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Xiang Gu

Xiang Gu contributes to research discovery and scholarly infrastructure.

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Published work

2 published item(s)

preprint2026arXiv

E$^2$AT: Multimodal Jailbreak Defense via Dynamic Joint Optimization for Multimodal Large Language Models

Research endeavors have been made in learning robust Multimodal Large Language Models (MLLMs) against jailbreak attacks. However, existing methods for improving MLLMs' robustness still face critical challenges: \ding{172} how to efficiently tune massive weight parameters and \ding{173} how to ensure robustness against attacks across both visual and textual modalities. To this end, we propose an \textbf{E}fficient \textbf{E}nd-to-end \textbf{A}dversarial \textbf{T}raining (E$^2$AT) framework for both visual and textual adversarial attacks. Specifically, for the visual aspect, E$^2$AT incorporates an efficient projector-based AT module that aligns the attack samples at the feature level. For training objectives, we propose a Dynamic Joint Multimodal Optimization (DJMO) strategy to enhance generalization ability against jailbreak attacks by dynamically adjusting weights between normal and adversarial objectives. Extensive experiments are conducted with five major jailbreak attack methods across three mainstream MLLMs. Results demonstrate that our E$^2$AT achieves the state-of-the-art performance, outperforming existing baselines by an average margin of 34\% across text and image modalities, while maintaining clean task performance. Furthermore, evaluations of real-world embodied intelligent systems highlight the practical applicability of E$^2$AT, paving the way for the development of more secure and reliable multimodal systems. Our code is available on \href{https://anonymous.4open.science/r/E2AT_568}{\textcolor{red}{https://anonymous.4open.science/r/E2AT\_568}}.

preprint2026arXiv

The DAWN of World-Action Interactive Models

A plausible scene evolution depends on the maneuver being considered, while a good maneuver depends on how the scene may evolve. Existing World Action Models (WAMs) largely miss this reciprocity, treating world prediction and action generation as either isolated parallel branches or rigid predict-then-plan pipelines. We formalize this perspective as World-Action Interactive Models (WAIMs), and instantiate it in autonomous driving with \textbf{DAWN} (\textbf{D}enoising \textbf{A}ctions and \textbf{W}orld i\textbf{N}teractive model), a simple yet strong latent generative baseline. DAWN operates in a compact semantic latent space and couples a \emph{World Predictor} with a \emph{World-Conditioned Action Denoiser}: the predicted world hypothesis conditions action denoising, while the denoised action hypothesis is fed back to update the world prediction, so that both are recursively refined during inference. Rather than eliminating test-time world evolution altogether or rolling out the full future in pixel space, DAWN performs a short explicit latent rollout that is sufficient to support long-horizon trajectory generation in complex interactive scenes. Experiments show that DAWN achieves strong planning performance and favorable safety-related results across multiple autonomous driving benchmarks. More broadly, our results suggest that interactive world-action generation is a principled path toward truly actionable world models.