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Zhongzheng Yuan

Zhongzheng Yuan contributes to research discovery and scholarly infrastructure.

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Published work

3 published item(s)

preprint2026arXiv

Generalized Category Discovery in Federated Graph Learning

Federated Graph Learning (FGL) enables collaborative learning over distributed graph data, yet existing approaches largely rely on a closed-world assumption, limiting their applicability in dynamic environments where novel categories continuously emerge. To bridge this gap, we target the practical scenario of Federated Graph Generalized Category Discovery (FGGCD), aiming to collaboratively discover novel categories across decentralized graph clients while retaining knowledge of known categories. We observe that FGGCD introduces two fundamental challenges: (1) the Neighborhood Absorption Effect, where structural fragmentation leads to biased neighborhood aggregation, causing novel nodes to be misclassified as known categories; and (2) Global Semantic Inconsistency, where the aforementioned local biases propagate to the server and are amplified by heterogeneous subgraph distributions, hindering cross-client knowledge integration. To address these issues, we propose GCD-FGL, an FGL framework for GCD that integrates a client-side Topology-Reliable Semantic Alignment and Discovery process to mitigate the neighborhood absorption effect, and a server-side Hierarchical Prototype Alignment strategy to resolve global semantic inconsistency. Extensive experiments on five real-world graph datasets demonstrate that GCD-FGL consistently outperforms state-of-the-art baselines, achieving an average absolute gain of +4.86 in HRScore.

preprint2022arXiv

Feature Compression for Rate Constrained Object Detection on the Edge

Recent advances in computer vision has led to a growth of interest in deploying visual analytics model on mobile devices. However, most mobile devices have limited computing power, which prohibits them from running large scale visual analytics neural networks. An emerging approach to solve this problem is to offload the computation of these neural networks to computing resources at an edge server. Efficient computation offloading requires optimizing the trade-off between multiple objectives including compressed data rate, analytics performance, and computation speed. In this work, we consider a "split computation" system to offload a part of the computation of the YOLO object detection model. We propose a learnable feature compression approach to compress the intermediate YOLO features with light-weight computation. We train the feature compression and decompression module together with the YOLO model to optimize the object detection accuracy under a rate constraint. Compared to baseline methods that apply either standard image compression or learned image compression at the mobile and perform image decompression and YOLO at the edge, the proposed system achieves higher detection accuracy at the low to medium rate range. Furthermore, the proposed system requires substantially lower computation time on the mobile device with CPU only.

preprint2022arXiv

Network-Aware 5G Edge Computing for Object Detection: Augmenting Wearables to "See" More, Farther and Faster

Advanced wearable devices are increasingly incorporating high-resolution multi-camera systems. As state-of-the-art neural networks for processing the resulting image data are computationally demanding, there has been growing interest in leveraging fifth generation (5G) wireless connectivity and mobile edge computing for offloading this processing to the cloud. To assess this possibility, this paper presents a detailed simulation and evaluation of 5G wireless offloading for object detection within a powerful, new smart wearable called VIS4ION, for the Blind-and-Visually Impaired (BVI). The current VIS4ION system is an instrumented book-bag with high-resolution cameras, vision processing and haptic and audio feedback. The paper considers uploading the camera data to a mobile edge cloud to perform real-time object detection and transmitting the detection results back to the wearable. To determine the video requirements, the paper evaluates the impact of video bit rate and resolution on object detection accuracy and range. A new street scene dataset with labeled objects relevant to BVI navigation is leveraged for analysis. The vision evaluation is combined with a detailed full-stack wireless network simulation to determine the distribution of throughputs and delays with real navigation paths and ray-tracing from new high-resolution 3D models in an urban environment. For comparison, the wireless simulation considers both a standard 4G-Long Term Evolution (LTE) carrier and high-rate 5G millimeter-wave (mmWave) carrier. The work thus provides a thorough and realistic assessment of edge computing with mmWave connectivity in an application with both high bandwidth and low latency requirements.