate simultaneously. Specifically, we develop a pyramid module to cyclically synthesize clear intermediate frames. The pyramid module features adjustable spatial receptive field and temporal scope, thus contributing to controllable computational complexity and restoration ability. Besides, we propose an inter-pyramid recurrent module to connect sequential models to exploit the temporal relationship. The pyramid module integrates a recurrent module, thus can iteratively synthesize temporally smooth results without significantly increasing the model size. Extensive experimental results demonstrate that our method performs favorably against state-of-the-art methods.

preprint2020arXiv

Combining Visible Light and Infrared Imaging for Efficient Detection of Respiratory Infections such as COVID-19 on Portable Device

Coronavirus Disease 2019 (COVID-19) has become a serious global epidemic in the past few months and caused huge loss to human society worldwide. For such a large-scale epidemic, early detection and isolation of potential virus carriers is essential to curb the spread of the epidemic. Recent studies have shown that one important feature of COVID-19 is the abnormal respiratory status caused by viral infections. During the epidemic, many people tend to wear masks to reduce the risk of getting sick. Therefore, in this paper, we propose a portable non-contact method to screen the health condition of people wearing masks through analysis of the respiratory characteristics. The device mainly consists of a FLIR one thermal camera and an Android phone. This may help identify those potential patients of COVID-19 under practical scenarios such as pre-inspection in schools and hospitals. In this work, we perform the health screening through the combination of the RGB and thermal videos obtained from the dual-mode camera and deep learning architecture.We first accomplish a respiratory data capture technique for people wearing masks by using face recognition. Then, a bidirectional GRU neural network with attention mechanism is applied to the respiratory data to obtain the health screening result. The results of validation experiments show that our model can identify the health status on respiratory with the accuracy of 83.7\% on the real-world dataset. The abnormal respiratory data and part of normal respiratory data are collected from Ruijin Hospital Affiliated to The Shanghai Jiao Tong University Medical School. Other normal respiratory data are obtained from healthy people around our researchers. This work demonstrates that the proposed portable and intelligent health screening device can be used as a pre-scan method for respiratory infections, which may help fight the current COVID-19 epidemic.

preprint2020arXiv

Learning to Blindly Assess Image Quality in the Laboratory and Wild

Computational models for blind image quality assessment (BIQA) are typically trained in well-controlled laboratory environments with limited generalizability to realistically distorted images. Similarly, BIQA models optimized for images captured in the wild cannot adequately handle synthetically distorted images. To face the cross-distortion-scenario challenge, we develop a BIQA model and an approach of training it on multiple IQA databases (of different distortion scenarios) simultaneously. A key step in our approach is to create and combine image pairs within individual databases as the training set, which effectively bypasses the issue of perceptual scale realignment. We compute a continuous quality annotation for each pair from the corresponding human opinions, indicating the probability of one image having better perceptual quality. We train a deep neural network for BIQA over the training set of massive image pairs by minimizing the fidelity loss. Experiments on six IQA databases demonstrate that the optimized model by the proposed training strategy is effective in blindly assessing image quality in the laboratory and wild, outperforming previous BIQA methods by a large margin.

preprint2020arXiv

Permutation Matters: Anisotropic Convolutional Layer for Learning on Point Clouds

It has witnessed a growing demand for efficient representation learning on point clouds in many 3D computer vision applications. Behind the success story of convolutional neural networks (CNNs) is that the data (e.g., images) are Euclidean structured. However, point clouds are irregular and unordered. Various point neural networks have been developed with isotropic filters or using weighting matrices to overcome the structure inconsistency on point clouds. However, isotropic filters or weighting matrices limit the representation power. In this paper, we propose a permutable anisotropic convolutional operation (PAI-Conv) that calculates soft-permutation matrices for each point using dot-product attention according to a set of evenly distributed kernel points on a sphere's surface and performs shared anisotropic filters. In fact, dot product with kernel points is by analogy with the dot-product with keys in Transformer as widely used in natural language processing (NLP). From this perspective, PAI-Conv can be regarded as the transformer for point clouds, which is physically meaningful and is robust to cooperate with the efficient random point sampling method. Comprehensive experiments on point clouds demonstrate that PAI-Conv produces competitive results in classification and semantic segmentation tasks compared to state-of-the-art methods.

preprint2020arXiv

Portable Health Screening Device of Respiratory Infections

The COVID-19 epidemic was listed as a public health emergency of international concern by the WHO on January 30, 2020. To curb the secondary spread of the epidemic, many public places were equipped with thermal imagers to check the body temperature. However, the COVID-19 pneumonia has concealed symptoms: the first symptom may not be fever, and can be shortness of breath. During epidemic prevention, many people tend to wear masks. Therefore, in this demo paper, we proposed a portable non-contact healthy screening system for people wearing masks, which can simultaneously obtain body temperature and respiration state. This system consists of three modules viz. thermal image collection module, health indicator calculation module and health assessment module. In this system, the thermal video of human faces is first captured through a portable thermal imaging camera. Then, body temperature and respiration state are extracted from the video and are imported into the following health assessment module. Finally, the screening result can be obtained. The results of preliminary experiments show that this syetem can give an accurate screening result within 15 seconds. This system can be applied to many application scenarios such as community and campus.

preprint2020arXiv

Toward Better Understanding of Saliency Prediction in Augmented 360 Degree Videos

Augmented reality (AR) overlays digital content onto the reality. In AR system, correct and precise estimations of user's visual fixations and head movements can enhance the quality of experience by allocating more computation resources on the areas of interest. However, there is inadequate research about understanding the visual exploration of users when using an AR system or modeling AR visual attention. To bridge the gap between the saliency prediction on real-world scene and on scene augmented by virtual information, we construct the ARVR saliency dataset with 12 diverse videos viewed by 20 people. The virtual reality (VR) technique is employed to simulate the real-world. Annotations of object recognition and tracking as augmented contents are blended into the omnidirectional videos. The saliency annotations of head and eye movements for both original and augmented videos are collected and together constitute the ARVR dataset. We also design a model which is capable of solving the saliency prediction problem in AR. Local block images are extracted to simulate the viewport and offset the projection distortion. Conspicuous visual cues in local viewports are extracted to constitute the spatial features. The optical flow information is estimated as the important temporal feature. We also consider the interplay between virtual information and reality. The composition of the augmentation information is distinguished, and the joint effects of adversarial augmentation and complementary augmentation are estimated. We generate a graph by taking each block image as one node. Both the visual saliency mechanism and the characteristics of viewing behaviors are considered in the computation of edge weights on the graph which are interpreted as Markov chains. The fraction of the visual attention that is diverted to each block image is estimated through equilibrium distribution on of this chain.