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Rachid Guerraoui

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Published work

24 published item(s)

preprint2026arXiv

Distributional Machine Unlearning via Selective Data Removal

Machine learning systems increasingly face requirements to remove entire domains of information--such as toxic language or biases--rather than individual user data. This task presents a dilemma: full removal of the unwanted domain data is computationally expensive, while random partial removal is statistically inefficient. We find that a domain's statistical influence is often concentrated in a small subset of its data samples, suggesting a path between ineffective partial removal and unnecessary complete removal. We formalize this as distributional unlearning: a framework to select a small subset that balances forgetting an unwanted distribution while preserving a desired one. Using Kullback-Leibler divergence constraints, we derive the exact removal-preservation Pareto frontier for Gaussian distributions and prove that models trained on the edited data achieve corresponding log-loss bounds. We propose a distance-based selection algorithm and show it is quadratically more sample-efficient than random removal in the challenging low-divergence regime. Experiments across synthetic, text, and image datasets (Jigsaw, CIFAR-10, SMS spam) show our method requires 15-82% less deletion than full removal for strong unlearning effects, e.g., halving initial forget set accuracy. Ultimately, by showing a small forget set often suffices, our framework lays the foundations for more scalable and rigorous subpopulation unlearning.

preprint2026arXiv

Your Neighbors Know: Leveraging Local Neighborhoods for Backdoor Detection in Decentralized Learning

Decentralized learning (DL) is an emerging machine learning paradigm where nodes collaboratively train models without a central server. However, the collaborative nature of DL makes it vulnerable to backdoor attacks, where a model is taught to behave normally on standard inputs while executing hidden, malicious actions when encountering data with specific triggers. Backdoor attacks in DL remain understudied and existing defenses often overlook DL constraints. We introduce Argus, a novel backdoor detection framework native to DL that requires neither a central coordinator nor prior knowledge of the trigger. In Argus, honest nodes locally analyze received model updates to identify potential backdoor triggers. Nodes then collectively share their triggers with their neighbors and use a structural similarity metric to separate true backdoors from false alarms induced by data heterogeneity. A key insight is that false positive triggers exhibit inconsistencies across participants while true positive ones show consistent patterns. Model updates that fail this collaborative test are rejected, and persistently malicious senders are eventually evicted. We provide the first theoretical convergence guarantees for a DL-specific backdoor detection mechanism, showing that filtering out suspicious model updates with high probability preserves a convergence rate comparable to standard DL. We implement and evaluate Argus on three standard datasets and against three state-of-the-art baselines. Across settings, Argus reduces attack success rates by up to 90 points compared to no defense, while preserving model utility within 5 percentage points of an omniscient oracle. Furthermore, the effectiveness of Argus compared to baselines improves as data heterogeneity increases.

preprint2022arXiv

An Equivalence Between Data Poisoning and Byzantine Gradient Attacks

To study the resilience of distributed learning, the "Byzantine" literature considers a strong threat model where workers can report arbitrary gradients to the parameter server. Whereas this model helped obtain several fundamental results, it has sometimes been considered unrealistic, when the workers are mostly trustworthy machines. In this paper, we show a surprising equivalence between this model and data poisoning, a threat considered much more realistic. More specifically, we prove that every gradient attack can be reduced to data poisoning, in any personalized federated learning system with PAC guarantees (which we show are both desirable and realistic). This equivalence makes it possible to obtain new impossibility results on the resilience of any "robust" learning algorithm to data poisoning in highly heterogeneous applications, as corollaries of existing impossibility theorems on Byzantine machine learning. Moreover, using our equivalence, we derive a practical attack that we show (theoretically and empirically) can be very effective against classical personalized federated learning models.

preprint2022arXiv

Byzantine Machine Learning Made Easy by Resilient Averaging of Momentums

Byzantine resilience emerged as a prominent topic within the distributed machine learning community. Essentially, the goal is to enhance distributed optimization algorithms, such as distributed SGD, in a way that guarantees convergence despite the presence of some misbehaving (a.k.a., {\em Byzantine}) workers. Although a myriad of techniques addressing the problem have been proposed, the field arguably rests on fragile foundations. These techniques are hard to prove correct and rely on assumptions that are (a) quite unrealistic, i.e., often violated in practice, and (b) heterogeneous, i.e., making it difficult to compare approaches. We present \emph{RESAM (RESilient Averaging of Momentums)}, a unified framework that makes it simple to establish optimal Byzantine resilience, relying only on standard machine learning assumptions. Our framework is mainly composed of two operators: \emph{resilient averaging} at the server and \emph{distributed momentum} at the workers. We prove a general theorem stating the convergence of distributed SGD under RESAM. Interestingly, demonstrating and comparing the convergence of many existing techniques become direct corollaries of our theorem, without resorting to stringent assumptions. We also present an empirical evaluation of the practical relevance of RESAM.

preprint2022arXiv

Strategyproof Learning: Building Trustworthy User-Generated Datasets

We prove in this paper that, perhaps surprisingly, incentivizing data misreporting is not a fatality. By leveraging a careful design of the loss function, we propose Licchavi, a global and personalized learning framework with provable strategyproofness guarantees. Essentially, we prove that no user can gain much by replying to Licchavi's queries with answers that deviate from their true preferences. Interestingly, Licchavi also promotes the desirable "one person, one unit-force vote" fairness principle. Furthermore, our empirical evaluation of its performance showcases Licchavi's real-world applicability. We believe that our results are critical for the safety of any learning scheme that leverages user-generated data.

preprint2021arXiv

Fast and Robust Distributed Learning in High Dimension

Could a gradient aggregation rule (GAR) for distributed machine learning be both robust and fast? This paper answers by the affirmative through multi-Bulyan. Given $n$ workers, $f$ of which are arbitrary malicious (Byzantine) and $m=n-f$ are not, we prove that multi-Bulyan can ensure a strong form of Byzantine resilience, as well as an ${\frac{m}{n}}$ slowdown, compared to averaging, the fastest (but non Byzantine resilient) rule for distributed machine learning. When $m \approx n$ (almost all workers are correct), multi-Bulyan reaches the speed of averaging. We also prove that multi-Bulyan's cost in local computation is $O(d)$ (like averaging), an important feature for ML where $d$ commonly reaches $10^9$, while robust alternatives have at least quadratic cost in $d$. Our theoretical findings are complemented with an experimental evaluation which, in addition to supporting the linear $O(d)$ complexity argument, conveys the fact that multi-Bulyan's parallelisability further adds to its efficiency.

preprint2021arXiv

The Impact of RDMA on Agreement

Remote Direct Memory Access (RDMA) is becoming widely available in data centers. This technology allows a process to directly read and write the memory of a remote host, with a mechanism to control access permissions. In this paper, we study the fundamental power of these capabilities. We consider the well-known problem of achieving consensus despite failures, and find that RDMA can improve the inherent trade-off in distributed computing between failure resilience and performance. Specifically, we show that RDMA allows algorithms that simultaneously achieve high resilience and high performance, while traditional algorithms had to choose one or another. With Byzantine failures, we give an algorithm that only requires $n \geq 2f_P + 1$ processes (where $f_P$ is the maximum number of faulty processes) and decides in two (network) delays in common executions. With crash failures, we give an algorithm that only requires $n \geq f_P + 1$ processes and also decides in two delays. Both algorithms tolerate a minority of memory failures inherent to RDMA, and they provide safety in asynchronous systems and liveness with standard additional assumptions.

preprint2020arXiv

Distributed Momentum for Byzantine-resilient Learning

Momentum is a variant of gradient descent that has been proposed for its benefits on convergence. In a distributed setting, momentum can be implemented either at the server or the worker side. When the aggregation rule used by the server is linear, commutativity with addition makes both deployments equivalent. Robustness and privacy are however among motivations to abandon linear aggregation rules. In this work, we demonstrate the benefits on robustness of using momentum at the worker side. We first prove that computing momentum at the workers reduces the variance-norm ratio of the gradient estimation at the server, strengthening Byzantine resilient aggregation rules. We then provide an extensive experimental demonstration of the robustness effect of worker-side momentum on distributed SGD.

preprint2020arXiv

Efficient Multi-word Compare and Swap

Atomic lock-free multi-word compare-and-swap (MCAS) is a powerful tool for designing concurrent algorithms. Yet, its widespread usage has been limited because lock-free implementations of MCAS make heavy use of expensive compare-and-swap (CAS) instructions. Existing MCAS implementations indeed use at least 2k+1 CASes per k-CAS. This leads to the natural desire to minimize the number of CASes required to implement MCAS. We first prove in this paper that it is impossible to "pack" the information required to perform a k-word CAS (k-CAS) in less than k locations to be CASed. Then we present the first algorithm that requires k+1 CASes per call to k-CAS in the common uncontended case. We implement our algorithm and show that it outperforms a state-of-the-art baseline in a variety of benchmarks in most considered workloads. We also present a durably linearizable (persistent memory friendly) version of our MCAS algorithm using only 2 persistence fences per call, while still only requiring k+1 CASes per k-CAS.

preprint2020arXiv

Fast Machine Learning with Byzantine Workers and Servers

Machine Learning (ML) solutions are nowadays distributed and are prone to various types of component failures, which can be encompassed in so-called Byzantine behavior. This paper introduces LiuBei, a Byzantine-resilient ML algorithm that does not trust any individual component in the network (neither workers nor servers), nor does it induce additional communication rounds (on average), compared to standard non-Byzantine resilient algorithms. LiuBei builds upon gradient aggregation rules (GARs) to tolerate a minority of Byzantine workers. Besides, LiuBei replicates the parameter server on multiple machines instead of trusting it. We introduce a novel filtering mechanism that enables workers to filter out replies from Byzantine server replicas without requiring communication with all servers. Such a filtering mechanism is based on network synchrony, Lipschitz continuity of the loss function, and the GAR used to aggregate workers' gradients. We also introduce a protocol, scatter/gather, to bound drifts between models on correct servers with a small number of communication messages. We theoretically prove that LiuBei achieves Byzantine resilience to both servers and workers and guarantees convergence. We build LiuBei using TensorFlow, and we show that LiuBei tolerates Byzantine behavior with an accuracy loss of around 5% and around 24% convergence overhead compared to vanilla TensorFlow. We moreover show that the throughput gain of LiuBei compared to another state-of-the-art Byzantine-resilient ML algorithm (that assumes network asynchrony) is 70%.

preprint2020arXiv

Garfield: System Support for Byzantine Machine Learning

We present Garfield, a library to transparently make machine learning (ML) applications, initially built with popular (but fragile) frameworks, e.g., TensorFlow and PyTorch, Byzantine-resilient. Garfield relies on a novel object-oriented design, reducing the coding effort, and addressing the vulnerability of the shared-graph architecture followed by classical ML frameworks. Garfield encompasses various communication patterns and supports computations on CPUs and GPUs, allowing addressing the general question of the very practical cost of Byzantine resilience in SGD-based ML applications. We report on the usage of Garfield on three main ML architectures: (a) a single server with multiple workers, (b) several servers and workers, and (c) peer-to-peer settings. Using Garfield, we highlight several interesting facts about the cost of Byzantine resilience. In particular, (a) Byzantine resilience, unlike crash resilience, induces an accuracy loss, (b) the throughput overhead comes more from communication than from robust aggregation, and (c) tolerating Byzantine servers costs more than tolerating Byzantine workers.

preprint2020arXiv

Genuinely Distributed Byzantine Machine Learning

Machine Learning (ML) solutions are nowadays distributed, according to the so-called server/worker architecture. One server holds the model parameters while several workers train the model. Clearly, such architecture is prone to various types of component failures, which can be all encompassed within the spectrum of a Byzantine behavior. Several approaches have been proposed recently to tolerate Byzantine workers. Yet all require trusting a central parameter server. We initiate in this paper the study of the ``general'' Byzantine-resilient distributed machine learning problem where no individual component is trusted. We show that this problem can be solved in an asynchronous system, despite the presence of $\frac{1}{3}$ Byzantine parameter servers and $\frac{1}{3}$ Byzantine workers (which is optimal). We present a new algorithm, ByzSGD, which solves the general Byzantine-resilient distributed machine learning problem by relying on three major schemes. The first, Scatter/Gather, is a communication scheme whose goal is to bound the maximum drift among models on correct servers. The second, Distributed Median Contraction (DMC), leverages the geometric properties of the median in high dimensional spaces to bring parameters within the correct servers back close to each other, ensuring learning convergence. The third, Minimum-Diameter Averaging (MDA), is a statistically-robust gradient aggregation rule whose goal is to tolerate Byzantine workers. MDA requires loose bound on the variance of non-Byzantine gradient estimates, compared to existing alternatives (e.g., Krum). Interestingly, ByzSGD ensures Byzantine resilience without adding communication rounds (on a normal path), compared to vanilla non-Byzantine alternatives. ByzSGD requires, however, a larger number of messages which, we show, can be reduced if we assume synchrony.

preprint2020arXiv

Host-Pathongen Co-evolution Inspired Algorithm Enables Robust GAN Training

Generative adversarial networks (GANs) are pairs of artificial neural networks that are trained one against each other. The outputs from a generator are mixed with the real-world inputs to the discriminator and both networks are trained until an equilibrium is reached, where the discriminator cannot distinguish generated inputs from real ones. Since their introduction, GANs have allowed for the generation of impressive imitations of real-life films, images and texts, whose fakeness is barely noticeable to humans. Despite their impressive performance, training GANs remains to this day more of an art than a reliable procedure, in a large part due to training process stability. Generators are susceptible to mode dropping and convergence to random patterns, which have to be mitigated by computationally expensive multiple restarts. Curiously, GANs bear an uncanny similarity to a co-evolution of a pathogen and its host's immune system in biology. In a biological context, the majority of potential pathogens indeed never make it and are kept at bay by the hots' immune system. Yet some are efficient enough to present a risk of a serious condition and recurrent infections. Here, we explore that similarity to propose a more robust algorithm for GANs training. We empirically show the increased stability and a better ability to generate high-quality images while using less computational power.

preprint2020arXiv

Online Payments by Merely Broadcasting Messages (Extended Version)

We address the problem of online payments, where users can transfer funds among themselves. We introduce Astro, a system solving this problem efficiently in a decentralized, deterministic, and completely asynchronous manner. Astro builds on the insight that consensus is unnecessary to prevent double-spending. Instead of consensus, Astro relies on a weaker primitive---Byzantine reliable broadcast---enabling a simpler and more efficient implementation than consensus-based payment systems. In terms of efficiency, Astro executes a payment by merely broadcasting a message. The distinguishing feature of Astro is that it can maintain performance robustly, i.e., remain unaffected by a fraction of replicas being compromised or slowed down by an adversary. Our experiments on a public cloud network show that Astro can achieve near-linear scalability in a sharded setup, going from $10K$ payments/sec (2 shards) to $20K$ payments/sec (4 shards). In a nutshell, Astro can match VISA-level average payment throughput, and achieves a $5\times$ improvement over a state-of-the-art consensus-based solution, while exhibiting sub-second $95^{th}$ percentile latency.

preprint2020arXiv

Scalable Byzantine Reliable Broadcast (Extended Version)

Byzantine reliable broadcast is a powerful primitive that allows a set of processes to agree on a message from a designated sender, even if some processes (including the sender) are Byzantine. Existing broadcast protocols for this setting scale poorly, as they typically build on quorum systems with strong intersection guarantees, which results in linear per-process communication and computation complexity. We generalize the Byzantine reliable broadcast abstraction to the probabilistic setting, allowing each of its properties to be violated with a fixed, arbitrarily small probability. We leverage these relaxed guarantees in a protocol where we replace quorums with stochastic samples. Compared to quorums, samples are significantly smaller in size, leading to a more scalable design. We obtain the first Byzantine reliable broadcast protocol with logarithmic per-process communication and computation complexity. We conduct a complete and thorough analysis of our protocol, deriving bounds on the probability of each of its properties being compromised. During our analysis, we introduce a novel general technique we call adversary decorators. Adversary decorators allow us to make claims about the optimal strategy of the Byzantine adversary without having to make any additional assumptions. We also introduce Threshold Contagion, a model of message propagation through a system with Byzantine processes. To the best of our knowledge, this is the first formal analysis of a probabilistic broadcast protocol in the Byzantine fault model. We show numerically that practically negligible failure probabilities can be achieved with realistic security parameters.

preprint2020arXiv

Who started this rumor? Quantifying the natural differential privacy guarantees of gossip protocols

Gossip protocols are widely used to disseminate information in massive peer-to-peer networks. These protocols are often claimed to guarantee privacy because of the uncertainty they introduce on the node that started the dissemination. But is that claim really true? Can the source of a gossip safely hide in the crowd? This paper examines, for the first time, gossip protocols through a rigorous mathematical framework based on differential privacy to determine the extent to which the source of a gossip can be traceable. Considering the case of a complete graph in which a subset of the nodes are curious, we study a family of gossip protocols parameterized by a ``muting'' parameter $s$: nodes stop emitting after each communication with a fixed probability $1-s$. We first prove that the standard push protocol, corresponding to the case $s=1$, does not satisfy differential privacy for large graphs. In contrast, the protocol with $s=0$ achieves optimal privacy guarantees but at the cost of a drastic increase in the spreading time compared to standard push, revealing an interesting tension between privacy and spreading time. Yet, surprisingly, we show that some choices of the muting parameter $s$ lead to protocols that achieve an optimal order of magnitude in both privacy and speed. We also confirm empirically that, with appropriate choices of $s$, we indeed obtain protocols that are very robust against concrete source location attacks while spreading the information almost as fast as the standard (and non-private) push protocol.

preprint2016arXiv

Incremental Consistency Guarantees for Replicated Objects

Programming with replicated objects is difficult. Developers must face the fundamental trade-off between consistency and performance head on, while struggling with the complexity of distributed storage stacks. We introduce Correctables, a novel abstraction that hides most of this complexity, allowing developers to focus on the task of balancing consistency and performance. To aid developers with this task, Correctables provide incremental consistency guarantees, which capture successive refinements on the result of an ongoing operation on a replicated object. In short, applications receive both a preliminary---fast, possibly inconsistent---result, as well as a final---consistent---result that arrives later. We show how to leverage incremental consistency guarantees by speculating on preliminary values, trading throughput and bandwidth for improved latency. We experiment with two popular storage systems (Cassandra and ZooKeeper) and three applications: a Twissandra-based microblogging service, an ad serving system, and a ticket selling system. Our evaluation on the Amazon EC2 platform with YCSB workloads A, B, and C shows that we can reduce the latency of strongly consistent operations by up to 40% (from 100ms to 60ms) at little cost (10% bandwidth increase, 6% throughput drop) in the ad system. Even if the preliminary result is frequently inconsistent (25% of accesses), incremental consistency incurs a bandwidth overhead of only 27%.

preprint2016arXiv

On Verifying Causal Consistency

Causal consistency is one of the most adopted consistency criteria for distributed implementations of data structures. It ensures that operations are executed at all sites according to their causal precedence. We address the issue of verifying automatically whether the executions of an implementation of a data structure are causally consistent. We consider two problems: (1) checking whether one single execution is causally consistent, which is relevant for developing testing and bug finding algorithms, and (2) verifying whether all the executions of an implementation are causally consistent. We show that the first problem is NP-complete. This holds even for the read-write memory abstraction, which is a building block of many modern distributed systems. Indeed, such systems often store data in key-value stores, which are instances of the read-write memory abstraction. Moreover, we prove that, surprisingly, the second problem is undecidable, and again this holds even for the read-write memory abstraction. However, we show that for the read-write memory abstraction, these negative results can be circumvented if the implementations are data independent, i.e., their behaviors do not depend on the data values that are written or read at each moment, which is a realistic assumption.

preprint2015arXiv

Beyond One Third Byzantine Failures

The Byzantine agreement problem requires a set of $n$ processes to agree on a value sent by a transmitter, despite a subset of $b$ processes behaving in an arbitrary, i.e. Byzantine, manner and sending corrupted messages to all processes in the system. It is well known that the problem has a solution in a (an eventually) synchronous message passing distributed system iff the number of processes in the Byzantine subset is less than one third of the total number of processes, i.e. iff $n > 3b+1$. The rest of the processes are expected to be correct: they should never deviate from the algorithm assigned to them and send corrupted messages. But what if they still do? We show in this paper that it is possible to solve Byzantine agreement even if, beyond the $ b$ ($< n/3 $) Byzantine processes, some of the other processes also send corrupted messages, as long as they do not send them to all. More specifically, we generalize the classical Byzantine model and consider that Byzantine failures might be partial. In each communication step, some of the processes might send corrupted messages to a subset of the processes. This subset of processes - to which corrupted messages might be sent - could change over time. We compute the exact number of processes that can commit such faults, besides those that commit classical Byzantine failures, while still solving Byzantine agreement. We present a corresponding Byzantine agreement algorithm and prove its optimality by giving resilience and complexity bounds.

preprint2015arXiv

The Weakest Failure Detector for Eventual Consistency

In its classical form, a consistent replicated service requires all replicas to witness the same evolution of the service state. Assuming a message-passing environment with a majority of correct processes, the necessary and sufficient information about failures for implementing a general state machine replication scheme ensuring consistency is captured by the Ω failure detector. This paper shows that in such a message-passing environment, Ω is also the weakest failure detector to implement an eventually consistent replicated service, where replicas are expected to agree on the evolution of the service state only after some (a priori unknown) time. In fact, we show that Ω is the weakest to implement eventual consistency in any message-passing environment, i.e., under any assumption on when and where failures might occur. Ensuring (strong) consistency in any environment requires, in addition to Ω, the quorum failure detector Σ. Our paper thus captures, for the first time, an exact computational difference be- tween building a replicated state machine that ensures consistency and one that only ensures eventual consistency.

preprint2013arXiv

Introducing Speculation in Self-Stabilization - An Application to Mutual Exclusion

Self-stabilization ensures that, after any transient fault, the system recovers in a finite time and eventually exhibits. Speculation consists in guaranteeing that the system satisfies its requirements for any execution but exhibits significantly better performances for a subset of executions that are more probable. A speculative protocol is in this sense supposed to be both robust and efficient in practice. We introduce the notion of speculative stabilization which we illustrate through the mutual exclusion problem. We then present a novel speculatively stabilizing mutual exclusion protocol. Our protocol is self-stabilizing for any asynchronous execution. We prove that its stabilization time for synchronous executions is diam(g)/2 steps (where diam(g) denotes the diameter of the system). This complexity result is of independent interest. The celebrated mutual exclusion protocol of Dijkstra stabilizes in n steps (where n is the number of processes) in synchronous executions and the question whether the stabilization time could be strictly smaller than the diameter has been open since then (almost 40 years). We show that this is indeed possible for any underlying topology. We also provide a lower bound proof that shows that our new stabilization time of diam(g)/2 steps is optimal for synchronous executions, even if asynchronous stabilization is not required.

preprint2013arXiv

On Dynamic Distributed Computing

This paper shows for the first time that distributed computing can be both reliable and efficient in an environment that is both highly dynamic and hostile. More specifically, we show how to maintain clusters of size $O(\log N)$, each containing more than two thirds of honest nodes with high probability, within a system whose size can vary \textit{polynomially} with respect to its initial size. Furthermore, the communication cost induced by each node arrival or departure is polylogarithmic with respect to $N$, the maximal size of the system. Our clustering can be achieved despite the presence of a Byzantine adversary controlling a fraction $\bad \leq \{1}{3}-ε$ of the nodes, for some fixed constant $ε> 0$, independent of $N$. So far, such a clustering could only be performed for systems who size can vary constantly and it was not clear whether that was at all possible for polynomial variances.

preprint2013arXiv

Spéculation et auto-stabilisation

Self-stabilization ensures that, after any transient fault, the system recovers in a finite time and eventually exhibits a correct behaviour. Speculation consists in guaranteeing that the system satisfies its requirements for any execution but exhibits significantly better performances for a subset of executions that are more probable. A speculative protocol is in this sense supposed to be both robust and efficient in practice. We introduce the notion of speculative stabilization which we illustrate through the mutual exclusion problem. We then present a novel speculatively stabilizing mutual exclusion protocol. Our protocol is self-stabilizing for any asynchronous execution. We prove that its stabilization time for synchronous executions is diam(g)/2 steps (where diam(g) denotes the diameter of the system). This complexity result is of independent interest. The celebrated mutual exclusion protocol of Dijkstra stabilizes in n steps (where n is the number of processes) in synchronous executions and the question whether the stabilization time could be strictly smaller than the diameter has been open since then (almost 40 years). We show that this is indeed possible for any underlying topology. We also provide a lower bound proof that shows that our new stabilization time of diam(g)/2 steps is optimal for synchronous executions, even if asynchronous stabilization is not required.

preprint2011arXiv

Scalable and Secure Aggregation in Distributed Networks

We consider the problem of computing an aggregation function in a \emph{secure} and \emph{scalable} way. Whereas previous distributed solutions with similar security guarantees have a communication cost of $O(n^3)$, we present a distributed protocol that requires only a communication complexity of $O(n\log^3 n)$, which we prove is near-optimal. Our protocol ensures perfect security against a computationally-bounded adversary, tolerates $(1/2-ε)n$ malicious nodes for any constant $1/2 > ε> 0$ (not depending on $n$), and outputs the exact value of the aggregated function with high probability.