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Vincent W. S. Wong

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Published work

10 published item(s)

preprint2026arXiv

Analog RF Computing: A New Paradigm for Energy-Efficient Edge AI Over MU-MIMO Systems

Modern edge devices increasingly rely on neural networks for intelligent applications. However, conventional digital computing-based edge inference requires substantial memory and energy consumption. In analog radio frequency (RF) computing, a base station (BS) encodes the weights of the neural networks and broadcasts the RF waveforms to the clients. Each client reuses its passive mixer to multiply the received weight-encoded waveform with a locally generated input-encoded waveform. This enables wireless receivers to perform the matrix-vector multiplications (MVMs) that account for most of the computation burden in edge inference with ultra-low energy consumption. Unlike conventional downlink transmissions which are optimized for communications, analog RF computing requires a computing-centric physical layer that controls both the analog MVM accuracy and the energy consumption for inference. Motivated by this, in this paper, we propose a physical layer design framework for analog RF computing in MU-MIMO wireless systems. We derive tractable models for computing accuracy and energy consumption for inference, formulate a joint BS beamforming and client-side scaling problem subject to computing accuracy, transmit power, and hardware constraints, and develop a low-complexity algorithm to solve the non-convex problem. The proposed design provides client- and layer-specific accuracy control for both uniform- and mixed-precision inference. Simulations under 3GPP specifications show that analog RF computing can significantly reduce client-side energy consumption by nearly two orders of magnitude compared to digital computing, while mixed-precision inference requires even lower energy consumption than uniform-precision inference. Overall, these results establish analog RF computing over wireless networks as a promising paradigm for energy-efficient edge inference.

preprint2024arXiv

Multiple Access Techniques for Intelligent and Multi-Functional 6G: Tutorial, Survey, and Outlook

Multiple access (MA) is a crucial part of any wireless system and refers to techniques that make use of the resource dimensions to serve multiple users/devices/machines/services, ideally in the most efficient way. Given the needs of multi-functional wireless networks for integrated communications, sensing, localization, computing, coupled with the surge of machine learning / artificial intelligence (AI) in wireless networks, MA techniques are expected to experience a paradigm shift in 6G and beyond. In this paper, we provide a tutorial, survey and outlook of past, emerging and future MA techniques and pay a particular attention to how wireless network intelligence and multi-functionality will lead to a re-thinking of those techniques. The paper starts with an overview of orthogonal, physical layer multicasting, space domain, power domain, ratesplitting, code domain MAs, and other domains, and highlight the importance of researching universal multiple access to shrink instead of grow the knowledge tree of MA schemes by providing a unified understanding of MA schemes across all resource dimensions. It then jumps into rethinking MA schemes in the era of wireless network intelligence, covering AI for MA such as AI-empowered resource allocation, optimization, channel estimation, receiver designs, user behavior predictions, and MA for AI such as federated learning/edge intelligence and over the air computation. We then discuss MA for network multi-functionality and the interplay between MA and integrated sensing, localization, and communications. We finish with studying MA for emerging intelligent applications before presenting a roadmap toward 6G standardization. We also point out numerous directions that are promising for future research.

preprint2020arXiv

A Deep Reinforcement Learning Approach for Dynamic Contents Caching in HetNets

The recent development in Internet of Things necessitates caching of dynamic contents, where new versions of contents become available around-the-clock and thus timely update is required to ensure their relevance. The age of information (AoI) is a performance metric that evaluates the freshness of contents. Existing works on AoI-optimization of cache content update algorithms focus on minimizing the long-term average AoI of all cached contents. Sometimes user requests that need to be served in the future are known in advance and can be stored in user request queues. In this paper, we propose dynamic cache content update scheduling algorithms that exploit the user request queues. We consider a special use case where the trained neural networks (NNs) from deep learning models are being cached in a heterogeneous network. A queue-aware cache content update scheduling algorithm based on Markov decision process (MDP) is developed to minimize the average AoI of the NNs delivered to the users plus the cost related to content updating. By using deep reinforcement learning (DRL), we propose a low complexity suboptimal scheduling algorithm. Simulation results show that, under the same update frequency, our proposed algorithms outperform the periodic cache content update scheme and reduce the average AoI by up to 35%.

preprint2020arXiv

Deep Reinforcement Learning for Task Offloading in Mobile Edge Computing Systems

In mobile edge computing systems, an edge node may have a high load when a large number of mobile devices offload their tasks to it. Those offloaded tasks may experience large processing delay or even be dropped when their deadlines expire. Due to the uncertain load dynamics at the edge nodes, it is challenging for each device to determine its offloading decision (i.e., whether to offload or not, and which edge node it should offload its task to) in a decentralized manner. In this work, we consider non-divisible and delay-sensitive tasks as well as edge load dynamics, and formulate a task offloading problem to minimize the expected long-term cost. We propose a model-free deep reinforcement learning-based distributed algorithm, where each device can determine its offloading decision without knowing the task models and offloading decision of other devices. To improve the estimation of the long-term cost in the algorithm, we incorporate the long short-term memory (LSTM), dueling deep Q-network (DQN), and double-DQN techniques. Simulation results with 50 mobile devices and five edge nodes show that the proposed algorithm can reduce the ratio of dropped tasks and average task delay by 86.4%-95.4% and 18.0%-30.1%, respectively, when compared with several existing algorithms.

preprint2020arXiv

Joint User Pairing and Association for Multicell NOMA: A Pointer Network-based Approach

In this paper, we investigate the joint user pairing and association problem for multicell non-orthogonal multiple access (NOMA) systems. We consider a scenario where the user equipments (UEs) are located in a multicell network equipped with multiple base stations. Each base station has multiple orthogonal physical resource blocks (PRBs). Each PRB can be allocated to a pair of UEs using NOMA. Each UE has the additional freedom to be served by any one of the base stations, which further increases the complexity of the joint user pairing and association algorithm design. Leveraging the recent success on using machine learning to solve numerical optimization problems, we formulate the joint user pairing and association problem as a combinatorial optimization problem. The solution is found using an emerging deep learning architecture called Pointer Network (PtrNet), which has a lower computational complexity compared to solutions based on iterative algorithms and has been proven to achieve near-optimal performance. The training phase of the PtrNet is based on deep reinforcement learning (DRL), and does not require the use of the optimal solution of the formulated problem as training labels. Simulation results show that the proposed joint user pairing and association scheme achieves near-optimal performance in terms of the aggregate data rate, and outperforms the random user pairing and association heuristic by up to 30%.

preprint2020arXiv

Online Bitrate Selection for Viewport Adaptive 360-Degree Video Streaming

360-degree video streaming provides users with immersive experience by letting users determine their field-of-views (FoVs) in real time. To enhance the users' quality of experience (QoE) given their limited bandwidth, recent works have proposed a viewport adaptive 360-degree video streaming model by exploiting the bitrate adaptation in spatial and temporal domains. Under this video streaming model, in this paper, we consider a scenario with a newly generated 360-degree video without viewing history from other users. To maximize the user's QoE, we propose an online bitrate selection algorithm, called OBS360. The proposed online algorithm can adapt to the unknown and heterogeneous users' FoVs and downloading capacities. We prove that the proposed algorithm achieves sublinear dynamic regret under a convex decision set. This suggests that as the number of video segments increases, the performance of the online algorithm approaches the performance of the offline algorithm, where the users' FoVs and downloading capacities are known. We perform simulations with real-world dataset to evaluate the performance of the proposed algorithm. Results show that compared with several existing methods, our proposed algorithm can enhance the users' QoE significantly by improving the viewing bitrate and reducing the inter-segment and intra-segment degradation losses of the users.

preprint2017arXiv

On Identification of Distribution Grids

Large-scale integration of distributed energy resources into residential distribution feeders necessitates careful control of their operation through power flow analysis. While the knowledge of the distribution system model is crucial for this type of analysis, it is often unavailable or outdated. The recent introduction of synchrophasor technology in low-voltage distribution grids has created an unprecedented opportunity to learn this model from high-precision, time-synchronized measurements of voltage and current phasors at various locations. This paper focuses on joint estimation of model parameters (admittance values) and operational structure of a poly-phase distribution network from the available telemetry data via the lasso, a method for regression shrinkage and selection. We propose tractable convex programs capable of tackling the low rank structure of the distribution system and develop an online algorithm for early detection and localization of critical events that induce a change in the admittance matrix. The efficacy of these techniques is corroborated through power flow studies on four three-phase radial distribution systems serving real household demands.

preprint2016arXiv

Cache-Enabled Physical-Layer Security for Video Streaming in Wireless Networks with Limited Backhaul

In this paper, we investigate for the first time the benefits of wireless caching for the physical layer security (PLS) of wireless networks. In particular, a caching scheme enabling power-efficient PLS is proposed for cellular video streaming with constrained backhaul capacity. By sharing video data across a subset of base stations (BSs) through both caching and backhaul loading, secure cooperative transmission of several BSs is dynamically enabled in accordance with the cache status, the channel conditions, and the backhaul capacity. Thereby, caching reduces the data sharing overhead over the capacity-constrained backhaul links. More importantly, caching introduces additional secure degrees of freedom and enables a power-efficient design. We investigate the optimal caching and transmission policies for minimizing the total transmit power while providing quality of service (QoS) and guaranteeing secrecy during video delivery. A two-stage non-convex mixed-integer optimization problem is formulated, which optimizes the caching policy in an offline video caching stage and the cooperative transmission policy in an online video delivery stage. As the problem is NP-hard, suboptimal polynomial-time algorithms are proposed for low-complexity cache training and delivery control, respectively. Sufficient optimality conditions, under which the proposed schemes attain global optimal solutions, are also provided. Simulation results show that the proposed schemes achieve low secrecy outage probability and high power efficiency simultaneously.

preprint2015arXiv

Cross-Layer Optimization of Fast Video Delivery in Cache-Enabled Relaying Networks

This paper investigates the cross-layer optimization of fast video delivery and caching for minimization of the overall video delivery time in a two-hop relaying network. The half-duplex relay nodes are equipped with both a cache and a buffer which facilitate joint scheduling of fetching and delivery to exploit the channel diversity for improving the overall delivery performance. The fast delivery control is formulated as a two-stage functional non-convex optimization problem. By exploiting the underlying convex and quasi-convex structures, the problem can be solved exactly and efficiently by the developed algorithm. Simulation results show that significant caching and buffering gains can be achieved with the proposed framework, which translates into a reduction of the overall video delivery time. Besides, a trade-off between caching and buffering gains is unveiled.

preprint2009arXiv

Inter-Session Network Coding with Strategic Users: A Game-Theoretic Analysis of Network Coding

A common assumption in the existing network coding literature is that the users are cooperative and non-selfish. However, this assumption can be violated in practice. In this paper, we analyze inter-session network coding in a wired network using game theory. We assume selfish users acting strategically to maximize their own utility, leading to a resource allocation game among users. In particular, we study the well-known butterfly network topology where a bottleneck link is shared by several network coding and routing flows. We prove the existence of a Nash equilibrium for a wide range of utility functions. We show that the number of Nash equilibria can be large (even infinite) for certain choices of system parameters. This is in sharp contrast to a similar game setting with traditional packet forwarding where the Nash equilibrium is always unique. We then characterize the worst-case efficiency bounds, i.e., the Price-of-Anarchy (PoA), compared to an optimal and cooperative network design. We show that by using a novel discriminatory pricing scheme which charges encoded and forwarded packets differently, we can improve the PoA. However, regardless of the discriminatory pricing scheme being used, the PoA is still worse than for the case when network coding is not applied. This implies that, although inter-session network coding can improve performance compared to ordinary routing, it is significantly more sensitive to users' strategic behaviour. For example, in a butterfly network where the side links have zero cost, the efficiency can be as low as 25%. If the side links have non-zero cost, then the efficiency can further reduce to only 20%. These results generalize the well-known result of guaranteed 67% worst-case efficiency for traditional packet forwarding networks.