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Xinrui Wang

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Published work

4 published item(s)

preprint2026arXiv

EmbodiSkill: Skill-Aware Reflection for Self-Evolving Embodied Agents

Embodied agents can benefit from skills that guide object search, action execution, and state changes across diverse environments. Since embodied environments vary across layouts, object states, and other execution factors, these skills must self-evolve from trajectories generated during task execution. However, existing skill self-evolution methods are mainly developed in digital environments and often convert trajectories into coarse skill updates. Directly applying this paradigm to embodied settings is problematic, because a failed task execution may reflect not only incorrect skill content, but also an execution lapse in which the agent fails to follow valid guidance. We propose EmbodiSkill, a training-free framework for embodied skill self-evolution through skill-aware reflection and targeted revision. EmbodiSkill interprets each trajectory with respect to the current skill, uses skill-changing evidence to update the skill body, and uses execution-lapse evidence to preserve and emphasize valid guidance. Experiments on ALFWorld and EmbodiedBench show that EmbodiSkill consistently improves embodied task success. On ALFWorld, EmbodiSkill enables a frozen Qwen3.5-27B executor to reach 93.28% task success, outperforming GPT-5.2 used as a direct agent without skills by 31.58%. These results show that skill-aware self-evolution helps embodied agents accumulate reusable procedural knowledge from their own trajectories.

preprint2026arXiv

Online Continual Learning with Dynamic Label Hierarchies

Online Continual Learning (OCL) aims to learn from endless non\text{-}stationary data streams, yet most existing methods assume a flat label space and overlook the hierarchical organization of real\text{-}world concepts that evolves both horizontally (sibling classes) and vertically (coarse or fine categories). To better reflect this context, we introduce a new problem setting, DHOCL (Online Continual Learning from Dynamic Hierarchies), where taxonomies evolve across granularities and each sample provides supervision at a single hierarchical level. In this setting, we find two fundamental issues: (i) partial supervision under mixed granularities provides only point-wise signals over an evolving path-wise hierarchy, which constrains plasticity and undermines cross-level semantic consistency, and (ii) the dynamically evolving hierarchies induce granularity-dependent interference, destabilizing popular replay and regularization mechanisms and thereby exacerbating catastrophic forgetting. To tackle these issues, we propose HALO (Hierarchical Adaptive Learning with Organized Prototypes), which adaptively combines complementary classification heads, regularized by organized learnable hierarchical prototypes, enabling rapid adaptation, hierarchical consistency, and structured knowledge consolidation as the taxonomy evolves. Extensive experiments on multiple benchmarks demonstrate that HALO consistently outperforms existing methods across hierarchical accuracy, mistake severity, and continual performance.

preprint2022arXiv

Adaptive Inertia: Disentangling the Effects of Adaptive Learning Rate and Momentum

Adaptive Moment Estimation (Adam), which combines Adaptive Learning Rate and Momentum, would be the most popular stochastic optimizer for accelerating the training of deep neural networks. However, it is empirically known that Adam often generalizes worse than Stochastic Gradient Descent (SGD). The purpose of this paper is to unveil the mystery of this behavior in the diffusion theoretical framework. Specifically, we disentangle the effects of Adaptive Learning Rate and Momentum of the Adam dynamics on saddle-point escaping and flat minima selection. We prove that Adaptive Learning Rate can escape saddle points efficiently, but cannot select flat minima as SGD does. In contrast, Momentum provides a drift effect to help the training process pass through saddle points, and almost does not affect flat minima selection. This partly explains why SGD (with Momentum) generalizes better, while Adam generalizes worse but converges faster. Furthermore, motivated by the analysis, we design a novel adaptive optimization framework named Adaptive Inertia, which uses parameter-wise adaptive inertia to accelerate the training and provably favors flat minima as well as SGD. Our extensive experiments demonstrate that the proposed adaptive inertia method can generalize significantly better than SGD and conventional adaptive gradient methods.

preprint2020arXiv

Infusing Reachability-Based Safety into Planning and Control for Multi-agent Interactions

Within a robot autonomy stack, the planner and controller are typically designed separately, and serve different purposes. As such, there is often a diffusion of responsibilities when it comes to ensuring safety for the robot. We propose that a planner and controller should share the same interpretation of safety but apply this knowledge in a different yet complementary way. To achieve this, we use Hamilton-Jacobi (HJ) reachability theory at the planning level to provide the robot planner with the foresight to avoid entering regions with possible inevitable collision. However, this alone does not guarantee safety. In conjunction with this HJ reachability-infused planner, we propose a minimally-interventional multi-agent safety-preserving controller also derived via HJ-reachability theory. The safety controller maintains safety for the robot without unduly impacting planner performance. We demonstrate the benefits of our proposed approach in a multi-agent highway scenario where a robot car is rewarded to navigate through traffic as fast as possible, and we show that our approach provides strong safety assurances yet achieves the highest performance compared to other safety controllers.