Abstract

The aim of craniofacial reconstruction is to produce a likeness of a face from the skull. Few works in computerized assisted facial reconstruction have been done in the past, due to poor machine performances and data availability, and major works are manually reconstructions. In this paper, we present an approach to build 3D statistical models of the skull and the face with soft tissues from the skull of one individual. Results on real data are presented and seem promising.

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