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Siyu Zhang

Siyu Zhang contributes to research discovery and scholarly infrastructure.

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Published work

9 published item(s)

preprint2026arXiv

Decoupling Continual Semantic Segmentation

Continual Semantic Segmentation (CSS) requires learning new classes without forgetting previously acquired knowledge, addressing the fundamental challenge of catastrophic forgetting in dense prediction tasks. However, existing CSS methods typically employ single-stage encoder-decoder architectures where segmentation masks and class labels are tightly coupled, leading to interference between old and new class learning and suboptimal retention-plasticity balance. We introduce DecoupleCSS, a novel two-stage framework for CSS. By decoupling class-aware detection from class-agnostic segmentation, DecoupleCSS enables more effective continual learning, preserving past knowledge while learning new classes. The first stage leverages pre-trained text and image encoders, adapted using LoRA, to encode class-specific information and generate location-aware prompts. In the second stage, the Segment Anything Model (SAM) is employed to produce precise segmentation masks, ensuring that segmentation knowledge is shared across both new and previous classes. This approach improves the balance between retention and adaptability in CSS, achieving state-of-the-art performance across a variety of challenging tasks. Our code is publicly available at: https://github.com/euyis1019/Decoupling-Continual-Semantic-Segmentation.

preprint2026arXiv

Group of Skills: Group-Structured Skill Retrieval for Agent Skill Libraries

Skill-augmented agents increasingly rely on large reusable skill libraries, but retrieving relevant skills is not the same as presenting usable context. Existing methods typically return atomic skills or dependency-aware bundles whose internal roles remain implicit, leaving the agent to infer the execution entry point, support skills, visible requirements, and failure-avoidance guidance. We introduce Group of Skills (GoSkills), an inference-time group-structured retrieval method that changes the agent-facing retrieval object from a flat skill list to a compact, role-labeled execution context. GoSkills builds anchor-centered skill groups from a typed skill graph, expands support groups through a group graph, bottlenecks the selected group plan into a bounded set of atomic skill payloads, and renders a fixed execution contract with Start, Support, Check, and Avoid fields, without changing the downstream agent, skill payloads, or execution environment. Experiments on SkillsBench and ALFWorld show that GoSkills preserves visible-requirement coverage under a small skill budget, improves over flat skill-access baselines, and often improves reward and agent-only runtime relative to structural retrieval references.

preprint2026arXiv

Multimodal Interpretation of Remote Sensing Images: Dynamic Resolution Input Strategy and Multi-scale Vision-Language Alignment Mechanism

Multimodal fusion of remote sensing images serves as a core technology for overcoming the limitations of single-source data and improving the accuracy of surface information extraction, which exhibits significant application value in fields such as environmental monitoring and urban planning. To address the deficiencies of existing methods, including the failure of fixed resolutions to balance efficiency and detail, as well as the lack of semantic hierarchy in single-scale alignment, this study proposes a Vision-language Model (VLM) framework integrated with two key innovations: the Dynamic Resolution Input Strategy (DRIS) and the Multi-scale Vision-language Alignment Mechanism (MS-VLAM).Specifically, the DRIS adopts a coarse-to-fine approach to adaptively allocate computational resources according to the complexity of image content, thereby preserving key fine-grained features while reducing redundant computational overhead. The MS-VLAM constructs a three-tier alignment mechanism covering object, local-region and global levels, which systematically captures cross-modal semantic consistency and alleviates issues of semantic misalignment and granularity imbalance.Experimental results on the RS-GPT4V dataset demonstrate that the proposed framework significantly improves the accuracy of semantic understanding and computational efficiency in tasks including image captioning and cross-modal retrieval. Compared with conventional methods, it achieves superior performance in evaluation metrics such as BLEU-4 and CIDEr for image captioning, as well as R@10 for cross-modal retrieval. This technical framework provides a novel approach for constructing efficient and robust multimodal remote sensing systems, laying a theoretical foundation and offering technical guidance for the engineering application of intelligent remote sensing interpretation.

preprint2026arXiv

Uno-Orchestra: Parsimonious Agent Routing via Selective Delegation

Large language model (LLM) multi-agent systems typically rely on rigid orchestration, committing either to flat per-query routing or to hand-engineered task decomposition, so decomposition depth, worker choice, and inference budget are not jointly optimized under one objective. We introduce Uno-Orchestra, a unified orchestration policy that selectively decomposes a task and dispatches each subtask to an admissible (model, primitive) pair, with both decisions learned together from curated RL trajectories grounded in real worker interactions. Against 22 baselines on a 13-benchmark suite spanning math, code, knowledge, long-context, and agentic tool-use, Uno-Orchestra reaches 77.0% macro pass@1, roughly 16% above the strongest workflow baseline, at roughly an order of magnitude lower per-query cost, advancing the accuracy-efficiency frontier of selective delegation.

preprint2022arXiv

An Efficient End-to-End 3D Voxel Reconstruction based on Neural Architecture Search

Using neural networks to represent 3D objects has become popular. However, many previous works employ neural networks with fixed architecture and size to represent different 3D objects, which lead to excessive network parameters for simple objects and limited reconstruction accuracy for complex objects. For each 3D model, it is desirable to have an end-to-end neural network with as few parameters as possible to achieve high-fidelity reconstruction. In this paper, we propose an efficient voxel reconstruction method utilizing neural architecture search (NAS) and binary classification. Taking the number of layers, the number of nodes in each layer, and the activation function of each layer as the search space, a specific network architecture can be obtained based on reinforcement learning technology. Furthermore, to get rid of the traditional surface reconstruction algorithms (e.g., marching cube) used after network inference, we complete the end-to-end network by classifying binary voxels. Compared to other signed distance field (SDF) prediction or binary classification networks, our method achieves significantly higher reconstruction accuracy using fewer network parameters.

preprint2022arXiv

High-fidelity 3D Model Compression based on Key Spheres

In recent years, neural signed distance function (SDF) has become one of the most effective representation methods for 3D models. By learning continuous SDFs in 3D space, neural networks can predict the distance from a given query space point to its closest object surface,whose positive and negative signs denote inside and outside of the object, respectively. Training a specific network for each 3D model, which individually embeds its shape, can realize compressed representation of objects by storing fewer network (and possibly latent) parameters. Consequently, reconstruction through network inference and surface recovery can be achieved. In this paper, we propose an SDF prediction network using explicit key spheres as input. Key spheres are extracted from the internal space of objects, whose centers either have relatively larger SDF values (sphere radii), or are located at essential positions. By inputting the spatial information of multiple spheres which imply different local shapes, the proposed method can significantly improve the reconstruction accuracy with a negligible storage cost. Compared to previous works, our method achieves the high-fidelity and high-compression 3D object coding and reconstruction. Experiments conducted on three datasets verify the superior performance of our method.

preprint2022arXiv

OnePose: One-Shot Object Pose Estimation without CAD Models

We propose a new method named OnePose for object pose estimation. Unlike existing instance-level or category-level methods, OnePose does not rely on CAD models and can handle objects in arbitrary categories without instance- or category-specific network training. OnePose draws the idea from visual localization and only requires a simple RGB video scan of the object to build a sparse SfM model of the object. Then, this model is registered to new query images with a generic feature matching network. To mitigate the slow runtime of existing visual localization methods, we propose a new graph attention network that directly matches 2D interest points in the query image with the 3D points in the SfM model, resulting in efficient and robust pose estimation. Combined with a feature-based pose tracker, OnePose is able to stably detect and track 6D poses of everyday household objects in real-time. We also collected a large-scale dataset that consists of 450 sequences of 150 objects.

preprint2020arXiv

Disp R-CNN: Stereo 3D Object Detection via Shape Prior Guided Instance Disparity Estimation

In this paper, we propose a novel system named Disp R-CNN for 3D object detection from stereo images. Many recent works solve this problem by first recovering a point cloud with disparity estimation and then apply a 3D detector. The disparity map is computed for the entire image, which is costly and fails to leverage category-specific prior. In contrast, we design an instance disparity estimation network (iDispNet) that predicts disparity only for pixels on objects of interest and learns a category-specific shape prior for more accurate disparity estimation. To address the challenge from scarcity of disparity annotation in training, we propose to use a statistical shape model to generate dense disparity pseudo-ground-truth without the need of LiDAR point clouds, which makes our system more widely applicable. Experiments on the KITTI dataset show that, even when LiDAR ground-truth is not available at training time, Disp R-CNN achieves competitive performance and outperforms previous state-of-the-art methods by 20% in terms of average precision.

preprint2020arXiv

InSphereNet: a Concise Representation and Classification Method for 3D Object

In this paper, we present an InSphereNet method for the problem of 3D object classification. Unlike previous methods that use points, voxels, or multi-view images as inputs of deep neural network (DNN), the proposed method constructs a class of more representative features named infilling spheres from signed distance field (SDF). Because of the admirable spatial representation of infilling spheres, we can not only utilize very fewer number of spheres to accomplish classification task, but also design a lightweight InSphereNet with less layers and parameters than previous methods. Experiments on ModelNet40 show that the proposed method leads to superior performance than PointNet and PointNet++ in accuracy. In particular, if there are only a few dozen sphere inputs or about 100000 DNN parameters, the accuracy of our method remains at a very high level (over 88%). This further validates the conciseness and effectiveness of the proposed InSphere 3D representation. Keywords: 3D object classification , signed distance field , deep learning , infilling sphere