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Mykel J. Kochenderfer

Mykel J. Kochenderfer contributes to research discovery and scholarly infrastructure.

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Trust 21 - EmergingVerification L1Unclaimed author
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Published work

48 published item(s)

preprint2026arXiv

A New Strategy for Verifying Reach-Avoid Specifications in Neural Feedback Systems

Forward reachability analysis is the predominant approach for verifying reach-avoid properties in neural feedback systems (dynamical systems controlled by neural networks). This dominance stems from the limited scalability of existing backward reachability methods. In this work, we introduce new algorithms that compute both over- and under-approximations of backward reachable sets for such systems. We further integrate these backward algorithms with established forward analysis techniques to yield a unified verification framework for neural feedback systems.

preprint2026arXiv

A Taxonomy and Review of Algorithms for Modeling and Predicting Human Driver Behavior

An open problem in autonomous driving research is modeling human driving behavior, which is needed for the planning component of the autonomy stack, safety validation through traffic simulation, and causal inference for generating explanations for autonomous driving. Modeling human driving behavior is challenging because it is stochastic, high-dimensional, and involves interaction between multiple agents. This problem has been studied in various communities with a vast body of literature. Existing reviews have generally focused on one aspect: motion prediction. In this article, we present a unification of the literature that covers intent estimation, trait estimation, and motion prediction. This unification is enabled by modeling multi-agent driving as a partially observable stochastic game, which allows us to cast driver modeling tasks as inference problems. We classify driver models into a taxonomy based on the specific tasks they address and the key attributes of their approach. Finally, we identify open research opportunities in the field of driver modeling.

preprint2026arXiv

Adaptive Science Operations in Deep Space Missions Using Offline Belief State Planning

Deep space missions face extreme communication delays and environmental uncertainty that prevent real-time ground operations. To support autonomous science operations in communication-constrained environments, we present a partially observable Markov decision process (POMDP) framework that adaptively sequences spacecraft science instruments. We integrate a Bayesian network into the POMDP observation space to manage the high-dimensional and uncertain measurements typical of astrobiology missions. This network compactly encodes dependencies among measurements and improves the interpretability and computational tractability of science data. Instrument operation policies are computed offline, allowing resource-aware plans to be generated and thoroughly validated prior to launch. We use the Enceladus Orbilander's proposed Life Detection Suite (LDS) as a case study, demonstrating how Bayesian network structure and reward shaping influence system performance. We compare our method against the mission's baseline Concept of Operations (ConOps), evaluating both misclassification rates and performance in off-nominal sample accumulation scenarios. Our approach reduces sample identification errors by nearly 40%

preprint2026arXiv

Brahe: A Modern Astrodynamics Library for Research and Engineering Applications

Brahe is a modern satellite dynamics library for research and engineering applications. The representation and prediction of satellite motion is the fundamental problem of astrodynamics. Current research and applications in space situational awareness, satellite task planning, and space mission operations require accurate and efficient numerical tools to perform coordinate transformations, model perturbations, and propagate orbits. While the core algorithms for predicting and modeling satellite motion have been known for decades, there is a lack of modern, open-source software that implements these algorithms in a way that is accessible to researchers and engineers. brahe is designed to address these challenges by providing a modern, open-source astrodynamics library that is quick-to-deploy, composable, extensible, and easy-to-learn.

preprint2026arXiv

Enhancing a Risk Model by Adding Transient Statistical Factors

Estimating the covariance of asset returns, i.e., the risk model, is a key component of financial portfolio construction and evaluation. Most risk modeling approaches produce a factor model that decomposes the asset variability into two components: the first attributed to a small number of factors that are common among the assets and the second attributed to the idiosyncratic behavior of each asset. Third-party providers typically provide risk models to investors, and while these models are typically of high quality, they may fail to capture important information, e.g., changing market regimes and transient factors. To overcome these limitations, we propose a systematic method based on maximum likelihood estimation to enhance an existing factor model by both refining the given model and adding new statistical factors. Our approach relies only on the observed sequence of realized returns and on the choice of two hyperparameters: the number of additional factors and the half-life parameter that determines the weights assigned to returns in the log-likelihood objective. Importantly, our methodology applies to the situation where asset returns may be missing, making it suitable for typical equity datasets. We demonstrate our approach on the Barra short-term US risk model, a high-quality risk model used in practice, for a universe of US high-capitalization equities. We show that the proposed extension captures structure in the returns that is missed by the original model.

preprint2026arXiv

Imperfect World Models are Exploitable

We propose a novel definition of model exploitation in reinforcement learning. Informally, a world model is exploitable if it implies that one policy should be strictly preferred over another while the environment's true transition model implies the reverse. We analogize our definition with a prior characterization of reward hacking but show that the associated proof of inevitability does not transfer to exploitation. To overcome this obstruction, we develop a general theory of reward hacking and model exploitation that proves that exploitation is essentially unavoidable on large policy sets and yields the corresponding claim for hacking as a special case. Unfortunately, we also find that the conditions that guarantee unhackability in finite policy sets have no counterpart that precludes exploitation. Consequently, we introduce a relaxed notion of exploitation and derive a safe horizon within which it can be avoided. Taken together, our results establish a formal bridge between reward hacking and model exploitation and elucidate the limits of safe planning in world models.

preprint2024arXiv

Disentangled Neural Relational Inference for Interpretable Motion Prediction

Effective interaction modeling and behavior prediction of dynamic agents play a significant role in interactive motion planning for autonomous robots. Although existing methods have improved prediction accuracy, few research efforts have been devoted to enhancing prediction model interpretability and out-of-distribution (OOD) generalizability. This work addresses these two challenging aspects by designing a variational auto-encoder framework that integrates graph-based representations and time-sequence models to efficiently capture spatio-temporal relations between interactive agents and predict their dynamics. Our model infers dynamic interaction graphs in a latent space augmented with interpretable edge features that characterize the interactions. Moreover, we aim to enhance model interpretability and performance in OOD scenarios by disentangling the latent space of edge features, thereby strengthening model versatility and robustness. We validate our approach through extensive experiments on both simulated and real-world datasets. The results show superior performance compared to existing methods in modeling spatio-temporal relations, motion prediction, and identifying time-invariant latent features.

preprint2023arXiv

Verifying Inverse Model Neural Networks

Inverse problems exist in a wide variety of physical domains from aerospace engineering to medical imaging. The goal is to infer the underlying state from a set of observations. When the forward model that produced the observations is nonlinear and stochastic, solving the inverse problem is very challenging. Neural networks are an appealing solution for solving inverse problems as they can be trained from noisy data and once trained are computationally efficient to run. However, inverse model neural networks do not have guarantees of correctness built-in, which makes them unreliable for use in safety and accuracy-critical contexts. In this work we introduce a method for verifying the correctness of inverse model neural networks. Our approach is to overapproximate a nonlinear, stochastic forward model with piecewise linear constraints and encode both the overapproximate forward model and the neural network inverse model as a mixed-integer program. We demonstrate this verification procedure on a real-world airplane fuel gauge case study. The ability to verify and consequently trust inverse model neural networks allows their use in a wide variety of contexts, from aerospace to medicine.

preprint2022arXiv

A Mixed Integer Programming Approach for Verifying Properties of Binarized Neural Networks

Many approaches for verifying input-output properties of neural networks have been proposed recently. However, existing algorithms do not scale well to large networks. Recent work in the field of model compression studied binarized neural networks (BNNs), whose parameters and activations are binary. BNNs tend to exhibit a slight decrease in performance compared to their full-precision counterparts, but they can be easier to verify. This paper proposes a simple mixed integer programming formulation for BNN verification that leverages network structure. We demonstrate our approach by verifying properties of BNNs trained on the MNIST dataset and an aircraft collision avoidance controller. We compare the runtime of our approach against state-of-the-art verification algorithms for full-precision neural networks. The results suggest that the difficulty of training BNNs might be worth the reduction in runtime achieved by our verification algorithm.

preprint2022arXiv

Collision Risk and Operational Impact of Speed Change Advisories as Aircraft Collision Avoidance Maneuvers

Aircraft collision avoidance systems have long been a key factor in keeping our airspace safe. Over the past decade, the FAA has supported the development of a new family of collision avoidance systems called the Airborne Collision Avoidance System X (ACAS X), which model the collision avoidance problem as a Markov decision process (MDP). Variants of ACAS X have been created for both manned (ACAS Xa) and unmanned aircraft (ACAS Xu and ACAS sXu). The variants primarily differ in the types of collision avoidance maneuvers they issue. For example, ACAS Xa issues vertical collision avoidance advisories, while ACAS Xu and ACAS sXu allow for horizontal advisories due to reduced aircraft performance capabilities. Currently, a new variant of ACAS X, called ACAS Xr, is being developed to provide collision avoidance capability to rotorcraft and Advanced Air Mobility (AAM) vehicles. Due to the desire to minimize deviation from the prescribed flight path of these aircraft, speed adjustments have been proposed as a potential collision avoidance maneuver for aircraft using ACAS Xr. In this work, we investigate the effect of speed change advisories on the safety and operational efficiency of collision avoidance systems. We develop an MDP-based collision avoidance logic that issues speed advisories and compare its performance to that of horizontal and vertical logics through Monte Carlo simulation on existing airspace encounter models. Our results show that while speed advisories are able to reduce collision risk, they are neither as safe nor as efficient as their horizontal and vertical counterparts.

preprint2022arXiv

Conditional Approximate Normalizing Flows for Joint Multi-Step Probabilistic Forecasting with Application to Electricity Demand

Some real-world decision-making problems require making probabilistic forecasts over multiple steps at once. However, methods for probabilistic forecasting may fail to capture correlations in the underlying time-series that exist over long time horizons as errors accumulate. One such application is with resource scheduling under uncertainty in a grid environment, which requires forecasting electricity demand that is inherently noisy, but often cyclic. In this paper, we introduce the conditional approximate normalizing flow (CANF) to make probabilistic multi-step time-series forecasts when correlations are present over long time horizons. We first demonstrate our method's efficacy on estimating the density of a toy distribution, finding that CANF improves the KL divergence by one-third compared to that of a Gaussian mixture model while still being amenable to explicit conditioning. We then use a publicly available household electricity consumption dataset to showcase the effectiveness of CANF on joint probabilistic multi-step forecasting. Empirical results show that conditional approximate normalizing flows outperform other methods in terms of multi-step forecast accuracy and lead to up to 10x better scheduling decisions. Our implementation is available at https://github.com/sisl/JointDemandForecasting.

preprint2022arXiv

Deep Binary Reinforcement Learning for Scalable Verification

The use of neural networks as function approximators has enabled many advances in reinforcement learning (RL). The generalization power of neural networks combined with advances in RL algorithms has reignited the field of artificial intelligence. Despite their power, neural networks are considered black boxes, and their use in safety-critical settings remains a challenge. Recently, neural network verification has emerged as a way to certify safety properties of networks. Verification is a hard problem, and it is difficult to scale to large networks such as the ones used in deep reinforcement learning. We provide an approach to train RL policies that are more easily verifiable. We use binarized neural networks (BNNs), a type of network with mostly binary parameters. We present an RL algorithm tailored specifically for BNNs. After training BNNs for the Atari environments, we verify robustness properties.

preprint2022arXiv

EvolveHypergraph: Group-Aware Dynamic Relational Reasoning for Trajectory Prediction

While the modeling of pair-wise relations has been widely studied in multi-agent interacting systems, its ability to capture higher-level and larger-scale group-wise activities is limited. In this paper, we propose a group-aware relational reasoning approach (named EvolveHypergraph) with explicit inference of the underlying dynamically evolving relational structures, and we demonstrate its effectiveness for multi-agent trajectory prediction. In addition to the edges between a pair of nodes (i.e., agents), we propose to infer hyperedges that adaptively connect multiple nodes to enable group-aware relational reasoning in an unsupervised manner without fixing the number of hyperedges. The proposed approach infers the dynamically evolving relation graphs and hypergraphs over time to capture the evolution of relations, which are used by the trajectory predictor to obtain future states. Moreover, we propose to regularize the smoothness of the relation evolution and the sparsity of the inferred graphs or hypergraphs, which effectively improves training stability and enhances the explainability of inferred relations. The proposed approach is validated on both synthetic crowd simulations and multiple real-world benchmark datasets. Our approach infers explainable, reasonable group-aware relations and achieves state-of-the-art performance in long-term prediction.

preprint2022arXiv

How Do We Fail? Stress Testing Perception in Autonomous Vehicles

Autonomous vehicles (AVs) rely on environment perception and behavior prediction to reason about agents in their surroundings. These perception systems must be robust to adverse weather such as rain, fog, and snow. However, validation of these systems is challenging due to their complexity and dependence on observation histories. This paper presents a method for characterizing failures of LiDAR-based perception systems for AVs in adverse weather conditions. We develop a methodology based in reinforcement learning to find likely failures in object tracking and trajectory prediction due to sequences of disturbances. We apply disturbances using a physics-based data augmentation technique for simulating LiDAR point clouds in adverse weather conditions. Experiments performed across a wide range of driving scenarios from a real-world driving dataset show that our proposed approach finds high likelihood failures with smaller input disturbances compared to baselines while remaining computationally tractable. Identified failures can inform future development of robust perception systems for AVs.

preprint2022arXiv

Meta-SysId: A Meta-Learning Approach for Simultaneous Identification and Prediction

In this paper, we propose Meta-SysId, a meta-learning approach to model sets of systems that have behavior governed by common but unknown laws and that differentiate themselves by their context. Inspired by classical modeling-and-identification approaches, Meta-SysId learns to represent the common law through shared parameters and relies on online optimization to compute system-specific context. Compared to optimization-based meta-learning methods, the separation between class parameters and context variables reduces the computational burden while allowing batch computations and a simple training scheme. We test Meta-SysId on polynomial regression, time-series prediction, model-based control, and real-world traffic prediction domains, empirically finding it outperforms or is competitive with meta-learning baselines.

preprint2022arXiv

Multi-Vehicle Control in Roundabouts using Decentralized Game-Theoretic Planning

Safe navigation in dense, urban driving environments remains an open problem and an active area of research. Unlike typical predict-then-plan approaches, game-theoretic planning considers how one vehicle's plan will affect the actions of another. Recent work has demonstrated significant improvements in the time required to find local Nash equilibria in general-sum games with nonlinear objectives and constraints. When applied trivially to driving, these works assume all vehicles in a scene play a game together, which can result in intractable computation times for dense traffic. We formulate a decentralized approach to game-theoretic planning by assuming that agents only play games within their observational vicinity, which we believe to be a more reasonable assumption for human driving. Games are played in parallel for all strongly connected components of an interaction graph, significantly reducing the number of players and constraints in each game, and therefore the time required for planning. We demonstrate that our approach can achieve collision-free, efficient driving in urban environments by comparing performance against an adaptation of the Intelligent Driver Model and centralized game-theoretic planning when navigating roundabouts in the INTERACTION dataset. Our implementation is available at http://github.com/sisl/DecNashPlanning.

preprint2022arXiv

Recursive Reasoning Graph for Multi-Agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) provides an efficient way for simultaneously learning policies for multiple agents interacting with each other. However, in scenarios requiring complex interactions, existing algorithms can suffer from an inability to accurately anticipate the influence of self-actions on other agents. Incorporating an ability to reason about other agents' potential responses can allow an agent to formulate more effective strategies. This paper adopts a recursive reasoning model in a centralized-training-decentralized-execution framework to help learning agents better cooperate with or compete against others. The proposed algorithm, referred to as the Recursive Reasoning Graph (R2G), shows state-of-the-art performance on multiple multi-agent particle and robotics games.

preprint2022arXiv

Uncertainty-Aware Online Merge Planning with Learned Driver Behavior

Safe and reliable autonomy solutions are a critical component of next-generation intelligent transportation systems. Autonomous vehicles in such systems must reason about complex and dynamic driving scenes in real time and anticipate the behavior of nearby drivers. Human driving behavior is highly nuanced and specific to individual traffic participants. For example, drivers might display cooperative or non-cooperative behaviors in the presence of merging vehicles. These behaviors must be estimated and incorporated in the planning process for safe and efficient driving. In this work, we present a framework for estimating the cooperation level of drivers on a freeway and plan merging maneuvers with the drivers' latent behaviors explicitly modeled. The latent parameter estimation problem is solved using a particle filter to approximate the probability distribution over the cooperation level. A partially observable Markov decision process (POMDP) that includes the latent state estimate is solved online to extract a policy for a merging vehicle. We evaluate our method in a high-fidelity automotive simulator against methods that are agnostic to latent states or rely on $\textit{a priori}$ assumptions about actor behavior.

preprint2022arXiv

ZoPE: A Fast Optimizer for ReLU Networks with Low-Dimensional Inputs

Deep neural networks often lack the safety and robustness guarantees needed to be deployed in safety critical systems. Formal verification techniques can be used to prove input-output safety properties of networks, but when properties are difficult to specify, we rely on the solution to various optimization problems. In this work, we present an algorithm called ZoPE that solves optimization problems over the output of feedforward ReLU networks with low-dimensional inputs. The algorithm eagerly splits the input space, bounding the objective using zonotope propagation at each step, and improves computational efficiency compared to existing mixed-integer programming approaches. We demonstrate how to formulate and solve three types of optimization problems: (i) minimization of any convex function over the output space, (ii) minimization of a convex function over the output of two networks in series with an adversarial perturbation in the layer between them, and (iii) maximization of the difference in output between two networks. Using ZoPE, we observe a $25\times$ speedup on property $1$ of the ACAS Xu neural network verification benchmark compared to several state-of-the-art verifiers, and an $85\times$ speedup on a set of linear optimization problems compared to a mixed-integer programming baseline. We demonstrate the versatility of the optimizer in analyzing networks by projecting onto the range of a generative adversarial network and visualizing the differences between a compressed and uncompressed network.

preprint2021arXiv

Deep Implicit Coordination Graphs for Multi-agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) requires coordination to efficiently solve certain tasks. Fully centralized control is often infeasible in such domains due to the size of joint action spaces. Coordination graph based formalization allows reasoning about the joint action based on the structure of interactions. However, they often require domain expertise in their design. This paper introduces the deep implicit coordination graph (DICG) architecture for such scenarios. DICG consists of a module for inferring the dynamic coordination graph structure which is then used by a graph neural network based module to learn to implicitly reason about the joint actions or values. DICG allows learning the tradeoff between full centralization and decentralization via standard actor-critic methods to significantly improve coordination for domains with large number of agents. We apply DICG to both centralized-training-centralized-execution and centralized-training-decentralized-execution regimes. We demonstrate that DICG solves the relative overgeneralization pathology in predatory-prey tasks as well as outperforms various MARL baselines on the challenging StarCraft II Multi-agent Challenge (SMAC) and traffic junction environments.

preprint2021arXiv

Efficient Large-Scale Multi-Drone Delivery Using Transit Networks

We consider the problem of controlling a large fleet of drones to deliver packages simultaneously across broad urban areas. To conserve energy, drones hop between public transit vehicles (e.g., buses and trams). We design a comprehensive algorithmic framework that strives to minimize the maximum time to complete any delivery. We address the multifaceted complexity of the problem through a two-layer approach. First, the upper layer assigns drones to package delivery sequences with a near-optimal polynomial-time task allocation algorithm. Then, the lower layer executes the allocation by periodically routing the fleet over the transit network while employing efficient bounded-suboptimal multi-agent pathfinding techniques tailored to our setting. Experiments demonstrate the efficiency of our approach on settings with up to $200$ drones, $5000$ packages, and transit networks with up to $8000$ stops in San Francisco and Washington DC. Our results show that the framework computes solutions typically within a few seconds on commodity hardware, and that drones travel up to $360 \%$ of their flight range with public transit.

preprint2021arXiv

Evidential Sparsification of Multimodal Latent Spaces in Conditional Variational Autoencoders

Discrete latent spaces in variational autoencoders have been shown to effectively capture the data distribution for many real-world problems such as natural language understanding, human intent prediction, and visual scene representation. However, discrete latent spaces need to be sufficiently large to capture the complexities of real-world data, rendering downstream tasks computationally challenging. For instance, performing motion planning in a high-dimensional latent representation of the environment could be intractable. We consider the problem of sparsifying the discrete latent space of a trained conditional variational autoencoder, while preserving its learned multimodality. As a post hoc latent space reduction technique, we use evidential theory to identify the latent classes that receive direct evidence from a particular input condition and filter out those that do not. Experiments on diverse tasks, such as image generation and human behavior prediction, demonstrate the effectiveness of our proposed technique at reducing the discrete latent sample space size of a model while maintaining its learned multimodality.

preprint2021arXiv

Health-Informed Policy Gradients for Multi-Agent Reinforcement Learning

This paper proposes a definition of system health in the context of multiple agents optimizing a joint reward function. We use this definition as a credit assignment term in a policy gradient algorithm to distinguish the contributions of individual agents to the global reward. The health-informed credit assignment is then extended to a multi-agent variant of the proximal policy optimization algorithm and demonstrated on particle and multiwalker robot environments that have characteristics such as system health, risk-taking, semi-expendable agents, continuous action spaces, and partial observability. We show significant improvement in learning performance compared to policy gradient methods that do not perform multi-agent credit assignment.

preprint2021arXiv

Learning Emergent Discrete Message Communication for Cooperative Reinforcement Learning

Communication is a important factor that enables agents work cooperatively in multi-agent reinforcement learning (MARL). Most previous work uses continuous message communication whose high representational capacity comes at the expense of interpretability. Allowing agents to learn their own discrete message communication protocol emerged from a variety of domains can increase the interpretability for human designers and other agents.This paper proposes a method to generate discrete messages analogous to human languages, and achieve communication by a broadcast-and-listen mechanism based on self-attention. We show that discrete message communication has performance comparable to continuous message communication but with much a much smaller vocabulary size.Furthermore, we propose an approach that allows humans to interactively send discrete messages to agents.

preprint2021arXiv

OVERT: An Algorithm for Safety Verification of Neural Network Control Policies for Nonlinear Systems

Deep learning methods can be used to produce control policies, but certifying their safety is challenging. The resulting networks are nonlinear and often very large. In response to this challenge, we present OVERT: a sound algorithm for safety verification of nonlinear discrete-time closed loop dynamical systems with neural network control policies. The novelty of OVERT lies in combining ideas from the classical formal methods literature with ideas from the newer neural network verification literature. The central concept of OVERT is to abstract nonlinear functions with a set of optimally tight piecewise linear bounds. Such piecewise linear bounds are designed for seamless integration into ReLU neural network verification tools. OVERT can be used to prove bounded-time safety properties by either computing reachable sets or solving feasibility queries directly. We demonstrate various examples of safety verification for several classical benchmark examples. OVERT compares favorably to existing methods both in computation time and in tightness of the reachable set.

preprint2021arXiv

Preference-based Learning of Reward Function Features

Preference-based learning of reward functions, where the reward function is learned using comparison data, has been well studied for complex robotic tasks such as autonomous driving. Existing algorithms have focused on learning reward functions that are linear in a set of trajectory features. The features are typically hand-coded, and preference-based learning is used to determine a particular user's relative weighting for each feature. Designing a representative set of features to encode reward is challenging and can result in inaccurate models that fail to model the users' preferences or perform the task properly. In this paper, we present a method to learn both the relative weighting among features as well as additional features that help encode a user's reward function. The additional features are modeled as a neural network that is trained on the data from pairwise comparison queries. We apply our methods to a driving scenario used in previous work and compare the predictive power of our method to that of only hand-coded features. We perform additional analysis to interpret the learned features and examine the optimal trajectories. Our results show that adding an additional learned feature to the reward model enhances both its predictive power and expressiveness, producing unique results for each user.

preprint2021arXiv

Scalable Anytime Planning for Multi-Agent MDPs

We present a scalable tree search planning algorithm for large multi-agent sequential decision problems that require dynamic collaboration. Teams of agents need to coordinate decisions in many domains, but naive approaches fail due to the exponential growth of the joint action space with the number of agents. We circumvent this complexity through an anytime approach that allows us to trade computation for approximation quality and also dynamically coordinate actions. Our algorithm comprises three elements: online planning with Monte Carlo Tree Search (MCTS), factored representations of local agent interactions with coordination graphs, and the iterative Max-Plus method for joint action selection. We evaluate our approach on the benchmark SysAdmin domain with static coordination graphs and achieve comparable performance with much lower computation cost than our MCTS baselines. We also introduce a multi-drone delivery domain with dynamic, i.e., state-dependent coordination graphs, and demonstrate how our approach scales to large problems on this domain that are intractable for other MCTS methods. We provide an open-source implementation of our algorithm at https://github.com/JuliaPOMDP/FactoredValueMCTS.jl.

preprint2021arXiv

Tax-Aware Portfolio Construction via Convex Optimization

We describe an optimization-based tax-aware portfolio construction method that adds tax liability to standard Markowitz-based portfolio construction. Our method produces a trade list that specifies the number of shares to buy of each asset and the number of shares to sell from each tax lot held. To avoid wash sales (in which some realized capital losses are disallowed), we assume that we trade monthly, and cannot simultaneously buy and sell the same asset. The tax-aware portfolio construction problem is not convex, but it becomes convex when we specify, for each asset, whether we buy or sell it. It can be solved using standard mixed-integer convex optimization methods at the cost of very long solve times for some problem instances. We present a custom convex relaxation of the problem that borrows curvature from the risk model. This relaxation can provide a good approximation of the true tax liability, while greatly enhancing computational tractability. This method requires the solution of only two convex optimization problems: the first determines whether we buy or sell each asset, and the second generates the final trade list. In our numerical experiments, our method almost always solves the nonconvex problem to optimality, and when it does not, it produces a trade list very close to optimal. Backtests show that the performance of our method is indistinguishable from that obtained using a globally optimal solution, but with significantly reduced computational effort.

preprint2020arXiv

A Maximum Independent Set Method for Scheduling Earth Observing Satellite Constellations

Operating Earth observing satellites requires efficient planning methods that coordinate activities of multiple spacecraft. The satellite task planning problem entails selecting actions that best satisfy mission objectives for autonomous execution. Task scheduling is often performed by human operators assisted by heuristic or rule-based planning tools. This approach does not efficiently scale to multiple assets as heuristics frequently fail to properly coordinate actions of multiple vehicles over long horizons. Additionally, the problem becomes more difficult to solve for large constellations as the complexity of the problem scales exponentially in the number of requested observations and linearly in the number of spacecraft. It is expected that new commercial optical and radar imaging constellations will require automated planning methods to meet stated responsiveness and throughput objectives. This paper introduces a new approach for solving the satellite scheduling problem by generating an infeasibility-based graph representation of the problem and finding a maximal independent set of vertices for the graph. The approach is tested on a scenarios of up to 10,000 requested imaging locations for the Skysat constellation of optical satellites as well as simulated constellations of up to 24 satellites. Performance is compared with contemporary graph-traversal and mixed-integer linear programming approaches. Empirical results demonstrate improvements in both the solution time along with the number of scheduled collections beyond baseline methods. For large problems, the maximum independent set approach is able find a feasible schedule with 8% more collections in 75% less time.

preprint2020arXiv

Active Preference-Based Gaussian Process Regression for Reward Learning

Designing reward functions is a challenging problem in AI and robotics. Humans usually have a difficult time directly specifying all the desirable behaviors that a robot needs to optimize. One common approach is to learn reward functions from collected expert demonstrations. However, learning reward functions from demonstrations introduces many challenges: some methods require highly structured models, e.g. reward functions that are linear in some predefined set of features, while others adopt less structured reward functions that on the other hand require tremendous amount of data. In addition, humans tend to have a difficult time providing demonstrations on robots with high degrees of freedom, or even quantifying reward values for given demonstrations. To address these challenges, we present a preference-based learning approach, where as an alternative, the human feedback is only in the form of comparisons between trajectories. Furthermore, we do not assume highly constrained structures on the reward function. Instead, we model the reward function using a Gaussian Process (GP) and propose a mathematical formulation to actively find a GP using only human preferences. Our approach enables us to tackle both inflexibility and data-inefficiency problems within a preference-based learning framework. Our results in simulations and a user study suggest that our approach can efficiently learn expressive reward functions for robotics tasks.

preprint2020arXiv

Adaptive Informative Path Planning with Multimodal Sensing

Adaptive Informative Path Planning (AIPP) problems model an agent tasked with obtaining information subject to resource constraints in unknown, partially observable environments. Existing work on AIPP has focused on representing observations about the world as a result of agent movement. We formulate the more general setting where the agent may choose between different sensors at the cost of some energy, in addition to traversing the environment to gather information. We call this problem AIPPMS (MS for Multimodal Sensing). AIPPMS requires reasoning jointly about the effects of sensing and movement in terms of both energy expended and information gained. We frame AIPPMS as a Partially Observable Markov Decision Process (POMDP) and solve it with online planning. Our approach is based on the Partially Observable Monte Carlo Planning framework with modifications to ensure constraint feasibility and a heuristic rollout policy tailored for AIPPMS. We evaluate our method on two domains: a simulated search-and-rescue scenario and a challenging extension to the classic RockSample problem. We find that our approach outperforms a classic AIPP algorithm that is modified for AIPPMS, as well as online planning using a random rollout policy.

preprint2020arXiv

Adaptive Stress Testing without Domain Heuristics using Go-Explore

Recently, reinforcement learning (RL) has been used as a tool for finding failures in autonomous systems. During execution, the RL agents often rely on some domain-specific heuristic reward to guide them towards finding failures, but constructing such a heuristic may be difficult or infeasible. Without a heuristic, the agent may only receive rewards at the time of failure, or even rewards that guide it away from failures. For example, some approaches give rewards for taking more-likely actions, because we want to find more-likely failures. However, the agent may then learn to only take likely actions, and may not be able to find a failure at all. Consequently, the problem becomes a hard-exploration problem, where rewards do not aid exploration. A new algorithm, go-explore (GE), has recently set new records on benchmarks from the hard-exploration field. We apply GE to adaptive stress testing (AST), one example of an RL-based falsification approach that provides a way to search for the most-likely failure scenario. We simulate a scenario where an autonomous vehicle drives while a pedestrian is crossing the road. We demonstrate that GE is able to find failures without domain-specific heuristics, such as the distance between the car and the pedestrian, on scenarios that other RL techniques are unable to solve. Furthermore, inspired by the robustification phase of GE, we demonstrate that the backwards algorithm (BA) improves the failures found by other RL techniques.

preprint2020arXiv

Analysis of Fleet Management and Network Design for On-Demand Urban Air Mobility Operations

A significant challenge in estimating operational feasibility of Urban Air Mobility (UAM) missions lies in understanding how choices in design impact the performance of a complex system-of-systems. This work examines the ability of the UAM ecosystem and the operations within it to meet a variety of demand profiles that may emerge in the coming years. We perform a set of simulation driven feasibility and scalability analyses based on UAM operational models with the goal of estimating capacity and throughput for a given set of parameters that represent an operational UAM ecosystem. UAM ecosystem design guidelines, vehicle constraints, and effective operational policies can be drawn from our analysis. Results show that, while critical for enabling UAM, the performance of the UAM ecosystem is robust to variations in ground infrastructure and fleet design decisions, while being sensitive to decisions for fleet and traffic management policies. We show that so long as the ecosystem design parameters for ground infrastructure and fleet design fall within a sensible range, the performance of the UAM ecosystem is affected by the policies used to manage the UAM traffic.

preprint2020arXiv

Directional Primitives for Uncertainty-Aware Motion Estimation in Urban Environments

We can use driving data collected over a long period of time to extract rich information about how vehicles behave in different areas of the roads. In this paper, we introduce the concept of directional primitives, which is a representation of prior information of road networks. Specifically, we represent the uncertainty of directions using a mixture of von Mises distributions and associated speeds using gamma distributions. These location-dependent primitives can be combined with motion information of surrounding vehicles to predict their future behavior in the form of probability distributions. Experiments conducted on highways, intersections, and roundabouts in the Carla simulator, as well as real-world urban driving datasets, indicate that primitives lead to better uncertainty-aware motion estimation.

preprint2020arXiv

Dynamic Multi-Robot Task Allocation under Uncertainty and Temporal Constraints

We consider the problem of dynamically allocating tasks to multiple agents under time window constraints and task completion uncertainty. Our objective is to minimize the number of unsuccessful tasks at the end of the operation horizon. We present a multi-robot allocation algorithm that decouples the key computational challenges of sequential decision-making under uncertainty and multi-agent coordination and addresses them in a hierarchical manner. The lower layer computes policies for individual agents using dynamic programming with tree search, and the upper layer resolves conflicts in individual plans to obtain a valid multi-agent allocation. Our algorithm, Stochastic Conflict-Based Allocation (SCoBA), is optimal in expectation and complete under some reasonable assumptions. In practice, SCoBA is computationally efficient enough to interleave planning and execution online. On the metric of successful task completion, SCoBA consistently outperforms a number of baseline methods and shows strong competitive performance against an oracle with complete lookahead. It also scales well with the number of tasks and agents. We validate our results over a wide range of simulations on two distinct domains: multi-arm conveyor belt pick-and-place and multi-drone delivery dispatch in a city.

preprint2020arXiv

Exchangeable Input Representations for Reinforcement Learning

Poor sample efficiency is a major limitation of deep reinforcement learning in many domains. This work presents an attention-based method to project neural network inputs into an efficient representation space that is invariant under changes to input ordering. We show that our proposed representation results in an input space that is a factor of $m!$ smaller for inputs of $m$ objects. We also show that our method is able to represent inputs over variable numbers of objects. Our experiments demonstrate improvements in sample efficiency for policy gradient methods on a variety of tasks. We show that our representation allows us to solve problems that are otherwise intractable when using naïve approaches.

preprint2020arXiv

Guaranteeing Safety for Neural Network-Based Aircraft Collision Avoidance Systems

The decision logic for the ACAS X family of aircraft collision avoidance systems is represented as a large numeric table. Due to storage constraints of certified avionics hardware, neural networks have been suggested as a way to significantly compress the data while still preserving performance in terms of safety. However, neural networks are complex continuous functions with outputs that are difficult to predict. Because simulations evaluate only a finite number of encounters, simulations are not sufficient to guarantee that the neural network will perform correctly in all possible situations. We propose a method to provide safety guarantees when using a neural network collision avoidance system. The neural network outputs are bounded using neural network verification tools like Reluplex and Reluval, and a reachability method determines all possible ways aircraft encounters will resolve using neural network advisories and assuming bounded aircraft dynamics. Experiments with systems inspired by ACAS X show that neural networks giving either horizontal or vertical maneuvers can be proven safe. We explore how relaxing the bounds on aircraft dynamics can lead to potentially unsafe encounters and demonstrate how neural network controllers can be modified to guarantee safety through online costs or lowering alerting cost. The reachability method is flexible and can incorporate uncertainties such as pilot delay and sensor error. These results suggest a method for certifying neural network collision avoidance systems for use in real aircraft.

preprint2020arXiv

Interpretable Safety Validation for Autonomous Vehicles

An open problem for autonomous driving is how to validate the safety of an autonomous vehicle in simulation. Automated testing procedures can find failures of an autonomous system but these failures may be difficult to interpret due to their high dimensionality and may be so unlikely as to not be important. This work describes an approach for finding interpretable failures of an autonomous system. The failures are described by signal temporal logic expressions that can be understood by a human, and are optimized to produce failures that have high likelihood. Our methodology is demonstrated for the safety validation of an autonomous vehicle in the context of an unprotected left turn and a crosswalk with a pedestrian. Compared to a baseline importance sampling approach, our methodology finds more failures with higher likelihood while retaining interpretability.

preprint2020arXiv

Optimal Sequential Task Assignment and Path Finding for Multi-Agent Robotic Assembly Planning

We study the problem of sequential task assignment and collision-free routing for large teams of robots in applications with inter-task precedence constraints (e.g., task $A$ and task $B$ must both be completed before task $C$ may begin). Such problems commonly occur in assembly planning for robotic manufacturing applications, in which sub-assemblies must be completed before they can be combined to form the final product. We propose a hierarchical algorithm for computing makespan-optimal solutions to the problem. The algorithm is evaluated on a set of randomly generated problem instances where robots must transport objects between stations in a "factory "grid world environment. In addition, we demonstrate in high-fidelity simulation that the output of our algorithm can be used to generate collision-free trajectories for non-holonomic differential-drive robots.

preprint2020arXiv

Point-Based Methods for Model Checking in Partially Observable Markov Decision Processes

Autonomous systems are often required to operate in partially observable environments. They must reliably execute a specified objective even with incomplete information about the state of the environment. We propose a methodology to synthesize policies that satisfy a linear temporal logic formula in a partially observable Markov decision process (POMDP). By formulating a planning problem, we show how to use point-based value iteration methods to efficiently approximate the maximum probability of satisfying a desired logical formula and compute the associated belief state policy. We demonstrate that our method scales to large POMDP domains and provides strong bounds on the performance of the resulting policy.

preprint2020arXiv

Reinforcement Learning with Iterative Reasoning for Merging in Dense Traffic

Maneuvering in dense traffic is a challenging task for autonomous vehicles because it requires reasoning about the stochastic behaviors of many other participants. In addition, the agent must achieve the maneuver within a limited time and distance. In this work, we propose a combination of reinforcement learning and game theory to learn merging behaviors. We design a training curriculum for a reinforcement learning agent using the concept of level-$k$ behavior. This approach exposes the agent to a broad variety of behaviors during training, which promotes learning policies that are robust to model discrepancies. We show that our approach learns more efficient policies than traditional training methods.

preprint2020arXiv

Scalable Autonomous Vehicle Safety Validation through Dynamic Programming and Scene Decomposition

An open question in autonomous driving is how best to use simulation to validate the safety of autonomous vehicles. Existing techniques rely on simulated rollouts, which can be inefficient for finding rare failure events, while other techniques are designed to only discover a single failure. In this work, we present a new safety validation approach that attempts to estimate the distribution over failures of an autonomous policy using approximate dynamic programming. Knowledge of this distribution allows for the efficient discovery of many failure examples. To address the problem of scalability, we decompose complex driving scenarios into subproblems consisting of only the ego vehicle and one other vehicle. These subproblems can be solved with approximate dynamic programming and their solutions are recombined to approximate the solution to the full scenario. We apply our approach to a simple two-vehicle scenario to demonstrate the technique as well as a more complex five-vehicle scenario to demonstrate scalability. In both experiments, we observed an increase in the number of failures discovered compared to baseline approaches.

preprint2020arXiv

Scalable Identification of Partially Observed Systems with Certainty-Equivalent EM

System identification is a key step for model-based control, estimator design, and output prediction. This work considers the offline identification of partially observed nonlinear systems. We empirically show that the certainty-equivalent approximation to expectation-maximization can be a reliable and scalable approach for high-dimensional deterministic systems, which are common in robotics. We formulate certainty-equivalent expectation-maximization as block coordinate-ascent, and provide an efficient implementation. The algorithm is tested on a simulated system of coupled Lorenz attractors, demonstrating its ability to identify high-dimensional systems that can be intractable for particle-based approaches. Our approach is also used to identify the dynamics of an aerobatic helicopter. By augmenting the state with unobserved fluid states, a model is learned that predicts the acceleration of the helicopter better than state-of-the-art approaches. The codebase for this work is available at https://github.com/sisl/CEEM.

preprint2020arXiv

Structured Mechanical Models for Robot Learning and Control

Model-based methods are the dominant paradigm for controlling robotic systems, though their efficacy depends heavily on the accuracy of the model used. Deep neural networks have been used to learn models of robot dynamics from data, but they suffer from data-inefficiency and the difficulty to incorporate prior knowledge. We introduce Structured Mechanical Models, a flexible model class for mechanical systems that are data-efficient, easily amenable to prior knowledge, and easily usable with model-based control techniques. The goal of this work is to demonstrate the benefits of using Structured Mechanical Models in lieu of black-box neural networks when modeling robot dynamics. We demonstrate that they generalize better from limited data and yield more reliable model-based controllers on a variety of simulated robotic domains.

preprint2020arXiv

The Adaptive Stress Testing Formulation

Validation is a key challenge in the search for safe autonomy. Simulations are often either too simple to provide robust validation, or too complex to tractably compute. Therefore, approximate validation methods are needed to tractably find failures without unsafe simplifications. This paper presents the theory behind one such black-box approach: adaptive stress testing (AST). We also provide three examples of validation problems formulated to work with AST.

preprint2020arXiv

Towards Recurrent Autoregressive Flow Models

Stochastic processes generated by non-stationary distributions are difficult to represent with conventional models such as Gaussian processes. This work presents Recurrent Autoregressive Flows as a method toward general stochastic process modeling with normalizing flows. The proposed method defines a conditional distribution for each variable in a sequential process by conditioning the parameters of a normalizing flow with recurrent neural connections. Complex conditional relationships are learned through the recurrent network parameters. In this work, we present an initial design for a recurrent flow cell and a method to train the model to match observed empirical distributions. We demonstrate the effectiveness of this class of models through a series of experiments in which models are trained on three complex stochastic processes. We highlight the shortcomings of our current formulation and suggest some potential solutions.

preprint2020arXiv

Validation of Image-Based Neural Network Controllers through Adaptive Stress Testing

Neural networks have become state-of-the-art for computer vision problems because of their ability to efficiently model complex functions from large amounts of data. While neural networks can be shown to perform well empirically for a variety of tasks, their performance is difficult to guarantee. Neural network verification tools have been developed that can certify robustness with respect to a given input image; however, for neural network systems used in closed-loop controllers, robustness with respect to individual images does not address multi-step properties of the neural network controller and its environment. Furthermore, neural network systems interacting in the physical world and using natural images are operating in a black-box environment, making formal verification intractable. This work combines the adaptive stress testing (AST) framework with neural network verification tools to search for the most likely sequence of image disturbances that cause the neural network controlled system to reach a failure. An autonomous aircraft taxi application is presented, and results show that the AST method finds failures with more likely image disturbances than baseline methods. Further analysis of AST results revealed an explainable cause of the failure, giving insight into the problematic scenarios that should be addressed.

preprint2019arXiv

Combining Planning and Deep Reinforcement Learning in Tactical Decision Making for Autonomous Driving

Tactical decision making for autonomous driving is challenging due to the diversity of environments, the uncertainty in the sensor information, and the complex interaction with other road users. This paper introduces a general framework for tactical decision making, which combines the concepts of planning and learning, in the form of Monte Carlo tree search and deep reinforcement learning. The method is based on the AlphaGo Zero algorithm, which is extended to a domain with a continuous state space where self-play cannot be used. The framework is applied to two different highway driving cases in a simulated environment and it is shown to perform better than a commonly used baseline method. The strength of combining planning and learning is also illustrated by a comparison to using the Monte Carlo tree search or the neural network policy separately.