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Ting Yao

Ting Yao contributes to research discovery and scholarly infrastructure.

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Published work

33 published item(s)

preprint2026arXiv

HiDream-O1-Image: A Natively Unified Image Generative Foundation Model with Pixel-level Unified Transformer

The evolution of visual generative models has long been constrained by fragmented architectures relying on disjoint text encoders and external VAEs. In this report, we present HiDream-O1-Image, a natively unified generative foundation model via pixel-space Diffusion Transformer, that pioneers a paradigm shift from modular architectures to an end-to-end in-context visual generation engine. By mapping raw image pixels, text tokens, and task-specific conditions into a single shared token space, HiDream-O1-Image achieves a structural unification of multimodal inputs within an Unified Transformer (UiT) architecture. This native encoding paradigm eliminates the need for separate VAEs or disjoint pre-trained text encoders, allowing the model to treat diverse generation and editing tasks as a consistent in-context reasoning process. Extensive experiments show that HiDream-O1-Image excels across various generation tasks, including text-to-image generation, instruction-based editing, and subject-driven personalization. Notably, with only 8B parameters, HiDream-O1-Image (8B) achieves performance parity with or even surpasses established state-of-the-art models with significantly larger parameters (e.g., 27B Qwen-Image). Crucially, to validate the immense scalability of this paradigm, we successfully scale the architecture up to over 200B parameters. Experimental results demonstrate that this massive-scale version HiDream-O1-Image-Pro (200B+) unlocks unprecedented generative capabilities and superior performance, establishing new state-of-the-art benchmarks. Ultimately, HiDream-O1-Image highlights the immense potential of natively unified architectures and charts a highly scalable path toward next-generation multimodal AI.

preprint2022arXiv

Bi-Calibration Networks for Weakly-Supervised Video Representation Learning

The leverage of large volumes of web videos paired with the searched queries or surrounding texts (e.g., title) offers an economic and extensible alternative to supervised video representation learning. Nevertheless, modeling such weakly visual-textual connection is not trivial due to query polysemy (i.e., many possible meanings for a query) and text isomorphism (i.e., same syntactic structure of different text). In this paper, we introduce a new design of mutual calibration between query and text to boost weakly-supervised video representation learning. Specifically, we present Bi-Calibration Networks (BCN) that novelly couples two calibrations to learn the amendment from text to query and vice versa. Technically, BCN executes clustering on all the titles of the videos searched by an identical query and takes the centroid of each cluster as a text prototype. The query vocabulary is built directly on query words. The video-to-text/video-to-query projections over text prototypes/query vocabulary then start the text-to-query or query-to-text calibration to estimate the amendment to query or text. We also devise a selection scheme to balance the two corrections. Two large-scale web video datasets paired with query and title for each video are newly collected for weakly-supervised video representation learning, which are named as YOVO-3M and YOVO-10M, respectively. The video features of BCN learnt on 3M web videos obtain superior results under linear model protocol on downstream tasks. More remarkably, BCN trained on the larger set of 10M web videos with further fine-tuning leads to 1.6%, and 1.8% gains in top-1 accuracy on Kinetics-400, and Something-Something V2 datasets over the state-of-the-art TDN, and ACTION-Net methods with ImageNet pre-training. Source code and datasets are available at \url{https://github.com/FuchenUSTC/BCN}.

preprint2022arXiv

Boosting Video Representation Learning with Multi-Faceted Integration

Video content is multifaceted, consisting of objects, scenes, interactions or actions. The existing datasets mostly label only one of the facets for model training, resulting in the video representation that biases to only one facet depending on the training dataset. There is no study yet on how to learn a video representation from multifaceted labels, and whether multifaceted information is helpful for video representation learning. In this paper, we propose a new learning framework, MUlti-Faceted Integration (MUFI), to aggregate facets from different datasets for learning a representation that could reflect the full spectrum of video content. Technically, MUFI formulates the problem as visual-semantic embedding learning, which explicitly maps video representation into a rich semantic embedding space, and jointly optimizes video representation from two perspectives. One is to capitalize on the intra-facet supervision between each video and its own label descriptions, and the second predicts the "semantic representation" of each video from the facets of other datasets as the inter-facet supervision. Extensive experiments demonstrate that learning 3D CNN via our MUFI framework on a union of four large-scale video datasets plus two image datasets leads to superior capability of video representation. The pre-learnt 3D CNN with MUFI also shows clear improvements over other approaches on several downstream video applications. More remarkably, MUFI achieves 98.1%/80.9% on UCF101/HMDB51 for action recognition and 101.5% in terms of CIDEr-D score on MSVD for video captioning.

preprint2022arXiv

ChiQA: A Large Scale Image-based Real-World Question Answering Dataset for Multi-Modal Understanding

Visual question answering is an important task in both natural language and vision understanding. However, in most of the public visual question answering datasets such as VQA, CLEVR, the questions are human generated that specific to the given image, such as `What color are her eyes?'. The human generated crowdsourcing questions are relatively simple and sometimes have the bias toward certain entities or attributes. In this paper, we introduce a new question answering dataset based on image-ChiQA. It contains the real-world queries issued by internet users, combined with several related open-domain images. The system should determine whether the image could answer the question or not. Different from previous VQA datasets, the questions are real-world image-independent queries that are more various and unbiased. Compared with previous image-retrieval or image-caption datasets, the ChiQA not only measures the relatedness but also measures the answerability, which demands more fine-grained vision and language reasoning. ChiQA contains more than 40K questions and more than 200K question-images pairs. A three-level 2/1/0 label is assigned to each pair indicating perfect answer, partially answer and irrelevant. Data analysis shows ChiQA requires a deep understanding of both language and vision, including grounding, comparisons, and reading. We evaluate several state-of-the-art visual-language models such as ALBEF, demonstrating that there is still a large room for improvements on ChiQA.

preprint2022arXiv

Comprehending and Ordering Semantics for Image Captioning

Comprehending the rich semantics in an image and ordering them in linguistic order are essential to compose a visually-grounded and linguistically coherent description for image captioning. Modern techniques commonly capitalize on a pre-trained object detector/classifier to mine the semantics in an image, while leaving the inherent linguistic ordering of semantics under-exploited. In this paper, we propose a new recipe of Transformer-style structure, namely Comprehending and Ordering Semantics Networks (COS-Net), that novelly unifies an enriched semantic comprehending and a learnable semantic ordering processes into a single architecture. Technically, we initially utilize a cross-modal retrieval model to search the relevant sentences of each image, and all words in the searched sentences are taken as primary semantic cues. Next, a novel semantic comprehender is devised to filter out the irrelevant semantic words in primary semantic cues, and meanwhile infer the missing relevant semantic words visually grounded in the image. After that, we feed all the screened and enriched semantic words into a semantic ranker, which learns to allocate all semantic words in linguistic order as humans. Such sequence of ordered semantic words are further integrated with visual tokens of images to trigger sentence generation. Empirical evidences show that COS-Net clearly surpasses the state-of-the-art approaches on COCO and achieves to-date the best CIDEr score of 141.1% on Karpathy test split. Source code is available at \url{https://github.com/YehLi/xmodaler/tree/master/configs/image_caption/cosnet}.

preprint2022arXiv

Condensing a Sequence to One Informative Frame for Video Recognition

Video is complex due to large variations in motion and rich content in fine-grained visual details. Abstracting useful information from such information-intensive media requires exhaustive computing resources. This paper studies a two-step alternative that first condenses the video sequence to an informative "frame" and then exploits off-the-shelf image recognition system on the synthetic frame. A valid question is how to define "useful information" and then distill it from a video sequence down to one synthetic frame. This paper presents a novel Informative Frame Synthesis (IFS) architecture that incorporates three objective tasks, i.e., appearance reconstruction, video categorization, motion estimation, and two regularizers, i.e., adversarial learning, color consistency. Each task equips the synthetic frame with one ability, while each regularizer enhances its visual quality. With these, by jointly learning the frame synthesis in an end-to-end manner, the generated frame is expected to encapsulate the required spatio-temporal information useful for video analysis. Extensive experiments are conducted on the large-scale Kinetics dataset. When comparing to baseline methods that map video sequence to a single image, IFS shows superior performance. More remarkably, IFS consistently demonstrates evident improvements on image-based 2D networks and clip-based 3D networks, and achieves comparable performance with the state-of-the-art methods with less computational cost.

preprint2022arXiv

DPTDR: Deep Prompt Tuning for Dense Passage Retrieval

Deep prompt tuning (DPT) has gained great success in most natural language processing~(NLP) tasks. However, it is not well-investigated in dense retrieval where fine-tuning~(FT) still dominates. When deploying multiple retrieval tasks using the same backbone model~(e.g., RoBERTa), FT-based methods are unfriendly in terms of deployment cost: each new retrieval model needs to repeatedly deploy the backbone model without reuse. To reduce the deployment cost in such a scenario, this work investigates applying DPT in dense retrieval. The challenge is that directly applying DPT in dense retrieval largely underperforms FT methods. To compensate for the performance drop, we propose two model-agnostic and task-agnostic strategies for DPT-based retrievers, namely retrieval-oriented intermediate pretraining and unified negative mining, as a general approach that could be compatible with any pre-trained language model and retrieval task. The experimental results show that the proposed method (called DPTDR) outperforms previous state-of-the-art models on both MS-MARCO and Natural Questions. We also conduct ablation studies to examine the effectiveness of each strategy in DPTDR. We believe this work facilitates the industry, as it saves enormous efforts and costs of deployment and increases the utility of computing resources. Our code is available at https://github.com/tangzhy/DPTDR.

preprint2022arXiv

Dual Vision Transformer

Prior works have proposed several strategies to reduce the computational cost of self-attention mechanism. Many of these works consider decomposing the self-attention procedure into regional and local feature extraction procedures that each incurs a much smaller computational complexity. However, regional information is typically only achieved at the expense of undesirable information lost owing to down-sampling. In this paper, we propose a novel Transformer architecture that aims to mitigate the cost issue, named Dual Vision Transformer (Dual-ViT). The new architecture incorporates a critical semantic pathway that can more efficiently compress token vectors into global semantics with reduced order of complexity. Such compressed global semantics then serve as useful prior information in learning finer pixel level details, through another constructed pixel pathway. The semantic pathway and pixel pathway are then integrated together and are jointly trained, spreading the enhanced self-attention information in parallel through both of the pathways. Dual-ViT is henceforth able to reduce the computational complexity without compromising much accuracy. We empirically demonstrate that Dual-ViT provides superior accuracy than SOTA Transformer architectures with reduced training complexity. Source code is available at \url{https://github.com/YehLi/ImageNetModel}.

preprint2022arXiv

Lightweight and Progressively-Scalable Networks for Semantic Segmentation

Multi-scale learning frameworks have been regarded as a capable class of models to boost semantic segmentation. The problem nevertheless is not trivial especially for the real-world deployments, which often demand high efficiency in inference latency. In this paper, we thoroughly analyze the design of convolutional blocks (the type of convolutions and the number of channels in convolutions), and the ways of interactions across multiple scales, all from lightweight standpoint for semantic segmentation. With such in-depth comparisons, we conclude three principles, and accordingly devise Lightweight and Progressively-Scalable Networks (LPS-Net) that novelly expands the network complexity in a greedy manner. Technically, LPS-Net first capitalizes on the principles to build a tiny network. Then, LPS-Net progressively scales the tiny network to larger ones by expanding a single dimension (the number of convolutional blocks, the number of channels, or the input resolution) at one time to meet the best speed/accuracy tradeoff. Extensive experiments conducted on three datasets consistently demonstrate the superiority of LPS-Net over several efficient semantic segmentation methods. More remarkably, our LPS-Net achieves 73.4% mIoU on Cityscapes test set, with the speed of 413.5FPS on an NVIDIA GTX 1080Ti, leading to a performance improvement by 1.5% and a 65% speed-up against the state-of-the-art STDC. Code is available at \url{https://github.com/YihengZhang-CV/LPS-Net}.

preprint2022arXiv

Motion-Focused Contrastive Learning of Video Representations

Motion, as the most distinct phenomenon in a video to involve the changes over time, has been unique and critical to the development of video representation learning. In this paper, we ask the question: how important is the motion particularly for self-supervised video representation learning. To this end, we compose a duet of exploiting the motion for data augmentation and feature learning in the regime of contrastive learning. Specifically, we present a Motion-focused Contrastive Learning (MCL) method that regards such duet as the foundation. On one hand, MCL capitalizes on optical flow of each frame in a video to temporally and spatially sample the tubelets (i.e., sequences of associated frame patches across time) as data augmentations. On the other hand, MCL further aligns gradient maps of the convolutional layers to optical flow maps from spatial, temporal and spatio-temporal perspectives, in order to ground motion information in feature learning. Extensive experiments conducted on R(2+1)D backbone demonstrate the effectiveness of our MCL. On UCF101, the linear classifier trained on the representations learnt by MCL achieves 81.91% top-1 accuracy, outperforming ImageNet supervised pre-training by 6.78%. On Kinetics-400, MCL achieves 66.62% top-1 accuracy under the linear protocol. Code is available at https://github.com/YihengZhang-CV/MCL-Motion-Focused-Contrastive-Learning.

preprint2022arXiv

Optimization Planning for 3D ConvNets

It is not trivial to optimally learn a 3D Convolutional Neural Networks (3D ConvNets) due to high complexity and various options of the training scheme. The most common hand-tuning process starts from learning 3D ConvNets using short video clips and then is followed by learning long-term temporal dependency using lengthy clips, while gradually decaying the learning rate from high to low as training progresses. The fact that such process comes along with several heuristic settings motivates the study to seek an optimal "path" to automate the entire training. In this paper, we decompose the path into a series of training "states" and specify the hyper-parameters, e.g., learning rate and the length of input clips, in each state. The estimation of the knee point on the performance-epoch curve triggers the transition from one state to another. We perform dynamic programming over all the candidate states to plan the optimal permutation of states, i.e., optimization path. Furthermore, we devise a new 3D ConvNets with a unique design of dual-head classifier to improve spatial and temporal discrimination. Extensive experiments on seven public video recognition benchmarks demonstrate the advantages of our proposal. With the optimization planning, our 3D ConvNets achieves superior results when comparing to the state-of-the-art recognition methods. More remarkably, we obtain the top-1 accuracy of 80.5% and 82.7% on Kinetics-400 and Kinetics-600 datasets, respectively. Source code is available at https://github.com/ZhaofanQiu/Optimization-Planning-for-3D-ConvNets.

preprint2022arXiv

Representing Videos as Discriminative Sub-graphs for Action Recognition

Human actions are typically of combinatorial structures or patterns, i.e., subjects, objects, plus spatio-temporal interactions in between. Discovering such structures is therefore a rewarding way to reason about the dynamics of interactions and recognize the actions. In this paper, we introduce a new design of sub-graphs to represent and encode the discriminative patterns of each action in the videos. Specifically, we present MUlti-scale Sub-graph LEarning (MUSLE) framework that novelly builds space-time graphs and clusters the graphs into compact sub-graphs on each scale with respect to the number of nodes. Technically, MUSLE produces 3D bounding boxes, i.e., tubelets, in each video clip, as graph nodes and takes dense connectivity as graph edges between tubelets. For each action category, we execute online clustering to decompose the graph into sub-graphs on each scale through learning Gaussian Mixture Layer and select the discriminative sub-graphs as action prototypes for recognition. Extensive experiments are conducted on both Something-Something V1 & V2 and Kinetics-400 datasets, and superior results are reported when comparing to state-of-the-art methods. More remarkably, our MUSLE achieves to-date the best reported accuracy of 65.0% on Something-Something V2 validation set.

preprint2022arXiv

Responsive Listening Head Generation: A Benchmark Dataset and Baseline

We present a new listening head generation benchmark, for synthesizing responsive feedbacks of a listener (e.g., nod, smile) during a face-to-face conversation. As the indispensable complement to talking heads generation, listening head generation has seldomly been studied in literature. Automatically synthesizing listening behavior that actively responds to a talking head, is critical to applications such as digital human, virtual agents and social robots. In this work, we propose a novel dataset "ViCo", highlighting the listening head generation during a face-to-face conversation. A total number of 92 identities (67 speakers and 76 listeners) are involved in ViCo, featuring 483 clips in a paired "speaking-listening" pattern, where listeners show three listening styles based on their attitudes: positive, neutral, negative. Different from traditional speech-to-gesture or talking-head generation, listening head generation takes as input both the audio and visual signals from the speaker, and gives non-verbal feedbacks (e.g., head motions, facial expressions) in a real-time manner. Our dataset supports a wide range of applications such as human-to-human interaction, video-to-video translation, cross-modal understanding and generation. To encourage further research, we also release a listening head generation baseline, conditioning on different listening attitudes. Code & ViCo dataset: https://project.mhzhou.com/vico.

preprint2022arXiv

Smart Director: An Event-Driven Directing System for Live Broadcasting

Live video broadcasting normally requires a multitude of skills and expertise with domain knowledge to enable multi-camera productions. As the number of cameras keep increasing, directing a live sports broadcast has now become more complicated and challenging than ever before. The broadcast directors need to be much more concentrated, responsive, and knowledgeable, during the production. To relieve the directors from their intensive efforts, we develop an innovative automated sports broadcast directing system, called Smart Director, which aims at mimicking the typical human-in-the-loop broadcasting process to automatically create near-professional broadcasting programs in real-time by using a set of advanced multi-view video analysis algorithms. Inspired by the so-called "three-event" construction of sports broadcast, we build our system with an event-driven pipeline consisting of three consecutive novel components: 1) the Multi-view Event Localization to detect events by modeling multi-view correlations, 2) the Multi-view Highlight Detection to rank camera views by the visual importance for view selection, 3) the Auto-Broadcasting Scheduler to control the production of broadcasting videos. To our best knowledge, our system is the first end-to-end automated directing system for multi-camera sports broadcasting, completely driven by the semantic understanding of sports events. It is also the first system to solve the novel problem of multi-view joint event detection by cross-view relation modeling. We conduct both objective and subjective evaluations on a real-world multi-camera soccer dataset, which demonstrate the quality of our auto-generated videos is comparable to that of the human-directed. Thanks to its faster response, our system is able to capture more fast-passing and short-duration events which are usually missed by human directors.

preprint2022arXiv

Stand-Alone Inter-Frame Attention in Video Models

Motion, as the uniqueness of a video, has been critical to the development of video understanding models. Modern deep learning models leverage motion by either executing spatio-temporal 3D convolutions, factorizing 3D convolutions into spatial and temporal convolutions separately, or computing self-attention along temporal dimension. The implicit assumption behind such successes is that the feature maps across consecutive frames can be nicely aggregated. Nevertheless, the assumption may not always hold especially for the regions with large deformation. In this paper, we present a new recipe of inter-frame attention block, namely Stand-alone Inter-Frame Attention (SIFA), that novelly delves into the deformation across frames to estimate local self-attention on each spatial location. Technically, SIFA remoulds the deformable design via re-scaling the offset predictions by the difference between two frames. Taking each spatial location in the current frame as the query, the locally deformable neighbors in the next frame are regarded as the keys/values. Then, SIFA measures the similarity between query and keys as stand-alone attention to weighted average the values for temporal aggregation. We further plug SIFA block into ConvNets and Vision Transformer, respectively, to devise SIFA-Net and SIFA-Transformer. Extensive experiments conducted on four video datasets demonstrate the superiority of SIFA-Net and SIFA-Transformer as stronger backbones. More remarkably, SIFA-Transformer achieves an accuracy of 83.1% on Kinetics-400 dataset. Source code is available at \url{https://github.com/FuchenUSTC/SIFA}.

preprint2022arXiv

Uni-EDEN: Universal Encoder-Decoder Network by Multi-Granular Vision-Language Pre-training

Vision-language pre-training has been an emerging and fast-developing research topic, which transfers multi-modal knowledge from rich-resource pre-training task to limited-resource downstream tasks. Unlike existing works that predominantly learn a single generic encoder, we present a pre-trainable Universal Encoder-DEcoder Network (Uni-EDEN) to facilitate both vision-language perception (e.g., visual question answering) and generation (e.g., image captioning). Uni-EDEN is a two-stream Transformer based structure, consisting of three modules: object and sentence encoders that separately learns the representations of each modality, and sentence decoder that enables both multi-modal reasoning and sentence generation via inter-modal interaction. Considering that the linguistic representations of each image can span different granularities in this hierarchy including, from simple to comprehensive, individual label, a phrase, and a natural sentence, we pre-train Uni-EDEN through multi-granular vision-language proxy tasks: Masked Object Classification (MOC), Masked Region Phrase Generation (MRPG), Image-Sentence Matching (ISM), and Masked Sentence Generation (MSG). In this way, Uni-EDEN is endowed with the power of both multi-modal representation extraction and language modeling. Extensive experiments demonstrate the compelling generalizability of Uni-EDEN by fine-tuning it to four vision-language perception and generation downstream tasks.

preprint2022arXiv

Visualizing and Understanding Patch Interactions in Vision Transformer

Vision Transformer (ViT) has become a leading tool in various computer vision tasks, owing to its unique self-attention mechanism that learns visual representations explicitly through cross-patch information interactions. Despite having good success, the literature seldom explores the explainability of vision transformer, and there is no clear picture of how the attention mechanism with respect to the correlation across comprehensive patches will impact the performance and what is the further potential. In this work, we propose a novel explainable visualization approach to analyze and interpret the crucial attention interactions among patches for vision transformer. Specifically, we first introduce a quantification indicator to measure the impact of patch interaction and verify such quantification on attention window design and indiscriminative patches removal. Then, we exploit the effective responsive field of each patch in ViT and devise a window-free transformer architecture accordingly. Extensive experiments on ImageNet demonstrate that the exquisitely designed quantitative method is shown able to facilitate ViT model learning, leading the top-1 accuracy by 4.28% at most. Moreover, the results on downstream fine-grained recognition tasks further validate the generalization of our proposal.

preprint2022arXiv

Wave-ViT: Unifying Wavelet and Transformers for Visual Representation Learning

Multi-scale Vision Transformer (ViT) has emerged as a powerful backbone for computer vision tasks, while the self-attention computation in Transformer scales quadratically w.r.t. the input patch number. Thus, existing solutions commonly employ down-sampling operations (e.g., average pooling) over keys/values to dramatically reduce the computational cost. In this work, we argue that such over-aggressive down-sampling design is not invertible and inevitably causes information dropping especially for high-frequency components in objects (e.g., texture details). Motivated by the wavelet theory, we construct a new Wavelet Vision Transformer (\textbf{Wave-ViT}) that formulates the invertible down-sampling with wavelet transforms and self-attention learning in a unified way. This proposal enables self-attention learning with lossless down-sampling over keys/values, facilitating the pursuing of a better efficiency-vs-accuracy trade-off. Furthermore, inverse wavelet transforms are leveraged to strengthen self-attention outputs by aggregating local contexts with enlarged receptive field. We validate the superiority of Wave-ViT through extensive experiments over multiple vision tasks (e.g., image recognition, object detection and instance segmentation). Its performances surpass state-of-the-art ViT backbones with comparable FLOPs. Source code is available at \url{https://github.com/YehLi/ImageNetModel}.

preprint2021arXiv

ComQA:Compositional Question Answering via Hierarchical Graph Neural Networks

With the development of deep learning techniques and large scale datasets, the question answering (QA) systems have been quickly improved, providing more accurate and satisfying answers. However, current QA systems either focus on the sentence-level answer, i.e., answer selection, or phrase-level answer, i.e., machine reading comprehension. How to produce compositional answers has not been throughout investigated. In compositional question answering, the systems should assemble several supporting evidence from the document to generate the final answer, which is more difficult than sentence-level or phrase-level QA. In this paper, we present a large-scale compositional question answering dataset containing more than 120k human-labeled questions. The answer in this dataset is composed of discontiguous sentences in the corresponding document. To tackle the ComQA problem, we proposed a hierarchical graph neural networks, which represents the document from the low-level word to the high-level sentence. We also devise a question selection and node selection task for pre-training. Our proposed model achieves a significant improvement over previous machine reading comprehension methods and pre-training methods. Codes and dataset can be found at \url{https://github.com/benywon/ComQA}.

preprint2021arXiv

Scheduled Sampling in Vision-Language Pretraining with Decoupled Encoder-Decoder Network

Despite having impressive vision-language (VL) pretraining with BERT-based encoder for VL understanding, the pretraining of a universal encoder-decoder for both VL understanding and generation remains challenging. The difficulty originates from the inherently different peculiarities of the two disciplines, e.g., VL understanding tasks capitalize on the unrestricted message passing across modalities, while generation tasks only employ visual-to-textual message passing. In this paper, we start with a two-stream decoupled design of encoder-decoder structure, in which two decoupled cross-modal encoder and decoder are involved to separately perform each type of proxy tasks, for simultaneous VL understanding and generation pretraining. Moreover, for VL pretraining, the dominant way is to replace some input visual/word tokens with mask tokens and enforce the multi-modal encoder/decoder to reconstruct the original tokens, but no mask token is involved when fine-tuning on downstream tasks. As an alternative, we propose a primary scheduled sampling strategy that elegantly mitigates such discrepancy via pretraining encoder-decoder in a two-pass manner. Extensive experiments demonstrate the compelling generalizability of our pretrained encoder-decoder by fine-tuning on four VL understanding and generation downstream tasks. Source code is available at \url{https://github.com/YehLi/TDEN}.

preprint2021arXiv

SeCo: Exploring Sequence Supervision for Unsupervised Representation Learning

A steady momentum of innovations and breakthroughs has convincingly pushed the limits of unsupervised image representation learning. Compared to static 2D images, video has one more dimension (time). The inherent supervision existing in such sequential structure offers a fertile ground for building unsupervised learning models. In this paper, we compose a trilogy of exploring the basic and generic supervision in the sequence from spatial, spatiotemporal and sequential perspectives. We materialize the supervisory signals through determining whether a pair of samples is from one frame or from one video, and whether a triplet of samples is in the correct temporal order. We uniquely regard the signals as the foundation in contrastive learning and derive a particular form named Sequence Contrastive Learning (SeCo). SeCo shows superior results under the linear protocol on action recognition (Kinetics), untrimmed activity recognition (ActivityNet) and object tracking (OTB-100). More remarkably, SeCo demonstrates considerable improvements over recent unsupervised pre-training techniques, and leads the accuracy by 2.96% and 6.47% against fully-supervised ImageNet pre-training in action recognition task on UCF101 and HMDB51, respectively. Source code is available at \url{https://github.com/YihengZhang-CV/SeCo-Sequence-Contrastive-Learning}.

preprint2020arXiv

A Self-Training Method for Machine Reading Comprehension with Soft Evidence Extraction

Neural models have achieved great success on machine reading comprehension (MRC), many of which typically consist of two components: an evidence extractor and an answer predictor. The former seeks the most relevant information from a reference text, while the latter is to locate or generate answers from the extracted evidence. Despite the importance of evidence labels for training the evidence extractor, they are not cheaply accessible, particularly in many non-extractive MRC tasks such as YES/NO question answering and multi-choice MRC. To address this problem, we present a Self-Training method (STM), which supervises the evidence extractor with auto-generated evidence labels in an iterative process. At each iteration, a base MRC model is trained with golden answers and noisy evidence labels. The trained model will predict pseudo evidence labels as extra supervision in the next iteration. We evaluate STM on seven datasets over three MRC tasks. Experimental results demonstrate the improvement on existing MRC models, and we also analyze how and why such a self-training method works in MRC. The source code can be obtained from https://github.com/SparkJiao/Self-Training-MRC

preprint2020arXiv

Auto-captions on GIF: A Large-scale Video-sentence Dataset for Vision-language Pre-training

In this work, we present Auto-captions on GIF, which is a new large-scale pre-training dataset for generic video understanding. All video-sentence pairs are created by automatically extracting and filtering video caption annotations from billions of web pages. Auto-captions on GIF dataset can be utilized to pre-train the generic feature representation or encoder-decoder structure for video captioning, and other downstream tasks (e.g., sentence localization in videos, video question answering, etc.) as well. We present a detailed analysis of Auto-captions on GIF dataset in comparison to existing video-sentence datasets. We also provide an evaluation of a Transformer-based encoder-decoder structure for vision-language pre-training, which is further adapted to video captioning downstream task and yields the compelling generalizability on MSR-VTT. The dataset is available at \url{http://www.auto-video-captions.top/2020/dataset}.

preprint2020arXiv

Exploring Category-Agnostic Clusters for Open-Set Domain Adaptation

Unsupervised domain adaptation has received significant attention in recent years. Most of existing works tackle the closed-set scenario, assuming that the source and target domains share the exactly same categories. In practice, nevertheless, a target domain often contains samples of classes unseen in source domain (i.e., unknown class). The extension of domain adaptation from closed-set to such open-set situation is not trivial since the target samples in unknown class are not expected to align with the source. In this paper, we address this problem by augmenting the state-of-the-art domain adaptation technique, Self-Ensembling, with category-agnostic clusters in target domain. Specifically, we present Self-Ensembling with Category-agnostic Clusters (SE-CC) -- a novel architecture that steers domain adaptation with the additional guidance of category-agnostic clusters that are specific to target domain. These clustering information provides domain-specific visual cues, facilitating the generalization of Self-Ensembling for both closed-set and open-set scenarios. Technically, clustering is firstly performed over all the unlabeled target samples to obtain the category-agnostic clusters, which reveal the underlying data space structure peculiar to target domain. A clustering branch is capitalized on to ensure that the learnt representation preserves such underlying structure by matching the estimated assignment distribution over clusters to the inherent cluster distribution for each target sample. Furthermore, SE-CC enhances the learnt representation with mutual information maximization. Extensive experiments are conducted on Office and VisDA datasets for both open-set and closed-set domain adaptation, and superior results are reported when comparing to the state-of-the-art approaches.

preprint2020arXiv

Learning a Unified Sample Weighting Network for Object Detection

Region sampling or weighting is significantly important to the success of modern region-based object detectors. Unlike some previous works, which only focus on "hard" samples when optimizing the objective function, we argue that sample weighting should be data-dependent and task-dependent. The importance of a sample for the objective function optimization is determined by its uncertainties to both object classification and bounding box regression tasks. To this end, we devise a general loss function to cover most region-based object detectors with various sampling strategies, and then based on it we propose a unified sample weighting network to predict a sample's task weights. Our framework is simple yet effective. It leverages the samples' uncertainty distributions on classification loss, regression loss, IoU, and probability score, to predict sample weights. Our approach has several advantages: (i). It jointly learns sample weights for both classification and regression tasks, which differentiates it from most previous work. (ii). It is a data-driven process, so it avoids some manual parameter tuning. (iii). It can be effortlessly plugged into most object detectors and achieves noticeable performance improvements without affecting their inference time. Our approach has been thoroughly evaluated with recent object detection frameworks and it can consistently boost the detection accuracy. Code has been made available at \url{https://github.com/caiqi/sample-weighting-network}.

preprint2020arXiv

Learning to Localize Actions from Moments

With the knowledge of action moments (i.e., trimmed video clips that each contains an action instance), humans could routinely localize an action temporally in an untrimmed video. Nevertheless, most practical methods still require all training videos to be labeled with temporal annotations (action category and temporal boundary) and develop the models in a fully-supervised manner, despite expensive labeling efforts and inapplicable to new categories. In this paper, we introduce a new design of transfer learning type to learn action localization for a large set of action categories, but only on action moments from the categories of interest and temporal annotations of untrimmed videos from a small set of action classes. Specifically, we present Action Herald Networks (AherNet) that integrate such design into an one-stage action localization framework. Technically, a weight transfer function is uniquely devised to build the transformation between classification of action moments or foreground video segments and action localization in synthetic contextual moments or untrimmed videos. The context of each moment is learnt through the adversarial mechanism to differentiate the generated features from those of background in untrimmed videos. Extensive experiments are conducted on the learning both across the splits of ActivityNet v1.3 and from THUMOS14 to ActivityNet v1.3. Our AherNet demonstrates the superiority even comparing to most fully-supervised action localization methods. More remarkably, we train AherNet to localize actions from 600 categories on the leverage of action moments in Kinetics-600 and temporal annotations from 200 classes in ActivityNet v1.3. Source code and data are available at \url{https://github.com/FuchenUSTC/AherNet}.

preprint2020arXiv

Long Short-Term Relation Networks for Video Action Detection

It has been well recognized that modeling human-object or object-object relations would be helpful for detection task. Nevertheless, the problem is not trivial especially when exploring the interactions between human actor, object and scene (collectively as human-context) to boost video action detectors. The difficulty originates from the aspect that reliable relations in a video should depend on not only short-term human-context relation in the present clip but also the temporal dynamics distilled over a long-range span of the video. This motivates us to capture both short-term and long-term relations in a video. In this paper, we present a new Long Short-Term Relation Networks, dubbed as LSTR, that novelly aggregates and propagates relation to augment features for video action detection. Technically, Region Proposal Networks (RPN) is remoulded to first produce 3D bounding boxes, i.e., tubelets, in each video clip. LSTR then models short-term human-context interactions within each clip through spatio-temporal attention mechanism and reasons long-term temporal dynamics across video clips via Graph Convolutional Networks (GCN) in a cascaded manner. Extensive experiments are conducted on four benchmark datasets, and superior results are reported when comparing to state-of-the-art methods.

preprint2020arXiv

ReCO: A Large Scale Chinese Reading Comprehension Dataset on Opinion

This paper presents the ReCO, a human-curated ChineseReading Comprehension dataset on Opinion. The questions in ReCO are opinion based queries issued to the commercial search engine. The passages are provided by the crowdworkers who extract the support snippet from the retrieved documents. Finally, an abstractive yes/no/uncertain answer was given by the crowdworkers. The release of ReCO consists of 300k questions that to our knowledge is the largest in Chinese reading comprehension. A prominent characteristic of ReCO is that in addition to the original context paragraph, we also provided the support evidence that could be directly used to answer the question. Quality analysis demonstrates the challenge of ReCO that requires various types of reasoning skills, such as causal inference, logical reasoning, etc. Current QA models that perform very well on many question answering problems, such as BERT, only achieve 77% accuracy on this dataset, a large margin behind humans nearly 92% performance, indicating ReCO presents a good challenge for machine reading comprehension. The codes, datasets are freely available at https://github.com/benywon/ReCO.

preprint2020arXiv

Single Shot Video Object Detector

Single shot detectors that are potentially faster and simpler than two-stage detectors tend to be more applicable to object detection in videos. Nevertheless, the extension of such object detectors from image to video is not trivial especially when appearance deterioration exists in videos, \emph{e.g.}, motion blur or occlusion. A valid question is how to explore temporal coherence across frames for boosting detection. In this paper, we propose to address the problem by enhancing per-frame features through aggregation of neighboring frames. Specifically, we present Single Shot Video Object Detector (SSVD) -- a new architecture that novelly integrates feature aggregation into a one-stage detector for object detection in videos. Technically, SSVD takes Feature Pyramid Network (FPN) as backbone network to produce multi-scale features. Unlike the existing feature aggregation methods, SSVD, on one hand, estimates the motion and aggregates the nearby features along the motion path, and on the other, hallucinates features by directly sampling features from the adjacent frames in a two-stream structure. Extensive experiments are conducted on ImageNet VID dataset, and competitive results are reported when comparing to state-of-the-art approaches. More remarkably, for $448 \times 448$ input, SSVD achieves 79.2% mAP on ImageNet VID, by processing one frame in 85 ms on an Nvidia Titan X Pascal GPU. The code is available at \url{https://github.com/ddjiajun/SSVD}.

preprint2020arXiv

Transferring and Regularizing Prediction for Semantic Segmentation

Semantic segmentation often requires a large set of images with pixel-level annotations. In the view of extremely expensive expert labeling, recent research has shown that the models trained on photo-realistic synthetic data (e.g., computer games) with computer-generated annotations can be adapted to real images. Despite this progress, without constraining the prediction on real images, the models will easily overfit on synthetic data due to severe domain mismatch. In this paper, we novelly exploit the intrinsic properties of semantic segmentation to alleviate such problem for model transfer. Specifically, we present a Regularizer of Prediction Transfer (RPT) that imposes the intrinsic properties as constraints to regularize model transfer in an unsupervised fashion. These constraints include patch-level, cluster-level and context-level semantic prediction consistencies at different levels of image formation. As the transfer is label-free and data-driven, the robustness of prediction is addressed by selectively involving a subset of image regions for model regularization. Extensive experiments are conducted to verify the proposal of RPT on the transfer of models trained on GTA5 and SYNTHIA (synthetic data) to Cityscapes dataset (urban street scenes). RPT shows consistent improvements when injecting the constraints on several neural networks for semantic segmentation. More remarkably, when integrating RPT into the adversarial-based segmentation framework, we report to-date the best results: mIoU of 53.2%/51.7% when transferring from GTA5/SYNTHIA to Cityscapes, respectively.

preprint2020arXiv

X-Linear Attention Networks for Image Captioning

Recent progress on fine-grained visual recognition and visual question answering has featured Bilinear Pooling, which effectively models the 2$^{nd}$ order interactions across multi-modal inputs. Nevertheless, there has not been evidence in support of building such interactions concurrently with attention mechanism for image captioning. In this paper, we introduce a unified attention block -- X-Linear attention block, that fully employs bilinear pooling to selectively capitalize on visual information or perform multi-modal reasoning. Technically, X-Linear attention block simultaneously exploits both the spatial and channel-wise bilinear attention distributions to capture the 2$^{nd}$ order interactions between the input single-modal or multi-modal features. Higher and even infinity order feature interactions are readily modeled through stacking multiple X-Linear attention blocks and equipping the block with Exponential Linear Unit (ELU) in a parameter-free fashion, respectively. Furthermore, we present X-Linear Attention Networks (dubbed as X-LAN) that novelly integrates X-Linear attention block(s) into image encoder and sentence decoder of image captioning model to leverage higher order intra- and inter-modal interactions. The experiments on COCO benchmark demonstrate that our X-LAN obtains to-date the best published CIDEr performance of 132.0% on COCO Karpathy test split. When further endowing Transformer with X-Linear attention blocks, CIDEr is boosted up to 132.8%. Source code is available at \url{https://github.com/Panda-Peter/image-captioning}.

preprint2019arXiv

Vision and Language: from Visual Perception to Content Creation

Vision and language are two fundamental capabilities of human intelligence. Humans routinely perform tasks through the interactions between vision and language, supporting the uniquely human capacity to talk about what they see or hallucinate a picture on a natural-language description. The valid question of how language interacts with vision motivates us researchers to expand the horizons of computer vision area. In particular, "vision to language" is probably one of the most popular topics in the past five years, with a significant growth in both volume of publications and extensive applications, e.g., captioning, visual question answering, visual dialog, language navigation, etc. Such tasks boost visual perception with more comprehensive understanding and diverse linguistic representations. Going beyond the progresses made in "vision to language," language can also contribute to vision understanding and offer new possibilities of visual content creation, i.e., "language to vision." The process performs as a prism through which to create visual content conditioning on the language inputs. This paper reviews the recent advances along these two dimensions: "vision to language" and "language to vision." More concretely, the former mainly focuses on the development of image/video captioning, as well as typical encoder-decoder structures and benchmarks, while the latter summarizes the technologies of visual content creation. The real-world deployment or services of vision and language are elaborated as well.