Researcher profile

Qiyue Li

Qiyue Li contributes to research discovery and scholarly infrastructure.

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Published work

6 published item(s)

preprint2026arXiv

CoCoDA: Co-evolving Compositional DAG for Tool-Augmented Agents

Tool-augmented language models can extend small language models with external executable skills, but scaling the tool library creates a coupled challenge: the library must evolve with the planner as new reusable subroutines emerge, while retrieval from the growing library must remain within a fixed context budget. Existing tool-use and skill-library methods typically treat tools as flat or text-indexed memories, causing prompt cost to grow with library size and obscuring the typed, compositional structure of executable code. We propose CoCoDA, a framework that co-evolves the planner and tool library through a single code-native structure: a compositional code DAG. Nodes are primitive or composite tools, edges encode invocation dependencies, and each node stores a typed signature, description, pre/post-condition specification, and worked examples. At inference time, Typed DAG Retrieval prunes candidates by symbolic signature unification, ranks survivors by descriptions, filters them by behavioral specifications, and disambiguates with examples, keeping expensive context materialization on progressively smaller candidate sets. At training time, successful trajectories are folded into validated composite tools, while the planner is updated with a DAG-induced reward that credits composites by their primitive expansion size. We provide theoretical results showing retrieval cost reduction, sublinear retrieval time, compositional advantage under the shaped reward, monotone co-evolution under conservative updates, and DAG well-formedness. Across mathematical reasoning, tabular analysis, and code task benchmarks, CoCoDA enables an 8B student to match or exceed a 32B teacher on GSM8K and MATH and consistently improves over strong tool-use and library-learning baselines.

preprint2022arXiv

A QoE Model in Point Cloud Video Streaming

Point cloud video has been widely used by augmented reality (AR) and virtual reality (VR) applications as it allows users to have an immersive experience of six degrees of freedom (6DoFs). Yet there is still a lack of research on quality of experience (QoE) model of point cloud video streaming, which cannot provide optimization metric for streaming systems. Besides, position and color information contained in each pixel of point cloud video, and viewport distance effect caused by 6DoFs viewing procedure make the traditional objective quality evaluation metric cannot be directly used in point cloud video streaming system. In this paper we first analyze the subjective and objective factors related to QoE model. Then an experimental system to simulate point cloud video streaming is setup and detailed subjective quality evaluation experiments are carried out. Based on collected mean opinion score (MOS) data, we propose a QoE model for point cloud video streaming. We also verify the model by actual subjective scoring, and the results show that the proposed QoE model can accurately reflect users' visual perception. We also make the experimental database public to promote the QoE research of point cloud video streaming.

preprint2022arXiv

Autonomous Smart Grid Fault Detection

Smart grid plays a crucial role for the smart society and the upcoming carbon neutral society. Achieving autonomous smart grid fault detection is critical for smart grid system state awareness, maintenance and operation. This paper focuses on fault monitoring in smart grid and discusses the inherent technical challenges and solutions. In particular, we first present the basic principles of smart grid fault detection. Then, we explain the new requirements for autonomous smart grid fault detection, the technical challenges and their possible solutions. A case study is introduced, as a preliminary study for autonomous smart grid fault detection. In addition, we highlight relevant directions for future research.

preprint2022arXiv

Spherical Convolution empowered FoV Prediction in 360-degree Video Multicast with Limited FoV Feedback

Field of view (FoV) prediction is critical in 360-degree video multicast, which is a key component of the emerging Virtual Reality (VR) and Augmented Reality (AR) applications. Most of the current prediction methods combining saliency detection and FoV information neither take into account that the distortion of projected 360-degree videos can invalidate the weight sharing of traditional convolutional networks, nor do they adequately consider the difficulty of obtaining complete multi-user FoV information, which degrades the prediction performance. This paper proposes a spherical convolution-empowered FoV prediction method, which is a multi-source prediction framework combining salient features extracted from 360-degree video with limited FoV feedback information. A spherical convolution neural network (CNN) is used instead of a traditional two-dimensional CNN to eliminate the problem of weight sharing failure caused by video projection distortion. Specifically, salient spatial-temporal features are extracted through a spherical convolution-based saliency detection model, after which the limited feedback FoV information is represented as a time-series model based on a spherical convolution-empowered gated recurrent unit network. Finally, the extracted salient video features are combined to predict future user FoVs. The experimental results show that the performance of the proposed method is better than other prediction methods.

preprint2020arXiv

Joint Communication and Computational Resource Allocation for QoE-driven Point Cloud Video Streaming

Point cloud video is the most popular representation of hologram, which is the medium to precedent natural content in VR/AR/MR and is expected to be the next generation video. Point cloud video system provides users immersive viewing experience with six degrees of freedom and has wide applications in many fields such as online education, entertainment. To further enhance these applications, point cloud video streaming is in critical demand. The inherent challenges lie in the large size by the necessity of recording the three-dimensional coordinates besides color information, and the associated high computation complexity of encoding. To this end, this paper proposes a communication and computation resource allocation scheme for QoE-driven point cloud video streaming. In particular, we maximize system resource utilization by selecting different quantities, transmission forms and quality level tiles to maximize the quality of experience. Extensive simulations are conducted and the simulation results show the superior performance over the existing schemes

preprint2020arXiv

QoE-driven Coupled Uplink and Downlink Rate Adaptation for 360-degree Video Live Streaming

360-degree video provides an immersive 360-degree viewing experience and has been widely used in many areas. The 360-degree video live streaming systems involve capturing, compression, uplink (camera to video server) and downlink (video server to user) transmissions. However, few studies have jointly investigated such complex systems, especially the rate adaptation for the coupled uplink and downlink in the 360-degree video streaming under limited bandwidth constraints. In this letter, we propose a quality of experience (QoE)-driven 360-degree video live streaming system, in which a video server performs rate adaptation based on the uplink and downlink bandwidths and information concerning each user's real-time field-of-view (FOV). We formulate it as a nonlinear integer programming problem and propose an algorithm, which combines the Karush-Kuhn-Tucker (KKT) condition and branch and bound method, to solve it. The numerical results show that the proposed optimization model can improve users' QoE significantly in comparison with other baseline schemes.