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David Simchi-Levi

David Simchi-Levi contributes to research discovery and scholarly infrastructure.

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Published work

13 published item(s)

preprint2026arXiv

Designing Information Delays in Supply Chains

This paper studies how a downstream retailer in a decentralized two-tier supply chain can implicitly transmit demand information to an upstream supplier through the structure of its order stream in the absence of an explicit information-sharing mechanism. We distinguish our work from prior work by introducing the notion of information delay and by linking optimal implicit information sharing to the group delay of the retailer's ordering transfer function. We show that pure delay is strictly suboptimal, while fractional-delay mechanisms can reshape the order autocorrelation to improve supplier forecastability and reduce system-wide inventory costs. Using Hardy-space factorization, we develop a tractable family of invertible ARMA policies that approximates the theoretically optimal (but non-rational) limiting filter derived by Caldentey et al. (2025) and preserves its informational delay properties. This construction yields sharp guidance on how policy complexity, as measured by the degrees of the ARMA policies, impacts supply chain costs. We further extend the analysis to memory-constrained suppliers and characterize how the complexity of the retailer's policy should scale with the supplier's finite forecasting window, highlighting when, perhaps counterintuitively, increasing policy complexity can become counterproductive.

preprint2026arXiv

Model-Based Reinforcement Learning with Double Oracle Efficiency in Policy Optimization and Offline Estimation

Reinforcement learning (RL) in large environments often suffers from severe computational bottlenecks, as conventional regret minimization algorithms require repeated, costly calls to planning and statistical estimation oracles. While recent advances have explored offline oracle-efficient algorithms, their computational complexity typically scales with the cardinality of the state and action spaces, rendering them intractable for large-scale or continuous environments. In this paper, we address this fundamental limitation by studying offline oracle-efficient episodic RL through the lens of log-barrier and log-determinant regularization. Specifically, for tabular Markov Decision Processes (MDPs), we propose a novel algorithm that achieves the optimal $\tilde{O}(\sqrt{T})$ regret bound while requiring only $O(H\log\log T)$ calls to both the offline statistical estimation and planning oracles when $T$ is known and $O(H\log T)$ calls when $T$ is unknown. Crucially, this oracle complexity is entirely independent of the size of the state and action spaces. This strict independence drastically reduces the planning oracle complexity, representing a substantial improvement over existing offline oracle-efficient algorithms (Qian et al., 2024). Furthermore, we demonstrate the versatility of our framework by generalizing the algorithm to linear MDPs featuring infinite state spaces and arbitrary action spaces. We prove that this generalized approach successfully attains meaningful sub-linear regret. Consequently, our work yields the first doubly oracle-efficient (i.e., efficient with respect to both statistical estimation and policy optimization) regret minimization algorithm capable of solving MDPs with infinite state and action spaces, significantly expanding the boundaries of computationally tractable RL.

preprint2026arXiv

Reliability and Effectiveness of Autonomous AI Agents in Supply Chain Management

This paper studies autonomous generative AI agents in multi-echelon supply chains using the MIT Beer Game. We identify four inference-time levers that shape performance: model selection, policies and guardrails, centralized data sharing, and prompt engineering. Model capability is the dominant factor: an out-of-the-box reasoning model exceeds human-level performance, and optimized reasoning models reduce costs by up to 67% relative to human teams. However, strong average performance masks substantial reliability risks. We introduce the agent bullwhip effect, the amplification of decision unreliability across echelons, manifesting along two dimensions: decision variance increases both across facilities at the same point in time and within the same facility across time. We develop a mathematical framework showing that this phenomenon is inherent to multi-agent systems that involve coordination and information delays, and we demonstrate that repeated sampling fails to meaningfully reduce it. To address this limitation, we propose a Group Relative Policy Optimization (GRPO)-based reinforcement-learning post-training framework that trains a shared base LLM using system-level supply-chain rewards. GRPO post-training substantially reduces tail events, curtails agent bullwhip, and improves the reliability of autonomous supply-chain agents.

preprint2026arXiv

Two-stage Online Reusable Resource Allocation: Reservation, Overbooking and Confirmation Call

We study a two-stage online reusable resource allocation problem over T days involving advance reservations and walk-ins. Each day begins with a reservation stage (Stage I), where reservation requests arrive sequentially. When service starts (Stage II), both reserved and walk-in customers arrive to check in and occupy resources for several days. Reserved customers can cancel without penalty before or during a confirmation call initiated by the decision maker (DM) before day's end. The DM must immediately accept or reject each booking or check-in request, potentially overbooking by accepting more reservations than capacity. An overbooking loss occurs if a reserved customer's check-in is rejected in Stage II; a reward is obtained for each occupied resource unit daily. Our goal is to develop an online policy that controls bookings and check-ins to maximize total revenue over the T-day horizon. We show that due to cancellation uncertainties and complex correlations between occupancy durations, any online policy incurs a regret of Ω(T) compared to the offline optimal policy when the \textit{busy season} assumption does not hold. To address this, we introduce decoupled adaptive safety stocks, which use only single-day information to hedge against overbooking risks and reduce resource idling. Under the busy season condition, our policy decouples the overall offline optimal into single-day offline optimal policies. Consequently, the regret between our policy and the offline optimal decays exponentially with the time between the confirmation call and day's end, suggesting the DM can delay confirmation calls while maintaining near-optimal performance. We validate our algorithm through sythetic experiments and empirical data from an Algarve resort hotel.

preprint2022arXiv

Model-Free Non-Stationary RL: Near-Optimal Regret and Applications in Multi-Agent RL and Inventory Control

We consider model-free reinforcement learning (RL) in non-stationary Markov decision processes. Both the reward functions and the state transition functions are allowed to vary arbitrarily over time as long as their cumulative variations do not exceed certain variation budgets. We propose Restarted Q-Learning with Upper Confidence Bounds (RestartQ-UCB), the first model-free algorithm for non-stationary RL, and show that it outperforms existing solutions in terms of dynamic regret. Specifically, RestartQ-UCB with Freedman-type bonus terms achieves a dynamic regret bound of $\widetilde{O}(S^{\frac{1}{3}} A^{\frac{1}{3}} Δ^{\frac{1}{3}} H T^{\frac{2}{3}})$, where $S$ and $A$ are the numbers of states and actions, respectively, $Δ>0$ is the variation budget, $H$ is the number of time steps per episode, and $T$ is the total number of time steps. We further present a parameter-free algorithm named Double-Restart Q-UCB that does not require prior knowledge of the variation budget. We show that our algorithms are \emph{nearly optimal} by establishing an information-theoretical lower bound of $Ω(S^{\frac{1}{3}} A^{\frac{1}{3}} Δ^{\frac{1}{3}} H^{\frac{2}{3}} T^{\frac{2}{3}})$, the first lower bound in non-stationary RL. Numerical experiments validate the advantages of RestartQ-UCB in terms of both cumulative rewards and computational efficiency. We demonstrate the power of our results in examples of multi-agent RL and inventory control across related products.

preprint2022arXiv

Offline Reinforcement Learning: Fundamental Barriers for Value Function Approximation

We consider the offline reinforcement learning problem, where the aim is to learn a decision making policy from logged data. Offline RL -- particularly when coupled with (value) function approximation to allow for generalization in large or continuous state spaces -- is becoming increasingly relevant in practice, because it avoids costly and time-consuming online data collection and is well suited to safety-critical domains. Existing sample complexity guarantees for offline value function approximation methods typically require both (1) distributional assumptions (i.e., good coverage) and (2) representational assumptions (i.e., ability to represent some or all $Q$-value functions) stronger than what is required for supervised learning. However, the necessity of these conditions and the fundamental limits of offline RL are not well understood in spite of decades of research. This led Chen and Jiang (2019) to conjecture that concentrability (the most standard notion of coverage) and realizability (the weakest representation condition) alone are not sufficient for sample-efficient offline RL. We resolve this conjecture in the positive by proving that in general, even if both concentrability and realizability are satisfied, any algorithm requires sample complexity polynomial in the size of the state space to learn a non-trivial policy. Our results show that sample-efficient offline reinforcement learning requires either restrictive coverage conditions or representation conditions that go beyond supervised learning, and highlight a phenomenon called over-coverage which serves as a fundamental barrier for offline value function approximation methods. A consequence of our results for reinforcement learning with linear function approximation is that the separation between online and offline RL can be arbitrarily large, even in constant dimension.

preprint2021arXiv

Meta Dynamic Pricing: Transfer Learning Across Experiments

We study the problem of learning shared structure \emph{across} a sequence of dynamic pricing experiments for related products. We consider a practical formulation where the unknown demand parameters for each product come from an unknown distribution (prior) that is shared across products. We then propose a meta dynamic pricing algorithm that learns this prior online while solving a sequence of Thompson sampling pricing experiments (each with horizon $T$) for $N$ different products. Our algorithm addresses two challenges: (i) balancing the need to learn the prior (\emph{meta-exploration}) with the need to leverage the estimated prior to achieve good performance (\emph{meta-exploitation}), and (ii) accounting for uncertainty in the estimated prior by appropriately "widening" the estimated prior as a function of its estimation error. We introduce a novel prior alignment technique to analyze the regret of Thompson sampling with a mis-specified prior, which may be of independent interest. Unlike prior-independent approaches, our algorithm's meta regret grows sublinearly in $N$, demonstrating that the price of an unknown prior in Thompson sampling can be negligible in experiment-rich environments (large $N$). Numerical experiments on synthetic and real auto loan data demonstrate that our algorithm significantly speeds up learning compared to prior-independent algorithms.

preprint2021arXiv

Reaping the Benefits of Bundling under High Production Costs

It is well-known that selling different goods in a single bundle can significantly increase revenue. However, bundling is no longer profitable if the goods have high production costs. To overcome this challenge, we introduce a new mechanism, Pure Bundling with Disposal for Cost (PBDC), where after buying the bundle, the customer is allowed to return any subset of goods for their costs. We provide two types of guarantees on the profit of PBDC mechanisms relative to the optimum in the presence of production costs, under the assumption that customers have valuations which are additive over the items and drawn independently. We first provide a distribution-dependent guarantee which shows that PBDC earns at least 1-6c^{2/3} of the optimal profit, where c denotes the coefficient of variation of the welfare random variable. c approaches 0 if there are a large number of items whose individual valuations have bounded coefficients of variation, and our constants improve upon those from the classical result of Bakos and Brynjolfsson (1999) without costs. We then provide a distribution-free guarantee which shows that either PBDC or individual sales earns at least 1/5.2 times the optimal profit, generalizing and improving the constant of 1/6 from the celebrated result of Babaioff et al. (2014). Conversely, we also provide the best-known upper bound on the performance of any partitioning mechanism (which captures both individual sales and pure bundling), of 1/1.19 times the optimal profit, improving on the previously-known upper bound of 1/1.08. Finally, we conduct simulations under the same playing field as the extensive numerical study of Chu et al. (2011), which confirm that PBDC outperforms other simple pricing schemes overall.

preprint2020arXiv

Multi-stage and Multi-customer Assortment Optimization with Inventory Constraints

We consider an assortment optimization problem where a customer chooses a single item from a sequence of sets shown to her, while limited inventories constrain the items offered to customers over time. In the special case where all of the assortments have size one, our problem captures the online stochastic matching with timeouts problem. For this problem, we derive a polynomial-time approximation algorithm which earns at least 1-ln(2-1/e), or 0.51, of the optimum. This improves upon the previous-best approximation ratio of 0.46, and furthermore, we show that it is tight. For the general assortment problem, we establish the first constant-factor approximation ratio of 0.09 for the case that different types of customers value items differently, and an approximation ratio of 0.15 for the case that different customers value each item the same. Our algorithms are based on rounding an LP relaxation for multi-stage assortment optimization, and improve upon previous randomized rounding schemes to derive the tight ratio of 1-ln(2-1/e).

preprint2020arXiv

Non-Stationary Reinforcement Learning: The Blessing of (More) Optimism

We consider un-discounted reinforcement learning (RL) in Markov decision processes (MDPs) under temporal drifts, ie, both the reward and state transition distributions are allowed to evolve over time, as long as their respective total variations, quantified by suitable metrics, do not exceed certain variation budgets. This setting captures the endogeneity, exogeneity, uncertainty, and partial feedback in sequential decision-making scenarios, and finds applications in vehicle remarketing and real-time bidding. We first develop the Sliding Window Upper-Confidence bound for Reinforcement Learning with Confidence Widening (SWUCRL2-CW) algorithm, and establish its dynamic regret bound when the variation budgets are known. In addition, we propose the Bandit-over-Reinforcement Learning (BORL) algorithm to adaptively tune the SWUCRL2-CW algorithm to achieve the same dynamic regret bound, but in a parameter-free manner, ie, without knowing the variation budgets. Finally, we conduct numerical experiments to show that our proposed algorithms achieve superior empirical performance compared to existing algorithms. Notably, the interplay between endogeneity and exogeneity presents a unique challenge, absent in existing (stationary and non-stationary) stochastic online learning settings, when we apply the conventional Optimism in Face of Uncertainty principle to design algorithms with provably low dynamic regret for RL in drifting MDPs. We overcome the challenge by a novel confidence widening technique that incorporates additional optimism into our learning algorithms to ensure low dynamic regret bounds. To extend our theoretical findings, we apply our framework to inventory control problems, and demonstrate how one can alternatively leverage special structures on the state transition distributions to bypass the difficulty in exploring time-varying environments.

preprint2020arXiv

On Policies for Single-leg Revenue Management with Limited Demand Information

In this paper we study the single-item revenue management problem, with no information given about the demand trajectory over time. When the item is sold through accepting/rejecting different fare classes, Ball and Queyranne (2009) have established the tight competitive ratio for this problem using booking limit policies, which raise the acceptance threshold as the remaining inventory dwindles. However, when the item is sold through dynamic pricing instead, there is the additional challenge that offering a low price may entice high-paying customers to substitute down. We show that despite this challenge, the same competitive ratio can still be achieved using a randomized dynamic pricing policy. Our policy incorporates the price-skimming technique from Eren and Maglaras (2010), but importantly we show how the randomized price distribution should be stochastically-increased as the remaining inventory dwindles. A key technical ingredient in our policy is a new "valuation tracking" subroutine, which tracks the possible values for the optimum, and follows the most "inventory-conservative" control which maintains the desired competitive ratio. Finally, we demonstrate the empirical effectiveness of our policy in simulations, where its average-case performance surpasses all naive modifications of the existing policies.

preprint2020arXiv

Online Learning and Optimization for Revenue Management Problems with Add-on Discounts

We study in this paper a revenue management problem with add-on discounts. The problem is motivated by the practice in the video game industry, where a retailer offers discounts on selected supportive products (e.g. video games) to customers who have also purchased the core products (e.g. video game consoles). We formulate this problem as an optimization problem to determine the prices of different products and the selection of products with add-on discounts. To overcome the computational challenge of this optimization problem, we propose an efficient FPTAS algorithm that can solve the problem approximately to any desired accuracy. Moreover, we consider the revenue management problem in the setting where the retailer has no prior knowledge of the demand functions of different products. To resolve this problem, we propose a UCB-based learning algorithm that uses the FPTAS optimization algorithm as a subroutine. We show that our learning algorithm can converge to the optimal algorithm that has access to the true demand functions, and we prove that the convergence rate is tight up to a certain logarithmic term. In addition, we conduct numerical experiments with the real-world transaction data we collect from a popular video gaming brand's online store on Tmall.com. The experiment results illustrate our learning algorithm's robust performance and fast convergence in various scenarios. We also compare our algorithm with the optimal policy that does not use any add-on discount, and the results show the advantages of using the add-on discount strategy in practice.

preprint2020arXiv

Reinforcement Learning for Non-Stationary Markov Decision Processes: The Blessing of (More) Optimism

We consider un-discounted reinforcement learning (RL) in Markov decision processes (MDPs) under drifting non-stationarity, i.e., both the reward and state transition distributions are allowed to evolve over time, as long as their respective total variations, quantified by suitable metrics, do not exceed certain variation budgets. We first develop the Sliding Window Upper-Confidence bound for Reinforcement Learning with Confidence Widening (SWUCRL2-CW) algorithm, and establish its dynamic regret bound when the variation budgets are known. In addition, we propose the Bandit-over-Reinforcement Learning (BORL) algorithm to adaptively tune the SWUCRL2-CW algorithm to achieve the same dynamic regret bound, but in a parameter-free manner, i.e., without knowing the variation budgets. Notably, learning non-stationary MDPs via the conventional optimistic exploration technique presents a unique challenge absent in existing (non-stationary) bandit learning settings. We overcome the challenge by a novel confidence widening technique that incorporates additional optimism.