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Soumita Hait

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2 publications

preprint2026arXiv

Near-Optimal Last-Iterate Convergence for Zero-Sum Games with Bandit Feedback and Opponent Actions

Last-iterate convergence of learning dynamics in games has attracted significant recent attention. In two-player zero-sum games with bandit feedback, where only the loss of the selected action pair is observed, Fiegel et al. (2025) show a separation between average-iterate and last-iterate convergence in duality gap: while the optimal t^(-1/2) rate after t rounds is achievable for the former via standard no-regret algorithms, the latter cannot converge faster than t^(-1/3) in expectation or t^(-1/4) with high probability. However, in many practical settings, such as preference learning, the players observe not only their loss but also the opponent's action. This raises a natural question: can such additional information enable faster last-iterate convergence? We answer this question affirmatively, showing that t^(-1/2) last-iterate convergence is achievable with high probability in this setting, via an efficient algorithm that updates its strategy infrequently by solving an estimated log-barrier-regularized game. We identify fundamental obstacles preventing standard analysis for multi-armed bandits, the single-player case, from generalizing to games, and develop a novel analysis to overcome them. Experiments confirm that our algorithm indeed converges faster than naive baselines and prior methods that do not exploit opponent-action feedback. Finally, we note that our results also improve those for dueling bandits, a special case with skew-symmetric game matrices.

preprint2022arXiv

On finding short reconfiguration sequences between independent sets

Assume we are given a graph GG, two independent sets SS and TT in GG of size k≥1k \geq 1, and a positive integer ℓ≥1\ell \geq 1. The goal is to decide whether there exists a sequence ⟨I0,I1,...,Iℓ⟩\langle I_0, I_1, ..., I_\ell \rangle of independent sets such that for all j∈{0,…,ℓ−1}j \in \{0,\ldots,\ell-1\} the set IjI_j is an independent set of size kk, I0=SI_0 = S, Iℓ=TI_\ell = T, and Ij+1I_{j+1} is obtained from IjI_j by a predetermined reconfiguration rule. We consider two reconfiguration rules. Intuitively, we view each independent set as a collection of tokens placed on the vertices of the graph. Then, the Token Sliding Optimization (TSO) problem asks whether there exists a sequence of at most ℓ\ell steps that transforms SS into TT, where at each step we are allowed to slide one token from a vertex to an unoccupied neighboring vertex. In the Token Jumping Optimization (TJO) problem, at each step, we are allowed to jump one token from a vertex to any other unoccupied vertex of the graph. Both TSO and TJO are known to be fixed-parameter tractable when parameterized by ℓ\ell on nowhere dense classes of graphs. In this work, we show that both problems are fixed-parameter tractable for parameter k+ℓ+dk + \ell + d on dd-degenerate graphs as well as for parameter ∣M∣+ℓ+Δ|M| + \ell + Δ on graphs having a modulator MM whose deletion leaves a graph of maximum degree ΔΔ. We complement these result by showing that for parameter ℓ\ell alone both problems become W[1]-hard already on 22-degenerate graphs. Our positive result makes use of the notion of independence covering families introduced by Lokshtanov et al. Finally, we show that using such families one can obtain a simpler and unified algorithm for the standard Token Jumping Reachability problem parameterized by kk on both degenerate and nowhere dense classes of graphs.

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