Researcher profile

Wolfgang Heidrich

Wolfgang Heidrich contributes to research discovery and scholarly infrastructure.

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Published work

8 published item(s)

preprint2026arXiv

End-to-end differentiable design of geometric waveguide displays

Geometric waveguides are a promising architecture for optical see-through augmented reality displays, but their performance is severely bottlenecked by the difficulty of jointly optimizing non-sequential light transport and polarization-dependent multilayer thin-film coatings. Here we present the first end-to-end differentiable optimization framework for geometric waveguide that couples non-sequential Monte Carlo polarization ray tracing with a differentiable transfer-matrix thin-film solver. A differentiable Monte Carlo ray tracer avoids the exponential growth of deterministic ray splitting while enabling gradients backpropagation from eyebox metrics to design parameters. With memory-saving strategies, we optimize more than one thousand layer-thickness parameters and billions of non-sequential ray-surface intersections on a single multi-GPU workstation. Automated layer pruning is achieved by starting from over-parameterized stacks and driving redundant layers to zero thickness under discrete manufacturability constraints, effectively performing topology optimization to discover optimal coating structures. On a representative design, starting from random initialization within thickness bounds, our method increases light efficiency from 4.1\% to 33.5\% and improves eyebox and FoV uniformity by $\sim$17$\times$ and $\sim$11$\times$, respectively. Furthermore, we jointly optimize the waveguide and an image preprocessing network to improve perceived image quality. Our framework not only enables system-level, high-dimensional coating optimization inside the waveguide, but also expands the scope of differentiable optics for next-generation optical design.

preprint2026arXiv

Low Latency Gaze Tracking via Latent Optical Sensing

We present a real-time gaze tracking system that directly acquires task-relevant latent features using a fully passive optical encoder. Instead of forming and processing full-resolution images, our approach leverages a microlens array with a co-designed binary chromium mask to perform spatially multiplexed optical encoding, producing a compact set of measurements sufficient for gaze estimation. By integrating sensing and feature extraction in the optical domain, the proposed system eliminates the need for high-bandwidth image readout and substantially reduces computational overhead. The encoded measurements are captured by a 4 x 4 phototransistor array and mapped to gaze direction using a lightweight neural network. Our proof-of-concept prototype enables an end-to-end sensing-to-inference latency of 3.4 ms, outperforming published research systems. We demonstrate the effectiveness of our approach on both simulated and real-world data, achieving competitive gaze estimation accuracy while significantly improving latency and energy efficiency compared to conventional camera-based pipelines. This work highlights the potential of task-driven optical sensing for ultra-low-latency, computationally efficient human-computer interaction systems.

preprint2024arXiv

MetaISP -- Exploiting Global Scene Structure for Accurate Multi-Device Color Rendition

Image signal processors (ISPs) are historically grown legacy software systems for reconstructing color images from noisy raw sensor measurements. Each smartphone manufacturer has developed its ISPs with its own characteristic heuristics for improving the color rendition, for example, skin tones and other visually essential colors. The recent interest in replacing the historically grown ISP systems with deep-learned pipelines to match DSLR's image quality improves structural features in the image. However, these works ignore the superior color processing based on semantic scene analysis that distinguishes mobile phone ISPs from DSLRs. Here, we present MetaISP, a single model designed to learn how to translate between the color and local contrast characteristics of different devices. MetaISP takes the RAW image from device A as input and translates it to RGB images that inherit the appearance characteristics of devices A, B, and C. We achieve this result by employing a lightweight deep learning technique that conditions its output appearance based on the device of interest. In this approach, we leverage novel attention mechanisms inspired by cross-covariance to learn global scene semantics. Additionally, we use the metadata that typically accompanies RAW images and estimate scene illuminants when they are unavailable.

preprint2022arXiv

CRISPnet: Color Rendition ISP Net

Image signal processors (ISPs) are historically grown legacy software systems for reconstructing color images from noisy raw sensor measurements. They are usually composited of many heuristic blocks for denoising, demosaicking, and color restoration. Color reproduction in this context is of particular importance, since the raw colors are often severely distorted, and each smart phone manufacturer has developed their own characteristic heuristics for improving the color rendition, for example of skin tones and other visually important colors. In recent years there has been strong interest in replacing the historically grown ISP systems with deep learned pipelines. Much progress has been made in approximating legacy ISPs with such learned models. However, so far the focus of these efforts has been on reproducing the structural features of the images, with less attention paid to color rendition. Here we present CRISPnet, the first learned ISP model to specifically target color rendition accuracy relative to a complex, legacy smart phone ISP. We achieve this by utilizing both image metadata (like a legacy ISP would), as well as by learning simple global semantics based on image classification -- similar to what a legacy ISP does to determine the scene type. We also contribute a new ISP image dataset consisting of both high dynamic range monitor data, as well as real-world data, both captured with an actual cell phone ISP pipeline under a variety of lighting conditions, exposure times, and gain settings.

preprint2022arXiv

NeAT: Neural Adaptive Tomography

In this paper, we present Neural Adaptive Tomography (NeAT), the first adaptive, hierarchical neural rendering pipeline for multi-view inverse rendering. Through a combination of neural features with an adaptive explicit representation, we achieve reconstruction times far superior to existing neural inverse rendering methods. The adaptive explicit representation improves efficiency by facilitating empty space culling and concentrating samples in complex regions, while the neural features act as a neural regularizer for the 3D reconstruction. The NeAT framework is designed specifically for the tomographic setting, which consists only of semi-transparent volumetric scenes instead of opaque objects. In this setting, NeAT outperforms the quality of existing optimization-based tomography solvers while being substantially faster.

preprint2022arXiv

Neural Adaptive SCEne Tracing

Neural rendering with implicit neural networks has recently emerged as an attractive proposition for scene reconstruction, achieving excellent quality albeit at high computational cost. While the most recent generation of such methods has made progress on the rendering (inference) times, very little progress has been made on improving the reconstruction (training) times. In this work, we present Neural Adaptive Scene Tracing (NAScenT), the first neural rendering method based on directly training a hybrid explicit-implicit neural representation. NAScenT uses a hierarchical octree representation with one neural network per leaf node and combines this representation with a two-stage sampling process that concentrates ray samples where they matter most near object surfaces. As a result, NAScenT is capable of reconstructing challenging scenes including both large, sparsely populated volumes like UAV captured outdoor environments, as well as small scenes with high geometric complexity. NAScenT outperforms existing neural rendering approaches in terms of both quality and training time.

preprint2022arXiv

Shape and Reflectance Reconstruction in Uncontrolled Environments by Differentiable Rendering

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from multi-view photography using conventional hand-held cameras. Our method automatically builds a virtual scene in a differentiable rendering system that roughly matches the real world's scene parameters, optimized by minimizing photometric objectives alternatingly and stochastically. With the optimal scene parameters evaluated, photo-realistic novel views for various viewing angles and distances can then be generated by our approach. We present the results of captured scenes with complex geometry and various reflection types. Our method also shows superior performance compared to state-of-the-art alternatives in novel view synthesis visually and quantitatively.

preprint2022arXiv

Various Wavefront Sensing and Control Developments on the Santa Cruz Extreme AO Laboratory (SEAL) Testbed

Ground-based high contrast imaging (HCI) and extreme adaptive optics (AO) technologies have advanced to the point of enabling direct detections of gas-giant exoplanets orbiting beyond the snow lines around nearby young star systems. However, leftover wavefront errors using current HCI and AO technologies, realized as "speckles" in the coronagraphic science image, still limit HCI instrument sensitivities to detecting and characterizing lower-mass, closer-in, and/or older/colder exoplanetary systems. Improving the performance of AO wavefront sensors (WFSs) and control techniques is critical to improving such HCI instrument sensitivity. Here we present three different ongoing wavefront sensing and control project developments on the Santa cruz Extreme AO Laboratory (SEAL) testbed: (1) "multi-WFS single congugate AO (SCAO)" using the Fast Atmospheric Self-coherent camera (SCC) Technique (FAST) and a Shack Hartmann WFS, (2) pupil chopping for focal plane wavefront sensing, first with an external amplitude modulator and then with the DM as a phase-only modulator, and (3) a laboratory demonstration of enhanced linearity with the non-modulated bright Pyramid WFS (PWFS) compared to the regular PWFS. All three topics share a common theme of multi-WFS SCAO and/or second stage AO, presenting opportunities and applications to further investigate these techniques in the future.