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Yang Yue

Yang Yue contributes to research discovery and scholarly infrastructure.

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Published work

5 published item(s)

preprint2026arXiv

Refinement via Regeneration: Enlarging Modification Space Boosts Image Refinement in Unified Multimodal Models

Unified multimodal models (UMMs) integrate visual understanding and generation within a single framework. For text-to-image (T2I) tasks, this unified capability allows UMMs to refine outputs after their initial generation, potentially extending the performance upper bound. Current UMM-based refinement methods primarily follow a refinement-via-editing (RvE) paradigm, where UMMs produce editing instructions to modify misaligned regions while preserving aligned content. However, editing instructions often describe prompt-image misalignment only coarsely, leading to incomplete refinement. Moreover, pixel-level preservation, though necessary for editing, unnecessarily restricts the effective modification space for refinement. To address these limitations, we propose Refinement via Regeneration (RvR), a novel framework that reformulates refinement as conditional image regeneration rather than editing. Instead of relying on editing instructions and enforcing strict content preservation, RvR regenerates images conditioned on the target prompt and the semantic tokens of the initial image, enabling more complete semantic alignment with a larger modification space. Extensive experiments demonstrate the effectiveness of RvR, improving Geneval from 0.78 to 0.91, DPGBench from 84.02 to 87.21, and UniGenBench++ from 61.53 to 77.41.

preprint2022arXiv

AdaFocus V2: End-to-End Training of Spatial Dynamic Networks for Video Recognition

Recent works have shown that the computational efficiency of video recognition can be significantly improved by reducing the spatial redundancy. As a representative work, the adaptive focus method (AdaFocus) has achieved a favorable trade-off between accuracy and inference speed by dynamically identifying and attending to the informative regions in each video frame. However, AdaFocus requires a complicated three-stage training pipeline (involving reinforcement learning), leading to slow convergence and is unfriendly to practitioners. This work reformulates the training of AdaFocus as a simple one-stage algorithm by introducing a differentiable interpolation-based patch selection operation, enabling efficient end-to-end optimization. We further present an improved training scheme to address the issues introduced by the one-stage formulation, including the lack of supervision, input diversity and training stability. Moreover, a conditional-exit technique is proposed to perform temporal adaptive computation on top of AdaFocus without additional training. Extensive experiments on six benchmark datasets (i.e., ActivityNet, FCVID, Mini-Kinetics, Something-Something V1&V2, and Jester) demonstrate that our model significantly outperforms the original AdaFocus and other competitive baselines, while being considerably more simple and efficient to train. Code is available at https://github.com/LeapLabTHU/AdaFocusV2.

preprint2022arXiv

Improving short-term bike sharing demand forecast through an irregular convolutional neural network

As an important task for the management of bike sharing systems, accurate forecast of travel demand could facilitate dispatch and relocation of bicycles to improve user satisfaction. In recent years, many deep learning algorithms have been introduced to improve bicycle usage forecast. A typical practice is to integrate convolutional (CNN) and recurrent neural network (RNN) to capture spatial-temporal dependency in historical travel demand. For typical CNN, the convolution operation is conducted through a kernel that moves across a "matrix-format" city to extract features over spatially adjacent urban areas. This practice assumes that areas close to each other could provide useful information that improves prediction accuracy. However, bicycle usage in neighboring areas might not always be similar, given spatial variations in built environment characteristics and travel behavior that affect cycling activities. Yet, areas that are far apart can be relatively more similar in temporal usage patterns. To utilize the hidden linkage among these distant urban areas, the study proposes an irregular convolutional Long-Short Term Memory model (IrConv+LSTM) to improve short-term bike sharing demand forecast. The model modifies traditional CNN with irregular convolutional architecture to extract dependency among "semantic neighbors". The proposed model is evaluated with a set of benchmark models in five study sites, which include one dockless bike sharing system in Singapore, and four station-based systems in Chicago, Washington, D.C., New York, and London. We find that IrConv+LSTM outperforms other benchmark models in the five cities. The model also achieves superior performance in areas with varying levels of bicycle usage and during peak periods. The findings suggest that "thinking beyond spatial neighbors" can further improve short-term travel demand prediction of urban bike sharing systems.

preprint2022arXiv

Value-Consistent Representation Learning for Data-Efficient Reinforcement Learning

Deep reinforcement learning (RL) algorithms suffer severe performance degradation when the interaction data is scarce, which limits their real-world application. Recently, visual representation learning has been shown to be effective and promising for boosting sample efficiency in RL. These methods usually rely on contrastive learning and data augmentation to train a transition model for state prediction, which is different from how the model is used in RL--performing value-based planning. Accordingly, the learned representation by these visual methods may be good for recognition but not optimal for estimating state value and solving the decision problem. To address this issue, we propose a novel method, called value-consistent representation learning (VCR), to learn representations that are directly related to decision-making. More specifically, VCR trains a model to predict the future state (also referred to as the ''imagined state'') based on the current one and a sequence of actions. Instead of aligning this imagined state with a real state returned by the environment, VCR applies a $Q$-value head on both states and obtains two distributions of action values. Then a distance is computed and minimized to force the imagined state to produce a similar action value prediction as that by the real state. We develop two implementations of the above idea for the discrete and continuous action spaces respectively. We conduct experiments on Atari 100K and DeepMind Control Suite benchmarks to validate their effectiveness for improving sample efficiency. It has been demonstrated that our methods achieve new state-of-the-art performance for search-free RL algorithms.

preprint2020arXiv

A SLAM Map Restoration Algorithm Based on Submaps and an Undirected Connected Graph

Many visual simultaneous localization and mapping (SLAM) systems have been shown to be accurate and robust, and have real-time performance capabilities on both indoor and ground datasets. However, these methods can be problematic when dealing with aerial frames captured by a camera mounted on an unmanned aerial vehicle (UAV) because the flight height of the UAV can be difficult to control and is easily affected by the environment.To cope with the case of lost tracking, many visual SLAM systems employ a relocalization strategy. This involves the tracking thread continuing the online working by inspecting the connections between the subsequent new frames and the generated map before the tracking was lost. To solve the missing map problem, which is an issue in many applications , after the tracking is lost, based on monocular visual SLAM, we present a method of reconstructing a complete global map of UAV datasets by sequentially merging the submaps via the corresponding undirected connected graph. Specifically, submaps are repeatedly generated, from the initialization process to the place where the tracking is lost, and a corresponding undirected connected graph is built by considering these submaps as nodes and the common map points within two submaps as edges. The common map points are then determined by the bag-of-words (BoW) method, and the submaps are merged if they are found to be connected with the online map in the undirect connected graph. To demonstrate the performance of the proposed method, we first investigated the performance on a UAV dataset, and the experimental results showed that, in the case of several tracking failures, the integrity of the mapping was significantly better than that of the current mainstream SLAM method.