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Shiqi Jiang

Shiqi Jiang contributes to research discovery and scholarly infrastructure.

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Published work

7 published item(s)

preprint2026arXiv

EmbodiSkill: Skill-Aware Reflection for Self-Evolving Embodied Agents

Embodied agents can benefit from skills that guide object search, action execution, and state changes across diverse environments. Since embodied environments vary across layouts, object states, and other execution factors, these skills must self-evolve from trajectories generated during task execution. However, existing skill self-evolution methods are mainly developed in digital environments and often convert trajectories into coarse skill updates. Directly applying this paradigm to embodied settings is problematic, because a failed task execution may reflect not only incorrect skill content, but also an execution lapse in which the agent fails to follow valid guidance. We propose EmbodiSkill, a training-free framework for embodied skill self-evolution through skill-aware reflection and targeted revision. EmbodiSkill interprets each trajectory with respect to the current skill, uses skill-changing evidence to update the skill body, and uses execution-lapse evidence to preserve and emphasize valid guidance. Experiments on ALFWorld and EmbodiedBench show that EmbodiSkill consistently improves embodied task success. On ALFWorld, EmbodiSkill enables a frozen Qwen3.5-27B executor to reach 93.28% task success, outperforming GPT-5.2 used as a direct agent without skills by 31.58%. These results show that skill-aware self-evolution helps embodied agents accumulate reusable procedural knowledge from their own trajectories.

preprint2026arXiv

Inter-LPCM: Learning-based Inter-Frame Predictive Coding for LiDAR Point Cloud Compression

Because LiDAR sensors acquire point clouds with a fixed angular resolution, the resulting data can be systematically parameterized and efficiently compressed in the spherical coordinate system. Traditional spherical coordinate-based point cloud compression methods have demonstrated strong rate-distortion (RD) performance, with the predictive geometry coding (PredGeom) method in the geometry-based point cloud compression (G-PCC) standard being a prominent example. Although PredGeom includes an inter-frame prediction mode, it relies on a simple linear model, which limits its ability to capture complex motion patterns and structural dependencies. Meanwhile, existing learning-based compression methods in the spherical domain do not exploit inter-frame correlations to reduce geometry redundancy. To address these limitations, we propose a learning-based inter-frame predictive coding method, termed Inter-LPCM. For azimuth prediction, we employ a delta coding strategy based on the predefined angular resolution. To improve radius compression, we introduce an inter-frame radius predictive (Inter-RP) model that estimates the current point's radius using neighboring points from both the current frame and the registered reference frame. In addition, we design a lightweight attention-based prediction (LAEP) model to predict elevation angles by capturing long-range geometric correlations across different coordinates. For quantization, we propose an RD-optimized method to select quantization steps in the spherical coordinate system. For entropy coding, we design distinct models for each spherical coordinate component. These models are adapted to the statistical priors of each coordinate, enabling more accurate probability estimation. Our source code is publicly available at https://github.com/SDUChangSun/Inter-LPCM

preprint2026arXiv

MPJudge: Towards Perceptual Assessment of Music-Induced Paintings

Music induced painting is a unique artistic practice, where visual artworks are created under the influence of music. Evaluating whether a painting faithfully reflects the music that inspired it poses a challenging perceptual assessment task. Existing methods primarily rely on emotion recognition models to assess the similarity between music and painting, but such models introduce considerable noise and overlook broader perceptual cues beyond emotion. To address these limitations, we propose a novel framework for music induced painting assessment that directly models perceptual coherence between music and visual art. We introduce MPD, the first large scale dataset of music painting pairs annotated by domain experts based on perceptual coherence. To better handle ambiguous cases, we further collect pairwise preference annotations. Building on this dataset, we present MPJudge, a model that integrates music features into a visual encoder via a modulation based fusion mechanism. To effectively learn from ambiguous cases, we adopt Direct Preference Optimization for training. Extensive experiments demonstrate that our method outperforms existing approaches. Qualitative results further show that our model more accurately identifies music relevant regions in paintings.

preprint2025arXiv

Zoomer: Adaptive Image Focus Optimization for Black-box MLLM

Multimodal large language models (MLLMs) such as GPT-4o, Gemini Pro, and Claude 3.5 have enabled unified reasoning over text and visual inputs, yet they often hallucinate in real world scenarios especially when small objects or fine spatial context are involved. We pinpoint two core causes of this failure: the absence of region-adaptive attention and inflexible token budgets that force uniform downsampling, leading to critical information loss. To overcome these limitations, we introduce Zoomer, a visual prompting framework that delivers token-efficient, detail-preserving image representations for black-box MLLMs. Zoomer integrates (1) a prompt-aware emphasis module to highlight semantically relevant regions, (2) a spatial-preserving orchestration schema to maintain object relationships, and (3) a budget-aware strategy to adaptively allocate tokens between global context and local details. Extensive experiments on nine benchmarks and three commercial MLLMs demonstrate that Zoomer boosts accuracy by up to 27% while cutting image token usage by up to 67%. Our approach establishes a principled methodology for robust, resource-aware multimodal understanding in settings where model internals are inaccessible.

preprint2024arXiv

Lightweight texture transfer based on texture feature preset

In the task of texture transfer, reference texture images typically exhibit highly repetitive texture features, and the texture transfer results from different content images under the same style also share remarkably similar texture patterns. Encoding such highly similar texture features often requires deep layers and a large number of channels, making it is also the main source of the entire model's parameter count and computational load, and inference time. We propose a lightweight texture transfer based on texture feature preset (TFP). TFP takes full advantage of the high repetitiveness of texture features by providing preset universal texture feature maps for a given style. These preset feature maps can be fused and decoded directly with shallow color transfer feature maps of any content to generate texture transfer results, thereby avoiding redundant texture information from being encoded repeatedly. The texture feature map we preset is encoded through noise input images with consistent distribution (standard normal distribution). This consistent input distribution can completely avoid the problem of texture transfer differentiation, and by randomly sampling different noise inputs, we can obtain different texture features and texture transfer results under the same reference style. Compared to state-of-the-art techniques, our TFP not only produces visually superior results but also reduces the model size by 3.2-3538 times and speeds up the process by 1.8-5.6 times.

preprint2023arXiv

Color and Texture Dual Pipeline Lightweight Style Transfer

Style transfer methods typically generate a single stylized output of color and texture coupling for reference styles, and color transfer schemes may introduce distortion or artifacts when processing reference images with duplicate textures. To solve the problem, we propose a Color and Texture Dual Pipeline Lightweight Style Transfer CTDP method, which employs a dual pipeline method to simultaneously output the results of color and texture transfer. Furthermore, we designed a masked total variation loss to suppress artifacts and small texture representations in color transfer results without affecting the semantic part of the content. More importantly, we are able to add texture structures with controllable intensity to color transfer results for the first time. Finally, we conducted feature visualization analysis on the texture generation mechanism of the framework and found that smoothing the input image can almost completely eliminate this texture structure. In comparative experiments, the color and texture transfer results generated by CTDP both achieve state-of-the-art performance. Additionally, the weight of the color transfer branch model size is as low as 20k, which is 100-1500 times smaller than that of other state-of-the-art models.

preprint2022arXiv

Turbo: Opportunistic Enhancement for Edge Video Analytics

Edge computing is being widely used for video analytics. To alleviate the inherent tension between accuracy and cost, various video analytics pipelines have been proposed to optimize the usage of GPU on edge nodes. Nonetheless, we find that GPU compute resources provisioned for edge nodes are commonly under-utilized due to video content variations, subsampling and filtering at different places of a pipeline. As opposed to model and pipeline optimization, in this work, we study the problem of opportunistic data enhancement using the non-deterministic and fragmented idle GPU resources. In specific, we propose a task-specific discrimination and enhancement module and a model-aware adversarial training mechanism, providing a way to identify and transform low-quality images that are specific to a video pipeline in an accurate and efficient manner. A multi-exit model structure and a resource-aware scheduler is further developed to make online enhancement decisions and fine-grained inference execution under latency and GPU resource constraints. Experiments across multiple video analytics pipelines and datasets reveal that by judiciously allocating a small amount of idle resources on frames that tend to yield greater marginal benefits from enhancement, our system boosts DNN object detection accuracy by $7.3-11.3\%$ without incurring any latency costs.