Researcher profile

William J. Beksi

William J. Beksi contributes to research discovery and scholarly infrastructure.

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Published work

10 published item(s)

preprint2026arXiv

CropNeRF: A Neural Radiance Field-Based Framework for Crop Counting

Rigorous crop counting is crucial for effective agricultural management and informed intervention strategies. However, in outdoor field environments, partial occlusions combined with inherent ambiguity in distinguishing clustered crops from individual viewpoints poses an immense challenge for image-based segmentation methods. To address these problems, we introduce a novel crop counting framework designed for exact enumeration via 3D instance segmentation. Our approach utilizes 2D images captured from multiple viewpoints and associates independent instance masks for neural radiance field (NeRF) view synthesis. We introduce crop visibility and mask consistency scores, which are incorporated alongside 3D information from a NeRF model. This results in an effective segmentation of crop instances in 3D and highly-accurate crop counts. Furthermore, our method eliminates the dependence on crop-specific parameter tuning. We validate our framework on three agricultural datasets consisting of cotton bolls, apples, and pears, and demonstrate consistent counting performance despite major variations in crop color, shape, and size. A comparative analysis against the state of the art highlights superior performance on crop counting tasks. Lastly, we contribute a cotton plant dataset to advance further research on this topic.

preprint2026arXiv

Sparse-View 3D Gaussian Splatting in the Wild

We propose a 3D novel sparse-view synthesis framework for unconstrained real-world scenarios that contain distractors. Unlike existing methods that primarily perform novel-view synthesis from a sparse set of constrained images without transient elements or leverage unconstrained dense image collections to enhance 3D representation in real-world scenarios, our method not only effectively tackles sparse unconstrained image collections, but also shows high-quality 3D rendering results. To do this, we introduce reference-guided view refinement with a diffusion model using a transient mask and a reference image to enhance the 3D representation and mitigate artifacts in rendered views. Furthermore, we address sparse regions in the Gaussian field via pseudo-view generation along with a sparsity-aware Gaussian replication strategy to amplify Gaussians in the sparse regions. Extensive experiments on publicly available datasets demonstrate that our methodology consistently outperforms existing methods (e.g., PSNR - 17.2%, SSIM - 10.8%, LPIPS - 4.0%) and provides high-fidelity 3D rendering results. This advancement paves the way for realizing unconstrained real-world scenarios without labor-intensive data acquisition. Our project page is available at $\href{https://robotic-vision-lab.github.io/SaveWildGS/}{here}$

preprint2026arXiv

UEOF: A Benchmark Dataset for Underwater Event-Based Optical Flow

Underwater imaging is fundamentally challenging due to wavelength-dependent light attenuation, strong scattering from suspended particles, turbidity-induced blur, and non-uniform illumination. These effects impair standard cameras and make ground-truth motion nearly impossible to obtain. On the other hand, event cameras offer microsecond resolution and high dynamic range. Nonetheless, progress on investigating event cameras for underwater environments has been limited due to the lack of datasets that pair realistic underwater optics with accurate optical flow. To address this problem, we introduce the first synthetic underwater benchmark dataset for event-based optical flow derived from physically-based ray-traced RGBD sequences. Using a modern video-to-event pipeline applied to rendered underwater videos, we produce realistic event data streams with dense ground-truth flow, depth, and camera motion. Moreover, we benchmark state-of-the-art learning-based and model-based optical flow prediction methods to understand how underwater light transport affects event formation and motion estimation accuracy. Our dataset establishes a new baseline for future development and evaluation of underwater event-based perception algorithms. The source code and dataset for this project are publicly available at https://robotic-vision-lab.github.io/ueof.

preprint2025arXiv

CropTrack: A Tracking with Re-Identification Framework for Precision Agriculture

Multiple-object tracking (MOT) in agricultural environments presents major challenges due to repetitive patterns, similar object appearances, sudden illumination changes, and frequent occlusions. Contemporary trackers in this domain rely on the motion of objects rather than appearance for association. Nevertheless, they struggle to maintain object identities when targets undergo frequent and strong occlusions. The high similarity of object appearances makes integrating appearance-based association nontrivial for agricultural scenarios. To solve this problem we propose CropTrack, a novel MOT framework based on the combination of appearance and motion information. CropTrack integrates a reranking-enhanced appearance association, a one-to-many association with appearance-based conflict resolution strategy, and an exponential moving average prototype feature bank to improve appearance-based association. Evaluated on publicly available agricultural MOT datasets, CropTrack demonstrates consistent identity preservation, outperforming traditional motion-based tracking methods. Compared to the state of the art, CropTrack achieves significant gains in identification F1 and association accuracy scores with a lower number of identity switches.

preprint2025arXiv

Movement Primitives in Robotics: A Comprehensive Survey

Biological systems exhibit a continuous stream of movements, consisting of sequential segments, that allow them to perform complex tasks in a creative and versatile fashion. This observation has led researchers towards identifying elementary building blocks of motion known as movement primitives, which are well-suited for generating motor commands in autonomous systems, such as robots. In this survey, we provide an encyclopedic overview of movement primitive approaches and applications in chronological order. Concretely, we present movement primitive frameworks as a way of representing robotic control trajectories acquired through human demonstrations. Within the area of robotics, movement primitives can encode basic motions at the trajectory level, such as how a robot would grasp a cup or the sequence of motions necessary to toss a ball. Furthermore, movement primitives have been developed with the desirable analytical properties of a spring-damper system, probabilistic coupling of multiple demonstrations, using neural networks in high-dimensional systems, and more, to address difficult challenges in robotics. Although movement primitives have widespread application to a variety of fields, the goal of this survey is to inform practitioners on the use of these frameworks in the context of robotics. Specifically, we aim to (i) present a systematic review of major movement primitive frameworks and examine their strengths and weaknesses; (ii) highlight applications that have successfully made use of movement primitives; and (iii) examine open questions and discuss practical challenges when applying movement primitives in robotics.

preprint2023arXiv

Automated Reconstruction of 3D Open Surfaces from Sparse Point Clouds

Real-world 3D data may contain intricate details defined by salient surface gaps. Automated reconstruction of these open surfaces (e.g., non-watertight meshes) is a challenging problem for environment synthesis in mixed reality applications. Current learning-based implicit techniques can achieve high fidelity on closed-surface reconstruction. However, their dependence on the distinction between the inside and outside of a surface makes them incapable of reconstructing open surfaces. Recently, a new class of implicit functions have shown promise in reconstructing open surfaces by regressing an unsigned distance field. Yet, these methods rely on a discretized representation of the raw data, which loses important surface details and can lead to outliers in the reconstruction. We propose IPVNet, a learning-based implicit model that predicts the unsigned distance between a surface and a query point in 3D space by leveraging both raw point cloud data and its discretized voxel counterpart. Experiments on synthetic and real-world public datasets demonstrates that IPVNet outperforms the state of the art while producing far fewer outliers in the reconstruction.

preprint2022arXiv

Evaluating Uncertainty Calibration for Open-Set Recognition

Despite achieving enormous success in predictive accuracy for visual classification problems, deep neural networks (DNNs) suffer from providing overconfident probabilities on out-of-distribution (OOD) data. Yet, accurate uncertainty estimation is crucial for safe and reliable robot autonomy. In this paper, we evaluate popular calibration techniques for open-set conditions in a way that is distinctly different from the conventional evaluation of calibration methods on OOD data. Our results show that closed-set DNN calibration approaches are much less effective for open-set recognition, which highlights the need to develop new DNN calibration methods to address this problem.

preprint2022arXiv

Variable Rate Compression for Raw 3D Point Clouds

In this paper, we propose a novel variable rate deep compression architecture that operates on raw 3D point cloud data. The majority of learning-based point cloud compression methods work on a downsampled representation of the data. Moreover, many existing techniques require training multiple networks for different compression rates to generate consolidated point clouds of varying quality. In contrast, our network is capable of explicitly processing point clouds and generating a compressed description at a comprehensive range of bitrates. Furthermore, our approach ensures that there is no loss of information as a result of the voxelization process and the density of the point cloud does not affect the encoder/decoder performance. An extensive experimental evaluation shows that our model obtains state-of-the-art results, it is computationally efficient, and it can work directly with point cloud data thus avoiding an expensive voxelized representation.

preprint2022arXiv

Vision-Based Guidance for Tracking Dynamic Objects

In this paper, we present a novel vision-based framework for tracking dynamic objects using guidance laws based on a rendezvous cone approach. These guidance laws enable an unmanned aircraft system equipped with a monocular camera to continuously follow a moving object within the sensor's field of view. We identify and classify feature point estimators for managing the occurrence of occlusions during the tracking process in an exclusive manner. Furthermore, we develop an open-source simulation environment and perform a series of simulations to show the efficacy of our methods.

preprint2020arXiv

Camera-Based Adaptive Trajectory Guidance via Neural Networks

In this paper, we introduce a novel method to capture visual trajectories for navigating an indoor robot in dynamic settings using streaming image data. First, an image processing pipeline is proposed to accurately segment trajectories from noisy backgrounds. Next, the captured trajectories are used to design, train, and compare two neural network architectures for predicting acceleration and steering commands for a line following robot over a continuous space in real time. Lastly, experimental results demonstrate the performance of the neural networks versus human teleoperation of the robot and the viability of the system in environments with occlusions and/or low-light conditions.