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Danqi Chen

Danqi Chen contributes to research discovery and scholarly infrastructure.

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Published work

6 published item(s)

preprint2026arXiv

Odysseus: Scaling VLMs to 100+ Turn Decision-Making in Games via Reinforcement Learning

Given the rapidly growing capabilities of vision-language models (VLMs), extending them to interactive decision-making tasks such as video games has emerged as a promising frontier. However, existing approaches either rely on large-scale supervised fine-tuning (SFT) on human trajectories or apply reinforcement learning (RL) only in relatively short-horizon settings (typically around 20--30 turns). In this work, we study RL-based training of VLMs for long-horizon decision-making in Super Mario Land, a visually grounded environment requiring 100+ turns of interaction with coordinated perception, reasoning, and action. We begin with a systematic investigation of key algorithmic components and propose an adapted variant of PPO with a lightweight turn-level critic, which substantially improves training stability and sample efficiency over critic-free methods such as GRPO and Reinforce++. We further show that pretrained VLMs provide strong action priors, significantly improving sample efficiency during RL training and reducing the need for manual design choices such as action engineering, compared to classical deep RL trained from scratch. Building on these insights, we introduce Odysseus, an open training framework for VLM agents, achieving substantial gains across multiple levels of the game and at least 3 times average game progresses than frontier models. Moreover, the trained models exhibit consistent improvements under both in-game and cross-game generalization settings, while maintaining general-domain capabilities. Overall, our results identify key ingredients for making RL stable and effective in long-horizon, multi-modal settings, and provide practical guidance for developing VLMs as embodied agents.

preprint2022arXiv

Can Rationalization Improve Robustness?

A growing line of work has investigated the development of neural NLP models that can produce rationales--subsets of input that can explain their model predictions. In this paper, we ask whether such rationale models can also provide robustness to adversarial attacks in addition to their interpretable nature. Since these models need to first generate rationales ("rationalizer") before making predictions ("predictor"), they have the potential to ignore noise or adversarially added text by simply masking it out of the generated rationale. To this end, we systematically generate various types of 'AddText' attacks for both token and sentence-level rationalization tasks, and perform an extensive empirical evaluation of state-of-the-art rationale models across five different tasks. Our experiments reveal that the rationale models show the promise to improve robustness, while they struggle in certain scenarios--when the rationalizer is sensitive to positional bias or lexical choices of attack text. Further, leveraging human rationale as supervision does not always translate to better performance. Our study is a first step towards exploring the interplay between interpretability and robustness in the rationalize-then-predict framework.

preprint2022arXiv

Ditch the Gold Standard: Re-evaluating Conversational Question Answering

Conversational question answering aims to provide natural-language answers to users in information-seeking conversations. Existing conversational QA benchmarks compare models with pre-collected human-human conversations, using ground-truth answers provided in conversational history. It remains unclear whether we can rely on this static evaluation for model development and whether current systems can well generalize to real-world human-machine conversations. In this work, we conduct the first large-scale human evaluation of state-of-the-art conversational QA systems, where human evaluators converse with models and judge the correctness of their answers. We find that the distribution of human machine conversations differs drastically from that of human-human conversations, and there is a disagreement between human and gold-history evaluation in terms of model ranking. We further investigate how to improve automatic evaluations, and propose a question rewriting mechanism based on predicted history, which better correlates with human judgments. Finally, we analyze the impact of various modeling strategies and discuss future directions towards building better conversational question answering systems.

preprint2022arXiv

SimCSE: Simple Contrastive Learning of Sentence Embeddings

This paper presents SimCSE, a simple contrastive learning framework that greatly advances state-of-the-art sentence embeddings. We first describe an unsupervised approach, which takes an input sentence and predicts itself in a contrastive objective, with only standard dropout used as noise. This simple method works surprisingly well, performing on par with previous supervised counterparts. We find that dropout acts as minimal data augmentation, and removing it leads to a representation collapse. Then, we propose a supervised approach, which incorporates annotated pairs from natural language inference datasets into our contrastive learning framework by using "entailment" pairs as positives and "contradiction" pairs as hard negatives. We evaluate SimCSE on standard semantic textual similarity (STS) tasks, and our unsupervised and supervised models using BERT base achieve an average of 76.3% and 81.6% Spearman's correlation respectively, a 4.2% and 2.2% improvement compared to the previous best results. We also show -- both theoretically and empirically -- that the contrastive learning objective regularizes pre-trained embeddings' anisotropic space to be more uniform, and it better aligns positive pairs when supervised signals are available.

preprint2020arXiv

Knowledge Guided Text Retrieval and Reading for Open Domain Question Answering

We introduce an approach for open-domain question answering (QA) that retrieves and reads a passage graph, where vertices are passages of text and edges represent relationships that are derived from an external knowledge base or co-occurrence in the same article. Our goals are to boost coverage by using knowledge-guided retrieval to find more relevant passages than text-matching methods, and to improve accuracy by allowing for better knowledge-guided fusion of information across related passages. Our graph retrieval method expands a set of seed keyword-retrieved passages by traversing the graph structure of the knowledge base. Our reader extends a BERT-based architecture and updates passage representations by propagating information from related passages and their relations, instead of reading each passage in isolation. Experiments on three open-domain QA datasets, WebQuestions, Natural Questions and TriviaQA, show improved performance over non-graph baselines by 2-11% absolute. Our approach also matches or exceeds the state-of-the-art in every case, without using an expensive end-to-end training regime.

preprint2020arXiv

SpanBERT: Improving Pre-training by Representing and Predicting Spans

We present SpanBERT, a pre-training method that is designed to better represent and predict spans of text. Our approach extends BERT by (1) masking contiguous random spans, rather than random tokens, and (2) training the span boundary representations to predict the entire content of the masked span, without relying on the individual token representations within it. SpanBERT consistently outperforms BERT and our better-tuned baselines, with substantial gains on span selection tasks such as question answering and coreference resolution. In particular, with the same training data and model size as BERT-large, our single model obtains 94.6% and 88.7% F1 on SQuAD 1.1 and 2.0, respectively. We also achieve a new state of the art on the OntoNotes coreference resolution task (79.6\% F1), strong performance on the TACRED relation extraction benchmark, and even show gains on GLUE.