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Panagiotis P. Filntisis

Panagiotis P. Filntisis contributes to research discovery and scholarly infrastructure.

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Published work

5 published item(s)

preprint2026arXiv

Registration-Free Learnable Multi-View Capture of Faces in Dense Semantic Correspondence

Recent frameworks like ToFu and TEMPEH provide an automated alternative to classical registration pipelines by predicting 3D meshes in dense semantic correspondence directly from calibrated multi-view images. However, these learning-based methods rely on the slow, manual registration pipelines they aim to replace for their training supervision. We overcome this limitation with MOCHI (Multi-view Optimizable Correspondence of Heads from Images), a multi-view 3D face prediction framework trained without requiring registered training data. MOCHI eliminates the registration data dependency by enforcing topological consistency through a pseudo-linear inverse kinematic solver. Semantic alignment is guided by dense keypoints from a 2D landmark predictor trained exclusively on synthetic data. Our analysis further reveals that standard point-to-surface distances induce training instabilities and visual artifacts in registration-free settings. We propose pointmap- and normal-based losses instead, which provide smoother gradients and superior reconstruction fidelity. Finally, we introduce a test-time optimization scheme that refines network weights over a few dozen iterations. This approach bridges the gap between feed-forward efficiency and iterative optimization precision, allowing MOCHI to outperform traditional labor-intensive pipelines in both reconstruction accuracy and visual quality. Code and model are public at: https://filby89.github.io/mochi.

preprint2026arXiv

Uncertainty-Driven Anomaly Detection for Psychotic Relapse Using Smartwatches: Forecasting and Multi-Task Learning Fusion

Digital phenotyping enables continuous passive monitoring of behavior and physiology, offering a promising paradigm for early detection of psychotic relapse. In this work, we develop and systematically study two smartwatch-based frameworks for daily relapse detection. The first forecasts cardiac dynamics and flags deviations between predicted and observed features as indicators of abnormality. The second adopts a multi-task formulation that fuses sleep with motion and cardiac-derived signals, learning time-aware embeddings and predicting measurement timing. Both pipelines use Transformer encoders and output a daily anomaly score, derived from predictive uncertainty estimated via an ensemble of multilayer perceptrons to improve robustness to real-world wearable variability. While each framework independently demonstrates strong predictive power, we show that they capture complementary physiological signatures. Consequently, we propose a late-fusion strategy that synergistically combines the anomaly signals from both architectures into a unified decision score. We benchmark our methodology on the 2nd e-Prevention Grand Challenge dataset, where our fused model achieves a 8% relative improvement over the competition-winning baseline. Our results, supported by extensive ablation studies, suggest that the integration of diverse digital phenotypes, cardiac, motion, and sleep, is essential for the high-fidelity detection of psychotic relapse in real-world settings.

preprint2022arXiv

Neural Emotion Director: Speech-preserving semantic control of facial expressions in "in-the-wild" videos

In this paper, we introduce a novel deep learning method for photo-realistic manipulation of the emotional state of actors in "in-the-wild" videos. The proposed method is based on a parametric 3D face representation of the actor in the input scene that offers a reliable disentanglement of the facial identity from the head pose and facial expressions. It then uses a novel deep domain translation framework that alters the facial expressions in a consistent and plausible manner, taking into account their dynamics. Finally, the altered facial expressions are used to photo-realistically manipulate the facial region in the input scene based on an especially-designed neural face renderer. To the best of our knowledge, our method is the first to be capable of controlling the actor's facial expressions by even using as a sole input the semantic labels of the manipulated emotions, while at the same time preserving the speech-related lip movements. We conduct extensive qualitative and quantitative evaluations and comparisons, which demonstrate the effectiveness of our approach and the especially promising results that we obtain. Our method opens a plethora of new possibilities for useful applications of neural rendering technologies, ranging from movie post-production and video games to photo-realistic affective avatars.

preprint2021arXiv

Leveraging Semantic Scene Characteristics and Multi-Stream Convolutional Architectures in a Contextual Approach for Video-Based Visual Emotion Recognition in the Wild

In this work we tackle the task of video-based visual emotion recognition in the wild. Standard methodologies that rely solely on the extraction of bodily and facial features often fall short of accurate emotion prediction in cases where the aforementioned sources of affective information are inaccessible due to head/body orientation, low resolution and poor illumination. We aspire to alleviate this problem by leveraging visual context in the form of scene characteristics and attributes, as part of a broader emotion recognition framework. Temporal Segment Networks (TSN) constitute the backbone of our proposed model. Apart from the RGB input modality, we make use of dense Optical Flow, following an intuitive multi-stream approach for a more effective encoding of motion. Furthermore, we shift our attention towards skeleton-based learning and leverage action-centric data as means of pre-training a Spatial-Temporal Graph Convolutional Network (ST-GCN) for the task of emotion recognition. Our extensive experiments on the challenging Body Language Dataset (BoLD) verify the superiority of our methods over existing approaches, while by properly incorporating all of the aforementioned modules in a network ensemble, we manage to surpass the previous best published recognition scores, by a large margin.

preprint2020arXiv

ChildBot: Multi-Robot Perception and Interaction with Children

In this paper we present an integrated robotic system capable of participating in and performing a wide range of educational and entertainment tasks, in collaboration with one or more children. The system, called ChildBot, features multimodal perception modules and multiple robotic agents that monitor the interaction environment, and can robustly coordinate complex Child-Robot Interaction use-cases. In order to validate the effectiveness of the system and its integrated modules, we have conducted multiple experiments with a total of 52 children. Our results show improved perception capabilities in comparison to our earlier works that ChildBot was based on. In addition, we have conducted a preliminary user experience study, employing some educational/entertainment tasks, that yields encouraging results regarding the technical validity of our system and initial insights on the user experience with it.