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Yijun Liu

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Published work

4 published item(s)

preprint2026arXiv

A Systematic Post-Train Framework for Video Generation

While large-scale video diffusion models have demonstrated impressive capabilities in generating high-resolution and semantically rich content, a significant gap remains between their pretraining performance and real-world deployment requirements due to critical issues such as prompt sensitivity, temporal inconsistency, and prohibitive inference costs. To bridge this gap, we propose a comprehensive post-training framework that systematically aligns pretrained models with user intentions through four synergistic stages: we first employ Supervised Fine-Tuning (SFT) to transform the base model into a stable instruction-following policy, followed by a Reinforcement Learning from Human Feedback (RLHF) stage that utilizes a novel Group Relative Policy Optimization (GRPO) method tailored for video diffusion to enhance perceptual quality and temporal coherence; subsequently, we integrate Prompt Enhancement via a specialized language model to refine user inputs, and finally address system efficiency through Inference Optimization. Together, these components provide a systematic approach to improving visual quality, temporal coherence, and instruction following, while preserving the controllability learned during pretraining. The result is a practical blueprint for building scalable post-training pipelines that are stable, adaptable, and effective in real-world deployment. Extensive experiments demonstrate that this unified pipeline effectively mitigates common artifacts and significantly improves controllability and visual aesthetics while adhering to strict sampling cost constraints.

preprint2026arXiv

Judge Q: Trainable Queries for Optimized Information Retention in KV Cache Eviction

Large language models (LLMs) utilize key-value (KV) cache to store historical information during sequence processing. The size of KV cache grows linearly as the length of the sequence extends, which seriously affects memory usage and decoding efficiency. Current methods for KV cache eviction typically utilize the last window from the pre-filling phase as queries to compute the KV importance scores for eviction. Although this scheme is simple to implement, it tends to overly focus on local information, potentially leading to the neglect or omission of crucial global information. To mitigate this issue, we propose Judge Q, a novel training method which incorporates a soft token list. This method only tunes the model's embedding layer at a low training cost. By concatenating the soft token list at the end of the input sequence, we train these tokens' attention map to the original input sequence to align with that of the actual decoded tokens. In this way, the queries corresponding to the soft tokens can effectively capture global information and better evaluate the importance of the keys and values within the KV cache, thus maintaining decoding quality when KV cache is evicted. Under the same eviction budget, our method exhibits less performance degradation compared to existing eviction approaches. We validate our approach through experiments conducted on models such as Llama-3.1-8B-Instruct and Mistral-7B-Instruct-v0.3, using benchmarks including LongBench, RULER, and Needle-in-a-Haystack. Results indicate an improvement of approximately 1 point on the LongBench and over 3 points on RULER. This proposed methodology can be seamlessly integrated into existing open-source models with minimal training overhead, thereby enhancing performance in KV cache eviction scenarios.

preprint2026arXiv

RumorSphere: A Framework for Million-scale Agent-based Dynamic Simulation of Rumor Propagation

Rumor propagation modeling is critical for understanding and mitigating misinformation. Existing approaches combining rule-based regular agents with LLM-driven core agents provide a promising paradigm for large-scale rumor simulation. However, overlooking the dynamic nature of core agents and the importance of network topology on rumor spread significantly undermines the simulation performance. To address these issues, we present RumorSphere, a dynamic and hierarchical resonance framework for effective rumor simulation at the million-agent scale. Considering the dynamic role of core agents in rumor evolution, we propose a multi-agent dynamic interaction strategy based on the information cocoon theory, which adaptively identifies and activates critical core agents at conflict boundaries using LLMs, effectively supporting simulations with millions of agents. In addition, we design a hierarchical resonance network that integrates opinion leaders and localized community structures, enabling more realistic modeling of explosive rumor spread in real-world scenarios. Experiments on real-world datasets show that RumorSphere outperforms state-of-the-art methods, reducing simulation bias by an average of 26.5%.

preprint2014arXiv

A fast directional BEM for large-scale acoustic problems based on the Burton-Miller formulation

In this paper, a highly efficient fast boundary element method (BEM) for solving large-scale engineering acoustic problems in a broad frequency range is developed and implemented. The acoustic problems are modeled by the Burton-Miller boundary integral equation (BIE), thus the fictitious frequency issue is completely avoided. The BIE is discretized by using the Nyström method based on the curved quadratic elements, leading to simple numerical implementation (no edge or corner problems) and high accuracy in the BEM analysis. The linear systems are solved iteratively and accelerated by using a newly developed kernel-independent wideband fast directional algorithm (FDA) for fast summation of oscillatory kernels. In addition, the computational efficiency of the FDA is further promoted by exploiting the low-rank features of the translation matrices, resulting in two- to three-fold reduction in the computational time of the multipole-to-local translations. The high accuracy and nearly linear computational complexity of the present method are clearly demonstrated by typical examples. An acoustic scattering problem with dimensionless wave number $kD$ (where $k$ is the wave number and $D$ is the typical length of the obstacle) up to 1000 and the degrees of freedom up to 4 million is successfully solved within 10 hours on a computer with one core and the memory usage is 24 GB.