When game comparison becomes play: Absolutely Categorical Game Theory

preprint2016arXivOpen access

Abstract

Absolute Universes of combinatorial games, as defined in a recent paper by the same authors, include many standard short normal- misère- and scoring-play monoids. In this note we show that the class is categorical, by extending Joyal's construction of arrows in normal-play games. Given GG and HH in an Absolute Universe UU, we study instead the Left Provisonal Game [G,H][G, H], which is a normal-play game, independently of the particular Absolute Universe, and find that G⟶HG\longrightarrow H (implying G≽HG\succcurlyeq H) corresponds to the set of winning strategies for Left playing second in [G,H][G,H]. By this we define the category LNP(U){\bf LNP(U)}.

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