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Yizhi Wang

Yizhi Wang contributes to research discovery and scholarly infrastructure.

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Published work

8 published item(s)

preprint2026arXiv

Is Class Signal Clustered or Routed in Task-Induced Implicit Neural Representation Weight Spaces?

Implicit neural representations (INRs) encode images as neural-network weights, making image classification a problem of weight-space classifiability. A natural geometric hypothesis is that classifier feedback should make image-specific weights cluster by class in the shared-anchor coordinate. We test this hypothesis in the SIREN-based Meta Weight Transformer (MWT) regime, where end-to-end training meta-learns a shared initialization and inner-loop update schedule for fitting image-specific SIRENs. We find that this prediction fails. Exposed weight-space geometry and supervised clustering pressure do not reliably track trained-reader accuracy; clustering can even make local neighborhoods more class-consistent while making the trained reader worse. Crucially, the reader constructs rather than inherits class-aligned geometry: token-flow diagnostics show that class-aligned neighborhoods become strongly predictive of trained-reader accuracy only after late reader interactions, not in the input coordinate. We further identify the native SIREN bias column in the augmented weight token as a low-dimensional, sample-dependent causal readout route for the trained reader; targeted controls rule out generic scalar-column and marginal-distribution artifacts. The diagnosis motivates interventions that strengthen reader routing, add an explicit bias route, or use denser inner-loop fitting; under the lane-specific training conventions used here, route-directed variants often outperform the shared-anchor baseline but interact non-additively. Task-induced INR weights are classifiable not because they form raw geometric clusters, but because their class signal is routed through the reader.

preprint2023arXiv

BRICS: Bi-level feature Representation of Image CollectionS

We present BRICS, a bi-level feature representation for image collections, which consists of a key code space on top of a feature grid space. Specifically, our representation is learned by an autoencoder to encode images into continuous key codes, which are used to retrieve features from groups of multi-resolution feature grids. Our key codes and feature grids are jointly trained continuously with well-defined gradient flows, leading to high usage rates of the feature grids and improved generative modeling compared to discrete Vector Quantization (VQ). Differently from existing continuous representations such as KL-regularized latent codes, our key codes are strictly bounded in scale and variance. Overall, feature encoding by BRICS is compact, efficient to train, and enables generative modeling over key codes using the diffusion model. Experimental results show that our method achieves comparable reconstruction results to VQ while having a smaller and more efficient decoder network (50% fewer GFlops). By applying the diffusion model over our key code space, we achieve state-of-the-art performance on image synthesis on the FFHQ and LSUN-Church (29% lower than LDM, 32% lower than StyleGAN2, 44% lower than Projected GAN on CLIP-FID) datasets.

preprint2022arXiv

Aesthetic Text Logo Synthesis via Content-aware Layout Inferring

Text logo design heavily relies on the creativity and expertise of professional designers, in which arranging element layouts is one of the most important procedures. However, few attention has been paid to this task which needs to take many factors (e.g., fonts, linguistics, topics, etc.) into consideration. In this paper, we propose a content-aware layout generation network which takes glyph images and their corresponding text as input and synthesizes aesthetic layouts for them automatically. Specifically, we develop a dual-discriminator module, including a sequence discriminator and an image discriminator, to evaluate both the character placing trajectories and rendered shapes of synthesized text logos, respectively. Furthermore, we fuse the information of linguistics from texts and visual semantics from glyphs to guide layout prediction, which both play important roles in professional layout design. To train and evaluate our approach, we construct a dataset named as TextLogo3K, consisting of about 3,500 text logo images and their pixel-level annotations. Experimental studies on this dataset demonstrate the effectiveness of our approach for synthesizing visually-pleasing text logos and verify its superiority against the state of the art.

preprint2022arXiv

An Unbiased Quantum Random Number Generator Based on Boson Sampling

It has been proven that Boson sampling is a much promising model of optical quantum computation, which has been applied to designing quantum computer successfully, such as "Jiuzhang". However, the meaningful randomness of Boson sampling results, whose correctness and significance were proved from a specific quantum mechanical distribution, has not been utilized or exploited. In this research, Boson sampling is applied to design a novel Quantum Random Number Generator (QRNG) by fully exploiting the randomness of Boson sampling results, and its prototype system is constructed with the programmable silicon photonic processor, which can generate uniform and unbiased random sequences and overcome the shortcomings of the existing discrete QRNGs such as source-related, high demand for the photon number resolution capability of the detector and slow self-detection generator speed. Boson sampling is implemented as a random entropy source, and random bit strings with satisfactory randomness and uniformity can be obtained after post-processing the sampling results. It is the first approach for applying the randomness of Boson sampling results to develop a practical prototype system for actual tasks, and the experiment results demonstrate the designed Boson sampling-based QRNG prototype system pass 15 tests of the NIST SP 800-22 statistical test component, which prove that Boson sampling has great potential for practical applications with desirable performance besides quantum advantage.

preprint2022arXiv

Large-scale full-programmable quantum walk and its applications

With photonics, the quantum computational advantage has been demonstrated on the task of boson sampling. Next, developing quantum-enhanced approaches for practical problems becomes one of the top priorities for photonic systems. Quantum walks are powerful kernels for developing new and useful quantum algorithms. Here we realize large-scale quantum walks using a fully programmable photonic quantum computing system. The system integrates a silicon quantum photonic chip, enabling the simulation of quantum walk dynamics on graphs with up to 400 vertices and possessing full programmability over quantum walk parameters, including the particle property, initial state, graph structure, and evolution time. In the 400-dimensional Hilbert space, the average fidelity of random entangled quantum states after the whole on-chip circuit evolution reaches as high as 94.29$\pm$1.28$\%$. With the system, we demonstrated exponentially faster hitting and quadratically faster mixing performance of quantum walks over classical random walks, achieving more than two orders of magnitude of enhancement in the experimental hitting efficiency and almost half of the reduction in the experimental evolution time for mixing. We utilize the system to implement a series of quantum applications, including measuring the centrality of scale-free networks, searching targets on Erdös-Rényi networks, distinguishing non-isomorphic graph pairs, and simulating the topological phase of higher-order topological insulators. Our work shows one feasible path for quantum photonics to address applications of practical interests in the near future.

preprint2020arXiv

Attribute2Font: Creating Fonts You Want From Attributes

Font design is now still considered as an exclusive privilege of professional designers, whose creativity is not possessed by existing software systems. Nevertheless, we also notice that most commercial font products are in fact manually designed by following specific requirements on some attributes of glyphs, such as italic, serif, cursive, width, angularity, etc. Inspired by this fact, we propose a novel model, Attribute2Font, to automatically create fonts by synthesizing visually-pleasing glyph images according to user-specified attributes and their corresponding values. To the best of our knowledge, our model is the first one in the literature which is capable of generating glyph images in new font styles, instead of retrieving existing fonts, according to given values of specified font attributes. Specifically, Attribute2Font is trained to perform font style transfer between any two fonts conditioned on their attribute values. After training, our model can generate glyph images in accordance with an arbitrary set of font attribute values. Furthermore, a novel unit named Attribute Attention Module is designed to make those generated glyph images better embody the prominent font attributes. Considering that the annotations of font attribute values are extremely expensive to obtain, a semi-supervised learning scheme is also introduced to exploit a large number of unlabeled fonts. Experimental results demonstrate that our model achieves impressive performance on many tasks, such as creating glyph images in new font styles, editing existing fonts, interpolation among different fonts, etc.

preprint2020arXiv

Efficient Global Multi-object Tracking Under Minimum-cost Circulation Framework

We developed a minimum-cost circulation framework for solving the global data association problem, which plays a key role in the tracking-by-detection paradigm of multi-object tracking. The global data association problem was extensively studied under the minimum-cost flow framework, which is theoretically attractive as being flexible and globally solvable. However, the high computational burden has been a long-standing obstacle to its wide adoption in practice. While enjoying the same theoretical advantages and maintaining the same optimal solution as the minimum-cost flow framework, our new framework has a better theoretical complexity bound and leads to orders of practical efficiency improvement. This new framework is motivated by the observation that minimum-cost flow only partially models the data association problem and must be accompanied by an additional and time-consuming searching scheme to determine the optimal object number. By employing a minimum-cost circulation framework, we eliminate the searching step and naturally integrate the number of objects into the optimization problem. By exploring the special property of the associated graph, that is, an overwhelming majority of the vertices are with unit capacity, we designed an implementation of the framework and proved it has the best theoretical complexity so far for the global data association problem. We evaluated our method with 40 experiments on five MOT benchmark datasets. Our method was always the most efficient and averagely 53 to 1,192 times faster than the three state-of-the-art methods. When our method served as a sub-module for global data association methods using higher-order constraints, similar efficiency improvement was attained. We further illustrated through several case studies how the improved computational efficiency enables more sophisticated tracking models and yields better tracking accuracy.

preprint2020arXiv

Exploring Font-independent Features for Scene Text Recognition

Scene text recognition (STR) has been extensively studied in last few years. Many recently-proposed methods are specially designed to accommodate the arbitrary shape, layout and orientation of scene texts, but ignoring that various font (or writing) styles also pose severe challenges to STR. These methods, where font features and content features of characters are tangled, perform poorly in text recognition on scene images with texts in novel font styles. To address this problem, we explore font-independent features of scene texts via attentional generation of glyphs in a large number of font styles. Specifically, we introduce trainable font embeddings to shape the font styles of generated glyphs, with the image feature of scene text only representing its essential patterns. The generation process is directed by the spatial attention mechanism, which effectively copes with irregular texts and generates higher-quality glyphs than existing image-to-image translation methods. Experiments conducted on several STR benchmarks demonstrate the superiority of our method compared to the state of the art.