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Published work

3 published item(s)

preprint2026arXiv

Sampling-Based Safe Reinforcement Learning

Safe exploration remains a fundamental challenge in reinforcement learning (RL), limiting the deployment of RL agents in the real world. We propose Sampling-Based Safe Reinforcement Learning (SBSRL), a model-based RL algorithm that maintains safety throughout the learning process by enforcing constraints jointly across a finite set of dynamics samples. This formulation approximates an intractable worst-case optimization over uncertain dynamics and enables practical safety guarantees in continuous domains. We further introduce an exploration strategy based on constraining epistemic uncertainty, eliminating the need for explicit exploration bonuses. Under regularity conditions, we derive high-probability guarantees of safety throughout learning and a finite-time sample complexity bound for recovering a near-optimal policy. Empirically, SBSRL achieves safe and efficient exploration both in simulation and in real robotic hardware, and readily extends to practical deep-ensemble implementations that scale to high-dimensional continuous control problems.

preprint2026arXiv

When Does Non-Uniform Replay Matter in Reinforcement Learning?

Modern off-policy reinforcement learning algorithms often rely on simple uniform replay sampling and it remains unclear when and why non-uniform replay improves over this strong baseline. Across diverse RL settings, we show that the effectiveness of non-uniform replay is governed by three factors: replay volume, the number of replayed transitions per environment step; expected recency, how recent sampled transitions are; and the entropy of the replay sampling distribution. Our main contribution is clarifying when non-uniform replay is beneficial and providing practical guidance for replay design in modern off-policy RL. Namely, we find that non-uniform replay is most beneficial when replay volume is low, and that high-entropy sampling is important even at comparable expected recency. Motivated by these findings, we adopt a simple Truncated Geometric replay that biases sampling toward recent experience while preserving high entropy and incurring negligible computational overhead. Across large-scale parallel simulation, single-task, and multi-task settings, including three modern algorithms evaluated on five RL benchmark suites, this replay sampling strategy improves sample efficiency in low-volume regimes while remaining competitive when replay volume is high.

preprint2022arXiv

Constrained Policy Optimization via Bayesian World Models

Improving sample-efficiency and safety are crucial challenges when deploying reinforcement learning in high-stakes real world applications. We propose LAMBDA, a novel model-based approach for policy optimization in safety critical tasks modeled via constrained Markov decision processes. Our approach utilizes Bayesian world models, and harnesses the resulting uncertainty to maximize optimistic upper bounds on the task objective, as well as pessimistic upper bounds on the safety constraints. We demonstrate LAMBDA's state of the art performance on the Safety-Gym benchmark suite in terms of sample efficiency and constraint violation.