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Yori Zwols

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Published work

4 published item(s)

preprint2026arXiv

AI co-mathematician: Accelerating mathematicians with agentic AI

We introduce the AI co-mathematician, a workbench for mathematicians to interactively leverage AI agents to pursue open-ended research. The AI co-mathematician is optimized to provide holistic support for the exploratory and iterative reality of mathematical workflows, including ideation, literature search, computational exploration, theorem proving and theory building. By providing an asynchronous, stateful workspace that manages uncertainty, refines user intent, tracks failed hypotheses, and outputs native mathematical artifacts, the system mirrors human collaborative workflows. In early tests, the AI co-mathematician helped researchers solve open problems, identify new research directions, and uncover overlooked literature references. Besides demonstrating a highly interactive paradigm for AI-assisted mathematical discovery, the AI co-mathematician also achieves state of the art results on hard problem-solving benchmarks, including scoring 48% on FrontierMath Tier 4, a new high score among all AI systems evaluated.

preprint2015arXiv

Deep Reinforcement Learning with Attention for Slate Markov Decision Processes with High-Dimensional States and Actions

Many real-world problems come with action spaces represented as feature vectors. Although high-dimensional control is a largely unsolved problem, there has recently been progress for modest dimensionalities. Here we report on a successful attempt at addressing problems of dimensionality as high as $2000$, of a particular form. Motivated by important applications such as recommendation systems that do not fit the standard reinforcement learning frameworks, we introduce Slate Markov Decision Processes (slate-MDPs). A Slate-MDP is an MDP with a combinatorial action space consisting of slates (tuples) of primitive actions of which one is executed in an underlying MDP. The agent does not control the choice of this executed action and the action might not even be from the slate, e.g., for recommendation systems for which all recommendations can be ignored. We use deep Q-learning based on feature representations of both the state and action to learn the value of whole slates. Unlike existing methods, we optimize for both the combinatorial and sequential aspects of our tasks. The new agent's superiority over agents that either ignore the combinatorial or sequential long-term value aspect is demonstrated on a range of environments with dynamics from a real-world recommendation system. Further, we use deep deterministic policy gradients to learn a policy that for each position of the slate, guides attention towards the part of the action space in which the value is the highest and we only evaluate actions in this area. The attention is used within a sequentially greedy procedure leveraging submodularity. Finally, we show how introducing risk-seeking can dramatically improve the agents performance and ability to discover more far reaching strategies.

preprint2013arXiv

Minimum length path decompositions

We consider a bi-criteria generalization of the pathwidth problem, where, for given integers $k,l$ and a graph $G$, we ask whether there exists a path decomposition $\cP$ of $G$ such that the width of $\cP$ is at most $k$ and the number of bags in $\cP$, i.e., the \emph{length} of $\cP$, is at most $l$. We provide a complete complexity classification of the problem in terms of $k$ and $l$ for general graphs. Contrary to the original pathwidth problem, which is fixed-parameter tractable with respect to $k$, we prove that the generalized problem is NP-complete for any fixed $k\geq 4$, and is also NP-complete for any fixed $l\geq 2$. On the other hand, we give a polynomial-time algorithm that, for any (possibly disconnected) graph $G$ and integers $k\leq 3$ and $l>0$, constructs a path decomposition of width at most $k$ and length at most $l$, if any exists. As a by-product, we obtain an almost complete classification of the problem in terms of $k$ and $l$ for connected graphs. Namely, the problem is NP-complete for any fixed $k\geq 5$ and it is polynomial-time for any $k\leq 3$. This leaves open the case $k=4$ for connected graphs.

preprint2011arXiv

Lines in hypergraphs

One of the De Bruijn - Erdos theorems deals with finite hypergraphs where every two vertices belong to precisely one hyperedge. It asserts that, except in the perverse case where a single hyperedge equals the whole vertex set, the number of hyperedges is at least the number of vertices and the two numbers are equal if and only if the hypergraph belongs to one of simply described families, near-pencils and finite projective planes. Chen and Chvatal proposed to define the line uv in a 3-uniform hypergraph as the set of vertices that consists of u, v, and all w such that {u,v,w} is a hyperedge. With this definition, the De Bruijn - Erdos theorem is easily seen to be equivalent to the following statement: If no four vertices in a 3-uniform hypergraph carry two or three hyperedges, then, except in the perverse case where one of the lines equals the whole vertex set, the number of lines is at least the number of vertices and the two numbers are equal if and only if the hypergraph belongs to one of two simply described families. Our main result eneralizes this statement by allowing any four vertices to carry three hyperedges (but keeping two forbidden): the conclusion remains the same except that a third simply described family, complements of Steiner triple systems, appears in the extremal case.