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Suyoung Lee

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Published work

5 published item(s)

preprint2026arXiv

InpaintSLat: Inpainting Structured 3D Latents via Initial Noise Optimization

We present a training-free approach for controllable 3D inpainting based on initial noise optimization. In the structured 3D latent diffusion framework, we observe that the underlying geometric structure is established during the early stages of the diffusion process and exhibits high sensitivity to the initial noise. Such characteristics compromise stability in tasks like inpainting and editing, where the model must ensure strict alignment with the existing context while synthesizing a new structure. In this paper, we introduce a strategy to optimize the initial noise within the structured 3D latent diffusion framework, ensuring high-fidelity 3D inpainting. Specifically, we update the initial noise by leveraging a backpropagation approximation grounded in the rectified flow model, with the spectral parameterization specially designed for robust and efficient structured 3D latent optimization. Experiments demonstrate consistent improvements in contextual consistency and prompt alignment over representative training-free inpainting baselines, establishing initial noise control as an independent dimension for 3D inpainting, orthogonal to conventional sampling trajectory manipulation.

preprint2026arXiv

Map2World: Segment Map Conditioned Text to 3D World Generation

3D world generation is essential for applications such as immersive content creation or autonomous driving simulation. Recent advances in 3D world generation have shown promising results; however, these methods are constrained by grid layouts and suffer from inconsistencies in object scale throughout the entire world. In this work, we introduce a novel framework, Map2World, that first enables 3D world generation conditioned on user-defined segment maps of arbitrary shapes and scales, ensuring global-scale consistency and flexibility across expansive environments. To further enhance the quality, we propose a detail enhancer network that generates fine details of the world. The detail enhancer enables the addition of fine-grained details without compromising overall scene coherence by incorporating global structure information. We design the entire pipeline to leverage strong priors from asset generators, achieving robust generalization across diverse domains, even under limited training data for scene generation. Extensive experiments demonstrate that our method significantly outperforms existing approaches in user-controllability, scale consistency, and content coherence, enabling users to generate 3D worlds under more complex conditions.

preprint2023arXiv

Evaluating the Robustness of Trigger Set-Based Watermarks Embedded in Deep Neural Networks

Trigger set-based watermarking schemes have gained emerging attention as they provide a means to prove ownership for deep neural network model owners. In this paper, we argue that state-of-the-art trigger set-based watermarking algorithms do not achieve their designed goal of proving ownership. We posit that this impaired capability stems from two common experimental flaws that the existing research practice has committed when evaluating the robustness of watermarking algorithms: (1) incomplete adversarial evaluation and (2) overlooked adaptive attacks. We conduct a comprehensive adversarial evaluation of 11 representative watermarking schemes against six of the existing attacks and demonstrate that each of these watermarking schemes lacks robustness against at least two non-adaptive attacks. We also propose novel adaptive attacks that harness the adversary's knowledge of the underlying watermarking algorithm of a target model. We demonstrate that the proposed attacks effectively break all of the 11 watermarking schemes, consequently allowing adversaries to obscure the ownership of any watermarked model. We encourage follow-up studies to consider our guidelines when evaluating the robustness of their watermarking schemes via conducting comprehensive adversarial evaluation that includes our adaptive attacks to demonstrate a meaningful upper bound of watermark robustness.

preprint2022arXiv

Improving Generalization in Meta-RL with Imaginary Tasks from Latent Dynamics Mixture

The generalization ability of most meta-reinforcement learning (meta-RL) methods is largely limited to test tasks that are sampled from the same distribution used to sample training tasks. To overcome the limitation, we propose Latent Dynamics Mixture (LDM) that trains a reinforcement learning agent with imaginary tasks generated from mixtures of learned latent dynamics. By training a policy on mixture tasks along with original training tasks, LDM allows the agent to prepare for unseen test tasks during training and prevents the agent from overfitting the training tasks. LDM significantly outperforms standard meta-RL methods in test returns on the gridworld navigation and MuJoCo tasks where we strictly separate the training task distribution and the test task distribution.

preprint2020arXiv

Montage: A Neural Network Language Model-Guided JavaScript Engine Fuzzer

JavaScript (JS) engine vulnerabilities pose significant security threats affecting billions of web browsers. While fuzzing is a prevalent technique for finding such vulnerabilities, there have been few studies that leverage the recent advances in neural network language models (NNLMs). In this paper, we present Montage, the first NNLM-guided fuzzer for finding JS engine vulnerabilities. The key aspect of our technique is to transform a JS abstract syntax tree (AST) into a sequence of AST subtrees that can directly train prevailing NNLMs. We demonstrate that Montage is capable of generating valid JS tests, and show that it outperforms previous studies in terms of finding vulnerabilities. Montage found 37 real-world bugs, including three CVEs, in the latest JS engines, demonstrating its efficacy in finding JS engine bugs.