Source author record

Raphael Trumpp

Raphael Trumpp appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

ResearcherUnclaimed source record

Catalog footprint

What is connected

2works
4topics
4close collaborators

Actions

Connect this record

Log in to claim

Research graph

See the researcher in context

Open full explorer

Inspect adjacent papers, topics, institutions and collaborators without losing the researcher page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

2 published item(s)

preprint2026arXiv

Higher Resolution, Better Generalization: Unlocking Visual Scaling in Deep Reinforcement Learning

Pixel-based deep reinforcement learning agents are typically trained on heavily downsampled visual observations, a convention inherited from early benchmarks rather than grounded in principled design. In this work, we show that observation resolution is a critical yet overlooked variable for policy learning: higher-resolution inputs can substantially improve both performance and generalization, provided the network architecture can process them effectively. We find that the widely used Impala encoder, which flattens spatial features into a vector, suffers from quadratic parameter growth as resolution increases and fails to leverage the additional visual detail. Replacing this operation with global average pooling, as in the Impoola architecture, decouples parameter count from resolution and yields consistent improvements across resolutions and network widths - at their respective best conditions, visual scaling unlocks a 28 % performance gain for Impoola over Impala. These gains are strongest in environments that require precise perception of small or distant objects, and gradient saliency analysis confirms that the underlying mechanism is a more spatially localized visual attention of the policy at higher resolutions. Our results challenge the prevailing practice of aggressive input downsampling and position resolution-independent architectures as a simple, effective path toward scalable visual deep RL. To facilitate future research on resolution scaling in deep RL, we publicly release the open-source code for the Procgen-HD benchmark: https://github.com/raphajaner/procgen-hd.

preprint2022arXiv

Modeling Interactions of Autonomous Vehicles and Pedestrians with Deep Multi-Agent Reinforcement Learning for Collision Avoidance

Reliable pedestrian crash avoidance mitigation (PCAM) systems are crucial components of safe autonomous vehicles (AVs). The nature of the vehicle-pedestrian interaction where decisions of one agent directly affect the other agent's optimal behavior, and vice versa, is a challenging yet often neglected aspect of such systems. We address this issue by modeling a Markov decision process (MDP) for a simulated AV-pedestrian interaction at an unmarked crosswalk. The AV's PCAM decision policy is learned through deep reinforcement learning (DRL). Since modeling pedestrians realistically is challenging, we compare two levels of intelligent pedestrian behavior. While the baseline model follows a predefined strategy, our advanced pedestrian model is defined as a second DRL agent. This model captures continuous learning and the uncertainty inherent in human behavior, making the AV-pedestrian interaction a deep multi-agent reinforcement learning (DMARL) problem. We benchmark the developed PCAM systems according to the collision rate and the resulting traffic flow efficiency with a focus on the influence of observation uncertainty on the decision-making of the agents. The results show that the AV is able to completely mitigate collisions under the majority of the investigated conditions and that the DRL pedestrian model learns an intelligent crossing behavior.