Researcher profile

Yunbo Wang

Yunbo Wang contributes to research discovery and scholarly infrastructure.

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Published work

10 published item(s)

preprint2026arXiv

OrbiSim: World Models as Differentiable Physics Engines for Embodied Intelligence

We present OrbiSim, a novel robotic simulation paradigm that redefines world models as a fully differentiable physics engine for embodied intelligence. Unlike prior world models that focus on unconstrained imagination in latent or visual domains, OrbiSim establishes a unified, physically-grounded pathway that bridges structured scene assets, neural dynamics, and downstream reinforcement learning. By enabling end-to-end differentiability throughout the entire simulation loop -- spanning from explicit state transitions to visual observation generation -- OrbiSim supports tasks traditionally intractable for classical simulators, such as differentiable contact modeling, gradient-based policy optimization under sparse rewards, and intuitive physical inference. Empirical results demonstrate that OrbiSim significantly outperforms state-of-the-art world models in both predictive fidelity and control performance. Furthermore, its consistent responsiveness to asset configurations and physical parameters suggests its potential as a differentiable tool for enhancing robot simulation and policy training.

preprint2024arXiv

Improving Masked Autoencoders by Learning Where to Mask

Masked image modeling is a promising self-supervised learning method for visual data. It is typically built upon image patches with random masks, which largely ignores the variation of information density between them. The question is: Is there a better masking strategy than random sampling and how can we learn it? We empirically study this problem and initially find that introducing object-centric priors in mask sampling can significantly improve the learned representations. Inspired by this observation, we present AutoMAE, a fully differentiable framework that uses Gumbel-Softmax to interlink an adversarially-trained mask generator and a mask-guided image modeling process. In this way, our approach can adaptively find patches with higher information density for different images, and further strike a balance between the information gain obtained from image reconstruction and its practical training difficulty. In our experiments, AutoMAE is shown to provide effective pretraining models on standard self-supervised benchmarks and downstream tasks.

preprint2023arXiv

Soft kirigami composites for form-finding of fully flexible deployables

We introduce a new class of thin flexible structures that morph from a flat shape into prescribed 3D shapes without an external stimulus such as mechanical loads or heat. To achieve control over the target shape, two different concepts are coupled. First, motivated by biological growth, strain mismatch is applied between the flat composite layers to transform it into a 3D shape. Depending on the amount of the applied strain mismatch, the transformation involves buckling into one of the available finite number of mode shapes. Second, inspired by kirigami, portions of the material are removed from one of the layers according to a specific pattern. This dramatically increases the number of possible 3D shapes and allows us to attain specific topologies. We devise an experimental apparatus that allows precise control of the strain mismatch. An inverse problem is posed, where starting from a given target shape, the physical parameters that make these shapes possible are determined. To show how the concept works, we focus on circular composite plates and design a kirigami pattern that yields a hemispherical structure. Our analysis combines a theoretical approach with numerical simulations and physical experiments to understand and predict the transition from 2D to 3D shapes. The tools developed here can be extended to attain arbitrary 3D shapes. The initially flat shape suggests that conventional additive manufacturing techniques can be used to functionalize the soft kirigami composites to fabricate, for example, deployable 3D shapes, smart skins, and soft electromagnetic metasurfaces.

preprint2022arXiv

Continual Predictive Learning from Videos

Predictive learning ideally builds the world model of physical processes in one or more given environments. Typical setups assume that we can collect data from all environments at all times. In practice, however, different prediction tasks may arrive sequentially so that the environments may change persistently throughout the training procedure. Can we develop predictive learning algorithms that can deal with more realistic, non-stationary physical environments? In this paper, we study a new continual learning problem in the context of video prediction, and observe that most existing methods suffer from severe catastrophic forgetting in this setup. To tackle this problem, we propose the continual predictive learning (CPL) approach, which learns a mixture world model via predictive experience replay and performs test-time adaptation with non-parametric task inference. We construct two new benchmarks based on RoboNet and KTH, in which different tasks correspond to different physical robotic environments or human actions. Our approach is shown to effectively mitigate forgetting and remarkably outperform the naïve combinations of previous art in video prediction and continual learning.

preprint2022arXiv

MetaSets: Meta-Learning on Point Sets for Generalizable Representations

Deep learning techniques for point clouds have achieved strong performance on a range of 3D vision tasks. However, it is costly to annotate large-scale point sets, making it critical to learn generalizable representations that can transfer well across different point sets. In this paper, we study a new problem of 3D Domain Generalization (3DDG) with the goal to generalize the model to other unseen domains of point clouds without any access to them in the training process. It is a challenging problem due to the substantial geometry shift from simulated to real data, such that most existing 3D models underperform due to overfitting the complete geometries in the source domain. We propose to tackle this problem via MetaSets, which meta-learns point cloud representations from a group of classification tasks on carefully-designed transformed point sets containing specific geometry priors. The learned representations are more generalizable to various unseen domains of different geometries. We design two benchmarks for Sim-to-Real transfer of 3D point clouds. Experimental results show that MetaSets outperforms existing 3D deep learning methods by large margins.

preprint2022arXiv

NeuroFluid: Fluid Dynamics Grounding with Particle-Driven Neural Radiance Fields

Deep learning has shown great potential for modeling the physical dynamics of complex particle systems such as fluids. Existing approaches, however, require the supervision of consecutive particle properties, including positions and velocities. In this paper, we consider a partially observable scenario known as fluid dynamics grounding, that is, inferring the state transitions and interactions within the fluid particle systems from sequential visual observations of the fluid surface. We propose a differentiable two-stage network named NeuroFluid. Our approach consists of (i) a particle-driven neural renderer, which involves fluid physical properties into the volume rendering function, and (ii) a particle transition model optimized to reduce the differences between the rendered and the observed images. NeuroFluid provides the first solution to unsupervised learning of particle-based fluid dynamics by training these two models jointly. It is shown to reasonably estimate the underlying physics of fluids with different initial shapes, viscosity, and densities.

preprint2022arXiv

PredRNN: A Recurrent Neural Network for Spatiotemporal Predictive Learning

The predictive learning of spatiotemporal sequences aims to generate future images by learning from the historical context, where the visual dynamics are believed to have modular structures that can be learned with compositional subsystems. This paper models these structures by presenting PredRNN, a new recurrent network, in which a pair of memory cells are explicitly decoupled, operate in nearly independent transition manners, and finally form unified representations of the complex environment. Concretely, besides the original memory cell of LSTM, this network is featured by a zigzag memory flow that propagates in both bottom-up and top-down directions across all layers, enabling the learned visual dynamics at different levels of RNNs to communicate. It also leverages a memory decoupling loss to keep the memory cells from learning redundant features. We further propose a new curriculum learning strategy to force PredRNN to learn long-term dynamics from context frames, which can be generalized to most sequence-to-sequence models. We provide detailed ablation studies to verify the effectiveness of each component. Our approach is shown to obtain highly competitive results on five datasets for both action-free and action-conditioned predictive learning scenarios.

preprint2020arXiv

A Balanced and Uncertainty-aware Approach for Partial Domain Adaptation

This work addresses the unsupervised domain adaptation problem, especially in the case of class labels in the target domain being only a subset of those in the source domain. Such a partial transfer setting is realistic but challenging and existing methods always suffer from two key problems, negative transfer and uncertainty propagation. In this paper, we build on domain adversarial learning and propose a novel domain adaptation method BA$^3$US with two new techniques termed Balanced Adversarial Alignment (BAA) and Adaptive Uncertainty Suppression (AUS), respectively. On one hand, negative transfer results in misclassification of target samples to the classes only present in the source domain. To address this issue, BAA pursues the balance between label distributions across domains in a fairly simple manner. Specifically, it randomly leverages a few source samples to augment the smaller target domain during domain alignment so that classes in different domains are symmetric. On the other hand, a source sample would be denoted as uncertain if there is an incorrect class that has a relatively high prediction score, and such uncertainty easily propagates to unlabeled target data around it during alignment, which severely deteriorates adaptation performance. Thus we present AUS that emphasizes uncertain samples and exploits an adaptive weighted complement entropy objective to encourage incorrect classes to have uniform and low prediction scores. Experimental results on multiple benchmarks demonstrate our BA$^3$US surpasses state-of-the-arts for partial domain adaptation tasks. Code is available at \url{https://github.com/tim-learn/BA3US}.

preprint2020arXiv

DualSMC: Tunneling Differentiable Filtering and Planning under Continuous POMDPs

A major difficulty of solving continuous POMDPs is to infer the multi-modal distribution of the unobserved true states and to make the planning algorithm dependent on the perceived uncertainty. We cast POMDP filtering and planning problems as two closely related Sequential Monte Carlo (SMC) processes, one over the real states and the other over the future optimal trajectories, and combine the merits of these two parts in a new model named the DualSMC network. In particular, we first introduce an adversarial particle filter that leverages the adversarial relationship between its internal components. Based on the filtering results, we then propose a planning algorithm that extends the previous SMC planning approach [Piche et al., 2018] to continuous POMDPs with an uncertainty-dependent policy. Crucially, not only can DualSMC handle complex observations such as image input but also it remains highly interpretable. It is shown to be effective in three continuous POMDP domains: the floor positioning domain, the 3D light-dark navigation domain, and a modified Reacher domain.

preprint2020arXiv

Multi-Task Learning of Generalizable Representations for Video Action Recognition

In classic video action recognition, labels may not contain enough information about the diverse video appearance and dynamics, thus, existing models that are trained under the standard supervised learning paradigm may extract less generalizable features. We evaluate these models under a cross-dataset experiment setting, as the above label bias problem in video analysis is even more prominent across different data sources. We find that using the optical flows as model inputs harms the generalization ability of most video recognition models. Based on these findings, we present a multi-task learning paradigm for video classification. Our key idea is to avoid label bias and improve the generalization ability by taking data as its own supervision or supervising constraints on the data. First, we take the optical flows and the RGB frames by taking them as auxiliary supervisions, and thus naming our model as Reversed Two-Stream Networks (Rev2Net). Further, we collaborate the auxiliary flow prediction task and the frame reconstruction task by introducing a new training objective to Rev2Net, named Decoding Discrepancy Penalty (DDP), which constraints the discrepancy of the multi-task features in a self-supervised manner. Rev2Net is shown to be effective on the classic action recognition task. It specifically shows a strong generalization ability in the cross-dataset experiments.