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Yichen Liu

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Published work

5 published item(s)

preprint2026arXiv

Decoding Scientific Experimental Images: The SPUR Benchmark for Perception, Understanding, and Reasoning

We introduce SPUR, a comprehensive benchmark for scientific experimental image perception, understanding, and reasoning, comprising 4,264 question-answering (QA) pairs derived from 1,084 expert-curated images. SPUR features three key innovations: (1) Panel-Level Fine-Grained Perception: evaluating the visual perception of multimodal large language models (MLLMs) across three dimensions (numerical, morphological, and information localization) on six fine-grained panel types; (2) Cross-Panel Relation Understanding: utilizing complex images with an average of 14.3 panels per sample to evaluate MLLMs' ability to decipher intricate cross-panel relations; (3) Expert-Level Reasoning: assessment of qualitative and quantitative reasoning across five experimental paradigms to determine if models can infer conclusions from evidence as human experts do. Comprehensive evaluation of 20 MLLMs and four multimodal Chain-of-Thought (MCoT) methods reveals that current models fall significantly short of the expert-level requirements for scientific image interpretation, underscoring a critical bottleneck in AI for Science (AI4S) research.

preprint2025arXiv

Control of Microrobots with Reinforcement Learning under On-Device Compute Constraints

An important function of autonomous microrobots is the ability to perform robust movement over terrain. This paper explores an edge ML approach to microrobot locomotion, allowing for on-device, lower latency control under compute, memory, and power constraints. This paper explores the locomotion of a sub-centimeter quadrupedal microrobot via reinforcement learning (RL) and deploys the resulting controller on an ultra-small system-on-chip (SoC), SC$μ$M-3C, featuring an ARM Cortex-M0 microcontroller running at 5 MHz. We train a compact FP32 multilayer perceptron (MLP) policy with two hidden layers ($[128, 64]$) in a massively parallel GPU simulation and enhance robustness by utilizing domain randomization over simulation parameters. We then study integer (Int8) quantization (per-tensor and per-feature) to allow for higher inference update rates on our resource-limited hardware, and we connect hardware power budgets to achievable update frequency via a cycles-per-update model for inference on our Cortex-M0. We propose a resource-aware gait scheduling viewpoint: given a device power budget, we can select the gait mode (trot/intermediate/gallop) that maximizes expected RL reward at a corresponding feasible update frequency. Finally, we deploy our MLP policy on a real-world large-scale robot on uneven terrain, qualitatively noting that domain-randomized training can improve out-of-distribution stability. We do not claim real-world large-robot empirical zero-shot transfer in this work.

preprint2024arXiv

DiffYOLO: Object Detection for Anti-Noise via YOLO and Diffusion Models

Object detection models represented by YOLO series have been widely used and have achieved great results on the high quality datasets, but not all the working conditions are ideal. To settle down the problem of locating targets on low quality datasets, the existing methods either train a new object detection network, or need a large collection of low-quality datasets to train. However, we propose a framework in this paper and apply it on the YOLO models called DiffYOLO. Specifically, we extract feature maps from the denoising diffusion probabilistic models to enhance the well-trained models, which allows us fine-tune YOLO on high-quality datasets and test on low-quality datasets. The results proved this framework can not only prove the performance on noisy datasets, but also prove the detection results on high-quality test datasets. We will supplement more experiments later (with various datasets and network architectures).

preprint2022arXiv

Learning Visual Styles from Audio-Visual Associations

From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns to manipulate the texture of a scene to match a sound, a problem we term audio-driven image stylization. Given a dataset of paired audio-visual data, we learn to modify input images such that, after manipulation, they are more likely to co-occur with a given input sound. In quantitative and qualitative evaluations, our sound-based model outperforms label-based approaches. We also show that audio can be an intuitive representation for manipulating images, as adjusting a sound's volume or mixing two sounds together results in predictable changes to visual style. Project webpage: https://tinglok.netlify.app/files/avstyle