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Xuguang Lan

Xuguang Lan contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

VoxAfford: Multi-Scale Voxel-Token Fusion for Open-Vocabulary 3D Affordance Detection

Open-vocabulary 3D affordance detection requires localizing interaction regions on point clouds given novel affordance descriptions. Recent methods extend multimodal large language models (MLLMs) with special output tokens that are decoded into segmentation masks. However, these tokens are produced through autoregressive generation, which models sequential dependencies rather than spatial neighborhood relations, leaving them semantically rich but spatially impoverished for 3D localization. We propose Voxel-enhanced Affordance detection (VoxAfford), which bypasses this bottleneck by injecting multi-scale geometric features from a frozen pre-trained 3D VQVAE encoder into the output tokens after generation. Each output token uses its affordance semantics as a query to retrieve relevant geometric patterns from its paired voxel scale via cross-attention, with a learned compatibility gate controlling the injection strength. The enhanced tokens are then aggregated into a spatially-aware affordance prompt through semantic-conditioned attention and propagated alongside per-point features to generate the final mask. Experiments on open-vocabulary affordance detection tasks show that VoxAfford achieves state-of-the-art performance with approximately an 8% improvement in mIoU, and real robot experiments confirm zero-shot transfer to novel objects.

preprint2024arXiv

INVIGORATE: Interactive Visual Grounding and Grasping in Clutter

This paper presents INVIGORATE, a robot system that interacts with human through natural language and grasps a specified object in clutter. The objects may occlude, obstruct, or even stack on top of one another. INVIGORATE embodies several challenges: (i) infer the target object among other occluding objects, from input language expressions and RGB images, (ii) infer object blocking relationships (OBRs) from the images, and (iii) synthesize a multi-step plan to ask questions that disambiguate the target object and to grasp it successfully. We train separate neural networks for object detection, for visual grounding, for question generation, and for OBR detection and grasping. They allow for unrestricted object categories and language expressions, subject to the training datasets. However, errors in visual perception and ambiguity in human languages are inevitable and negatively impact the robot's performance. To overcome these uncertainties, we build a partially observable Markov decision process (POMDP) that integrates the learned neural network modules. Through approximate POMDP planning, the robot tracks the history of observations and asks disambiguation questions in order to achieve a near-optimal sequence of actions that identify and grasp the target object. INVIGORATE combines the benefits of model-based POMDP planning and data-driven deep learning. Preliminary experiments with INVIGORATE on a Fetch robot show significant benefits of this integrated approach to object grasping in clutter with natural language interactions. A demonstration video is available at https://youtu.be/zYakh80SGcU.

preprint2022arXiv

A Boundary Based Out-of-Distribution Classifier for Generalized Zero-Shot Learning

Generalized Zero-Shot Learning (GZSL) is a challenging topic that has promising prospects in many realistic scenarios. Using a gating mechanism that discriminates the unseen samples from the seen samples can decompose the GZSL problem to a conventional Zero-Shot Learning (ZSL) problem and a supervised classification problem. However, training the gate is usually challenging due to the lack of data in the unseen domain. To resolve this problem, in this paper, we propose a boundary based Out-of-Distribution (OOD) classifier which classifies the unseen and seen domains by only using seen samples for training. First, we learn a shared latent space on a unit hyper-sphere where the latent distributions of visual features and semantic attributes are aligned class-wisely. Then we find the boundary and the center of the manifold for each class. By leveraging the class centers and boundaries, the unseen samples can be separated from the seen samples. After that, we use two experts to classify the seen and unseen samples separately. We extensively validate our approach on five popular benchmark datasets including AWA1, AWA2, CUB, FLO and SUN. The experimental results demonstrate the advantages of our approach over state-of-the-art methods.

preprint2022arXiv

Robotic Grasping from Classical to Modern: A Survey

Robotic Grasping has always been an active topic in robotics since grasping is one of the fundamental but most challenging skills of robots. It demands the coordination of robotic perception, planning, and control for robustness and intelligence. However, current solutions are still far behind humans, especially when confronting unstructured scenarios. In this paper, we survey the advances of robotic grasping, starting from the classical formulations and solutions to the modern ones. By reviewing the history of robotic grasping, we want to provide a complete view of this community, and perhaps inspire the combination and fusion of different ideas, which we think would be helpful to touch and explore the essence of robotic grasping problems. In detail, we firstly give an overview of the analytic methods for robotic grasping. After that, we provide a discussion on the recent state-of-the-art data-driven grasping approaches rising in recent years. With the development of computer vision, semantic grasping is being widely investigated and can be the basis of intelligent manipulation and skill learning for autonomous robotic systems in the future. Therefore, in our survey, we also briefly review the recent progress in this topic. Finally, we discuss the open problems and the future research directions that may be important for the human-level robustness, autonomy, and intelligence of robots.