Researcher profile

Xuemin Lin

Xuemin Lin contributes to research discovery and scholarly infrastructure.

ResearcherAffiliation not importedOpen to collaborate

Trust snapshot

Quick read

Trust 21 - EmergingVerification L1Unclaimed author
22works
0followers
10topics
4close collaborators

Actions

Decide how to stay connected

Follow researcher0

Identity and collaboration

How to connect with this researcher

Claiming links this public author record to a researcher profile and unlocks direct collaboration workflows.

Log in to claim

Direct collaboration

Open a focused conversation when the fit is right

Claim this author entity first to unlock direct invitations.

Research graph

See the researcher in context

Open full explorer

Inspect adjacent work, topics, institutions and collaborators without jumping out to a separate graph page.

Building this graph slice

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

22 published item(s)

preprint2026arXiv

A Comprehensive Survey on Agent Skills: Taxonomy, Techniques, and Applications

Large language model (LLM)-based agents that reason, plan, and act through tools, memory, and structured interaction are emerging as a promising paradigm for automating complex workflows. Recent systems such as OpenClaw and Claude Code exemplify a broader shift from passive response generation to action-oriented task execution. Yet as agents move toward open-ended, real-world deployment, relying on from-scratch reasoning and low-level tool calls for every task become increasingly inefficient, error-prone, and hard to maintain. This survey examines this challenge through the lens of \emph{agent skills}, which we define as reusable procedural artifacts that coordinate tools, memory, and runtime context under task-specific constraints. Under this view, agents and skills play complementary roles: agents handle high-level reasoning and planning, while skills form the operational layer that enables reliable, reusable, and composable execution. Skills are therefore central to the scalability, robustness, and maintainability of modern agent systems. We organize the literature around four stages of the agent skill lifecycle -- representation, acquisition, retrieval, and evolution -- and review representative methods, ecosystem resources, and application settings across each stage. We conclude by discussing open challenges in quality control, interoperability, safe updating, and long-term capability management. All related resources, including research papers, open-source data, and projects, are collected for the community in \textcolor{blue}{https://github.com/JayLZhou/Awesome-Agent-Skills}.

preprint2026arXiv

HyperJoin: LLM-augmented Hypergraph Link Prediction for Joinable Table Discovery

As a pivotal task in data lake management, joinable table discovery has attracted widespread interest. While existing language model-based methods achieve remarkable performance by combining offline column representation learning with online ranking, their design insufficiently accounts for the underlying structural interactions: (1) offline, they directly model tables into isolated or pairwise columns, thereby struggling to capture the rich inter-table and intra-table structural information; and (2) online, they rank candidate columns based solely on query-candidate similarity, ignoring the mutual interactions among the candidates, leading to incoherent result sets. To address these limitations, we propose HyperJoin, a large language model (LLM)-augmented Hypergraph framework for Joinable table discovery. Specifically, we first construct a hypergraph to model tables using both the intra-table hyperedges and the LLM-augmented inter-table hyperedges. Consequently, the task of joinable table discovery is formulated as link prediction on this constructed hypergraph. We then design HIN, a Hierarchical Interaction Network that learns expressive column representations through bidirectional message passing over columns and hyperedges. To strengthen coherence and internal consistency in the result columns, we cast online ranking as a coherence-aware top-k column selection problem. We then introduce a reranking module that leverages a maximum spanning tree algorithm to prune noisy connections and maximize coherence. Experiments demonstrate the superiority of HyperJoin, achieving average improvements of 21.4% (Precision@15) and 17.2% (Recall@15) over the best baseline.

preprint2026arXiv

Personalized w-Event Privacy for Infinite Stream Estimation

In applications such as event monitoring, log analysis, and video querying, $w$-event privacy protects individual data within a sliding time window while supporting accurate stream statistics. Existing studies on infinite data streams mainly assume homogeneous privacy requirements for all users, which cannot capture user-specific privacy preferences. This paper studies personalized $w$-event privacy for private data stream estimation. We first design the Personalized Window Size Mechanism (PWSM), which supports personalized privacy requirements at each time slot. Based on PWSM, we propose Personalized Budget Distribution (PBD) and Personalized Budget Absorption (PBA) to estimate streaming statistics under $\boldsymbol{w}$-Event $\boldsymbol{\mathcal{E}}$ Personalized Differential Privacy (($\boldsymbol{w}$, $\boldsymbol{\mathcal{E}}$)-EPDP). PBD guarantees that the budget reserved for the next time step is no smaller than the budget consumed in the previous release, while PBA improves the current budget by absorbing unused budgets from the previous $k$ time slots and borrowing from the next $k$ time slots. We further develop Dynamic Personalized Budget Distribution (DPBD) and Dynamic Personalized Budget Absorption (DPBA), which allow users to dynamically adjust privacy requirements while satisfying $(τ, \boldsymbol{w}_B, \boldsymbol{w}_F)$-Event $(\boldsymbol{\mathcal{E}}_B, \boldsymbol{\mathcal{E}}_F)$-Personalized Differential Privacy. We prove that all proposed methods achieve the corresponding personalized differential privacy guarantees and derive their error upper bounds. Experiments show that our methods reduce estimation error by at least $53.6\%$ compared with state-of-the-art algorithms.

preprint2026arXiv

Revisiting Graph Analytics Benchmark

The rise of graph analytics platforms has led to the development of various benchmarks for evaluating and comparing platform performance. However, existing benchmarks often fall short of fully assessing performance due to limitations in core algorithm selection, data generation processes (and the corresponding synthetic datasets), as well as the neglect of API usability evaluation. To address these shortcomings, we propose a novel graph analytics benchmark. First, we select eight core algorithms by extensively reviewing both academic and industrial settings. Second, we design an efficient and flexible data generator and produce eight new synthetic datasets as the default datasets for our benchmark. Lastly, we introduce a multi-level large language model (LLM)-based framework for API usability evaluation-the first of its kind in graph analytics benchmarks. We conduct comprehensive experimental evaluations on existing platforms (GraphX, PowerGraph, Flash, Grape, Pregel+, Ligra and G-thinker). The experimental results demonstrate the superiority of our proposed benchmark.

preprint2024arXiv

Batch Hop-Constrained s-t Simple Path Query Processing in Large Graphs

Hop-constrained s-t simple path (HC-s-t path) enumeration is a fundamental problem in graph analysis. Existing solutions for this problem focus on optimizing the processing performance of a single query. However, in practice, it is more often that multiple HC-s-t path queries are issued simultaneously and processed as a batch. Therefore, we study the problem of batch HC-s-t path query processing in this paper and aim to compute the results of all queries concurrently and efficiently as a batch. To achieve this goal, we first propose the concept of HC-s path query which can precisely characterize the common computation among different queries.We then devise a two-phase HC-s path query detection algorithm to identify the common HC-s path queries for the given HC-s-t path queries. Based on the detected HC-s path queries, we further devise an efficient HC-s-t path enumeration algorithm in which the common computation represented by HC-s path queries are effectively shared. We conduct extensive experiments on real-world graphs and the experimental results demonstrate that our proposed algorithm is efficient and scalable regarding processing multiple HC-s-t path queries in large graphs at billion-scale.

preprint2022arXiv

Balanced Clique Computation in Signed Networks: Concepts and Algorithms

Clique is one of the most fundamental models for cohesive subgraph mining in network analysis. Existing clique model mainly focuses on unsigned networks. However, in real world, many applications are modeled as signed networks with positive and negative edges. As the signed networks hold their own properties different from the unsigned networks, the existing clique model is inapplicable for the signed networks. Motivated by this, we propose the balanced clique model that considers the most fundamental and dominant theory, structural balance theory, for signed networks. Following the balanced clique model, we study the maximal balanced clique enumeration problem (MBCE) which computes all the maximal balanced cliques in a given signed network and the maximum balanced clique search problem (MBCS) which computes the balanced clique with maximum size. We show that MBCE problem and MBCS problem are both NP-Hard. For the MBCE problem, a straightforward solution is to treat the signed network as two unsigned networks and leverage the off-the-shelf techniques for unsigned networks. However, such a solution is inefficient for large signed networks. To address this problem, in this paper, we first propose a new maximal balanced clique enumeration algorithm by exploiting the unique properties of signed networks. Based on the new proposed algorithm, we devise two optimization strategies to further improve the efficiency of the enumeration. For the MBCS problem, we propose a new search framework based on search space partition. To further improve the efficiency of the new framework, we propose multiple optimization strategies regarding to redundant search branches and invalid candidates. We conduct extensive experiments on large real datasets. The experimental results demonstrate the efficiency, effectiveness and scalability of our proposed algorithms for MBCE problem and MBCS problem.

preprint2022arXiv

Efficient k-clique Listing with Set Intersection Speedup [Technical Report]

Listing all k-cliques is a fundamental problem in graph mining, with applications in finance, biology, and social network analysis. However, owing to the exponential growth of the search space as k increases, listing all k-cliques is algorithmically challenging. DDegree and DDegCol are the state-of-the-art algorithms that exploit ordering heuristics based on degree ordering and color ordering, respectively. Both DDegree and DDegCol induce high time and space overhead for set intersections cause they construct and maintain all induced subgraphs. Meanwhile, it is non-trivial to implement the data level parallelism to further accelerate on DDegree and DDegCol. In this paper, we propose two efficient algorithms SDegree and BitCol for k-clique listing. We mainly focus on accelerating the set intersections for k-clique listing. Both SDegree and BitCol exploit the data level parallelism for further acceleration with single instruction multiple data (SIMD) or vector instruction sets. Furthermore, we propose two preprocessing techniques Pre-Core and Pre-List, which run in linear time. The preprocessing techniques significantly reduce the size of the original graph and prevent exploring a large number of invalid nodes. In the theoretical analysis, our algorithms have a comparable time complexity and a slightly lower space complexity than the state-of-the-art algorithms. The comprehensive experiments reveal that our algorithms outperform the state-of-the-art algorithms by 3.75x for degree ordering and 5.67x for color ordering on average.

preprint2022arXiv

GridTuner: Reinvestigate Grid Size Selection for Spatiotemporal Prediction Models [Technical Report]

With the development of traffic prediction technology, spatiotemporal prediction models have attracted more and more attention from academia communities and industry. However, most existing researches focus on reducing model's prediction error but ignore the error caused by the uneven distribution of spatial events within a region. In this paper, we study a region partitioning problem, namely optimal grid size selection problem (OGSS), which aims to minimize the real error of spatiotemporal prediction models by selecting the optimal grid size. In order to solve OGSS, we analyze the upper bound of real error of spatiotemporal prediction models and minimize the real error by minimizing its upper bound. Through in-depth analysis, we find that the upper bound of real error will decrease then increase when the number of model grids increase from 1 to the maximum allowed value. Then, we propose two algorithms, namely Ternary Search and Iterative Method, to automatically find the optimal grid size. Finally, the experiments verify that the error of prediction has the same trend as its upper bound, and the change trend of the upper bound of real error with respect to the increase of the number of model grids will decrease then increase. Meanwhile, in a case study, by selecting the optimal grid size, the order dispatching results of a state-of-the-art prediction-based algorithm can be improved up to 13.6%, which shows the effectiveness of our methods on tuning the region partition for spatiotemporal prediction models.

preprint2022arXiv

Reinforcement Learning Based Query Vertex Ordering Model for Subgraph Matching

Subgraph matching is a fundamental problem in various fields that use graph structured data. Subgraph matching algorithms enumerate all isomorphic embeddings of a query graph q in a data graph G. An important branch of matching algorithms exploit the backtracking search approach which recursively extends intermediate results following a matching order of query vertices. It has been shown that the matching order plays a critical role in time efficiency of these backtracking based subgraph matching algorithms. In recent years, many advanced techniques for query vertex ordering (i.e., matching order generation) have been proposed to reduce the unpromising intermediate results according to the preset heuristic rules. In this paper, for the first time we apply the Reinforcement Learning (RL) and Graph Neural Networks (GNNs) techniques to generate the high-quality matching order for subgraph matching algorithms. Instead of using the fixed heuristics to generate the matching order, our model could capture and make full use of the graph information, and thus determine the query vertex order with the adaptive learning-based rule that could significantly reduces the number of redundant enumerations. With the help of the reinforcement learning framework, our model is able to consider the long-term benefits rather than only consider the local information at current ordering step.Extensive experiments on six real-life data graphs demonstrate that our proposed matching order generation technique could reduce up to two orders of magnitude of query processing time compared to the state-of-the-art algorithms.

preprint2022arXiv

TDB: Breaking All Hop-Constrained Cycles in Billion-Scale Directed Graphs

The Feedback vertex set with the minimum size is one of Karp's 21 NP-complete problems targeted at breaking all the cycles in a graph. This problem is applicable to a broad variety of domains, including E-commerce networks, database systems, and program analysis. In reality, users are frequently most concerned with the hop-constrained cycles (i.e., cycles with a limited number of hops). For instance, in the E-commerce networks, the fraud detection team would discard cycles with a high number of hops since they are less relevant and grow exponentially in size. Thus, it is quite reasonable to investigate the feedback vertex set problem in the context of hop-constrained cycles, namely hop-constrained cycle cover problem. It is concerned with determining a set of vertices that covers all hop-constrained cycles in a given directed graph. A common method to solve this is to use a bottom-up algorithm, where it iteratively selects cover vertices into the result set. Based on this paradigm, the existing works mainly focus on the vertices orders and several heuristic strategies. In this paper, a totally opposite cover process topdown is proposed and bounds are presented on it. Surprisingly, both theoretical time complexity and practical performance are improved.

preprint2022arXiv

Towards Higher-order Topological Consistency for Unsupervised Network Alignment

Network alignment task, which aims to identify corresponding nodes in different networks, is of great significance for many subsequent applications. Without the need for labeled anchor links, unsupervised alignment methods have been attracting more and more attention. However, the topological consistency assumptions defined by existing methods are generally low-order and less accurate because only the edge-indiscriminative topological pattern is considered, which is especially risky in an unsupervised setting. To reposition the focus of the alignment process from low-order to higher-order topological consistency, in this paper, we propose a fully unsupervised network alignment framework named HTC. The proposed higher-order topological consistency is formulated based on edge orbits, which is merged into the information aggregation process of a graph convolutional network so that the alignment consistencies are transformed into the similarity of node embeddings. Furthermore, the encoder is trained to be multi-orbit-aware and then be refined to identify more trusted anchor links. Node correspondence is comprehensively evaluated by integrating all different orders of consistency. {In addition to sound theoretical analysis, the superiority of the proposed method is also empirically demonstrated through extensive experimental evaluation. On three pairs of real-world datasets and two pairs of synthetic datasets, our HTC consistently outperforms a wide variety of unsupervised and supervised methods with the least or comparable time consumption. It also exhibits robustness to structural noise as a result of our multi-orbit-aware training mechanism.

preprint2022arXiv

Towards Real-Time Counting Shortest Cycles on Dynamic Graphs: A Hub Labeling Approach

With the ever-increasing prevalence of graph data in a wide spectrum of applications, it becomes essential to analyze structural trends in dynamic graphs on a continual basis. The shortest cycle is a fundamental pattern in graph analytics. In this paper, we investigate the problem of shortest cycle counting for a given vertex in dynamic graphs in light of its applicability to problems such as fraud detection. To address such queries efficiently, we propose a 2-hop labeling based algorithm called Counting Shortest Cycle (CSC for short). Additionally, techniques for dynamically updating the CSC index are explored. Comprehensive experiments are conducted to demonstrate the efficiency and effectiveness of our method. In particular, CSC enables query evaluation in a few hundreds of microseconds for graphs with millions of edges, and improves query efficiency by two orders of magnitude when compared to the baseline solutions. Also, the update algorithm could efficiently cope with edge insertions (deletions).

preprint2021arXiv

FAST: FPGA-based Subgraph Matching on Massive Graphs

Subgraph matching is a basic operation widely used in many applications. However, due to its NP-hardness and the explosive growth of graph data, it is challenging to compute subgraph matching, especially in large graphs. In this paper, we aim at scaling up subgraph matching on a single machine using FPGAs. Specifically, we propose a CPU-FPGA co-designed framework. On the CPU side, we first develop a novel auxiliary data structure called candidate search tree (CST) which serves as a complete search space of subgraph matching. CST can be partitioned and fully loaded into FPGAs' on-chip memory. Then, a workload estimation technique is proposed to balance the load between the CPU and FPGA. On the FPGA side, we design and implement the first FPGA-based subgraph matching algorithm, called FAST. To take full advantage of the pipeline mechanism on FPGAs, task parallelism optimization and task generator separation strategy are proposed for FAST, achieving massive parallelism. Moreover, we carefully develop a BRAM-only matching process to fully utilize FPGA's on-chip memory, which avoids the expensive intermediate data transfer between FPGA's BRAM and DRAM. Comprehensive experiments show that FAST achieves up to 462.0x and 150.0x speedup compared with the state-of-the-art algorithm DAF and CECI, respectively. In addition, FAST is the only algorithm that can handle the billion-scale graph using one machine in our experiments.

preprint2021arXiv

PEFP: Efficient k-hop Constrained s-t Simple Path Enumeration on FPGA

Graph plays a vital role in representing entities and their relationships in a variety of fields, such as e-commerce networks, social networks and biological networks. Given two vertices s and t, one of the fundamental problems in graph databases is to investigate the relationships between s and t. A well-studied problem in such area is k-hop constrained s-t simple path enumeration. Nevertheless, all existing algorithms targeting this problem follow the DFS-based paradigm, which cannot scale up well. Moreover, using hardware devices like FPGA to accelerate graph computation has become popular. Motivated by this, in this paper, we propose the first FPGA-based algorithm PEFP to solve the problem of k-hop constrained s-t simple path enumeration efficiently. On the host side, we propose a preprocessing algorithm Pre-BFS to reduce the graph size and search space. On the FPGA side in PEFP, we propose a novel DFS-based batching technique to save on-chip memory efficiently. In addition, we also propose caching techniques to cache necessary data in BRAM, which overcome the latency bottleneck brought by the read/write operations from/to FPGA DRAM. Finally, we propose a data separation technique to enable dataflow optimization for the path verification module; hence the sub-stages in that module can be executed in parallel. Comprehensive experiments show that PEFP outperforms the state-of-the-art algorithm JOIN by more than 1 order of magnitude by average, and up to 2 orders of magnitude in terms of preprocessing time, query processing time and total time, respectively.

preprint2021arXiv

Reinforcement Learning based Collective Entity Alignment with Adaptive Features

Entity alignment (EA) is the task of identifying the entities that refer to the same real-world object but are located in different knowledge graphs (KGs). For entities to be aligned, existing EA solutions treat them separately and generate alignment results as ranked lists of entities on the other side. Nevertheless, this decision-making paradigm fails to take into account the interdependence among entities. Although some recent efforts mitigate this issue by imposing the 1-to-1 constraint on the alignment process, they still cannot adequately model the underlying interdependence and the results tend to be sub-optimal. To fill in this gap, in this work, we delve into the dynamics of the decision-making process, and offer a reinforcement learning (RL) based model to align entities collectively. Under the RL framework, we devise the coherence and exclusiveness constraints to characterize the interdependence and restrict collective alignment. Additionally, to generate more precise inputs to the RL framework, we employ representative features to capture different aspects of the similarity between entities in heterogeneous KGs, which are integrated by an adaptive feature fusion strategy. Our proposal is evaluated on both cross-lingual and mono-lingual EA benchmarks and compared against state-of-the-art solutions. The empirical results verify its effectiveness and superiority.

preprint2020arXiv

AOT: Pushing the Efficiency Boundary of Main-memory Triangle Listing

Triangle listing is an important topic significant in many practical applications. Efficient algorithms exist for the task of triangle listing. Recent algorithms leverage an orientation framework, which can be thought of as mapping an undirected graph to a directed acylic graph, namely oriented graph, with respect to any global vertex order. In this paper, we propose an adaptive orientation technique that satisfies the orientation technique but refines it by traversing carefully based on the out-degree of the vertices in the oriented graph during the computation of triangles. Based on this adaptive orientation technique, we design a new algorithm, namely aot, to enhance the edge-iterator listing paradigm. We also make improvements to the performance of aot by exploiting the local order within the adjacent list of the vertices. We show that aot is the first work which can achieve best performance in terms of both practical performance and theoretical time complexity. Our comprehensive experiments over $16$ real-life large graphs show a superior performance of our \aot algorithm when compared against the state-of-the-art, especially for massive graphs with billions of edges. Theoretically, we show that our proposed algorithm has a time complexity of $Θ(\sum_{ \langle u,v \rangle \in \vec{E} } \min\{ deg^{+}(u),deg^{+}(v)\}))$, where $\vec{E}$ and $deg^{+}(x)$ denote the set of directed edges in an oriented graph and the out-degree of vertex $x$ respectively. As to our best knowledge, this is the best time complexity among in-memory triangle listing algorithms.

preprint2020arXiv

CoinMagic: A Differential Privacy Framework for Ring Signature Schemes

By allowing users to obscure their transactions via including "mixins" (chaff coins), ring signature schemes have been widely used to protect a sender's identity of a transaction in privacy-preserving blockchain systems, like Monero and Bytecoin. However, recent works point out that the existing ring signature scheme is vulnerable to the "chain-reaction" analysis (i.e., the spent coin in a given ring signature can be deduced through elimination). Especially, when the diversity of mixins is low, the spent coin will have a high risk to be detected. To overcome the weakness, the ring signature should be consisted of a set of mixins with high diversity and produce observations having "similar" distributions for any two coins. In this paper, we propose a notion, namely $ε$-coin-indistinguishability ($ε$-CI), to formally define the "similar" distribution guaranteed through a differential privacy scheme. Then, we formally define the CI-aware mixins selection problem with disjoint-superset constraint (CIA-MS-DS), which aims to find a mixin set that has maximal diversity and satisfies the constraints of $ε$-CI and the budget. In CIA-MS-DS, each ring signature is either disjoint with or the superset of its preceding ring signatures. We prove that CIA-MS-DS is NP-hard and thus intractable. To solve the CIA-MS-DS problem, we propose two approximation algorithms, namely the Progressive Algorithm and the Game Theoretic Algorithm, with theoretic guarantees. Through extensive experiments on both real data sets and synthetic data sets, we demonstrate the efficiency and the effectiveness of our approaches.

preprint2020arXiv

Collective Entity Alignment via Adaptive Features

Entity alignment (EA) identifies entities that refer to the same real-world object but locate in different knowledge graphs (KGs), and has been harnessed for KG construction and integration. When generating EA results, current solutions treat entities independently and fail to take into account the interdependence between entities. To fill this gap, we propose a collective EA framework. We first employ three representative features, i.e., structural, semantic and string signals, which are adapted to capture different aspects of the similarity between entities in heterogeneous KGs. In order to make collective EA decisions, we formulate EA as the classical stable matching problem, which is further effectively solved by deferred acceptance algorithm. Our proposal is evaluated on both cross-lingual and mono-lingual EA benchmarks against state-of-the-art solutions, and the empirical results verify its effectiveness and superiority.

preprint2020arXiv

Efficient Bitruss Decomposition for Large-scale Bipartite Graphs

Cohesive subgraph mining in bipartite graphs becomes a popular research topic recently. An important structure k-bitruss is the maximal cohesive subgraph where each edge is contained in at least k butterflies (i.e., (2, 2)-bicliques). In this paper, we study the bitruss decomposition problem which aims to find all the k-bitrusses for k >= 0. The existing bottom-up techniques need to iteratively peel the edges with the lowest butterfly support. In this peeling process, these techniques are time-consuming to enumerate all the supporting butterflies for each edge. To relax this issue, we first propose a novel online index -- the BE-Index which compresses butterflies into k-blooms (i.e., (2, k)-bicliques). Based on the BE-Index, the new bitruss decomposition algorithm BiT-BU is proposed, along with two batch-based optimizations, to accomplish the butterfly enumeration of the peeling process in an efficient way. Furthermore, the BiT-PC algorithm is devised which is more efficient against handling the edges with high butterfly supports. We theoretically show that our new algorithms significantly reduce the time complexities of the existing algorithms. Also, we conduct extensive experiments on real datasets and the result demonstrates that our new techniques can speed up the state-of-the-art techniques by up to two orders of magnitude.

preprint2020arXiv

Efficient Matrix Factorization on Heterogeneous CPU-GPU Systems

Matrix Factorization (MF) has been widely applied in machine learning and data mining. A large number of algorithms have been studied to factorize matrices. Among them, stochastic gradient descent (SGD) is a commonly used method. Heterogeneous systems with multi-core CPUs and GPUs have become more and more promising recently due to the prevalence of GPUs in general-purpose data-parallel applications. Due to the large computational cost of MF, we aim to improve the efficiency of SGD-based MF computation by utilizing the massive parallel processing power of heterogeneous multiprocessors. The main challenge in parallel SGD algorithms on heterogeneous CPU-GPU systems lies in the granularity of the matrix division and the strategy to assign tasks. We design a novel strategy to divide the matrix into a set of blocks by considering two aspects. First, we observe that the matrix should be divided nonuniformly, and relatively large blocks should be assigned to GPUs to saturate the computing power of GPUs. In addition to exploiting the characteristics of hardware, the workloads assigned to two types of hardware should be balanced. Aiming at the final division strategy, we design a cost model tailored for our problem to accurately estimate the performance of hardware on different data sizes. A dynamic scheduling policy is also used to further balance workloads in practice. Extensive experiments show that our proposed algorithm achieves high efficiency with a high quality of training quality.

preprint2020arXiv

Exploring Cohesive Subgraphs with Vertex Engagement and Tie Strength in Bipartite Graphs

We propose a novel cohesive subgraph model called $τ$-strengthened $(α,β)$-core (denoted as $(α,β)_τ$-core), which is the first to consider both tie strength and vertex engagement on bipartite graphs. An edge is a strong tie if contained in at least $τ$ butterflies ($2\times2$-bicliques). $(α,β)_τ$-core requires each vertex on the upper or lower level to have at least $α$ or $β$ strong ties, given strength level $τ$. To retrieve the vertices of $(α,β)_τ$-core optimally, we construct index $I_{α,β,τ}$ to store all $(α,β)_τ$-cores. Effective optimization techniques are proposed to improve index construction. To make our idea practical on large graphs, we propose 2D-indexes $I_{α,β}, I_{β,τ}$, and $I_{α,τ}$ that selectively store the vertices of $(α,β)_τ$-core for some $α,β$, and $τ$. The 2D-indexes are more space-efficient and require less construction time, each of which can support $(α,β)_τ$-core queries. As query efficiency depends on input parameters and the choice of 2D-index, we propose a learning-based hybrid computation paradigm by training a feed-forward neural network to predict the optimal choice of 2D-index that minimizes the query time. Extensive experiments show that ($1$) $(α,β)_τ$-core is an effective model capturing unique and important cohesive subgraphs; ($2$) the proposed techniques significantly improve the efficiency of index construction and query processing.

preprint2020arXiv

Graph3S: A Simple, Speedy and Scalable Distributed Graph Processing System

Graph is a ubiquitous structure in many domains. The rapidly increasing data volume calls for efficient and scalable graph data processing. In recent years, designing distributed graph processing systems has been an increasingly important area to fulfil the demands of processing big graphs in a distributed environment. Though a variety of distributed graph processing systems have been developed, very little attention has been paid to achieving a good combinational system performance in terms of usage simplicity, efficiency and scalability. To contribute to the study of distributed graph processing system, this work tries to fill this gap by designing a simple, speedy and scalable system. Our observation is that enforcing the communication flexibility of a system leads to the gains of both system efficiency and scalability as well as simple usage. We realize our idea in a system Graph3S and conduct extensive experiments with diverse algorithms over big graphs from different domains to test its performance. The results show that, besides simple usage, our system has outstanding performance over various graph algorithms and can even reach up to two orders of magnitude speedup over existing in-memory systems when applying to some algorithms. Also, its scalability is competitive to disk-based systems and even better when less machines are used.