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Weiyao Lin

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Published work

32 published item(s)

preprint2026arXiv

From Priors to Perception: Grounding Video-LLMs in Physical Reality

While Video Large Language Models (Video-LLMs) excel in general understanding, they exhibit systematic deficits in fine-grained physical reasoning. Existing interventions not only suffer from limited generalization but fundamentally conflate generative artifacts with genuine physical fallacies. Furthermore, we find that models fail systematically not only in anti-physics anomalies but also in counter-intuitive scenarios where visual facts contradict statistical expectations. Accordingly, we propose the Unified Attribution Theory: this dual failure stems not from perception deficiency, but from Semantic Prior Dominance -- the reasoning mechanism is deeply hijacked by internal narrative scripts. To address this, we construct the Programmatic Adversarial Curriculum (PACC), the first high-fidelity adversarial video dataset synthesized based on physical laws, thoroughly decoupling visual artifacts from logical errors. Concurrently, we design the Visual-Anchored Reasoning Chain (VARC) to force models to explicitly ground their judgments in low-level visual facts prior to logical adjudication. Experiments demonstrate that without invasive architectural modifications, standard LoRA fine-tuning with the PACC curriculum effectively neutralizes prior interference in state-of-the-art (SOTA) models, yielding a substantial leap in physical reasoning capabilities.

preprint2026arXiv

UnGAP: Uncertainty-Guided Affine Prompting for Real-Time Crack Segmentation

Real-time crack segmentation is vital for structural health monitoring but is plagued by aleatoric uncertainties arising from varying lighting, blur, and texture ambiguity. Current uncertainty-aware approaches typically treat uncertainty estimation as a passive endpoint for post-hoc analysis, failing to close the loop by feeding this information back to refine feature representations. We contend that independent pixel-wise heteroscedastic modeling is uniquely suited for crack segmentation, as cracks are defined by fine-grained local gradients rather than the global semantic coherence relied upon in general object segmentation. However, this approach suffers from a structural optimization pathology: high predicted variance attenuates loss gradients, effectively causing the model to ignore difficult samples and under-fit complex boundaries. To address these challenges, we propose UnGAP, a novel framework that establishes a closed-loop mechanism between uncertainty estimation and feature learning. Central to our approach is the Uncertainty-Prompted Feature Modulator (UPFM), which treats aleatoric uncertainty as an active visual prompt rather than a mere output. UPFM dynamically calibrates feature distributions through pixel-wise affine transformations. Crucially, this mechanism mitigates the heteroscedastic pathology by transforming high variance, which would otherwise indicate gradient suppression, into a constructive signal for stronger feature rectification in ambiguous regions. Additionally, a boundary-aware detection head is introduced to further constrain prediction precision. Extensive experiments demonstrate that UnGAP balances superior segmentation accuracy with real-time inference speed, effectively validating the benefit of transforming uncertainty from a passive metric into an active calibration tool.

preprint2022arXiv

Controllable Augmentations for Video Representation Learning

This paper focuses on self-supervised video representation learning. Most existing approaches follow the contrastive learning pipeline to construct positive and negative pairs by sampling different clips. However, this formulation tends to bias to static background and have difficulty establishing global temporal structures. The major reason is that the positive pairs, i.e., different clips sampled from the same video, have limited temporal receptive field, and usually share similar background but differ in motions. To address these problems, we propose a framework to jointly utilize local clips and global videos to learn from detailed region-level correspondence as well as general long-term temporal relations. Based on a set of controllable augmentations, we achieve accurate appearance and motion pattern alignment through soft spatio-temporal region contrast. Our formulation is able to avoid the low-level redundancy shortcut by mutual information minimization to improve the generalization. We also introduce local-global temporal order dependency to further bridge the gap between clip-level and video-level representations for robust temporal modeling. Extensive experiments demonstrate that our framework is superior on three video benchmarks in action recognition and video retrieval, capturing more accurate temporal dynamics.

preprint2022arXiv

End-to-end video instance segmentation via spatial-temporal graph neural networks

Video instance segmentation is a challenging task that extends image instance segmentation to the video domain. Existing methods either rely only on single-frame information for the detection and segmentation subproblems or handle tracking as a separate post-processing step, which limit their capability to fully leverage and share useful spatial-temporal information for all the subproblems. In this paper, we propose a novel graph-neural-network (GNN) based method to handle the aforementioned limitation. Specifically, graph nodes representing instance features are used for detection and segmentation while graph edges representing instance relations are used for tracking. Both inter and intra-frame information is effectively propagated and shared via graph updates and all the subproblems (i.e. detection, segmentation and tracking) are jointly optimized in an unified framework. The performance of our method shows great improvement on the YoutubeVIS validation dataset compared to existing methods and achieves 35.2% AP with a ResNet-50 backbone, operating at 22 FPS. Code is available at http://github.com/lucaswithai/visgraph.git .

preprint2022arXiv

Exploring the Semi-supervised Video Object Segmentation Problem from a Cyclic Perspective

Modern video object segmentation (VOS) algorithms have achieved remarkably high performance in a sequential processing order, while most of currently prevailing pipelines still show some obvious inadequacy like accumulative error, unknown robustness or lack of proper interpretation tools. In this paper, we place the semi-supervised video object segmentation problem into a cyclic workflow and find the defects above can be collectively addressed via the inherent cyclic property of semi-supervised VOS systems. Firstly, a cyclic mechanism incorporated to the standard sequential flow can produce more consistent representations for pixel-wise correspondance. Relying on the accurate reference mask in the starting frame, we show that the error propagation problem can be mitigated. Next, a simple gradient correction module, which naturally extends the offline cyclic pipeline to an online manner, can highlight the high-frequent and detailed part of results to further improve the segmentation quality while keeping feasible computation cost. Meanwhile such correction can protect the network from severe performance degration resulted from interference signals. Finally we develop cycle effective receptive field (cycle-ERF) based on gradient correction process to provide a new perspective into analyzing object-specific regions of interests. We conduct comprehensive comparison and detailed analysis on challenging benchmarks of DAVIS16, DAVIS17 and Youtube-VOS, demonstrating that the cyclic mechanism is helpful to enhance segmentation quality, improve the robustness of VOS systems, and further provide qualitative comparison and interpretation on how different VOS algorithms work. The code of this project can be found at https://github.com/lyxok1/STM-Training

preprint2022arXiv

FRIH: Fine-grained Region-aware Image Harmonization

Image harmonization aims to generate a more realistic appearance of foreground and background for a composite image. Existing methods perform the same harmonization process for the whole foreground. However, the implanted foreground always contains different appearance patterns. All the existing solutions ignore the difference of each color block and losing some specific details. Therefore, we propose a novel global-local two stages framework for Fine-grained Region-aware Image Harmonization (FRIH), which is trained end-to-end. In the first stage, the whole input foreground mask is used to make a global coarse-grained harmonization. In the second stage, we adaptively cluster the input foreground mask into several submasks by the corresponding pixel RGB values in the composite image. Each submask and the coarsely adjusted image are concatenated respectively and fed into a lightweight cascaded module, adjusting the global harmonization performance according to the region-aware local feature. Moreover, we further designed a fusion prediction module by fusing features from all the cascaded decoder layers together to generate the final result, which could utilize the different degrees of harmonization results comprehensively. Without bells and whistles, our FRIH algorithm achieves the best performance on iHarmony4 dataset (PSNR is 38.19 dB) with a lightweight model. The parameters for our model are only 11.98 M, far below the existing methods.

preprint2022arXiv

Uni-EDEN: Universal Encoder-Decoder Network by Multi-Granular Vision-Language Pre-training

Vision-language pre-training has been an emerging and fast-developing research topic, which transfers multi-modal knowledge from rich-resource pre-training task to limited-resource downstream tasks. Unlike existing works that predominantly learn a single generic encoder, we present a pre-trainable Universal Encoder-DEcoder Network (Uni-EDEN) to facilitate both vision-language perception (e.g., visual question answering) and generation (e.g., image captioning). Uni-EDEN is a two-stream Transformer based structure, consisting of three modules: object and sentence encoders that separately learns the representations of each modality, and sentence decoder that enables both multi-modal reasoning and sentence generation via inter-modal interaction. Considering that the linguistic representations of each image can span different granularities in this hierarchy including, from simple to comprehensive, individual label, a phrase, and a natural sentence, we pre-train Uni-EDEN through multi-granular vision-language proxy tasks: Masked Object Classification (MOC), Masked Region Phrase Generation (MRPG), Image-Sentence Matching (ISM), and Masked Sentence Generation (MSG). In this way, Uni-EDEN is endowed with the power of both multi-modal representation extraction and language modeling. Extensive experiments demonstrate the compelling generalizability of Uni-EDEN by fine-tuning it to four vision-language perception and generation downstream tasks.

preprint2022arXiv

Visual Sound Localization in the Wild by Cross-Modal Interference Erasing

The task of audio-visual sound source localization has been well studied under constrained scenes, where the audio recordings are clean. However, in real-world scenarios, audios are usually contaminated by off-screen sound and background noise. They will interfere with the procedure of identifying desired sources and building visual-sound connections, making previous studies non-applicable. In this work, we propose the Interference Eraser (IEr) framework, which tackles the problem of audio-visual sound source localization in the wild. The key idea is to eliminate the interference by redefining and carving discriminative audio representations. Specifically, we observe that the previous practice of learning only a single audio representation is insufficient due to the additive nature of audio signals. We thus extend the audio representation with our Audio-Instance-Identifier module, which clearly distinguishes sounding instances when audio signals of different volumes are unevenly mixed. Then we erase the influence of the audible but off-screen sounds and the silent but visible objects by a Cross-modal Referrer module with cross-modality distillation. Quantitative and qualitative evaluations demonstrate that our proposed framework achieves superior results on sound localization tasks, especially under real-world scenarios. Code is available at https://github.com/alvinliu0/Visual-Sound-Localization-in-the-Wild.

preprint2020arXiv

CFAD: Coarse-to-Fine Action Detector for Spatiotemporal Action Localization

Most current pipelines for spatio-temporal action localization connect frame-wise or clip-wise detection results to generate action proposals, where only local information is exploited and the efficiency is hindered by dense per-frame localization. In this paper, we propose Coarse-to-Fine Action Detector (CFAD),an original end-to-end trainable framework for efficient spatio-temporal action localization. The CFAD introduces a new paradigm that first estimates coarse spatio-temporal action tubes from video streams, and then refines the tubes' location based on key timestamps. This concept is implemented by two key components, the Coarse and Refine Modules in our framework. The parameterized modeling of long temporal information in the Coarse Module helps obtain accurate initial tube estimation, while the Refine Module selectively adjusts the tube location under the guidance of key timestamps. Against other methods, theproposed CFAD achieves competitive results on action detection benchmarks of UCF101-24, UCFSports and JHMDB-21 with inference speed that is 3.3x faster than the nearest competitors.

preprint2020arXiv

Finding Action Tubes with a Sparse-to-Dense Framework

The task of spatial-temporal action detection has attracted increasing attention among researchers. Existing dominant methods solve this problem by relying on short-term information and dense serial-wise detection on each individual frames or clips. Despite their effectiveness, these methods showed inadequate use of long-term information and are prone to inefficiency. In this paper, we propose for the first time, an efficient framework that generates action tube proposals from video streams with a single forward pass in a sparse-to-dense manner. There are two key characteristics in this framework: (1) Both long-term and short-term sampled information are explicitly utilized in our spatiotemporal network, (2) A new dynamic feature sampling module (DTS) is designed to effectively approximate the tube output while keeping the system tractable. We evaluate the efficacy of our model on the UCF101-24, JHMDB-21 and UCFSports benchmark datasets, achieving promising results that are competitive to state-of-the-art methods. The proposed sparse-to-dense strategy rendered our framework about 7.6 times more efficient than the nearest competitor.

preprint2020arXiv

Key-Point Sequence Lossless Compression for Intelligent Video Analysis

Feature coding has been recently considered to facilitate intelligent video analysis for urban computing. Instead of raw videos, extracted features in the front-end are encoded and transmitted to the back-end for further processing. In this article, we present a lossless key-point sequence compression approach for efficient feature coding. The essence of this predict-and-encode strategy is to eliminate the spatial and temporal redundancies of key points in videos. Multiple prediction modes with an adaptive mode selection method are proposed to handle key-point sequences with various structures and motion. Experimental results validate the effectiveness of the proposed scheme on four types of widely used key-point sequences in video analysis.

preprint2020arXiv

Multiple Sound Sources Localization from Coarse to Fine

How to visually localize multiple sound sources in unconstrained videos is a formidable problem, especially when lack of the pairwise sound-object annotations. To solve this problem, we develop a two-stage audiovisual learning framework that disentangles audio and visual representations of different categories from complex scenes, then performs cross-modal feature alignment in a coarse-to-fine manner. Our model achieves state-of-the-art results on public dataset of localization, as well as considerable performance on multi-source sound localization in complex scenes. We then employ the localization results for sound separation and obtain comparable performance to existing methods. These outcomes demonstrate our model's ability in effectively aligning sounds with specific visual sources. Code is available at https://github.com/shvdiwnkozbw/Multi-Source-Sound-Localization

preprint2020arXiv

PIoU Loss: Towards Accurate Oriented Object Detection in Complex Environments

Object detection using an oriented bounding box (OBB) can better target rotated objects by reducing the overlap with background areas. Existing OBB approaches are mostly built on horizontal bounding box detectors by introducing an additional angle dimension optimized by a distance loss. However, as the distance loss only minimizes the angle error of the OBB and that it loosely correlates to the IoU, it is insensitive to objects with high aspect ratios. Therefore, a novel loss, Pixels-IoU (PIoU) Loss, is formulated to exploit both the angle and IoU for accurate OBB regression. The PIoU loss is derived from IoU metric with a pixel-wise form, which is simple and suitable for both horizontal and oriented bounding box. To demonstrate its effectiveness, we evaluate the PIoU loss on both anchor-based and anchor-free frameworks. The experimental results show that PIoU loss can dramatically improve the performance of OBB detectors, particularly on objects with high aspect ratios and complex backgrounds. Besides, previous evaluation datasets did not include scenarios where the objects have high aspect ratios, hence a new dataset, Retail50K, is introduced to encourage the community to adapt OBB detectors for more complex environments.

preprint2020arXiv

Trained Rank Pruning for Efficient Deep Neural Networks

The performance of Deep Neural Networks (DNNs) keeps elevating in recent years with increasing network depth and width. To enable DNNs on edge devices like mobile phones, researchers proposed several network compression methods including pruning, quantization and factorization. Among the factorization-based approaches, low-rank approximation has been widely adopted because of its solid theoretical rationale and efficient implementations. Several previous works attempted to directly approximate a pre-trained model by low-rank decomposition; however, small approximation errors in parameters can ripple a large prediction loss. As a result, performance usually drops significantly and a sophisticated fine-tuning is required to recover accuracy. We argue that it is not optimal to separate low-rank approximation from training. Unlike previous works, this paper integrates low rank approximation and regularization into the training. We propose Trained Rank Pruning (TRP), which iterates low rank approximation and training. TRP maintains the capacity of original network while imposes low-rank constraints during training. A stochastic sub-gradient descent optimized nuclear regularization is utilized to further encourage low rank in TRP. The TRP trained network has low-rank structure in nature, and can be approximated with negligible performance loss, eliminating fine-tuning after low rank approximation. The methods are comprehensively evaluated on CIFAR-10 and ImageNet, outperforming previous compression methods using low rank approximation. Code is available: https://github.com/yuhuixu1993/Trained-Rank-Pruning

preprint2020arXiv

Trained Rank Pruning for Efficient Deep Neural Networks

To accelerate DNNs inference, low-rank approximation has been widely adopted because of its solid theoretical rationale and efficient implementations. Several previous works attempted to directly approximate a pre-trained model by low-rank decomposition; however, small approximation errors in parameters can ripple over a large prediction loss. Apparently, it is not optimal to separate low-rank approximation from training. Unlike previous works, this paper integrates low rank approximation and regularization into the training process. We propose Trained Rank Pruning (TRP), which alternates between low rank approximation and training. TRP maintains the capacity of the original network while imposing low-rank constraints during training. A nuclear regularization optimized by stochastic sub-gradient descent is utilized to further promote low rank in TRP. Networks trained with TRP has a low-rank structure in nature, and is approximated with negligible performance loss, thus eliminating fine-tuning after low rank approximation. The proposed method is comprehensively evaluated on CIFAR-10 and ImageNet, outperforming previous compression counterparts using low rank approximation. Our code is available at: https://github.com/yuhuixu1993/Trained-Rank-Pruning.

preprint2020arXiv

TRP: Trained Rank Pruning for Efficient Deep Neural Networks

To enable DNNs on edge devices like mobile phones, low-rank approximation has been widely adopted because of its solid theoretical rationale and efficient implementations. Several previous works attempted to directly approximate a pretrained model by low-rank decomposition; however, small approximation errors in parameters can ripple over a large prediction loss. As a result, performance usually drops significantly and a sophisticated effort on fine-tuning is required to recover accuracy. Apparently, it is not optimal to separate low-rank approximation from training. Unlike previous works, this paper integrates low rank approximation and regularization into the training process. We propose Trained Rank Pruning (TRP), which alternates between low rank approximation and training. TRP maintains the capacity of the original network while imposing low-rank constraints during training. A nuclear regularization optimized by stochastic sub-gradient descent is utilized to further promote low rank in TRP. The TRP trained network inherently has a low-rank structure, and is approximated with negligible performance loss, thus eliminating the fine-tuning process after low rank decomposition. The proposed method is comprehensively evaluated on CIFAR-10 and ImageNet, outperforming previous compression methods using low rank approximation.

preprint2016arXiv

A diffusion and clustering-based approach for finding coherent motions and understanding crowd scenes

This paper addresses the problem of detecting coherent motions in crowd scenes and presents its two applications in crowd scene understanding: semantic region detection and recurrent activity mining. It processes input motion fields (e.g., optical flow fields) and produces a coherent motion filed, named as thermal energy field. The thermal energy field is able to capture both motion correlation among particles and the motion trends of individual particles which are helpful to discover coherency among them. We further introduce a two-step clustering process to construct stable semantic regions from the extracted time-varying coherent motions. These semantic regions can be used to recognize pre-defined activities in crowd scenes. Finally, we introduce a cluster-and-merge process which automatically discovers recurrent activities in crowd scenes by clustering and merging the extracted coherent motions. Experiments on various videos demonstrate the effectiveness of our approach.

preprint2015arXiv

A Computation Control Motion Estimation Method for Complexity-Scalable Video Coding

In this paper, a new Computation-Control Motion Estimation (CCME) method is proposed which can perform Motion Estimation (ME) adaptively under different computation or power budgets while keeping high coding performance. We first propose a new class-based method to measure the Macroblock (MB) importance where MBs are classified into different classes and their importance is measured by combining their class information as well as their initial matching cost information. Based on the new MB importance measure, a complete CCME framework is then proposed to allocate computation for ME. The proposed method performs ME in a one-pass flow. Experimental results demonstrate that the proposed method can allocate computation more accurately than previous methods and thus has better performance under the same computation budget.

preprint2015arXiv

A Fast Sub-Pixel Motion Estimation Algorithm for H.264/AVC Video Coding

Motion Estimation (ME) is one of the most time-consuming parts in video coding. The use of multiple partition sizes in H.264/AVC makes it even more complicated when compared to ME in conventional video coding standards. It is important to develop fast and effective sub-pixel ME algorithms since (a) The computation overhead by sub-pixel ME has become relatively significant while the complexity of integer-pixel search has been greatly reduced by fast algorithms, and (b) Reducing sub-pixel search points can greatly save the computation for sub-pixel interpolation. In this paper, a novel fast sub-pixel ME algorithm is proposed which performs a 'rough' sub-pixel search before the partition selection, and performs a 'precise' sub-pixel search for the best partition. By reducing the searching load for the large number of non-best partitions, the computation complexity for sub-pixel search can be greatly decreased. Experimental results show that our method can reduce the sub-pixel search points by more than 50% compared to existing fast sub-pixel ME methods with negligible quality degradation.

preprint2015arXiv

A Heat-Map-based Algorithm for Recognizing Group Activities in Videos

In this paper, a new heat-map-based (HMB) algorithm is proposed for group activity recognition. The proposed algorithm first models human trajectories as series of "heat sources" and then applies a thermal diffusion process to create a heat map (HM) for representing the group activities. Based on this heat map, a new key-point based (KPB) method is used for handling the alignments among heat maps with different scales and rotations. And a surface-fitting (SF) method is also proposed for recognizing group activities. Our proposed HM feature can efficiently embed the temporal motion information of the group activities while the proposed KPB and SF methods can effectively utilize the characteristics of the heat map for activity recognition. Experimental results demonstrate the effectiveness of our proposed algorithms.

preprint2015arXiv

A new network-based algorithm for human activity recognition in video

In this paper, a new network-transmission-based (NTB) algorithm is proposed for human activity recognition in videos. The proposed NTB algorithm models the entire scene as an error-free network. In this network, each node corresponds to a patch of the scene and each edge represents the activity correlation between the corresponding patches. Based on this network, we further model people in the scene as packages while human activities can be modeled as the process of package transmission in the network. By analyzing these specific "package transmission" processes, various activities can be effectively detected. The implementation of our NTB algorithm into abnormal activity detection and group activity recognition are described in detail in the paper. Experimental results demonstrate the effectiveness of our proposed algorithm.

preprint2015arXiv

Activity Recognition Using A Combination of Category Components And Local Models for Video Surveillance

This paper presents a novel approach for automatic recognition of human activities for video surveillance applications. We propose to represent an activity by a combination of category components, and demonstrate that this approach offers flexibility to add new activities to the system and an ability to deal with the problem of building models for activities lacking training data. For improving the recognition accuracy, a Confident-Frame- based Recognition algorithm is also proposed, where the video frames with high confidence for recognizing an activity are used as a specialized local model to help classify the remainder of the video frames. Experimental results show the effectiveness of the proposed approach.

preprint2015arXiv

An Efficient Coding Method for Coding Region-of-Interest Locations in AVS2

Region-of-Interest (ROI) location information in videos has many practical usages in video coding field, such as video content analysis and user experience improvement. Although ROI-based coding has been studied widely by many researchers to improve coding efficiency for video contents, the ROI location information itself is seldom coded in video bitstream. In this paper, we will introduce our proposed ROI location coding tool which has been adopted in surveillance profile of AVS2 video coding standard (surveillance profile). Our tool includes three schemes: direct-coding scheme, differential- coding scheme, and reconstructed-coding scheme. We will illustrate the details of these schemes, and perform analysis of their advantages and disadvantages, respectively.

preprint2015arXiv

Deep Spatial Pyramid: The Devil is Once Again in the Details

In this paper we show that by carefully making good choices for various detailed but important factors in a visual recognition framework using deep learning features, one can achieve a simple, efficient, yet highly accurate image classification system. We first list 5 important factors, based on both existing researches and ideas proposed in this paper. These important detailed factors include: 1) $\ell_2$ matrix normalization is more effective than unnormalized or $\ell_2$ vector normalization, 2) the proposed natural deep spatial pyramid is very effective, and 3) a very small $K$ in Fisher Vectors surprisingly achieves higher accuracy than normally used large $K$ values. Along with other choices (convolutional activations and multiple scales), the proposed DSP framework is not only intuitive and efficient, but also achieves excellent classification accuracy on many benchmark datasets. For example, DSP's accuracy on SUN397 is 59.78%, significantly higher than previous state-of-the-art (53.86%).

preprint2015arXiv

Facial Expression Cloning with Elastic and Muscle Models

Expression cloning plays an important role in facial expression synthesis. In this paper, a novel algorithm is proposed for facial expression cloning. The proposed algorithm first introduces a new elastic model to balance the global and local warping effects, such that the impacts from facial feature diversity among people can be minimized, and thus more effective geometric warping results can be achieved. Furthermore, a muscle-distribution-based (MD) model is proposed, which utilizes the muscle distribution of the human face and results in more accurate facial illumination details. In addition, we also propose a new distance-based metric to automatically select the optimal parameters such that the global and local warping effects in the elastic model can be suitably balanced. Experimental results show that our proposed algorithm outperforms the existing methods.

preprint2015arXiv

Group Event Detection with a Varying Number of Group Members for Video Surveillance

This paper presents a novel approach for automatic recognition of group activities for video surveillance applications. We propose to use a group representative to handle the recognition with a varying number of group members, and use an Asynchronous Hidden Markov Model (AHMM) to model the relationship between people. Furthermore, we propose a group activity detection algorithm which can handle both symmetric and asymmetric group activities, and demonstrate that this approach enables the detection of hierarchical interactions between people. Experimental results show the effectiveness of our approach.

preprint2015arXiv

Improved Image Deblurring based on Salient-region Segmentation

Image deblurring techniques play important roles in many image processing applications. As the blur varies spatially across the image plane, it calls for robust and effective methods to deal with the spatially-variant blur problem. In this paper, a Saliency-based Deblurring (SD) approach is proposed based on the saliency detection for salient-region segmentation and a corresponding compensate method for image deblurring. We also propose a PDE-based deblurring method which introduces an anisotropic Partial Differential Equation (PDE) model for latent image prediction and employs an adaptive optimization model in the kernel estimation and deconvolution steps. Experimental results demonstrate the effectiveness of the proposed algorithm.

preprint2015arXiv

Intra-and-Inter-Constraint-based Video Enhancement based on Piecewise Tone Mapping

Video enhancement plays an important role in various video applications. In this paper, we propose a new intra-and-inter-constraint-based video enhancement approach aiming to 1) achieve high intra-frame quality of the entire picture where multiple region-of-interests (ROIs) can be adaptively and simultaneously enhanced, and 2) guarantee the inter-frame quality consistencies among video frames. We first analyze features from different ROIs and create a piecewise tone mapping curve for the entire frame such that the intra-frame quality of a frame can be enhanced. We further introduce new inter-frame constraints to improve the temporal quality consistency. Experimental results show that the proposed algorithm obviously outperforms the state-of-the-art algorithms.

preprint2015arXiv

Macroblock Classification Method for Video Applications Involving Motions

In this paper, a macroblock classification method is proposed for various video processing applications involving motions. Based on the analysis of the Motion Vector field in the compressed video, we propose to classify Macroblocks of each video frame into different classes and use this class information to describe the frame content. We demonstrate that this low-computation-complexity method can efficiently catch the characteristics of the frame. Based on the proposed macroblock classification, we further propose algorithms for different video processing applications, including shot change detection, motion discontinuity detection, and outlier rejection for global motion estimation. Experimental results demonstrate that the methods based on the proposed approach can work effectively on these applications.

preprint2015arXiv

Person Re-identification with Correspondence Structure Learning

This paper addresses the problem of handling spatial misalignments due to camera-view changes or human-pose variations in person re-identification. We first introduce a boosting-based approach to learn a correspondence structure which indicates the patch-wise matching probabilities between images from a target camera pair. The learned correspondence structure can not only capture the spatial correspondence pattern between cameras but also handle the viewpoint or human-pose variation in individual images. We further introduce a global-based matching process. It integrates a global matching constraint over the learned correspondence structure to exclude cross-view misalignments during the image patch matching process, hence achieving a more reliable matching score between images. Experimental results on various datasets demonstrate the effectiveness of our approach.

preprint2015arXiv

Region-Based Rate-Control for H.264/AVC for Low Bit-Rate Applications

Rate-control plays an important role in video coding. However, in the conventional rate-control algorithms, the number and position of Macroblocks (MBs) inside one basic unit for rate-control is inflexible and predetermined. The different characteristics of the MBs are not fully considered. Also, there is no overall optimization of the coding of basic units. This paper proposes a new region-based rate-control scheme for H.264/AVC to improve the coding efficiency. The inter-frame information is explored to objectively divide one frame into multiple regions based on their rate-distortion behaviors. The MBs with the similar characteristics are classified into the same region, and the entire region instead of a single MB or a group of contiguous MBs is treated as a basic unit for rate-control. A linear rate-quantization stepsize model and a linear distortion-quantization stepsize model are proposed to accurately describe the rate-distortion characteristics for the region-based basic units. Moreover, based on the above linear models, an overall optimization model is proposed to obtain suitable Quantization Parameters (QPs) for the region-based basic units. Experimental results demonstrate that the proposed region-based rate-control approach can achieve both better subjective and objective quality by performing the rate-control adaptively with the content, compared to the conventional rate-control approaches.

preprint2015arXiv

Tree-based Visualization and Optimization for Image Collection

The visualization of an image collection is the process of displaying a collection of images on a screen under some specific layout requirements. This paper focuses on an important problem that is not well addressed by the previous methods: visualizing image collections into arbitrary layout shapes while arranging images according to user-defined semantic or visual correlations (e.g., color or object category). To this end, we first propose a property-based tree construction scheme to organize images of a collection into a tree structure according to user-defined properties. In this way, images can be adaptively placed with the desired semantic or visual correlations in the final visualization layout. Then, we design a two-step visualization optimization scheme to further optimize image layouts. As a result, multiple layout effects including layout shape and image overlap ratio can be effectively controlled to guarantee a satisfactory visualization. Finally, we also propose a tree-transfer scheme such that visualization layouts can be adaptively changed when users select different "images of interest". We demonstrate the effectiveness of our proposed approach through the comparisons with state-of-the-art visualization techniques.