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Ying-Cong Chen

Ying-Cong Chen contributes to research discovery and scholarly infrastructure.

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Published work

9 published item(s)

preprint2026arXiv

Focusable Monocular Depth Estimation

Monocular depth foundation models generalize well across scenes, yet they are typically optimized with uniform pixel-wise objectives that do not distinguish user-specified or task-relevant target regions from the surrounding context. We therefore introduce Focusable Monocular Depth Estimation (FDE), a region-aware depth estimation task in which, given a specified target region, the model is required to prioritize foreground depth accuracy, preserve sharp boundary transitions, and maintain coherent global scene geometry. To prioritize task-critical region modeling, we propose FocusDepth, a prompt-conditioned monocular relative depth estimation framework that guides depth modeling to focus on target regions via box/text prompts. The core Multi-Scale Spatial-Aligned Fusion (MSSA) in FocusDepth spatially aligns multi-scale features from Segment Anything Model 3 to the Depth Anything family and injects them through scale-specific, gated conditional fusion. This enables dense prompt cue injection without disrupting geometric representations, thereby endowing the depth estimation model with focused perception capability. To study FDE, we establish FDE-Bench, a target-centric monocular relative depth benchmark built from image-target-depth triplets across five datasets, containing 252.9K/72.5K train/val triplets and 972 categories spanning real-world and embodied simulation environments. On FDE-Bench, FocusDepth consistently improves over globally fine-tuned DA2/DA3 baselines under both box and text prompts, with the largest gains appearing in target boundary and foreground regions while preserving global scene geometry. Ablations show that MSSA's spatial alignment is the key design factor, as disrupting prompt-geometry correspondence increases AbsRel by up to 13.8%.

preprint2026arXiv

Go with Your Gut: Scaling Confidence for Autoregressive Image Generation

Test-time scaling (TTS) has demonstrated remarkable success in enhancing large language models, yet its application to next-token prediction (NTP) autoregressive (AR) image generation remains largely uncharted. Existing TTS approaches for visual AR (VAR), which rely on frequent partial decoding and external reward models, are ill-suited for NTP-based image generation due to the inherent incompleteness of intermediate decoding results. To bridge this gap, we introduce ScalingAR, the first TTS framework specifically designed for NTP-based AR image generation that eliminates the need for early decoding or auxiliary rewards. ScalingAR leverages token entropy as a novel signal in visual token generation and operates at two complementary scaling levels: (i) Profile Level, which streams a calibrated confidence state by fusing intrinsic and conditional signals; and (ii) Policy Level, which utilizes this state to adaptively terminate low-confidence trajectories and dynamically schedule guidance for phase-appropriate conditioning strength. Experiments on both general and compositional benchmarks show that ScalingAR (1) improves base models by 12.5% on GenEval and 15.2% on TIIF-Bench, (2) efficiently reduces visual token consumption by 62.0% while outperforming baselines, and (3) successfully enhances robustness, mitigating performance drops by 26.0% in challenging scenarios.

preprint2026arXiv

Less is More: Improving LLM Reasoning with Minimal Test-Time Intervention

Recent progress in large language models (LLMs) has focused on test-time scaling to improve reasoning via increased inference computation, but often at the cost of efficiency. We revisit test-time behavior and uncover a simple yet underexplored phenomenon: reasoning uncertainty is highly localized-only a small subset of high-entropy tokens dominantly affects output correctness. Motivated by this, we propose Minimal Test-Time Intervention (MTI), a training-free framework that enhances reasoning accuracy and stability with minimal overhead. MTI includes: (i) Selective CFG intervention, applying classifier-free guidance only at uncertain positions; and (ii) Lightweight negative-prompt guidance, reusing the main model's KV cache to approximate unconditional decoding efficiently. MTI yields consistent gains across general, coding, and STEM tasks-e.g., +9.28% average improvement on six benchmarks for DeepSeek-R1-7B and +11.25% on AIME2024 using Ling-mini-2.0-while remaining highly efficient.

preprint2026arXiv

LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation

We present LongLive-2.0, an NVFP4-based parallel infrastructure throughout the full training and inference workflow of long video generation, addressing speed and memory bottlenecks. For training, we introduce sequence-parallel autoregressive (AR) training, instantiated as Balanced SP, which co-designs the efficient teacher-forcing layout with SP execution by pairing clean-history and noisy-target temporal chunks on each rank, enabling a natural teacher-forcing mask with SP-aware chunked VAE encoding. Combined with NVFP4 precision, it reduces GPU memory cost and accelerates GEMM computation during training, the proportion of which increases as video length grows. Moreover, we show that a high-quality infrastructure and dataset enable a remarkably clean training pipeline. Unlike existing Self-Forcing series methods that rely on ODE initialization and subsequent distribution matching distillation (DMD), LongLive-2.0 directly tunes a diffusion model into a long, multi-shot, interactive auto-regressive (AR) diffusion model. It can be further converted to real-time generation (4 to 2 denoising steps) with standalone LoRA weights. For inference on Blackwell GPUs, we enable W4A4 NVFP4 inference, quantize KV cache into NVFP4 for memory savings, and boost end-to-end throughput with asynchronous streaming VAE decoding. On non-Blackwell GPU architectures, we deploy SP inference to match the speed on Blackwell GPUs, while the quantized KV cache can lower inter-GPU communication of SP. Experiments show up to 2.15x speedup in training, and 1.84x in inference. LongLive-2.0-5B achieves 45.7 FPS inference while attaining strong performance on benchmarks. To our knowledge, LongLive-2.0 is the first NVFP4 training and inference system for long video generation.

preprint2026arXiv

RoboEvolve: Co-Evolving Planner-Simulator for Robotic Manipulation with Limited Data

The scalability of robotic manipulation is fundamentally bottlenecked by the scarcity of task-aligned physical interaction data. While vision-language models (VLMs) and video generation models (VGMs) hold promise for autonomous data synthesis, they suffer from semantic-spatial misalignment and physical hallucinations, respectively. To bridge this gap, we introduce RoboEvolve, a novel framework that couples a VLM planner and a VGM simulator into a mutually reinforcing co-evolutionary loop. Operating purely on unlabeled seed images, RoboEvolve leverages a cognitive-inspired dual-phase mechanism: (i) daytime exploration fosters physically grounded behavioral discovery through a semantic-controlled multi-granular reward, and (ii) nighttime consolidation mines "near-miss" failures to stabilize policy optimization. Guided by an autonomous progressive curriculum, the system naturally scales from simple atomic actions to complex tasks. Extensive experiments demonstrate that RoboEvolve (I) achieves superior effectiveness, elevating base planners by 30 absolute points and amplifying simulator success by 48% on average; (II) exhibits extreme data efficiency, surpassing fully supervised baselines with merely 500 unlabeled seeds--a 50x reduction; and (III) demonstrates robust continual learning without catastrophic forgetting.

preprint2026arXiv

VideoMemory: Toward Consistent Video Generation via Memory Integration

Maintaining consistent characters, props, and environments across multiple shots is a central challenge in narrative video generation. Existing models can produce high-quality short clips but often fail to preserve entity identity and appearance when scenes change or when entities reappear after long temporal gaps. We present VideoMemory, an entity-centric framework that integrates narrative planning with visual generation through a Dynamic Memory Bank. Given a structured script, a multi-agent system decomposes the narrative into shots, retrieves entity representations from memory, and synthesizes keyframes and videos conditioned on these retrieved states. The Dynamic Memory Bank stores explicit visual and semantic descriptors for characters, props, and backgrounds, and is updated after each shot to reflect story-driven changes while preserving identity. This retrieval-update mechanism enables consistent portrayal of entities across distant shots and supports coherent long-form generation. To evaluate this setting, we construct a 54-case multi-shot consistency benchmark covering character-, prop-, and background-persistent scenarios. Extensive experiments show that VideoMemory achieves strong entity-level coherence and high perceptual quality across diverse narrative sequences.

preprint2022arXiv

Representation Compensation Networks for Continual Semantic Segmentation

In this work, we study the continual semantic segmentation problem, where the deep neural networks are required to incorporate new classes continually without catastrophic forgetting. We propose to use a structural re-parameterization mechanism, named representation compensation (RC) module, to decouple the representation learning of both old and new knowledge. The RC module consists of two dynamically evolved branches with one frozen and one trainable. Besides, we design a pooled cube knowledge distillation strategy on both spatial and channel dimensions to further enhance the plasticity and stability of the model. We conduct experiments on two challenging continual semantic segmentation scenarios, continual class segmentation and continual domain segmentation. Without any extra computational overhead and parameters during inference, our method outperforms state-of-the-art performance. The code is available at \url{https://github.com/zhangchbin/RCIL}.

preprint2020arXiv

Attentive Normalization for Conditional Image Generation

Traditional convolution-based generative adversarial networks synthesize images based on hierarchical local operations, where long-range dependency relation is implicitly modeled with a Markov chain. It is still not sufficient for categories with complicated structures. In this paper, we characterize long-range dependence with attentive normalization (AN), which is an extension to traditional instance normalization. Specifically, the input feature map is softly divided into several regions based on its internal semantic similarity, which are respectively normalized. It enhances consistency between distant regions with semantic correspondence. Compared with self-attention GAN, our attentive normalization does not need to measure the correlation of all locations, and thus can be directly applied to large-size feature maps without much computational burden. Extensive experiments on class-conditional image generation and semantic inpainting verify the efficacy of our proposed module.

preprint2020arXiv

VCNet: A Robust Approach to Blind Image Inpainting

Blind inpainting is a task to automatically complete visual contents without specifying masks for missing areas in an image. Previous works assume missing region patterns are known, limiting its application scope. In this paper, we relax the assumption by defining a new blind inpainting setting, making training a blind inpainting neural system robust against various unknown missing region patterns. Specifically, we propose a two-stage visual consistency network (VCN), meant to estimate where to fill (via masks) and generate what to fill. In this procedure, the unavoidable potential mask prediction errors lead to severe artifacts in the subsequent repairing. To address it, our VCN predicts semantically inconsistent regions first, making mask prediction more tractable. Then it repairs these estimated missing regions using a new spatial normalization, enabling VCN to be robust to the mask prediction errors. In this way, semantically convincing and visually compelling content is thus generated. Extensive experiments are conducted, showing our method is effective and robust in blind image inpainting. And our VCN allows for a wide spectrum of applications.